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--[[message
#ytb04_Malefic
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3700, 0, 0)
Debug.SetPlayerInfo(1, 3800, 0, 0)
--Player's Hand
Debug.AddCard(00598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(09433350, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(55343236, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(37115575, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
--Player's Grave
Debug.AddCard(74509280, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(23693634, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
--Player's Deck
Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89386122, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
--Player's Extra Deck
Debug.AddCard(08310162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(06588580, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
--Player's Monsters
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
--Player's S/T
Debug.AddCard(27564031, 0, 0, LOCATION_SZONE, 5, POS_FACEDOWN)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(78783370, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
--Opponent's Hand
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
--Opponent's Monsters
Debug.AddCard(23693634, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(89386122, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(06588580, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
--Opponent's S/T
Debug.AddCard(23171610, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(95920682, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
--Opponent's Deck
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(58932615, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(40640057, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
--Opponent's Extra Deck
Debug.AddCard(08310162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--Opponent's Grave
Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(74509280, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(93816465, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(91438994, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(00598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(09433350, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(55343236, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(37115575, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
--Player's Hand
--Player's Grave
--Player's Deck
--Player's Extra Deck
--Player's Monsters
--Player's S/T
--Opponent's Hand
--Opponent's Monsters
--Opponent's S/T
--Opponent's Deck
--Opponent's Extra Deck
--Opponent's Grave
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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