游戏王残局简化版

Check-in [507d1e185a]
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Check-in [507d1e185a]

Overview
Comment:0
Downloads: Tarball | ZIP archive
Timelines: family | ancestors | trunk
Files: files | file ages | folders
SHA3-256: 507d1e185adb6a36a054d0e6d226469b2c1ee6237f336345a274ff30c5fbcf22
User & Date: 顽雨沉风 on 2024-07-24 03:47:19.546
Other Links: manifest | tags
Context
2024-07-24
03:47
0 Closed-Leaf check-in: 507d1e185a user: 顽雨沉风 tags: trunk
03:46
0 check-in: 64b790ffb2 user: 顽雨沉风 tags: trunk
Changes
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明镜止水之心发动!
破~限~疾~驰!

#法老审判
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 30000, 0, 0)

local d = {}

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(81035362, 0, 0, k1, 1, k2)
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--[[message
#比鸭累
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 30000, 0, 0)

local d = {}

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(81035362, 0, 0, k1, 1, k2)
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--[[message
#真印寂血
#不灭之王
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 30000, 0, 0)

local d = {}

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(83965310, 1, 1, k1, 1, k2)
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--[[message
#不死海王星 #28.The Undead Neptune
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 18500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(22047978, 1, 1, k1, 2, POS_FACEDOWN)
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--[[message
维护:2024-07-03
简语:QB006
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 1000, 0, 0)

--自己的怪兽区
Debug.AddCard(33396948, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --被封印的艾克佐迪亚
Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光
Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光
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--[[message
维护:2024-07-03
简语:Be cautious! Nekroz of Trishula will punish you if you do not get rid of your whole hand.
标签:#Furtie_Hubo_14_Nekroz
]]

-- Nekroz
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)

-- Furtie_Hubo's Hand
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow

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--[[message
维护:2024-07-03
简语:How much havoc can 1 Brilliant Fusion cause?
标签:#AlphaKretin_08a_Brillliant
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI + DUEL_ATTACK_FIRST_TURN, 3)
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_ATTACK_FIRST_TURN, 3)

Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 6100, 0, 0)

--AI's field.
Debug.AddCard(59919307, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --2Back2Front
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mother Fucker
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--[[message
维护:2024-07-03
简语:ytb03_Gravekeepers
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 13100, 0, 0)
--~ Debug.AddCard(47355498,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60399954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(47355498, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
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--[[message
维护:2024-07-03
简语:废铁
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 10700, 0, 0)

Debug.AddCard(82012319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(17663375, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37694547, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
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--[[message
维护:2024-07-03
简语:一起来我我我
标签:#19.Let's GaGaGa #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 700, 0, 1)
Debug.SetPlayerInfo(1, 12200, 0, 0)

Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(90673413, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
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--[[message
维护:2024-07-03
简语:反转幻想
标签:#16.Flip Illusions #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 24300, 0, 0)

Debug.AddCard(92826944, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(96146814, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7392745, 0, 0, LOCATION_DECK, 4, POS_FACEDOWN)

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--[[message
维护:2024-07-03
简语:永恒进化

这个残局具有开创性意义,即率先引入了在残局一开始由玩家从卡组中选择固定数量的卡加入手卡的玩法。

使用此方法可以简单地将残局难度提升一个档次。
不过,对于大部分残局而言,不宜滥用该功能。
只需要开局选 1~2 张卡入手卡就行了。
标签:#37.Eternal Evolution #四妹
]]

Debug.SetAIName("QQ 群 181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 23900, 0, 0)

Debug.AddCard(25774450, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(86686671, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
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--[[message
维护:2024-07-03
简语:You can play Kozmo without Card of Demise. Who'd have thought?
标签:#Furtie_Hubo_07_Kozmo
]]

-- Kozmo
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 7000, 0, 0)
Debug.SetPlayerInfo(1, 24300, 0, 0)

-- Furtie_Hubo's Hand
Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Kuriboh

-- Furtie_Hubo's Field
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--[[message
维护:2024-07-03
简语:控敌的纹章
标签:#32.Enemy Controlled Heraldry #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2200, 0, 0)
Debug.SetPlayerInfo(1, 114375, 0, 0)

Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
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--[[message
维护:2024-07-03
简语:控敌的纹章
标签:#32.Enemy Controlled Heraldry #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2200, 0, 0)
Debug.SetPlayerInfo(1, 168150, 0, 0)

Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
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--[[message
维护:2024-07-03
简语:控敌的纹章
标签:#32.Enemy Controlled Heraldry #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2200, 0, 0)
Debug.SetPlayerInfo(1, 12595900, 0, 0)

Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
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--[[message
维护:2024-07-03
简语:群鲨攻势
标签:#31.Cluster of Shark Offensive #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 51200, 0, 0)

Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(43138260, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
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--[[message
维护:2024-07-03
简语:群鲨攻势
标签:#31.Cluster of Shark Offensive #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 92100, 0, 0)

Debug.AddCard(99004583, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
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--[[message
维护:2024-07-03
简语:文具人革命
标签:#36.Deskbot Revolution #四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 5500, 0, 0)
Debug.SetPlayerInfo(1, 5400, 0, 0)

Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25494711, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(24573625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(76714458, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
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--[[message
维护:2024-07-03
简语:大风起兮云飞扬!
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3100, 0, 0)
Debug.SetPlayerInfo(1, 120500, 0, 0)

Debug.AddCard(66156348, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(7198399, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(99666430, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true)
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--[[message
维护:2024-07-03
简语:灵摆的多彩召唤
标签:#35.Pendulum's Variety Summon #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 32200, 0, 0)

Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
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-
+







--[[message
维护:2024-07-03
简语:毫无人性的尤尼科
标签:#30.Inhuman Unicore #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 33400, 0, 0)

Debug.AddCard(85605684, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37742478, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(49267971, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
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+







--[[message
Field spells are fun, right?
#AlphaKretin_02_Set_Rotation
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(73468603, 0, 0, k1, 2, k2)
Debug.AddCard(43898403, 0, 0, k1, 3, k2)
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--[[message
维护:2024-07-03
简语:天使与龙的轮舞
标签:#平凡的路人甲
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 7900, 0, 0)
Debug.SetPlayerInfo(1, 18500, 0, 0)

--自己的怪兽区
Debug.AddCard(40398073, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --半龙女仆·育婴龙女
--对方的怪兽区
Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
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--[[message
维护:2024-07-03
简语:Did you know that D/D/D stands for different dimension daemon?
标签:#Furtie_Hubo_02_DDD_Remastered
]]

--DDD Remastered
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 24100, 0, 0)

--Furtie_Hubo's Hand
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) --Swift Scarecrow

--Furtie_Hubo's Hand
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--[[message
维护:2024-07-03
简语:Fedo-03
标签:#幽厉塔诗莉安
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 19200, 0, 0)

--自己的怪兽区
Debug.AddCard(91903221, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --进化虫·埃尔金螈
Debug.AddCard(3283679, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) --进化虫·兔鳄
--对方的怪兽区
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--[[message
#MH-01
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 13400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(90660762, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(90660762, 1, 1, k1, 3, POS_FACEUP_ATTACK)
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-
+







--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
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+







--[[message
#pkd
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 30000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16527176, 1, 1, k1, 6, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
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--[[message
#QB
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(71594310, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(71594310, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
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+







--[[message
#huamei
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 666, 0, 0)
Debug.SetPlayerInfo(1, 23333, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(38495396, 1, 1, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
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+







--[[message
维护:2024-07-03
简语:MH-20220202
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 11300, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(81587028, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --玩具盒
Debug.AddCard(41721210, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --龙骑士 黑魔术师
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--[[message
维护:2024-07-03
简语:MH-20230407村规三流天+流星龙
]]

--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8300, 0, 0)

--自己的怪兽区
--~ Debug.AddCard(40217358,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --蓝尘妖
--~ Debug.AddCard(61019812,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --红尘妖
--对方的怪兽区
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+







--[[message
维护:2024-07-12
标签:#MH-20230402 | #棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 24600, 0, 0)

--怪兽区域
Debug.AddCard(8062132, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(9929398, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--魔陷区域
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--[[message
维护:2024-07-03
简语:Puzzle that consist of multiple layer of defense mechanism that player has to figure how to breakthrough and OTK.
标签:#Banyspy_03_Absolute_Defense
]]

--Absolute defense
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 81000, 0, 0)

--Player's deck
Debug.AddCard(87571563, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --world legacy guardragon
Debug.AddCard(74063034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --invocation
Debug.AddCard(82321037, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --barasthos
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--[[message
This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions?
#AlphaKretin_05_Lullaby
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(97077563, 0, 0, k1, 1, k2)
Debug.AddCard(77561728, 0, 0, k1, 2, k2)
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+







--[[message
#增殖的G抽 #02.Maxx C Draw
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1200, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(34002992, 0, 0, k1, 1, k2)
Debug.AddCard(30834988, 0, 0, k1, 2, POS_FACEUP)
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--[[message
Inspired by this page (http://roadoftheking.com/dd-advance-combo).
#Naim_DDD
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
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+







--[[message
#Scrap
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(76774528, 0, 0, k1, 5, k2)
Debug.AddCard(90660762, 1, 1, k1, 1, k2)
Debug.AddCard(67030233, 1, 1, k1, 2, k2)
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+







--[[message
#[WCS2011]12
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 5100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(54541900, 1, 1, k1, 1, k2)
Debug.AddCard(54541900, 1, 1, k1, 2, k2)
Debug.AddCard(54541900, 1, 1, k1, 3, k2)
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+







--[[message
#步向破灭的抽卡 #04.Destructive Draw
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 10000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(14677495, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(90953320, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
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+







--[[message
#QB20180206音响电子界
#QB
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI, 4)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(11801343, 0, 0, k1, 1, k2)
Debug.AddCard(50366775, 0, 0, k1, 2, k2)
Debug.AddCard(15341821, 0, 0, k1, 3, k2)
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+







--[[message
解法由「如果」提供。
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 16000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local c1 = Debug.AddCard(92559258, 0, 0, k1, 2, k2)
Debug.PreAddCounter(c1, 0x1, 1)
Debug.AddCard(27288416, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
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-
+







--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(27134689, 0, 0, k1, 1, k2)
Debug.AddCard(73081602, 1, 1, k1, 1, k2)
Debug.AddCard(89631139, 1, 1, k1, 2, k2)
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+







--[[message
#base-2
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 9700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(78835747, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP)
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-
+







--[[message
#base-2
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
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-
+







--[[message
#悠悠王
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1700, 0, 0)
Debug.SetPlayerInfo(1, 10800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(41248270, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
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-
+







--[[message
综合残局2
#sample9
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 4300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 1, k2)
Debug.AddCard(74677422, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
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-
+







--[[message
十卡让你体验极致翻翻乐!
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2500, 0, 0)
Debug.SetPlayerInfo(1, 20200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
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-
+







--[[message
Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly.
#Naim_Lyrilusc
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
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-
+







--[[message
#base-2
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 40300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(78835747, 0, 0, k1, 0, k2)
local m1 = Debug.AddCard(32965616, 1, 1, k1, 0, k2)
Debug.PreSummon(m1, SUMMON_TYPE_SPECIAL)
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+







--[[message
青眼大战圣夜
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 11600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(6740720, 1, 1, k1, 1, k2)
Debug.AddCard(6740720, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
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-
+







--[[message
龙星
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURNDUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 4800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(24154052, 0, 0, k1, 2, k2)
Debug.AddCard(83755611, 0, 0, k1, 3, k2)
local m1 = Debug.AddCard(89631139, 1, 1, k1, 3, k2)