游戏王残局简化版

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Check-in [4140619571]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 414061957133b983a3bbcc8a4e5bee9fa48605fb7e354938615d91dc6a7bd18d
User & Date: 顽雨沉风 on 2024-07-20 10:39:06
Other Links: manifest | tags
Context
2024-07-20
10:40
0 check-in: 90f083e69f user: 顽雨沉风 tags: trunk
10:39
0 check-in: 4140619571 user: 顽雨沉风 tags: trunk
10:36
0 check-in: cf300a0da9 user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版1_420_03.lua from [8218e43664] to [bcd5cda1f0].

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--[[message
维护:2024-07-03
简语:Field spells are fun, right?
标签:#AlphaKretin_02_Set_Rotation
Field spells are fun, right?
#AlphaKretin_02_Set_Rotation
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4)

Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

--AI's field.
Debug.AddCard(30459350, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Imp Iron Wall

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(73468603, 0, 0, k1, 2, k2)
Debug.AddCard(43898403, 0, 0, k1, 3, k2)
Debug.AddCard(30459350, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
--AI's Extra Deck
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Omega
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --LS Mich
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Black Rose
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --LS Minerva
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Bujin Tsukuyomi
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Emeral
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Diamond Dire

local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(61488417, 0, 0, k1, 0, k2)
Debug.AddCard(89189982, 0, 0, k1, 0, k2)
Debug.AddCard(73360025, 0, 0, k1, 0, k2)
Debug.AddCard(19580308, 0, 0, k1, 0, k2)
Debug.AddCard(46372010, 0, 0, k1, 0, k2)
Debug.AddCard(1274455, 0, 0, k1, 0, k2)
Debug.AddCard(67237709, 0, 0, k1, 0, k2)
--AI’s GY
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --EMG Turtle

Debug.AddCard(85668449, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
--Player's Extra Deck
Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Formula Synchron
Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Siegfried
Debug.AddCard(50091196, 0, 0, k1, 0, k2)
Debug.AddCard(44852429, 0, 0, k1, 0, k2)
Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Denglong
Debug.AddCard(82956492, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --D'Arc
Debug.AddCard(13455674, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Crystron von double tuner

Debug.AddCard(65536818, 0, 0, k1, 0, k2)
--Player's Hand
Debug.AddCard(64280356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Tincan
Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Tincan

Debug.AddCard(82956492, 0, 0, k1, 0, k2)
Debug.AddCard(13455674, 0, 0, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
--Player's Field
Debug.AddCard(73468603, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Set Rotation
Debug.AddCard(43898403, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --Twinsters

Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
--Player's Main Deck
Debug.AddCard(61488417, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Chiwen
Debug.AddCard(89189982, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Mare Mare
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Contract w/ Swamp
Debug.AddCard(19580308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --D/D Lamia
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(46372010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Contract w/ Gate
Debug.AddCard(1274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Soartroopers
Debug.AddCard(67237709, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Kozmotown
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(85668449, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Brain Lab

Debug.AddCard(34710660, 1, 1, k1, 0, k2)
--Player's GY
Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Galaxy Cyclone
Debug.AddCard(58695102, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Recover
Debug.AddCard(5133471, 0, 0, k1, 0, k2)
Debug.AddCard(58695102, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(64280356, 0, 0, k1, 0, k2)
Debug.AddCard(11609969, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("3000")
aux.BeginPuzzle()