游戏王残局简化版

Check-in [3b2e399f95]
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Check-in [3b2e399f95]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 3b2e399f95eb3ece161c924bdbde052f3733554f6a648c54d509f695b58bab03
User & Date: 顽雨沉风 on 2024-08-05 13:16:13
Other Links: manifest | tags
Context
2024-08-05
13:17
0 check-in: d34d74e59a user: 顽雨沉风 tags: trunk
13:16
0 check-in: 3b2e399f95 user: 顽雨沉风 tags: trunk
13:15
0 check-in: 1fe0cc2cf2 user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_50_010_1.lua from [f8f5e248bf] to [e6c717e142].

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--[[message
同调召唤入门
#sample2
#龙星之笛
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3100, 0, 0)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 4800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(34408491, 1, 1, k1, 2, k2)
Debug.AddCard(16527176, 1, 1, k1, 3, k2)
Debug.AddCard(24154052, 0, 0, k1, 2, k2)
Debug.AddCard(83755611, 0, 0, k1, 3, k2)
local m1 = Debug.AddCard(89631139, 1, 1, k1, 3, k2)
Debug.PreSummon(m1, SUMMON_TYPE_ADVANCE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(00027551, 0, 0, k1, 2, k2)
Debug.AddCard(57831349, 0, 0, k1, 1, k2)
Debug.AddCard(57831349, 0, 0, k1, 3, k2)
Debug.AddCard(55749927, 0, 0, k1, 0, k2)
Debug.AddCard(98139712, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(20140382, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(63977008, 0, 0, k1, 0, k2)
Debug.AddCard(40348946, 0, 0, k1, 0, k2)
Debug.AddCard(96363153, 0, 0, k1, 0, k2)
Debug.AddCard(19508728, 0, 0, k1, 0, k2)
Debug.AddCard(24154052, 0, 0, k1, 0, k2)
Debug.AddCard(5183693, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(68124775, 0, 0, k1, 0, k2)
Debug.AddCard(33909817, 0, 0, k1, 0, k2)
Debug.AddCard(26593852, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34100324, 0, 0, k1, 0, k2)
Debug.AddCard(67441435, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(83764718, 0, 0, k1, 0, k2)
Debug.AddCard(44956694, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/简化版_51_010_12.lua version [f8f5e248bf].
































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--[[message
同调召唤入门
#sample2
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(34408491, 1, 1, k1, 2, k2)
Debug.AddCard(16527176, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(00027551, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(63977008, 0, 0, k1, 0, k2)
Debug.AddCard(40348946, 0, 0, k1, 0, k2)
Debug.AddCard(96363153, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(68124775, 0, 0, k1, 0, k2)
Debug.AddCard(26593852, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34100324, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(83764718, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Deleted single/简化版__52_010_5.lua version [e6c717e142].

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--[[message
#龙星之笛
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 4800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(24154052, 0, 0, k1, 2, k2)
Debug.AddCard(83755611, 0, 0, k1, 3, k2)
local m1 = Debug.AddCard(89631139, 1, 1, k1, 3, k2)
Debug.PreSummon(m1, SUMMON_TYPE_ADVANCE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(57831349, 0, 0, k1, 1, k2)
Debug.AddCard(57831349, 0, 0, k1, 3, k2)
Debug.AddCard(55749927, 0, 0, k1, 0, k2)
Debug.AddCard(98139712, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(20140382, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19508728, 0, 0, k1, 0, k2)
Debug.AddCard(24154052, 0, 0, k1, 0, k2)
Debug.AddCard(5183693, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(33909817, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(67441435, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(44956694, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)