游戏王残局简化版

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Check-in [574803da5d]

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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 574803da5d740199154bc4df4d202233e731f97532f38aa810a011e055a23045
User & Date: 顽雨沉风 on 2024-07-20 05:46:18
Other Links: manifest | tags
Context
2024-07-20
05:49
0 check-in: 56462afa98 user: 顽雨沉风 tags: trunk
05:46
0 check-in: 574803da5d user: 顽雨沉风 tags: trunk
05:43
0 check-in: cb07ff863d user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版1_413.lua from [4422f0b85f] to [0f2e52c984].

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--[[message
维护:2024-07-03
简语:egg-25
标签:#蛋总
]]
--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 12700, 0, 0)

--自己的怪兽区


Debug.AddCard(88177324, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --No.107 银河眼时空龙

Debug.AddCard(41160533, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --蔷薇藤蔓
Debug.AddCard(57308711, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --银河眼云笼
Debug.AddCard(41382147, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星见鸟 拉里斯
--对方的怪兽区
Debug.AddCard(20797524, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --三轮车人
Debug.AddCard(41160533, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --蔷薇藤蔓
--自己的魔陷区
--对方的魔陷区
Debug.AddCard(90075978, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --W星云陨石
Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --光之护封剑
Debug.AddCard(4081825, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --混沌无限
--自己的手卡
Debug.AddCard(72053645, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --气象报告员
--~ Debug.AddCard(70939418,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --疾行机人 OMK口香糖
--对方的手卡
Debug.AddCard(83392426, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --二轮车人
Debug.AddCard(57308711, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --单轮车人
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
--~ Debug.AddCard(59640711,0,0,LOCATION_DECK,0,POS_FACEDOWN) --疾行机人 电电大公
--对方的卡组
Debug.AddCard(75733063, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --机皇兵 神空一型
Debug.AddCard(75733063, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --机皇兵 神空一型
Debug.AddCard(75733063, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --机皇兵 神空一型
Debug.AddCard(39648965, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --机皇兵 神智一型
--自己的额外
--~ Debug.AddCard(70913714,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --古神 哈斯塔



--~ Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --虹光之宣告者
--~ Debug.AddCard(86943389,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --高速疾行机人 快刀乱破智游
--~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --我我我枪手

Debug.ReloadFieldEnd("时空龙")
aux.BeginPuzzle()

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--[[message

#egg-25
#蛋总
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 12700, 0, 0)


local k1 = LOCATION_MZONE
Debug.AddCard(41382147, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(88177324, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(57308711, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(41160533, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(41160533, 1, 1, k1, 2, POS_FACEUP_ATTACK)


Debug.AddCard(20797524, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE


Debug.AddCard(90075978, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(4081825, 1, 1, k1, 3, POS_FACEDOWN)

local k1 = LOCATION_PZONE









local k1 = LOCATION_DECK

Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(39648965, 1, 1, k1, 0, POS_FACEDOWN)

local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(72053645, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83392426, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(57308711, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("时空龙")
aux.BeginPuzzle()

Modified single/简化版1_512_01.lua from [2913f6a29e] to [45f2584932].

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Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
Debug.AddCard(60082869, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(14315573, 1, 1, k1, 2, POS_FACEDOWN)
Debug.AddCard(51452091, 1, 1, k1, 3, POS_FACEUP)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK

local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(42129512, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(73134081, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(22046459, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(64389297, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(73891874, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78864369, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("王宫的通告")
aux.BeginPuzzle()







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Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
Debug.AddCard(60082869, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(14315573, 1, 1, k1, 2, POS_FACEDOWN)
Debug.AddCard(51452091, 1, 1, k1, 3, POS_FACEUP)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(42129512, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(73134081, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(22046459, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(64389297, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(73891874, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN)

Debug.AddCard(37011715, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78864369, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("王宫的通告")
aux.BeginPuzzle(1)