游戏王残局简化版

Check-in [48b1ff2073]
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Check-in [48b1ff2073]

Overview
Comment:0.0.872
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 48b1ff2073238a470a7705b481b6172c16da668d2fb8af4acebf0adef68db8e2
User & Date: 顽雨沉风 on 2023-07-07 11:43:54
Other Links: manifest | tags
Context
2023-07-07
11:44
0.0.873 check-in: 6f74bff292 user: 顽雨沉风 tags: trunk
11:43
0.0.872 check-in: 48b1ff2073 user: 顽雨沉风 tags: trunk
11:43
0.0.871 check-in: d3d985a9a1 user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [6afd3b635f] to [6d93ba0ca4].

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    + EFFECT_FLAG_CANNOT_NEGATE
    + EFFECT_FLAG_CANNOT_DISABLE)
  cache_1 = function()
    Duel.SetChainLimit(aux.FALSE)
    end
  effect_1:SetTarget(cache_1)
  effect_1:SetRange(LOCATION_EXTRA)
  function print_hand()
    announce_card = Duel.AnnounceCard()
  function print_hand(effect_event
      , player_who_activate_the_effect)
    announce_card = Duel.AnnounceCard(effect_event
      , player_who_activate_the_effect)
    end

function print_hand(e,tp,eg,ep,ev,re,r,rp)
  local ac=Duel.AnnounceCard(tp)
  local c=Duel.CreateToken(tp,ac)
  if n<2 then
    Duel.SendtoHand(c,nil,REASON_RULE)