游戏王残局简化版

Check-in [4b5c07cedf]
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Check-in [4b5c07cedf]

Overview
Comment:0.0.892
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 4b5c07cedf63e8635910858aeddc8284a2f9e20f1633c5a10e6be9857b9e354f
User & Date: 顽雨沉风 on 2023-07-07 12:09:32
Other Links: manifest | tags
Context
2023-07-07
12:17
0.0.893 check-in: cd97fa9b51 user: 顽雨沉风 tags: trunk
12:09
0.0.892 check-in: 4b5c07cedf user: 顽雨沉风 tags: trunk
12:08
0.0.891 check-in: c8084df530 user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [bbd56dfa53] to [f1fd82cfd3].

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  effect_1:SetType(EFFECT_TYPE_IGNITION)

  effect_1:SetProperty(EFFECT_FLAG_BOTH_SIDE
    + EFFECT_FLAG_UNCOPYABLE
    + EFFECT_FLAG_CANNOT_NEGATE
    + EFFECT_FLAG_CANNOT_DISABLE)

  cache_1 = function()
    Duel.SetChainLimit(aux.FALSE)
    end
--~   cache_1 = function()
--~     Duel.SetChainLimit(aux.FALSE)
--~     end

  effect_1:SetTarget(cache_1)
--~   effect_1:SetTarget(cache_1)

  effect_1:SetRange(LOCATION_EXTRA)

  function print_hand(effect_event
      , player_who_activate_the_effect)
    announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
    card = Duel.CreateToken(player_who_activate_the_effect