Overview
Comment: | 0.0.2481 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
446e30f95ebdd00af8197a4b01ae5076 |
User & Date: | 顽雨沉风 on 2023-08-20 08:42:38 |
Other Links: | manifest | tags |
Context
2023-08-20
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08:43 | 0.0.2482 check-in: 6606be37e8 user: 顽雨沉风 tags: trunk | |
08:42 | 0.0.2481 check-in: 446e30f95e user: 顽雨沉风 tags: trunk | |
2023-08-19
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09:22 | 0.0.2480 check-in: 5ff2b727b3 user: 顽雨沉风 tags: trunk | |
Changes
Added single/09.Evolzar Flag.lua version [77a0266101].
> > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | --puzzle1 Debug.SetAIName("高性能电子头脑") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI) Debug.SetPlayerInfo(0,500,0,0) Debug.SetPlayerInfo(1,2200,0,0) Debug.AddCard(22993208,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(47297616,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(97396380,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(66413481,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(57793869,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(53981499,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(78474168,0,0,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(73729209,0,0,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(33420078,0,0,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(66436257,1,1,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(74294676,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK,true) Debug.AddCard(80651316,1,1,LOCATION_MZONE,1,POS_FACEUP) Debug.AddCard(80651316,1,1,LOCATION_MZONE,1,POS_FACEUP) Debug.AddCard(18511599,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true) Debug.AddCard(39672388,1,1,LOCATION_MZONE,2,POS_FACEUP) Debug.AddCard(39672388,1,1,LOCATION_MZONE,2,POS_FACEUP) Debug.AddCard(42752141,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true) Debug.AddCard(17045014,1,1,LOCATION_MZONE,3,POS_FACEUP) Debug.AddCard(17045014,1,1,LOCATION_MZONE,3,POS_FACEUP) Debug.ReloadFieldEnd() Debug.ShowHint("在这个回合取得胜利!") aux.BeginPuzzle() |