游戏王残局简化版

Check-in [6116d28789]
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Check-in [6116d28789]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 6116d28789e9340146c3e638a6150bc3011e95cf125391456a0852f6a85faa24
User & Date: 顽雨沉风 on 2024-06-25 02:38:28
Other Links: manifest | tags
Context
2024-06-25
02:40
0 check-in: 52a232408d user: 顽雨沉风 tags: trunk
02:38
0 check-in: 6116d28789 user: 顽雨沉风 tags: trunk
02:35
0 check-in: a2732224e8 user: 顽雨沉风 tags: trunk
Changes

Deleted single/简化版_40_01.lua version [fba734ed06].

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--[[message
维护:2024-06-24
标签:#sample7
简语:连接召唤入门
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

Debug.AddCard(81275020, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --陀螺
Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --工具

Debug.AddCard(50185950, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --栗子球

Debug.AddCard(53932291, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) --竹蜻蜓
Debug.AddCard(59546797, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --妖形杵

Debug.AddCard(1861629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --解码

Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --黑魔导
Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --魔法筒

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted single/简化版_43_01.lua version [ba5515df46].

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--[[message
维护:2024-06-24
标签:#有人打不过 #Fedo-04 #幽厉塔诗莉安 #枯岳说书人
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 5000, 0, 0)
Debug.SetPlayerInfo(1, 38500, 0, 0)

--自己的怪兽区
Debug.AddCard(1834753, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --最大瞬移者
--对方的怪兽区
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) --星因士 左旗一
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --星因士 左旗一
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) --星因士 左旗一
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --星因士 左旗一
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) --星因士 左旗一
--自己的魔陷区
Debug.AddCard(3146695, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --念力反应器
Debug.AddCard(39131963, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --死亡反击
Debug.AddCard(56460688, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --异次元隔离机
Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --DNA改造手术
--对方的魔陷区
--自己的手卡
Debug.AddCard(3298689, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升阶魔法-幻影骑士团的出击
Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --地狱的暴走召唤
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --紧急瞬间移动
Debug.AddCard(52430902, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --念力跳跃者
Debug.AddCard(11047543, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --念力感知区
Debug.AddCard(64107820, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) --未来光辉
--对方的手卡
Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手
Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手
--自己的墓地
Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --银河旋风
Debug.AddCard(64382839, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --网罟座泽塔星人
Debug.AddCard(47126872, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --时空警察
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者
Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者
Debug.AddCard(25343017, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --寡默的念力祭司
Debug.AddCard(3233859, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力控轮人
Debug.AddCard(25788011, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --调星师 莱斯贝尔特
Debug.AddCard(16191953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --吉格大王
Debug.AddCard(99315585, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 裂头盔
Debug.AddCard(98827725, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 阴暗布面甲
--对方的卡组
--自己的额外
Debug.AddCard(54191698, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.29 招财猫人偶
Debug.AddCard(16195943, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙
Debug.AddCard(1621413, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗镇魂超量龙
Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔
Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔
Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘
Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘
Debug.AddCard(84271823, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --落消之方块游戏家
Debug.AddCard(26692769, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --幻影骑士团 锈蚀月刃斧
Debug.AddCard(4280258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --召命之神弓-阿波罗萨

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/简化版_440_01.lua version [fba734ed06].



























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--[[message
维护:2024-06-24
标签:#sample7
简语:连接召唤入门
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

Debug.AddCard(81275020, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --陀螺
Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --工具

Debug.AddCard(50185950, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --栗子球

Debug.AddCard(53932291, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) --竹蜻蜓
Debug.AddCard(59546797, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --妖形杵

Debug.AddCard(1861629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --解码

Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --黑魔导
Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --魔法筒

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/简化版_444_01.lua version [ba5515df46].


































































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--[[message
维护:2024-06-24
标签:#有人打不过 #Fedo-04 #幽厉塔诗莉安 #枯岳说书人
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 5000, 0, 0)
Debug.SetPlayerInfo(1, 38500, 0, 0)

--自己的怪兽区
Debug.AddCard(1834753, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --最大瞬移者
--对方的怪兽区
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) --星因士 左旗一
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --星因士 左旗一
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) --星因士 左旗一
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --星因士 左旗一
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) --星因士 左旗一
--自己的魔陷区
Debug.AddCard(3146695, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --念力反应器
Debug.AddCard(39131963, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --死亡反击
Debug.AddCard(56460688, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --异次元隔离机
Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --DNA改造手术
--对方的魔陷区
--自己的手卡
Debug.AddCard(3298689, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升阶魔法-幻影骑士团的出击
Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --地狱的暴走召唤
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --紧急瞬间移动
Debug.AddCard(52430902, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --念力跳跃者
Debug.AddCard(11047543, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --念力感知区
Debug.AddCard(64107820, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) --未来光辉
--对方的手卡
Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手
Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手
--自己的墓地
Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --银河旋风
Debug.AddCard(64382839, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --网罟座泽塔星人
Debug.AddCard(47126872, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --时空警察
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者
Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者
Debug.AddCard(25343017, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --寡默的念力祭司
Debug.AddCard(3233859, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力控轮人
Debug.AddCard(25788011, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --调星师 莱斯贝尔特
Debug.AddCard(16191953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --吉格大王
Debug.AddCard(99315585, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 裂头盔
Debug.AddCard(98827725, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 阴暗布面甲
--对方的卡组
--自己的额外
Debug.AddCard(54191698, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.29 招财猫人偶
Debug.AddCard(16195943, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙
Debug.AddCard(1621413, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗镇魂超量龙
Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔
Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔
Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘
Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘
Debug.AddCard(84271823, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --落消之方块游戏家
Debug.AddCard(26692769, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --幻影骑士团 锈蚀月刃斧
Debug.AddCard(4280258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --召命之神弓-阿波罗萨

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/简化版_450_01.lua version [5234dab004].






























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--[[message
维护:2024-06-24
标签:#sample1
简语:游戏王基本操作
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 1500, 0, 0)

Debug.AddCard(89943723, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(94192409, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(84749824, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)

Debug.AddCard(62113340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted single/简化版_50_01.lua version [5234dab004].

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--[[message
维护:2024-06-24
标签:#sample1
简语:游戏王基本操作
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 1500, 0, 0)

Debug.AddCard(89943723, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(94192409, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(84749824, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)

Debug.AddCard(62113340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()