游戏王残局简化版

Check-in [3ee6d73b2a]
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Check-in [3ee6d73b2a]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 3ee6d73b2a1dfb79dc5e61a92840e0d116cc960a6cc4ab4e683992c335dad9e8
User & Date: 顽雨沉风 on 2024-08-05 08:40:21
Other Links: manifest | tags
Context
2024-08-05
08:57
0 check-in: df9672223f user: 顽雨沉风 tags: trunk
08:40
0 check-in: 3ee6d73b2a user: 顽雨沉风 tags: trunk
08:39
0 check-in: 43ca9e3861 user: 顽雨沉风 tags: trunk
Changes

Added single/简化版_50_010_5.lua version [6cb0ca57ef].































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--[[message
#base-2
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(78835747, 0, 0, k1, 0, k2)
Debug.AddCard(73130445, 0, 0, k1, 0, k2)
Debug.AddCard(15978426, 0, 0, k1, 0, k2)
Debug.AddCard(64034255, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(23693634, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(17330916, 0, 0, k1, 0, k2)
Debug.AddCard(40318957, 0, 0, k1, 0, k2)
Debug.AddCard(69211541, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/简化版_50_010_6.lua version [7f2aeacdab].






























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--[[message
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2500, 0, 0)
Debug.SetPlayerInfo(1, 16500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, k2)
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(42713844, 0, 0, k1, 0, k2)
Debug.AddCard(16719140, 0, 0, k1, 0, k2)
Debug.AddCard(74762582, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted single/简化版__51_010_005.lua version [6cb0ca57ef].

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--[[message
#base-2
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(78835747, 0, 0, k1, 0, k2)
Debug.AddCard(73130445, 0, 0, k1, 0, k2)
Debug.AddCard(15978426, 0, 0, k1, 0, k2)
Debug.AddCard(64034255, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(23693634, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(17330916, 0, 0, k1, 0, k2)
Debug.AddCard(40318957, 0, 0, k1, 0, k2)
Debug.AddCard(69211541, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Deleted single/简化版__51_010_006.lua version [7f2aeacdab].

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--[[message
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2500, 0, 0)
Debug.SetPlayerInfo(1, 16500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, k2)
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(42713844, 0, 0, k1, 0, k2)
Debug.AddCard(16719140, 0, 0, k1, 0, k2)
Debug.AddCard(74762582, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle()