游戏王残局简化版

Check-in [594edd8ea8]
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Check-in [594edd8ea8]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 594edd8ea83b88162234d997cd2c64c09777d289f0ebc4024a7c254f4361cf01
User & Date: 顽雨沉风 on 2024-07-19 07:39:01
Other Links: manifest | tags
Context
2024-07-19
07:40
0 check-in: b7b6935ee8 user: 顽雨沉风 tags: trunk
07:39
0 check-in: 594edd8ea8 user: 顽雨沉风 tags: trunk
07:37
0 check-in: 2a91079838 user: 顽雨沉风 tags: trunk
Changes

Modified single/印卡局_1.lua from [c132840936] to [ae71b0982c].

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Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, k1, 0, POS_FACEUP_ATTACK)
d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("天邪鬼的诅咒")
aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)

Modified single/印卡局_2.lua from [62b215dba6] to [1d04444da8].

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--[[message
您能帮助「童话动物·小兔子」渡过难关吗?
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5950, 0, 0)

local d = {}
d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)

--怪兽区域
Debug.AddCard(20129614, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local k1 = LOCATION_MZONE
Debug.AddCard(20129614, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_ATTACK)
--魔陷区域
--卡组区域
Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
--外组区域
--墓地区域
local k1 = LOCATION_EXTRA
d["卡_印卡源"] = Debug.AddCard(k1, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP)
--除外区域
--手卡区域

local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.ReloadFieldEnd()
aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)