游戏王残局简化版

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Check-in [4b30568f8e]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 4b30568f8e0270dcfffb461e910a77b5b38b10edfd718bfc35b1617d44e0c26a
User & Date: 顽雨沉风 on 2024-08-05 06:15:48
Other Links: manifest | tags
Context
2024-08-05
06:18
0 check-in: 051a742ae0 user: 顽雨沉风 tags: trunk
06:15
0 check-in: 4b30568f8e user: 顽雨沉风 tags: trunk
06:15
0 check-in: a5a1daef68 user: 顽雨沉风 tags: trunk
Changes

Added single/简化版_30_010.lua version [aa11506a65].



































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--[[message
#MH-20161025
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 13700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(25793414, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(84298614, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(31036355, 0, 0, k1, 0, k2)
Debug.AddCard(3606728, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(12533811, 0, 0, k1, 0, k2)
Debug.AddCard(54366836, 0, 0, k1, 0, k2)
Debug.AddCard(65305468, 0, 0, k1, 0, k2)
Debug.AddCard(33909817, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57421866, 0, 0, k1, 0, k2)
Debug.AddCard(52085072, 0, 0, k1, 0, k2)
Debug.AddCard(26082117, 0, 0, k1, 0, k2)
Debug.AddCard(57421866, 0, 0, k1, 0, k2)
Debug.AddCard(57421866, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Deleted single/简化版__32_010.lua version [aa11506a65].

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--[[message
#MH-20161025
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 13700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(25793414, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(84298614, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(31036355, 0, 0, k1, 0, k2)
Debug.AddCard(3606728, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(12533811, 0, 0, k1, 0, k2)
Debug.AddCard(54366836, 0, 0, k1, 0, k2)
Debug.AddCard(65305468, 0, 0, k1, 0, k2)
Debug.AddCard(33909817, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57421866, 0, 0, k1, 0, k2)
Debug.AddCard(52085072, 0, 0, k1, 0, k2)
Debug.AddCard(26082117, 0, 0, k1, 0, k2)
Debug.AddCard(57421866, 0, 0, k1, 0, k2)
Debug.AddCard(57421866, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)