游戏王残局简化版

Check-in [3b21139261]
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Check-in [3b21139261]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 3b211392610706751bac87b19f90eedd9333f854081f9f800a38f1699681b698
User & Date: 顽雨沉风 on 2024-07-21 01:24:06
Other Links: manifest | tags
Context
2024-07-21
01:26
0 check-in: 0830c6eb2b user: 顽雨沉风 tags: trunk
01:24
0 check-in: 3b21139261 user: 顽雨沉风 tags: trunk
01:14
0 check-in: b43ce01684 user: 顽雨沉风 tags: trunk
Changes

Deleted single/简化版1_320.lua version [f8b076d82b].

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--[[message
#不死海王星 #28.The Undead Neptune
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 18500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(22047978, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(7953868, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14785765, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(4064256, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(88071625, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7953868, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43040603, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(12014404, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68597372, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(28150174, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(11398059, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76067258, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(3897065, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(17259470, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(92826944, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(65422840, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(7953868, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(73776643, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(48976825, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14644902, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("不死世界")
aux.BeginPuzzle(1)

Deleted single/简化版1_321.lua version [602f0dde50].

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--[[message
维护:2024-07-03
简语:看!飞机!
标签:#11.Look!Airplane! #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11300, 0, 0)
--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(4417407, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67922702, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(66200210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(66200210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15854426, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(68815132, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67922702, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(83054225, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(89399912, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(5556499, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(22110647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(79575620, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.ReloadFieldEnd("归还")
aux.BeginPuzzle()

Deleted single/简化版1_321_01.lua version [2087c1974a].

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--[[message
维护:2024-07-03
简语:龙骑团强袭
标签:#08.Dragunity Onfall #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 9900, 0, 0)
Debug.AddCard(63487632, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(876330, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(12800777, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(28183605, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59755122, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14785765, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(92661479,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(88177324, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(21249921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(21249921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(98012938,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(34116027, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39402797, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(98434877, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(25955164, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(62340868, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("灾魔剑")
aux.BeginPuzzle()

Deleted single/简化版1_321_02.lua version [8b2fa95d98].

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--[[message
维护:2024-07-03
简语:MH-baegg
标签:#棉花
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 15250, 0, 0)
Debug.AddCard(36484016, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(86327225, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60365591, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(17375316, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(41517789, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(15839054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(35952884, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(14017402, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(10406322, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(11901678, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(11901678, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(32919136, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
local m01 = Debug.AddCard(16229315, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local s01 = Debug.AddCard(77007920, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.PreEquip(s01, m01)
Debug.AddCard(81020646, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("活死人")
aux.BeginPuzzle()

Deleted single/简化版1_321_04.lua version [bf1bc3189c].

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--[[message
维护:2024-07-03
简语:MH-20150511
标签:#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 6600, 0, 0)
Debug.SetPlayerInfo(1, 10900, 0, 0)

Debug.AddCard(3019642, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(41230939, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(77625948, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(40418351, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(21123811, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(16229315, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(57116033, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(15471265, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(70298454, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(68540059, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(5318639, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(80033124, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
c3 = Debug.AddCard(67797569, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1686814, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(98427577, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.ReloadFieldEnd("红龙")
aux.BeginPuzzle()

Deleted single/简化版1_321_05.lua version [912ec5955e].

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--[[message
维护:2024-07-03
简语:QB006
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 1000, 0, 0)

--自己的怪兽区
Debug.AddCard(33396948, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --被封印的艾克佐迪亚
Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光
Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光
--对方的怪兽区
Debug.AddCard(26202165, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --三眼怪
--自己的魔陷区
Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --补充要员
Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --无之炼狱
Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --月镜盾
Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --无之炼狱
--对方的魔陷区
Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --强烈的打落
Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --强烈的打落
Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --强烈的打落
--自己的手卡
Debug.AddCard(67169062, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --贪欲之壶
Debug.AddCard(36111775, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --灵摆停顿
Debug.AddCard(49140998, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --凤凰神的羽毛
--对方的手卡
Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --被封印者的左足
Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --被封印者的左腕
Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --被封印者的右腕
Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --被封印者的右足
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(93946239, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无之炼狱
Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足
Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕
Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕
Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足
--对方的卡组
Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --被封印的艾克佐迪亚
--自己的额外
Debug.AddCard(28363749, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼灵摆龙
Debug.AddCard(19474136, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼霸弧灵摆龙
Debug.AddCard(17390179, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --龙剑士 卓辉星·灵摆

Debug.ReloadFieldEnd("灵摆停顿")
aux.BeginPuzzle()

Deleted single/简化版1_321_06.lua version [d8d503c24e].

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--[[message
维护:2024-07-03
简语:治安维持局最后防线·第25期!在传说的尽头!
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 11100, 0, 0)

Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15259703, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75014062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(36107810, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(83764718, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(63101919, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39910367, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(78121572, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(94256039, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(11508758, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(75014062, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89997728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(42386471, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(11868825, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(40732515, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(8471389, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(66436257, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(53183600, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(53183600, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
--~ Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("卡通世界")
aux.BeginPuzzle()

Deleted single/简化版1_322.lua version [25969ced86].

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--[[message
维护:2024-07-03
简语:恶魔融合
标签:#13.Archfiend Fusion #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 17100, 0, 0)
--~ Debug.AddCard(63883999,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(28423537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(31766317,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(92039899,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(94283662,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(50259460, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(75500286, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(68371799, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12071500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(33420078, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(33017655, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP)
--~ Debug.AddCard(81439173,0,0,LOCATION_REMOVED,0,POS_FACEUP)
--~ Debug.AddCard(36484016,0,0,LOCATION_REMOVED,0,POS_FACEUP)
--~ Debug.AddCard(5288597,0,0,LOCATION_REMOVED,0,POS_FACEUP)
Debug.AddCard(1896112, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP)
Debug.AddCard(48130397, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP)
--~ Debug.AddCard(88942504,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(26563200,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(25341652,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(65884091,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(15561463,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(88177324,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(73445448,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(98012938,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(70902743,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(81020646,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(86676862, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(14017402, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(31550470, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(72989439, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(88619463, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(40737112, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(18271561, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
--~ Debug.AddCard(57115864,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(94256039, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(21908319, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.ReloadFieldEnd("始祖恶魔")
aux.BeginPuzzle()

Deleted single/简化版1_322_02.lua version [2ec006bb54].

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--[[message
维护:2024-07-03
简语:magic book2
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2600, 0, 0)
Debug.SetPlayerInfo(1, 9400, 0, 0)
Debug.AddCard(90743290, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(33981008, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(88616795, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(52628687, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(13002461,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ Debug.AddCard(54359696,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(770365, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(92918648, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(14824019, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13002461, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(40213117, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(14214060, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(54359696, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13032689, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(28553439, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(53136004, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(61592395, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(97997309, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(36042825, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(7572887, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("皇士")
aux.BeginPuzzle()

Deleted single/简化版1_323.lua version [c6f08970a9].

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--[[message
维护:2024-07-03
简语:黑羽反击
标签:#06.Blackwing Counter #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 3300, 0, 0)
Debug.AddCard(72714392, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(57421866,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(49460512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(2009101, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14785765, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(49003716, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(17377751,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(63465535,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(68084557,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(81983656, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(33236860, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(61901281, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(80280737, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(44508094, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
Debug.AddCard(99234526, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true)
Debug.AddCard(61257789, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
local m1 = Debug.AddCard(40101111, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
local s1 = Debug.AddCard(6178850, 1, 1, LOCATION_SZONE, 3, POS_FACEUP)
Debug.PreEquip(s1, m1)
Debug.AddCard(56252810, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(76407432, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(49010598, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.ReloadFieldEnd("盖尔")
aux.BeginPuzzle()

Deleted single/简化版1_330.lua version [9f4e10b80f].

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--[[message
维护:2024-07-03
简语:MH-87
标签:#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)
Debug.AddCard(30587695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68184115, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(69207766, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(94573223, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(94573223, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(65192027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(9161357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2407234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(69610924, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(96965364, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(5288597, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(2461031, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("螳螂")
aux.BeginPuzzle()

Deleted single/简化版1_330_02.lua version [9874ea9bc0].

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--[[message
维护:2024-07-03
简语:Cyber Dragon2
标签:#青
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 126400, 0, 0)
Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(70095154, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(4162088, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(68774379, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(23893227, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(23893227, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(70095154, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(59281922, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(5373478,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ Debug.AddCard(26439287,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(64599569, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1546123, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74157028, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79229522, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(63477921, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(66607691, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(91989718, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(23171610, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK)
Debug.AddCard(86686671, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(3659803, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(58199906, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(17236839, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(48130397, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(95286165, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(63995093, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(41628550, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("超融合")
aux.BeginPuzzle()

Deleted single/简化版1_330_03.lua version [5a3a347fad].

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--[[message
维护:2024-07-03
简语:yanxing
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 9200, 0, 0)
Debug.AddCard(6713443, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10719350, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10719350, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19059929, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(36499284, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(70329348,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(1662004,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(6353603,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(17475251,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(30929786, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(39699564,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(43748308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(44860890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(66084673, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(66762372,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(92572371, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(93751476,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(75132317,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(1662004,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ c=Debug.AddCard(37057743,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ c:CompleteProcedure()
Debug.AddCard(30929786, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(39699564,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(66762372, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(70355994,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ c=Debug.AddCard(96381979,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ c:CompleteProcedure()
--~ Debug.AddCard(93751476,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(10719350, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(93294869,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ Debug.AddCard(37057743,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(58504745, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(96381979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(74168099,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(74168099, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29762407, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1662004, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(5288597, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(2521011, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(66518841, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("鲁猪深")
aux.BeginPuzzle()

Deleted single/简化版1_331.lua version [1a11e3ee10].

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--[[message
维护:2024-07-03
简语:Be cautious! Nekroz of Trishula will punish you if you do not get rid of your whole hand.
标签:#Furtie_Hubo_14_Nekroz
]]

-- Nekroz
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)

-- Furtie_Hubo's Hand
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow

-- Furtie_Hubo's Field
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -- Drowning Mirror Force
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -- Drowning Mirror Force

-- Furtie_Hubo's Grave
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -- Electromagnetic Turtle
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- Electromagnetic Turtle

-- Challenger's Deck
Debug.AddCard(31292357, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90307777, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(84388461, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(26674724, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99185129, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(88240999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74122412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52068432, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25857246, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68819554, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Performage Damage Juggler
Debug.AddCard(89463537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Nekroz of Unicore
Debug.AddCard(51124303, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(14735698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97211663, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(32807846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

-- Challenger's Extra Deck
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

-- Challenger's Hand
Debug.AddCard(53180020, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Exa, Enforcer of the Nekroz
Debug.AddCard(16229315, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Gale Dogra
Debug.AddCard(27796375, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Great Sorcerer of the Nekroz
--~ Debug.AddCard(68819554,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performage Damage Juggler
--~ Debug.AddCard(89463537,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Nekroz of Unicore
Debug.AddCard(96729612, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Preparation of Rites

-- Start the Puzzle
Debug.ReloadFieldEnd("天枪龙")
aux.BeginPuzzle(1)

Deleted single/简化版1_331_02.lua version [679a53593c].

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--[[message
维护:2024-07-03
简语:Untitled-87
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 15300, 0, 0)
Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68371799, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31766317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(28423537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(8581705,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(47217354, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(82888408, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(94845226, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(26082117, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(78156759, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(88177324,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(88120966, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39477584, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(15561463, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(69610924,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(63883999, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(70865988, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(98494543, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(31550470, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(5318639, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(90673413, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(28423537, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(24874630, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(81439173, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(43422537, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
c = Debug.AddCard(97403510, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
c:CompleteProcedure()
c = Debug.AddCard(88177324, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
c:CompleteProcedure()
Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.ReloadFieldEnd("魔轰")
aux.BeginPuzzle()

Deleted single/简化版1_331_03.lua version [6ed74dbfae].

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--[[message
维护:2024-07-03
简语:How much havoc can 1 Brilliant Fusion cause?
标签:#AlphaKretin_08a_Brillliant
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI + DUEL_ATTACK_FIRST_TURN, 3)

Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 6100, 0, 0)

--AI's field.
Debug.AddCard(59919307, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --2Back2Front
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mother Fucker
Debug.AddCard(44656491, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) --Messenger of Peace
--AI's Extra Deck

--AI’s GY
Debug.AddCard(13683298, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --Thunderclap Skywolf

--Player's Extra Deck
Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --GK Seraph
Debug.AddCard(25862681, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --AFD
Debug.AddCard(2403771, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Power Tool
Debug.AddCard(75988594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Musa-C
Debug.AddCard(64245689, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Meliae of the EARTH
Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Chidori
Debug.AddCard(96157835, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Raidraptor Bum Falcon

--Player's Hand
Debug.AddCard(7394770, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Brilliant
Debug.AddCard(91350799, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Cake Owl
Debug.AddCard(12980373, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Cake Cat
Debug.AddCard(8233522, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --AoJ Banish Handtrap

--Player's Field

--Player's Main Deck
Debug.AddCard(75782277, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Hunting Ground
Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --GalSerp
Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --GK Lazuli
Debug.AddCard(52404456, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Cake Postman
Debug.AddCard(14001430, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Cake Castle
Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Gulb
Debug.AddCard(90238142, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Harpie Channeler
Debug.AddCard(76812113, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Harpie
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR

--Player's GY

Debug.ReloadFieldEnd("电光千鸟")
--Below makes it a one turn puzzle.
aux.BeginPuzzle()

--LOCATION_DECK
--LOCATION_SZONE
--LOCATION_GRAVE
--LOCATION_HAND
--LOCATION_MZONE
--LOCATION_EXTRA
--LOCATION_REMOVED
--POS_FACEDOWN
--POS_FACEDOWN_DEFENSE
--POS_FACEUP
--POS_FACEUP_DEFENSE
--POS_FACEUP_ATTACK
--Debug.PreEquip(e1,c1)
--Debug.PreSummon(c,type)
--Debug.AddCard()
--aux.BeginPuzzle()

Deleted single/简化版1_331_04.lua version [e2d9eb896d].

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--[[message
维护:2024-07-03
简语:超越彩虹
标签:#21.Over The Rainbow #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 16100, 0, 0)
Debug.AddCard(32710364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68215963, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(32933942, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21698716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(95600067, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(69937550, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7093411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7093411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(79407975, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7093411, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(75652080, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(8275702, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(95326659, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(2362787, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(75367227, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(63806265, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(47408488, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(42941100, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(79335209, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(12482652, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(86804246, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(12482652, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
--~ Debug.AddCard(63356631,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(62271284, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
--~ Debug.AddCard(4178474,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(90011152, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd("虹暗龙")
aux.BeginPuzzle()

Deleted single/简化版1_331_05.lua version [79b0ec0a0b].

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--[[message
维护:2024-07-03
简语:ytb03_Gravekeepers
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 13100, 0, 0)
--~ Debug.AddCard(47355498,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60399954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(47355498, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99690140, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(17393207, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(3381441, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(25262697,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(99877698, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(30213599, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(50712728, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(4179255, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(47355498, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(24317029, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(30450531, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(99523325, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(65169794, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(30606547, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("从者")
aux.BeginPuzzle()

Deleted single/简化版1_332.lua version [94ab78b364].

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--[[message
维护:2024-07-03
简语:四征龙
标签:#26.4 Dragon Ruler #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 31000, 0, 0)
Debug.AddCard(33365932, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(74848038,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(71490127, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14943837, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(43422537,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(23303072,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(33550694, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(76862289,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(93946239,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(55589254,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(27415516, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(53804307, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(91020571, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(33365932, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
--~ Debug.AddCard(90726340,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(10389142,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(25862681, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(99267150, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(20586572, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(51534754, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(4335645, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(47060347, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(20522190, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(71645242, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd("邪恶防护罩")
aux.BeginPuzzle()

Deleted single/简化版1_332_02.lua version [dd9b71669c].

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--[[message
维护:2024-07-03
简语:magic book
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 315, 0, 0)
Debug.SetPlayerInfo(1, 17000, 0, 0)
Debug.AddCard(25123082, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(86585274, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90743290, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(61592395, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(61592395, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89739383, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(33981008, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(53136004, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(26732909,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(52628687, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(770365,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(92918648, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(81439173, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(40213117, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(70865988, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(54359696, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(86780027, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(49191560, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(97997309, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(87608852, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(14824019, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(33981008, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(28553439, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(88616795, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(89739383, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(98427577, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(10000011,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK)
--~ Debug.AddCard(10000040,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(10000021,1,1,LOCATION_HAND,4,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("皇士")
aux.BeginPuzzle()

Deleted single/简化版1_332_03.lua version [c29a33ef66].

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--[[message
维护:2024-07-03
简语:废铁
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 10700, 0, 0)

Debug.AddCard(82012319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(17663375, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37694547, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(69155991, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67616300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56746202, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73468603, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(92901944, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(25148255, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50278554, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2956282, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(9348522,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(3322931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(95113856,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(9952083, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(48497555, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(28388296, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(69155991,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(64550682, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(57761191, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(13035077,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(40838625, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(35125879, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("搜索鸟")
aux.BeginPuzzle()

Deleted single/简化版1_333.lua version [b9516a17e9].

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--[[message
维护:2024-07-03
简语:一起来我我我
标签:#19.Let's GaGaGa #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 700, 0, 1)
Debug.SetPlayerInfo(1, 12200, 0, 0)

Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(90673413, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(51790181, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(81816475, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(12298909, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(52105192, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(98494543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(26082117, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(33420078, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(77334267, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(92661479, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95040215, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65878864, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(61705417, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(75652080, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(80117527, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
Debug.AddCard(1992816, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g1 = Debug.AddCard(66235877, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.ReloadFieldEnd("死亡恶魔龙")
aux.BeginPuzzle()

Deleted single/简化版1_333_02.lua version [da9e86f511].

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--[[message
维护:2024-07-03
简语:反转幻想
标签:#16.Flip Illusions #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 24300, 0, 0)

Debug.AddCard(92826944, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(96146814, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7392745, 0, 0, LOCATION_DECK, 4, POS_FACEDOWN)

Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(43434803, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(35480699, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(39648965, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(14644902, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(37101832, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(30915572, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(90075978, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(4081825, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(93747864, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(5014629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(99916754, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(54702678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(57844634, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(15175429, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(52286175, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(57844634, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(87340664, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(44789585, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(35686187, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(20522190, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.ReloadFieldEnd("木龙兽")
aux.BeginPuzzle()

Deleted single/简化版1_333_03.lua version [0f126a4a9b].

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--[[message
维护:2024-07-03
简语:ytb01_Reptilianne
]]
--------------------------
-- Single Mode Duel Puzzle
-- Reptilianne
--------------------------

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 16200, 0, 0)

--Player's Hand
Debug.AddCard(74848038, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(42303365, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(89810518, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(16909657, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(94656263, 0, 0, LOCATION_HAND, 0, POS_FACEUP)

--Player's Grave
Debug.AddCard(93187568, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)

--Player's Deck
Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(08400623, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(16886617, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(53776525, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Player's Extra Deck
Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60634565, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

--Player's Monsters
Debug.AddCard(43002864, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(43426903, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

--Player's S/T
Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(05318639, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(77538567, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)

--Opponent's Hand
Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)

--Opponent's Grave
Debug.AddCard(13140300, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)

--Opponent's Deck
Debug.AddCard(98777036, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(87151205, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97940434, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(87774234, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37742478, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)

--Opponent's Monsters
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(71564252, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(85138716, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(30113682, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)

--Opponent's S/T
Debug.AddCard(53582587, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)

Debug.ReloadFieldEnd("抽卡过多")
aux.BeginPuzzle()

Deleted single/简化版1_333_04.lua version [e190e080a8].

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--[[message
维护:2024-07-03
简语:ytb04_Malefic
]]
--------------------------
-- Single Mode Duel Puzzle
-- Malefic
--------------------------

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3700, 0, 0)
Debug.SetPlayerInfo(1, 3800, 0, 0)

--Player's Hand
Debug.AddCard(00598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(09433350, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(55343236, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(37115575, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--Player's Grave
Debug.AddCard(74509280, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
--~ Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)

--Player's Deck
Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(01710476,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Player's Extra Deck
Debug.AddCard(08310162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(01546123,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

--Player's Monsters

--Player's S/T
Debug.AddCard(27564031, 0, 0, LOCATION_SZONE, 5, POS_FACEDOWN)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(78783370, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)

--Opponent's Hand
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)

--Opponent's Monsters
Debug.AddCard(23693634, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(89386122, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(06588580, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)

--Opponent's S/T
Debug.AddCard(23171610, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(95920682, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)

--Opponent's Deck
Debug.AddCard(58932615, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(40640057, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)

--Opponent's Extra Deck

--Opponent's Grave
Debug.AddCard(93816465, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(91438994, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)

Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)

Debug.ReloadFieldEnd("真实龙")
aux.BeginPuzzle()

Deleted single/简化版1_340.lua version [67a38d2166].

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--[[message
维护:2024-07-03
简语:静寂大日
标签:#20.Silence Vylon #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 12900, 0, 0)
Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(1281505,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(1281505, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1281505, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(9791914,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(92035412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(92035412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(55046718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74657662, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90592429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(41858121, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(95515060, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(83746708,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(21900719,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(44341034, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(1644289, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(71645242, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(41431329, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(84224627, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(4423206,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(66506689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(54719828,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(48370501, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(73580471,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(75779210, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(56768355, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(93157004, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(21593977,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(21593977,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(78706415, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(5650082, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
--~ Debug.AddCard(1224927,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
--~ Debug.AddCard(5650082,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.ReloadFieldEnd("恐狼")
aux.BeginPuzzle()

Deleted single/简化版1_342.lua version [dbf684b068].

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--[[message
维护:2024-07-03
简语:Meteor Dragon1
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3100, 0, 0)
Debug.SetPlayerInfo(1, 29500, 0, 0)

Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(54343893,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1845204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(34016756, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(98494543, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(20450925, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(95638658, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
c = Debug.AddCard(25652655, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
c:CompleteProcedure()
c = Debug.AddCard(90953320, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
c:CompleteProcedure()
Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(70902743, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(40391316, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(63485233, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(93912845, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(63485233, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(57421866, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
--~ Debug.AddCard(53129443,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
Debug.AddCard(1475311, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(33420078, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(19613556, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(40633297, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(67316075, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(3701074, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
Debug.AddCard(3701074, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
--~ Debug.AddCard(62279055,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(19665973,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK)
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("流星之弓")
aux.BeginPuzzle()

Deleted single/简化版1_343.lua version [6d97744e15].

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--[[message
维护:2024-07-03
简语:永恒进化

这个残局具有开创性意义,即率先引入了在残局一开始由玩家从卡组中选择固定数量的卡加入手卡的玩法。

使用此方法可以简单地将残局难度提升一个档次。
不过,对于大部分残局而言,不宜滥用该功能。
只需要开局选 1~2 张卡入手卡就行了。
标签:#37.Eternal Evolution #四妹
]]

Debug.SetAIName("QQ 群 181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 23900, 0, 0)

Debug.AddCard(25774450, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(86686671, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(70095155, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(3405259, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(77411244, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(30012506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(63941210, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(63737050, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(46659709, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23893227, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(8783685, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(10443957, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(43202238, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(89112729, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(84058253, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79229522, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74157028, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1561110, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(3897065, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(98850929, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(32104431, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(78193831, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(97940434, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(86240887, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(59822133, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(56532353, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(20960340, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(15155568, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.ReloadFieldEnd("狂暴龙")
aux.BeginPuzzle(1)

Deleted single/简化版1_343_01.lua version [1faddfb4c6].

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--[[message
维护:2024-07-03
简语:You can play Kozmo without Card of Demise. Who'd have thought?
标签:#Furtie_Hubo_07_Kozmo
]]

-- Kozmo
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 7000, 0, 0)
Debug.SetPlayerInfo(1, 24300, 0, 0)

-- Furtie_Hubo's Hand
Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Kuriboh

-- Furtie_Hubo's Field
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -- Marauding Captain
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -- Marauding Captain
Debug.AddCard(23115241, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- X-Saber Pashuul
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -- Marauding Captain
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -- Marauding Captain
Debug.AddCard(76375976, 1, 1, LOCATION_FZONE, 0, POS_FACEUP) -- Mystic Mine
Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -- Saber Reflection
Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -- Saber Reflection
--~ Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -- Saber Reflection
--~ Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -- Saber Reflection
--~ Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -- Saber Reflection

-- Furtie_Hubo's Grave
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -- Electromagnetic Turtle

-- Challenger's Deck
Debug.AddCard(54149433, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(55885348, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(55885348, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(85991529, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(85991529, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37679169, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31061682, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(20849090, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(94454495, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(01274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(01274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(01274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56907986, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56907986, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(12408276, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

-- Challenger's Extra Deck
Debug.AddCard(10443957, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(02766877, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(58600555, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(10002346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(01249315, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(65305468, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(85252081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(62709239, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(62709239, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(77334267, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

-- Challenger's Hand
Debug.AddCard(55885348, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(57554544, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67237709, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

-- Start the Puzzle
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted single/简化版1_344.lua version [2a7a6ebd3e].

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--[[message
维护:2024-07-03
简语:编号卡斗争
标签:#12.Number Battle #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 32000, 0, 0)
Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10275411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(42851643, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45458027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(94220427, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(94693857, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(23571046, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(29669359,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(88120966, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(73445448, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39272762, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(33776843, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(1992816, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(65703851, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(30585393, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.ReloadFieldEnd("台车")
aux.BeginPuzzle()

Deleted single/简化版1_351_07.lua version [38ed34de1b].

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--[[message
#QB072
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(27970830, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(80604091, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(86871614, 1, 1, k1, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(86871614, 1, 1, k1, 2, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(2511717, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(83039729, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54098121, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44430454, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("血之代偿")
aux.BeginPuzzle(1)

Deleted single/简化版1_353.lua version [0d921d8fc0].

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--[[message
维护:2024-07-03
简语:控敌的纹章
标签:#32.Enemy Controlled Heraldry #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 2200, 0, 0)
Debug.SetPlayerInfo(1, 114375, 0, 0)

Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45725480, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(81385346, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(53804307, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(90411554, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(90470931, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP)
Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd("灾厄狮子")
aux.BeginPuzzle()

Deleted single/简化版1_353_02.lua version [4e599e0628].

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--[[message
维护:2024-07-03
简语:控敌的纹章
标签:#32.Enemy Controlled Heraldry #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 2200, 0, 0)
Debug.SetPlayerInfo(1, 168150, 0, 0)

Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45725480, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(81385346, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(53804307, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(47660516, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(82293134, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(37364101, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP)
Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd("灾厄狮子")
aux.BeginPuzzle()

Deleted single/简化版1_353_03.lua version [858fb357e3].

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--[[message
维护:2024-07-03
简语:控敌的纹章
标签:#32.Enemy Controlled Heraldry #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 2200, 0, 0)
Debug.SetPlayerInfo(1, 12595900, 0, 0)

Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45725480, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(81385346, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(53804307, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(47660516, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(82293134, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(37364101, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(40971261, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP)
Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd("亡龙之旋律")
aux.BeginPuzzle()

Deleted single/简化版1_354.lua version [b00a61c919].

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--[[message
维护:2024-07-03
简语:群鲨攻势
标签:#31.Cluster of Shark Offensive #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 51200, 0, 0)

Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(43138260, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(40916023, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15893860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(64319467, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(1845204, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(96947648, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90303176, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(62023839, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(51282878, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(440556, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(49221191, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80516007, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(31320433, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(30042158, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(39823987, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN, true)
Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(94515289, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true)
Debug.AddCard(66818682, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(93353691, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true)
Debug.AddCard(80887714, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(20721759, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(84136000, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(96008713, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(75105429, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.ReloadFieldEnd("龙神鲨")
aux.BeginPuzzle()

Deleted single/简化版1_355.lua version [9975a81fac].

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--[[message
维护:2024-07-03
简语:群鲨攻势
标签:#31.Cluster of Shark Offensive #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 92100, 0, 0)

Debug.AddCard(99004583, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(43138260, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(40916023, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15893860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(64319467, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(1845204, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(96947648, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90303176, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(62023839, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(51282878, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(94380860, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(49221191, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80516007, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(30042158, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(39823987, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN, true)
Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true)
local m1 = Debug.AddCard(79194594, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true)
Debug.AddCard(66818682, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(93353691, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true)
Debug.AddCard(80887714, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(20721759, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(60967717, 1, 1, LOCATION_REMOVED, 0, POS_FACEUP)
Debug.AddCard(96008713, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(47873397, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(75105429, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.ReloadFieldEnd("零娘")
Debug.PreSummon(m1, SUMMON_TYPE_FUSION)
aux.BeginPuzzle()

Deleted single/简化版1_356.lua version [59ba40f0bd].

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--[[message
维护:2024-07-03
简语:文具人革命
标签:#36.Deskbot Revolution #四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 5500, 0, 0)
Debug.SetPlayerInfo(1, 5400, 0, 0)

Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25494711, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(24573625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(76714458, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(63995093, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(97588916, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(55106249, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10117149, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(22227683, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(22227683, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(22227683, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59368956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59368956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(94693857, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75944053, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12215894, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(1249315, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(95992081,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(28912357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(84013237,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(56832966,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(55863245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(52687916,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(89544521, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(9888196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(34047456, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(1154611, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
--~ Debug.AddCard(52085072,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(44519536, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(7902349, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
--~ Debug.AddCard(8783685,0,0,LOCATION_GRAVE,0,POS_FACEUP)
--~ Debug.AddCard(8783685,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(7902349, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(8124921, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(7841112, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
Debug.AddCard(85800949, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(84565800, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(80019195, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59438930, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(62015408, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(73977033, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(82044279, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(86221741, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(58604027, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(10000090, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(53315891, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89474727, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(12253117, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(8628798, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(12253117, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(12253117, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(78082039, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd("002")
aux.BeginPuzzle()

Deleted single/简化版1_365.lua version [35095d422d].

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--[[message
维护:2024-07-03
简语:大风起兮云飞扬!
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3100, 0, 0)
Debug.SetPlayerInfo(1, 120500, 0, 0)

Debug.AddCard(66156348, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(7198399, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(99666430, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(68815132, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(46247516, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(96945958,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(17658803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(17658803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(96945958, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(71007216, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56585883, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(5399521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(70117860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(98867329, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73356503, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7044562, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(76812113, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(68815132,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(14785765, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
--~ Debug.AddCard(70117860,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(70117860, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(7608148,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
c = Debug.AddCard(21516908, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
c:CompleteProcedure()
Debug.AddCard(80208158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
c = Debug.AddCard(14577226, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
c:CompleteProcedure()
Debug.AddCard(98506199, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(70939418, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK)
Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(64880894, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(42110604, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(14816688, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(19162134, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK)
Debug.AddCard(67775894, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(43722862, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
Debug.AddCard(12525049, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
--~ Debug.AddCard(56585883,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK)
Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK)
--~ Debug.AddCard(88392300,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(49267971, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK)
Debug.AddCard(27753563, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK)
--~ Debug.AddCard(56585883,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(67775894,0,0,LOCATION_DECK,5,POS_FACEUP_ATTACK)
Debug.AddCard(80161395, 0, 0, LOCATION_DECK, 6, POS_FACEUP_ATTACK)
Debug.AddCard(31178212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(33776734, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(60643553, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(24731453,1,1,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(12247206, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(5833312,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
Debug.AddCard(71829750, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(67616300, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(44405066, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(46247516, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)

Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(7198399, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(67949763, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK)
Debug.AddCard(67949763, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.ReloadFieldEnd("绿宝石龙")
aux.BeginPuzzle(8)

Deleted single/简化版1_365_02.lua version [aefff45031].

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--[[message
维护:2024-07-03
简语:灵摆的多彩召唤
标签:#35.Pendulum's Variety Summon #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 32200, 0, 0)

Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(36898537, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(59383041, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(46052429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52628687, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(88616795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97997309, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25123082, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631144, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10239627, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10239627, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(4807253, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45103815, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(14824019, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73837870, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(91584698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(88241506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89997728, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(98494543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(56981417, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(92746535, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(27125110, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(27125110, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(64631466, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10239627, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(98494543,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(56981417,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(89739383, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(92746535,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(78474168, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(2295440, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(98273947, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(69838592, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(39853199, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(93717133, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(39030163, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65305468, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(56832966, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(84013237, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(5650082, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(31801517, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(21615956, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(51543904, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(66436257, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(84136000, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(67630339, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(13166648, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(79766336, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(1127737, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd("秋千魔术家")
aux.BeginPuzzle()

Deleted single/简化版1_367.lua version [d77c2388f4].

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--[[message
维护:2024-07-03
简语:毫无人性的尤尼科
标签:#30.Inhuman Unicore #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 33400, 0, 0)

Debug.AddCard(85605684, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37742478, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(49267971, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(6850209, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31829185, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23434538, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1475311, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(24508238, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72989439, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(41442341, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19439119, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(72892473, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(97651498, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38737148, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74848038, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56399890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97439806, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(19439119,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(72892473,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(97651498,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(14198496, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44155002, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(38354937, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(37910722, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(42956963, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(50933533, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(4906301, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(88305978, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(44330098, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(64605089, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(86039057, 1, 1, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(95360850, 1, 1, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(45118716, 1, 1, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(14017402, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80208158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(23899727, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(26593852, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true)
Debug.AddCard(10248389, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(71203602, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true)
local m2 = Debug.AddCard(59170782, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE, true)
local s2 = Debug.AddCard(8719957, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
Debug.PreEquip(s2, m2)
Debug.AddCard(58120309, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(70284332, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(59695933, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(48130397, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(37694547, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd("梦魇恶魔群")
aux.BeginPuzzle()

Deleted single/简化版1_420.lua version [8db5b3b712].

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--[[message
#egg-04
#蛋总
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 16150, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(14878871, 0, 0, k1, 2, k2)
Debug.AddCard(23995346, 1, 1, k1, 1, k2)
Debug.AddCard(23995346, 1, 1, k1, 2, k2)
Debug.AddCard(23995346, 1, 1, k1, 3, k2)
Debug.AddCard(23995346, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(49374988, 0, 0, k1, 0, k2)
Debug.AddCard(34680482, 0, 0, k1, 0, k2)
Debug.AddCard(91350799, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(95169481, 0, 0, k1, 0, k2)
Debug.AddCard(95169481, 0, 0, k1, 0, k2)
Debug.AddCard(80764541, 0, 0, k1, 0, k2)
Debug.AddCard(82633039, 0, 0, k1, 0, k2)
Debug.AddCard(80796456, 0, 0, k1, 0, k2)
Debug.AddCard(16195942, 0, 0, k1, 0, k2)
Debug.AddCard(67598234, 0, 0, k1, 0, k2)
Debug.AddCard(3987233, 0, 0, k1, 0, k2)
Debug.AddCard(3987233, 0, 0, k1, 0, k2)
Debug.AddCard(79016563, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(96930127, 0, 0, k1, 0, k2)
Debug.AddCard(96930127, 0, 0, k1, 0, k2)
Debug.AddCard(96930127, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("恐狼")
aux.BeginPuzzle()

Deleted single/简化版1_420_01.lua version [c812c8b167].

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--[[message
#残局-六王寻胜
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 21150, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(10000000, 1, 1, k1, 1, k2)
Debug.AddCard(4392470, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(94770493, 0, 0, k1, 2, k2)
Debug.AddCard(77622396, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(89943723, 0, 0, k1, 0, k2)
Debug.AddCard(81846636, 0, 0, k1, 0, k2)
Debug.AddCard(7394770, 0, 0, k1, 0, k2)
Debug.AddCard(61677004, 0, 0, k1, 0, k2)
Debug.AddCard(96227613, 0, 0, k1, 0, k2)
Debug.AddCard(35272499, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(3113836, 0, 0, k1, 0, k2)
Debug.AddCard(5043010, 0, 0, k1, 0, k2)
Debug.AddCard(1861629, 0, 0, k1, 0, k2)
Debug.AddCard(28776350, 0, 0, k1, 0, k2)
Debug.AddCard(44508094, 0, 0, k1, 0, k2)
Debug.AddCard(84013237, 0, 0, k1, 0, k2)
Debug.AddCard(16178681, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(69610326, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(64034255, 0, 0, k1, 0, k2)
Debug.AddCard(70950698, 0, 0, k1, 0, k2)
Debug.AddCard(75672051, 0, 0, k1, 0, k2)
Debug.AddCard(46986419, 0, 0, k1, 0, k2)
Debug.AddCard(645087, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("虚空俏丽魔术师")
aux.BeginPuzzle(1)

Deleted single/简化版1_420_02.lua version [c333f58d67].

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--[[message
Field spells are fun, right?
#AlphaKretin_02_Set_Rotation
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(73468603, 0, 0, k1, 2, k2)
Debug.AddCard(43898403, 0, 0, k1, 3, k2)
Debug.AddCard(30459350, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(61488417, 0, 0, k1, 0, k2)
Debug.AddCard(89189982, 0, 0, k1, 0, k2)
Debug.AddCard(73360025, 0, 0, k1, 0, k2)
Debug.AddCard(19580308, 0, 0, k1, 0, k2)
Debug.AddCard(46372010, 0, 0, k1, 0, k2)
Debug.AddCard(1274455, 0, 0, k1, 0, k2)
Debug.AddCard(67237709, 0, 0, k1, 0, k2)
Debug.AddCard(85668449, 0, 0, k1, 0, k2)
Debug.AddCard(64280356, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50091196, 0, 0, k1, 0, k2)
Debug.AddCard(44852429, 0, 0, k1, 0, k2)
Debug.AddCard(65536818, 0, 0, k1, 0, k2)
Debug.AddCard(82956492, 0, 0, k1, 0, k2)
Debug.AddCard(13455674, 0, 0, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34710660, 1, 1, k1, 0, k2)
Debug.AddCard(5133471, 0, 0, k1, 0, k2)
Debug.AddCard(58695102, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(11609969, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("水晶机巧-中枢大蛇")
aux.BeginPuzzle(1)

Deleted single/简化版1_421.lua version [6f0d69f92d].

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--[[message
维护:2024-07-03
简语:天使与龙的轮舞
标签:#平凡的路人甲
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 7900, 0, 0)
Debug.SetPlayerInfo(1, 18500, 0, 0)

--自己的怪兽区
Debug.AddCard(40398073, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --半龙女仆·育婴龙女
--对方的怪兽区
Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
--自己的魔陷区
Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --半龙女仆的休息
--对方的魔陷区
Debug.AddCard(35371948, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --淘气仙星的灯光舞台
--自己的手卡
Debug.AddCard(14625090, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --半龙女仆的迎接
Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --半龙女仆·洗衣龙女
Debug.AddCard(88453933, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --半龙女仆·客厅龙女
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古圣戴 始龙
Debug.AddCard(78231355, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --半龙女仆的盛情
--对方的手卡
--自己的墓地
Debug.AddCard(16960120, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --半龙女仆·蒸馏室龙女
Debug.AddCard(40110009, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --半龙女仆的更衣
--对方除外的卡
--自己的卡组
Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·赤焰龙女
Debug.AddCard(76782778, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·地慈龙女
Debug.AddCard(15848542, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·天风龙女
Debug.AddCard(14625090, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆的迎接

--自己的额外
Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --半龙女仆·龙女管家

Debug.ReloadFieldEnd("更衣")
aux.BeginPuzzle()

Deleted single/简化版1_421_01.lua version [c82a3122e4].

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--[[message
维护:2024-07-03
简语:奥米伽无限三次方
]]
--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 3800, 0, 0)
Debug.SetPlayerInfo(1, 8200, 0, 0)
--自己的怪兽区
Debug.AddCard(4334811, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --废铁回收员
Debug.AddCard(37300735, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --科技属 喷气猎鹰
--~ Debug.AddCard(9888196,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --科技属 喷气猎鹰
Debug.AddCard(29172562, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --弹丸特急 子弹快车
--对方的怪兽区
Debug.AddCard(92176681, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --黑羽-孤高之银风鸦
--~ Debug.AddCard(84025439,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --超级量子机神王 大磁炎
Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --黑羽-重装铠翼鸦
Debug.AddCard(13117073, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --机动路障封锁者
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --强袭黑羽-神立之鬼丸刀鸟
--自己的魔陷区
--~ Debug.AddCard(66947414,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK) --头目连战
--对方的魔陷区
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
--~ Debug.AddCard(30606547,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK) --暗黑之扉
Debug.AddCard(30606547, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --暗黑之扉
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
--自己的手卡
--对方的手卡
--自己的墓地
Debug.AddCard(56049970, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --水晶机巧-绿晶龟
--对方的墓地
--自己除外的卡
--对方除外的卡
Debug.AddCard(59687381, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --防守区域
--自己的卡组
Debug.AddCard(29838323, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --水晶机巧-紫晶龙
Debug.AddCard(55326322, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --水晶机巧-红晶雀
Debug.AddCard(21893603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的妖精 莉丝
Debug.AddCard(22916281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被星杯所选中者
Debug.AddCard(99674361, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星遗物的继承者
Debug.AddCard(82012319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --废铁石人
Debug.AddCard(94693857, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --文具电子人001
--~ Debug.AddCard(32744558,0,0,LOCATION_DECK,0,POS_FACEDOWN) --真次世代协调员
Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻兽机 猎户座飞狮
--~ Debug.AddCard(4545683,0,0,LOCATION_DECK,0,POS_FACEDOWN) --机皇帝 神陆∞

--对方的卡组
--自己的额外
Debug.AddCard(9888196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --正义盟军 决战兵器
Debug.AddCard(89544521, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --文具电子人喷气机
Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星杯的神子 夏娃
Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武器手套
--~ Debug.AddCard(55863245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --龙子
--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --齿轮齿巨人 X
Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --幻兽机 曙光女神百头龙
Debug.AddCard(47363932, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --废铁翼龙
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --水晶机巧-继承玻纤
Debug.AddCard(85243784, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接十字

Debug.ReloadFieldEnd("武器手套")
aux.BeginPuzzle()

Deleted single/简化版1_422.lua version [0333a8c555].

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--[[message
维护:2024-07-03
简语:egg-26
标签:#蛋总
]]

--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3200, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(38601126, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑
--自己的魔陷区
Debug.AddCard(59344077, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --魔力抽取
Debug.AddCard(69402394, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --暗黑的谋略
Debug.AddCard(38167722, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --暗灵术-「欲」
Debug.AddCard(5037726, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --光灵术-「圣」
--对方的魔陷区
Debug.AddCard(78348934, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --破坏剑士的宿命
--自己的手卡
Debug.AddCard(5645210, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --华丽金星
Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --妖精传姬-辉夜
Debug.AddCard(55428242, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --阿特拉之虫惑魔
Debug.AddCard(86825483, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --神星领域
--对方的手卡
Debug.AddCard(33280639, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --破坏剑士的摇篮
Debug.AddCard(6853254, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --复活之福音
--自己的墓地
--对方的墓地
--自己除外的卡
Debug.AddCard(41224658, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) --野望之高弗
--对方除外的卡
--自己的卡组
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活
Debug.AddCard(41356846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --蓄积硫酸的落穴
Debug.AddCard(95993388, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --地帝家臣 兰罗布
Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生
--对方的卡组
Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
Debug.AddCard(32104431, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑的追忆
Debug.AddCard(41940225, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑士融合
Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
--自己的额外
Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马

Debug.ReloadFieldEnd("野望之高弗")
aux.BeginPuzzle()

Deleted single/简化版1_430.lua version [2fae1fa724].

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--[[message
维护:2024-07-03
简语:MH-20230405
标签:#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14200, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --黑兽龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --黑兽龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --黑兽龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --黑兽龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --黑兽龙
--自己的魔陷区
Debug.AddCard(57441100, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --金刚真力
Debug.AddCard(25669282, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --完全燃烧
Debug.AddCard(80758812, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --二重烧蚀
--对方的魔陷区
--自己的手卡
Debug.AddCard(81599449, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --化合兽 碳素蟹
Debug.AddCard(16984449, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --炎妖蝶 维尔普斯
Debug.AddCard(54485355, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升华骑士
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --融合
Debug.AddCard(95750695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超二重召唤
Debug.AddCard(34959756, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --活化石
Debug.AddCard(38783169, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --调整鼠骑士
Debug.AddCard(97870394, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --亚马逊灵术师
Debug.AddCard(72305034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --重起士道-金骑士
Debug.AddCard(16146511, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真化护法 主教
Debug.AddCard(69488544, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凤凰剑圣 基亚·弗里德
Debug.AddCard(65959844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合电界
Debug.AddCard(90965652, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二量合成
Debug.AddCard(44088292, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 二氧鬼神
Debug.AddCard(80476891, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 水蛇龙
Debug.AddCard(55100740, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合兽 氢素鹰
--对方的卡组
--自己的额外
Debug.AddCard(38026562, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超化合兽 甲醇双面兽
Debug.AddCard(68300121, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --魔键凭灵-威沛图
Debug.AddCard(59934749, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣骑士的追想 伊索德
Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵
Debug.AddCard(64463828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超合魔兽 拉普提诺斯

Debug.ReloadFieldEnd("二氧鬼神")
aux.BeginPuzzle(nil, 1)

Deleted single/简化版1_430_01.lua version [68293d9267].

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--[[message
维护:2024-07-03
简语:MH-20190914
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8500, 0, 0)

--自己的怪兽区
--对方的怪兽区
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(62706865, 0, 0, LOCATION_HAND, 3, POS_FACEDOWN) --网络小龙
--对方的手卡
Debug.AddCard(89631139, 1, 1, LOCATION_HAND, 3, POS_FACEDOWN) --速攻稻草人
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(11012154, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --守护龙 朱斯提亚
Debug.AddCard(26118970, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --赤蔷薇龙
Debug.AddCard(21893603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的妖精 莉丝
Debug.AddCard(12213463, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --白蔷薇龙
Debug.AddCard(53503015, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --冷蔷薇的抱香
Debug.AddCard(87571563, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星遗物的守护龙
Debug.AddCard(48686504, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --孤火花
Debug.AddCard(53257892, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --巨型植物
Debug.AddCard(53257892, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --巨型植物
Debug.AddCard(53257892, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --巨型植物
Debug.AddCard(15033525, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --烈焰火星
Debug.AddCard(21615956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --炎狱护卫龙
--对方的卡组
--自己的额外
Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星杯的神子 夏娃
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --水晶机巧-继承玻纤
Debug.AddCard(53325667, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --花园蔷薇少女
Debug.AddCard(13143275, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --守护龙 毗斯缇
Debug.AddCard(86148577, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --守护龙 厄尔庇
Debug.AddCard(59537380, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --守护龙 阿迦佩因
Debug.AddCard(64463828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超合魔兽 拉普提诺斯
Debug.AddCard(74997493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --锁龙蛇-骷髅四面鬼
Debug.AddCard(93713837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.24 龙血鬼 德拉古勒斯
Debug.AddCard(9161357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.6 先史遗产 大西洲巨人
Debug.AddCard(9161357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.6 先史遗产 大西洲巨人
Debug.AddCard(99011763, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --魔界的警逻课 死亡警察
Debug.AddCard(85216896, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --神数炼机圣 梅塔特隆
Debug.AddCard(27552504, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --永远的淑女 贝阿特丽切

Debug.ReloadFieldEnd("星遗物的守护龙")
aux.BeginPuzzle()

Deleted single/简化版1_431.lua version [057d17d144].

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--[[message
维护:2024-07-03
简语:Did you know that D/D/D stands for different dimension daemon?
标签:#Furtie_Hubo_02_DDD_Remastered
]]

--DDD Remastered
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 24100, 0, 0)

--Furtie_Hubo's Hand
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) --Swift Scarecrow

--Furtie_Hubo's Hand
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mirror Force
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) --Drowning Mirror Force

--Challenger's Deck
Debug.AddCard(72291412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59123937, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Challenger's Extra Deck
Debug.AddCard(84569886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(16006416, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50954680, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(987311, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80696379, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2530830, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39030163, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(18963306, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(85289965, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(8802510, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

--Challenger's Hand
Debug.AddCard(74069667, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(46796664, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45206713, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(19580308, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--Start the Puzzle
Debug.ReloadFieldEnd("继承玻纤")
aux.BeginPuzzle()

Deleted single/简化版1_432.lua version [ab0f60c282].

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--[[message
维护:2024-07-03
简语:QB20171101
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 3100, 0, 0)
Debug.SetPlayerInfo(1, 13100, 0, 0)
--自己的怪兽区
Debug.AddCard(23851033, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK):CompleteProcedure() --异色眼重力龙
Debug.AddCard(58242947, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --废品收集者
Debug.AddCard(72053645, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) --气象报告员
--对方的怪兽区
Debug.AddCard(50954680, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --水晶翼同调龙
Debug.AddCard(78371393, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --于贝尔
--自己的魔陷区
Debug.AddCard(1154611, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --伯吉斯异兽·林乔利虫
Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --试胆竞速
Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --紧急同调
--对方的魔陷区
Debug.AddCard(63227401, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --技能禁锢
Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --光之护封剑
--自己的手卡
Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --废品同调士
Debug.AddCard(59546797, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --妖形杵
Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --奇迹之苏生
Debug.AddCard(50702124, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --同调磁铁头
Debug.AddCard(30915572, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --星见兽 加里斯
--对方的手卡
Debug.AddCard(92536468, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --DDD 反骨王 列奥尼达
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --速攻稻草人
--自己的墓地
Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫
Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --点阵图跳离士
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(58695102, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --再生圣经
Debug.AddCard(38761908, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·高足杯虫
--对方的卡组
Debug.AddCard(4779091, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --于贝尔-被憎恶的骑士
--自己的额外
Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇
Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武器手套
Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗黑俯冲轰炸机
Debug.AddCard(53981499, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强劲战士
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDWON_ATTACK) --幻兽机 哥萨克龙
--对方的额外
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手

Debug.ReloadFieldEnd("废品收集者")
aux.BeginPuzzle()

Deleted single/简化版1_432_01.lua version [293f986baa].

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--[[message
维护:2024-07-03
简语:Fedo-01
标签:#幽厉塔诗莉安
]]
--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 16100, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(10852583, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --平衡侵略者
--自己的魔陷区
Debug.AddCard(75361204, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --灰篮分裂
Debug.AddCard(24425055, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --诡雷陷阱E
--对方的魔陷区
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
--自己的手卡
Debug.AddCard(1154611, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) --伯吉斯异兽·林乔利虫
Debug.AddCard(97729135, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --互瞪
Debug.AddCard(21702241, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --反目的从者
Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --原力
Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --原力
Debug.AddCard(62706865, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --网络小龙
--对方的手卡
--自己的墓地
Debug.AddCard(49966595, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --灰篮寄生体
Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫
--对方的墓地
Debug.AddCard(15419596, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魅幽鸟
--自己除外的卡
--对方除外的卡
--自己的卡组
--~ Debug.AddCard(1154611,0,0,LOCATION_DECK,0,POS_FACEDOWN) --伯吉斯异兽·林乔利虫
Debug.AddCard(35035481, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·拟油栉虫
--~ Debug.AddCard(87571563,0,0,LOCATION_DECK,0,POS_FACEDOWN) --星遗物的守护龙
Debug.AddCard(99674361, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星遗物的继承者
Debug.AddCard(20056760, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮史莱姆
Debug.AddCard(29834183, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮鹰
Debug.AddCard(93445074, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮眼镜蛇
--~ Debug.AddCard(66451379,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰篮短吻鳄
Debug.AddCard(80250319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --小灰篮史莱姆
Debug.AddCard(21893603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的妖精 莉丝
Debug.AddCard(11012154, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --守护龙 朱斯提亚
Debug.AddCard(84899094, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的守护龙
--对方的卡组
--自己的额外
Debug.AddCard(68987122, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --护木枪管龙
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --水晶机巧-继承玻纤
Debug.AddCard(22862454, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --代理龙
--~ Debug.AddCard(41999284,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --连接栗子球
Debug.AddCard(37649320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --伯吉斯异兽·欧巴宾海蝎
--~ Debug.AddCard(89907227,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --白斗气双头神龙
Debug.AddCard(52145422, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --灰篮龙
Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星杯的神子 夏娃

Debug.ReloadFieldEnd("异兽")
aux.BeginPuzzle()

Deleted single/简化版1_433.lua version [7127d79734].

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--[[message
维护:2024-07-03
简语:什么叫键魔人!!!
标签:#egg-5 #蛋总
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 14600, 0, 0)

--对方的怪兽区
local m01 = Debug.AddCard(53413628, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --码语者
Debug.AddCard(94380860, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --No.103 神葬零娘 暮零
Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --画星宝宝
Debug.AddCard(48739166, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --No.101 寂静荣誉方舟骑士
Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
--自己的怪兽区
Debug.AddCard(3987233, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --金毛妇
--自己的魔陷区
Debug.AddCard(38296564, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --安全地带
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --活死人的呼声
Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --激流葬
Debug.AddCard(6540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --水灵术-「葵」
--对方的魔陷区
local s01 = Debug.AddCard(61127349, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) --爆炎穿击
Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --奈落的落穴
Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --奈落的落穴
Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --奈落的落穴
--自己的手卡

--对方的手卡
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --消战者
--自己的墓地
Debug.AddCard(52558805, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --太鼓魔人 咚咚拍子
Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
Debug.AddCard(25341652, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --交响魔人 剑击指挥
Debug.AddCard(26563200, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --弦魔人 跃跃节奏
Debug.AddCard(81035362, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魔犀族战士
--对方的墓地
Debug.AddCard(57314798, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --No.100 源数龙
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(52823314, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的巴士
Debug.AddCard(63883999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伏魔殿-恶魔的迷宫-
Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --由魔界到现世的死亡导游
Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --死者苏生
Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --诡计恶魔
--对方的卡组
Debug.AddCard(19665973, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --消战者
--自己的额外
Debug.AddCard(90098780, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --键魔人 挠挠哼唱
Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
Debug.AddCard(65170459, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --孩星老爷

Debug.ReloadFieldEnd("2600")
Debug.PreEquip(s01, m01)
aux.BeginPuzzle()

Deleted single/简化版1_440.lua version [36d0474190].

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--[[message
维护:2024-07-03
简语:Fedo-04
标签:#幽厉塔诗莉安
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 5000, 0, 0)
Debug.SetPlayerInfo(1, 38500, 0, 0)

--自己的怪兽区
Debug.AddCard(1834753, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --最大瞬移者
--对方的怪兽区
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) --星因士 左旗一
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --星因士 左旗一
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) --星因士 左旗一
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --星因士 左旗一
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) --星因士 左旗一
--自己的魔陷区
Debug.AddCard(3146695, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --念力反应器
Debug.AddCard(39131963, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --死亡反击
Debug.AddCard(56460688, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --异次元隔离机
Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --DNA改造手术
--对方的魔陷区
--自己的手卡
Debug.AddCard(3298689, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升阶魔法-幻影骑士团的出击
Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --地狱的暴走召唤
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --紧急瞬间移动
Debug.AddCard(52430902, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --念力跳跃者
Debug.AddCard(11047543, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --念力感知区
Debug.AddCard(64107820, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) --未来光辉
--对方的手卡
Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手
Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手
--自己的墓地
Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --银河旋风
Debug.AddCard(64382839, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --网罟座泽塔星人
Debug.AddCard(47126872, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --时空警察
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者
Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者
Debug.AddCard(25343017, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --寡默的念力祭司
Debug.AddCard(3233859, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力控轮人
Debug.AddCard(25788011, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --调星师 莱斯贝尔特
Debug.AddCard(16191953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --吉格大王
Debug.AddCard(99315585, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 裂头盔
Debug.AddCard(98827725, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 阴暗布面甲
--对方的卡组
--自己的额外
Debug.AddCard(54191698, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.29 招财猫人偶
Debug.AddCard(16195943, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙
Debug.AddCard(1621413, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗镇魂超量龙
Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔
Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔
Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘
Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘
Debug.AddCard(84271823, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --落消之方块游戏家
Debug.AddCard(26692769, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --幻影骑士团 锈蚀月刃斧
Debug.AddCard(4280258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --召命之神弓-阿波罗萨

Debug.ReloadFieldEnd("魔女姑娘")
aux.BeginPuzzle()

Deleted single/简化版1_442.lua version [04d2c68fed].

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--[[message
维护:2024-07-03
简语:Fedo-03
标签:#幽厉塔诗莉安
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 19200, 0, 0)

--自己的怪兽区
Debug.AddCard(91903221, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --进化虫·埃尔金螈
Debug.AddCard(3283679, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) --进化虫·兔鳄
--对方的怪兽区
Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --进化帝·翔龙
Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --进化帝·半鸟龙
Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --进化帝·索德斯龙
--自己的魔陷区
Debug.AddCard(74100225, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --进化的特异点
Debug.AddCard(37421075, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --强制退化
Debug.AddCard(98596596, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --灵魂游荡的墓场
Debug.AddCard(44612603, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --生存境界
--对方的魔陷区
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
Debug.AddCard(36458063, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --魔女的一击
Debug.AddCard(36458063, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --魔女的一击
Debug.AddCard(36458063, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --魔女的一击
--自己的手卡
--~ Debug.AddCard(27198001,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --九尾狐
Debug.AddCard(5338223, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --强制进化
--对方的手卡
--自己的墓地
Debug.AddCard(13173832, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --转生炎兽 狼獾
--对方的墓地
Debug.AddCard(86039057, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --帮一把骑士
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --超电磁龟
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(1295111, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽的圣域
Debug.AddCard(64178424, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽的意志
Debug.AddCard(26889158, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽 羚羊
Debug.AddCard(56003780, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽 灯火美洲豹
Debug.AddCard(88095331, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化虫·乃者史蛇
Debug.AddCard(28877602, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化虫·半甲齿龟
Debug.AddCard(81873903, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化虫·半甲齿龟
Debug.AddCard(17045014, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·梁龙
Debug.AddCard(17045014, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·梁龙
Debug.AddCard(27198001, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --九尾狐
Debug.AddCard(17045014, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·梁龙
Debug.AddCard(54266211, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·火山齿龙
Debug.AddCard(54266211, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·火山齿龙

Debug.AddCard(2830693, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --彩虹栗子球
--自己的额外
Debug.AddCard(41463182, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 炽热多头狮
Debug.AddCard(41463182, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 炽热多头狮
Debug.AddCard(41463182, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 炽热多头狮
Debug.AddCard(37880706, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --小懒奇美拉
Debug.AddCard(87871125, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 日光狼
Debug.AddCard(87871125, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 日光狼
Debug.AddCard(42752141, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 日光狼
Debug.AddCard(14812471, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 烽火猞猁
Debug.AddCard(42752141, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --进化帝·翔龙
Debug.AddCard(87327776, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 蜃景雄马

Debug.ReloadFieldEnd("乃者史蛇")
aux.BeginPuzzle(2)

Deleted single/简化版1_500_11.lua version [e31cbaf4cc].

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--[[message
外星人洗脑光线发动!
#[WCS2008]05
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 6700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(98719226, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(24104865, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(41949033, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13039848, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(20277860, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(57384901, 0, 0, k1, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(73262676, 0, 0, k1, 3, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(25920413, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("外星人母后")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_12.lua version [2ed069c70e].

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--[[message
#「DMI2」_Primal Seed
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 9750, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(61528025, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72989439, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(12493482, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(23701465, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(23701465, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35183584, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("混沌战士 -开辟的使者-")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_13.lua version [39bfc21923].

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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(27134689, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(73081602, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(33178416, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(63941210, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55063751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5087128, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99330325, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68464358, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(46668237, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("森之番人 绿狒狒")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_14.lua version [af84657033].

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--[[message
#LV-056
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8500, 0, 0)
Debug.SetPlayerInfo(1, 6900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(8353769, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(8353769, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(77622396, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(47529357, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40619825, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21900719, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55713623, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("雾状躯体")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_15.lua version [a589d99f22].

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--[[message
#[WCS2006]03_Ancient Mechanism
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 3300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(23995346, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(80604091, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(44095762, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(92001300, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(10509340, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83104731, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56094445, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("神圣防护罩 -反射镜力-")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_16.lua version [82debf2b61].

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--[[message
#[WCS2006]01_ankokukai
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 7000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(05498296, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(15150365, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(41142615, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(07459013, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78004197, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(32619583, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33731070, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79126789, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("暗黑界的武神 高尔德")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_17.lua version [bc58b672c9].

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--[[message
#LV-007
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46657337, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(93920745, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(14181608, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(13945283, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(69140098, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(69140098, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90908427, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91152256, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("幻影壁")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_20.lua version [809dcf4880].

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--[[message
#LV-012
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(70781052, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(57308711, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(95286165, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(11901678, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("融合解除")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_21.lua version [31011b9963].

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--[[message
#LV-017
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(63519819, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(34853266, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("月之书")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_22.lua version [624fdded75].

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--[[message
#LV-018
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(34853266, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("纳祭之魔")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_23.lua version [0c43977a47].

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--[[message
#LV-024
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(58831685, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13429800, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(15025844, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(58831685, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(22046459, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(22046459, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("巨大化")
aux.BeginPuzzle()

Deleted single/简化版1_500_24.lua version [fcccdb5160].

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--[[message
#[WCS2006]04_cannon
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 2500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(29654737, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(11384280, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(86281779, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(40703222, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40640057, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("加农炮兵")
aux.BeginPuzzle()

Deleted single/简化版1_500_25.lua version [01c07a0416].

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--[[message
#[WCS2006]08_burn
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 2100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(77568553, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34690519, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(04335645, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(33248692, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(49398568, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(5183693, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46918794, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("连续魔法")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_26.lua version [f12376633c].

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--[[message
#[WCS2008]01
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(76573247, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(76573247, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(99788587, 0, 0, k1, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(63394872, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 4, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(37480144, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("物体消失")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_27.lua version [853f6417c6].

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--[[message
This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions?
#AlphaKretin_05_Lullaby
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(97077563, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(77561728, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(10000040, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(24221739, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(39238953, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5556668, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71564252, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("光之创造神 哈拉克提")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_30.lua version [d5f52a1108].

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--[[message
#LV-083
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3050, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(54652250, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78700060, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(82732705, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(29549364, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(31036355, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("技能抽取")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_31.lua version [5b04f06594].

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--[[message
#LV-136
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(49036338, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(69196160, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(69196160, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(65277087, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(36331074, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(336369, 0, 0, k1, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(1929294, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("薰风的疾风 莉兹")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_32.lua version [1cd2cddd8d].

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--[[message
#[WCS2006]13_hero
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 4700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(58932615, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(20721928, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(63035430, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(25366484, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35809262, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(79109599, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("元素英雄 闪光火焰翼侠")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_33.lua version [71114904c1].

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--[[message
#MH-31
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27527047, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(38528901, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(37806313, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("死亡树熊")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_34.lua version [b11a4be107].

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--[[message
#[WCS2006]23_Break the Seal
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 800, 0, 0)
Debug.SetPlayerInfo(1, 1500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(65570596, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(16246527, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(36280194, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(16762927, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(08124921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75043725, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(07902349, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40619825, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("补充要员")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_35.lua version [4d943c1f3b].

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--[[message
#[WCS2008]02
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631141, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(53582587, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(32710364, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(21698716, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(7093411, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(7093411, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(35486099, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(95326659, 0, 0, k1, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("宝玉兽 红玉兽")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_36.lua version [b876f7eff0].

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--[[message
#[WCS2008]04
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 4650, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(57610714, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(80825553, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(89631142, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(80825553, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(89631142, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(81179446, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(45653036, 0, 0, k1, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(18158397, 0, 0, k1, 4, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(43318266, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("自然灾害")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_37.lua version [c98371fc0a].

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--[[message
#[WCS2006]10_Equip Power
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local m01 = Debug.AddCard(21015833, 0, 0, k1, 1, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(00423705, 0, 0, k1, 2, POS_FACEUP_ATTACK)
local m03 = Debug.AddCard(84430950, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(65957473, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local s01 = Debug.AddCard(55226821, 0, 0, k1, 1, POS_FACEUP)
local s02 = Debug.AddCard(37684215, 0, 0, k1, 2, POS_FACEUP)
local s03 = Debug.AddCard(31423101, 0, 0, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(69933858, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("隼骑士")
Debug.PreEquip(s01, m01)
Debug.PreEquip(s02, m02)
Debug.PreEquip(s03, m03)
aux.BeginPuzzle(1)

Deleted single/简化版1_500_40.lua version [0ae39d704b].

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--[[message
#「DMI2」Magical Scientist
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 6600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(95727991, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34206604, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(63519819, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(63519819, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(63519819, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, k1, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("千眼纳祭神")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_41.lua version [7f6836eb22].

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--[[message
剑圣之技!
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(47946130, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(62878208, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(3918345, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22091647, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(61127349, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54485355, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("刚鬼 大巨人食人魔")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_42.lua version [93538402ac].

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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(4031928, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76471944, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("超重忍者 猿飞-B")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_43.lua version [4a38a756b3].

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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 7800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(56727340, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14624296, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(3117804, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34496660, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(28912357, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("超重神童 牛若-U4")
aux.BeginPuzzle(1)

Deleted single/简化版1_500_44.lua version [783d3eb426].

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--[[message
连接召唤入门
#sample7
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(62279055, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(53932291, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(59546797, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(81275020, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(1861629, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(50185950, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(645087, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("牲祭栗子球")
aux.BeginPuzzle(1)

Deleted single/简化版1_510.lua version [73bc399b12].

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--[[message
十卡让你体验极致翻翻乐!
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2500, 0, 0)
Debug.SetPlayerInfo(1, 20200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(65976795, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16719140, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74762582, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("地中族妖魔")
aux.BeginPuzzle(nil)

Deleted single/简化版1_510_01.lua version [3d9dfa44bf].

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--[[message
Inspired by this page (http://roadoftheking.com/dd-advance-combo).
#Naim_DDD
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(73360025, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46372010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74069667, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(8463720, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74583607, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50954680, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44852429, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(987311, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(45206713, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19580308, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(11609969, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("DD 螺涡史莱姆")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_02.lua version [da3d2719e4].

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--[[message
你会加减乘除吗?
#Naim_MathMech
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 22500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(23995346, 1, 1, k1, 4, POS_FACEUP_ATTACK, true)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(53577438, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52354896, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89743495, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16360142, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41410651, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(42632209, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85692042, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(17946349, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57160136, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(80965043, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27182739, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("块斩机 算子达朗贝尔")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_03.lua version [d4972dfe52].

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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(5405695, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(5405695, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(5405695, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72291078, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91646304, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(26202165, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(86066372, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60303245, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98978921, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("幻兽机 曙光女神百头龙")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_04.lua version [caec7c675e].

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--[[message
青眼大战圣夜
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 11600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(6740720, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(6740720, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(17751597, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(25451383, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71039903, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30576089, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66961194, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(72378329, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70534340, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(03322931, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34995106, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(35659410, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(08240199, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41620959, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(38517737, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53318263, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("黑衣龙 白界龙")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_05.lua version [40122ab6d8].

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--[[message
A simple puzzle, which teaches a Red Dragon Archfiend line combo
#Eroldin_01_Mastering_the_Red_Dragons
]]

--Mastering the Red Dragons
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 9700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(31122090, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(42079445, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(76407432, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(80280737, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(77336644, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(20474741, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(70902743, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97489701, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(57568840, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8487449, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16638212, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5780210, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("爆裂反击")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_06.lua version [8334ead0a3].

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--[[message
同调召唤入门
#sample2
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(34408491, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(16527176, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(00027551, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40348946, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96363153, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(68124775, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(26593852, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34100324, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(83764718, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("东方龙")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_07.lua version [9e6a68e50d].

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--[[message
#悠悠王
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8783685, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52340444, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(23935886, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41999284, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86066372, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10817524, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98978921, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81439173, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(63166096, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(51405049, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("访问码语者")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_10.lua version [5d52b8c90e].

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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 10000, 0, 0)
Debug.SetPlayerInfo(1, 6350, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(72717433, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(11901678, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(27134689, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(14342283, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72090076, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99748883, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91646304, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(27548199, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21915012, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60303245, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86066372, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(26202165, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("幻兽机 猎户座飞狮")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_11.lua version [c4f38ddf40].

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--[[message
#悠悠王
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 1700, 0, 0)
Debug.SetPlayerInfo(1, 10800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(41248270, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85138716, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(33909817, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77637979, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86750474, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(1965724, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96765646, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(911883, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("云魔物-小烟球")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_12.lua version [006da5d7cb].

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--[[message
综合残局2
#sample9
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 4300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(00027551, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(63060238, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15839054, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(01845204, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(16304628, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45815891, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(50720316, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("元素英雄 烈焰侠")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_13.lua version [7d19d96683].

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--[[message
超量召唤入门
#sample3
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(61344030, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(92125819, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(92125819, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(32807846, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(79979666, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(79979666, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18964575, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(65367484, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(28150174, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82944432, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60645181, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40044918, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("英豪冠军 断钢剑王")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_14.lua version [20048a54d9].

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--[[message
融合召唤入门
#sample4
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 1450, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(34408491, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(21143940, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(03642509, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29095552, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40854197, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66836598, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("元素英雄 大龙卷侠")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_15.lua version [a8ec4c3388].

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--[[message
#悠悠王
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 6100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(8783685, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(8783685, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(8783685, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(8783685, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69809989, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69809989, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(98978921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99111753, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53334641, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46895036, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21887175, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53334641, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65741786, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97631303, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("鬼计无头骑士")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_16.lua version [0d3e01e0c1].

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--[[message
Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly.
#Naim_Lyrilusc
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(45452224, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43422537, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85431040, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85431040, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60954556, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60954556, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(8491961, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8491961, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(48608796, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(97949165, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34550857, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85431040, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("抒情歌鸲-青玉燕")
aux.BeginPuzzle(2)

Deleted single/简化版1_510_17.lua version [633ad4c88e].

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--[[message
#Scrap
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(76774528, 0, 0, k1, 5, POS_FACEUP_ATTACK)
Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(67030233, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(8783685, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16638212, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56746202, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50091196, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(62560742, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44508094, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24696097, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35952884, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(96930127, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(19139516, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(16638212, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("流天类星龙")
aux.BeginPuzzle(1, 1)

Deleted single/简化版1_510_20.lua version [6b64117344].

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--[[message
#ABC
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 17450, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(68184115, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(19613556, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(21790410, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21977828, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21977828, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21790410, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68184115, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44505297, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29669359, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29669359, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(69207766, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(02461031, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("火山恐龙")
aux.BeginPuzzle(1, 1)

Deleted single/简化版1_510_21.lua version [9d380d5d32].

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--[[message
#LV-015
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(54620698, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(24611934, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local m01 = Debug.AddCard(27134689, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(43641473, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43641473, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, k1, 3, POS_FACEDOWN)
local s01 = Debug.AddCard(98495314, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(23171610, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40619825, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(61405855, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86318356, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18161786, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("限制解除")
aux.BeginPuzzle(1)
Debug.PreEquip(s01, m01)

Deleted single/简化版1_510_22.lua version [027967944e].

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--[[message
#MH-20161025
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 13700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(25793414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(84298614, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(31036355, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(3606728, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(12533811, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54366836, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65305468, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33909817, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(52085072, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(26082117, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("宝贝虎龙")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_23.lua version [2ec26780af].

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--[[message
棉花得意局
#MH-HERO
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 4400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(40101111, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(40044918, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50720316, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89943723, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79979666, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75141056, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(40854197, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81566151, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(89621922, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(213326, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35255456, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("元素英雄 绝对零度侠")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_24.lua version [6785bbba75].

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--[[message
#[WCS2011]06
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 10200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(25655502, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(25655502, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(25655502, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(25655502, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(25655502, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(28506708, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, k1, 4, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(81254059, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81254059, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57543573, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57543573, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(64973456, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(70583986, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57647597, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(49003308, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(64973456, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81254059, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(73216412, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45305419, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("伊利丹异虫")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_25.lua version [1c3a117e63].

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--[[message
#[WCS2011]12
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 5100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(54541900, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(54541900, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(54541900, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(82732705, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(21070956, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(27174286, 0, 0, k1, 4, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(35262428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(71717923, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(84916669, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(43642620, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(43642620, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75652080, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35262428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81674782, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("二重旋风")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_26.lua version [b70adaebbe].

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--[[message
龙星
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 4800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(24154052, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(83755611, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.PreSummon(m1, SUMMON_TYPE_ADVANCE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(57831349, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(57831349, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(55749927, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(20140382, 1, 1, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19508728, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24154052, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5183693, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(33909817, 0, 0, k1, 0, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(44956694, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("象牙角笛")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_27.lua version [6949a2bc0e].

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--[[message
#LV-051
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 1900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(63259351, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(22587018, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(12829151, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(12829151, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(80604091, 0, 0, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(85520851, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22587018, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22587018, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(58071123, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75390004, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(13069066, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("超传导恐兽")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_30.lua version [4d11b32d1f].

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--[[message
#[WCS2006]20_Beginning of the End
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)

Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(31560081, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(48659020, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(15025844, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29843091, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72426662, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(08198712, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22493811, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(58192742, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46427957, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(80161395, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99171160, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("终焉之王 迪米斯")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_31.lua version [f0e4e95879].

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--[[message
#[WCS2006]15_charmer
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(00759393, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(37970940, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(74364659, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(37744402, 0, 0, k1, 4, POS_FACEDOWN_DEFENSE)
Debug.AddCard(75356564, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(53776525, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(75889523, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(48202661, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(31305911, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(42945701, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(70156997, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(06540606, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(79333300, 0, 0, k1, 4, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(31887905, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68881649, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(04376658, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(31764353, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40640057, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("风灵使 薇茵")
aux.BeginPuzzle()

Deleted single/简化版1_510_32.lua version [e5b43c61a3].

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--[[message
#增殖的G抽 #02.Maxx C Draw
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 1200, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(34002992, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(30834988, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(55465441, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(80036543, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(7902349, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35112613, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(23434538, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7526150, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(74440055, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(65737274, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("小仙人掌斗士")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_33.lua version [3cf746a714].

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--[[message
#base-2
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 9700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19508728, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69211541, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("抽卡蜥蜴")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_34.lua version [4f12f47cad].

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--[[message
#棉花糖的暴走叠光 #01.Marshmallon's Reckless Overlay
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 46700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(38142739, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(38142739, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(38142739, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(38142739, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(38142739, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(31305911, 1, 1, k1, 0, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(30643162, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(83272895, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(88942504, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(26563200, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47579719, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(38495396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(21900719, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(13032689, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(25067275, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37364101, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("超量组件")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_35.lua version [57af5f895c].

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--[[message
#base-2
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 40300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(32965616, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.PreSummon(m1, SUMMON_TYPE_SPECIAL)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(7799906, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79068663, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69211541, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("精灵神后 树精")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_36.lua version [9216360b01].

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--[[message
#暗黑大日 #03.Dark Vylon
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(168917, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(168917, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(168917, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(55465441, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(74064212, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37520316, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(12014404, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(25132288, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(88643579, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57784563, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(423585, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(31036355, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("哈普托大日")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_37.lua version [83886a4d46].

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--[[message
#LV-143
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 20000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(30606547, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(98045062, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(42956963, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(82324105, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(31550470, 0, 0, k1, 4, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(102380, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9391354, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90263923, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(15341821, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(36629203, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(93187568, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(1475311, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10352095, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("闪光吸收")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_40.lua version [575f8e7d32].

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--[[message
#base-2
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19508728, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69211541, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("娱乐伙伴 副手驴")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_41.lua version [5d0dee8564].

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--[[message
#MH-54
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(47297616, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(47297616, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(63477921, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74701381, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(9995766, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("电子召唤爆破器")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_42.lua version [668be3fe9c].

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--[[message
#QB
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(31477025, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86170989, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70095154, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(94667532, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86170989, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71645242, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(23893227, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96965364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86686671, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19665973, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("大刀β")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_43.lua version [079d274b64].

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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2500, 0, 0)
Debug.SetPlayerInfo(1, 16500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16719140, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74762582, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("地中族战士")
aux.BeginPuzzle()

Deleted single/简化版1_510_44.lua version [28010aac52].

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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2500, 0, 0)
Debug.SetPlayerInfo(1, 17400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47556396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74762582, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("钻土蜥")
aux.BeginPuzzle()

Deleted single/简化版1_510_45.lua version [3f291fd177].

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--[[message
#[WCS2006]11_remove
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(61528025, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(27408609, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(99267150, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(81843628, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(05758500, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(80887952, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54493213, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("魂之解放")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_46.lua version [43034818c8].

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--[[message
#[WCS2006]19_vwxyz
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 7500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(91998119, 0, 0, k1, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(23995346, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(20060230, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(23995346, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(97077563, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(58859575, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84243274, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(96300057, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(82112775, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(21438286, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(51638941, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("飓风")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_47.lua version [90b6490e9d].

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--[[message
#[WCS2011]03
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 250, 0, 0)
Debug.SetPlayerInfo(1, 21900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(86421986, 1, 1, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(27174286, 0, 0, k1, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(27869883, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27572350, 0, 0, k1, 0, POS_FACEDOWN, true)
Debug.AddCard(30312361, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(6039967, 0, 0, k1, 0, POS_FACEUP)

Debug.ReloadFieldEnd("吸血鬼千金")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_50.lua version [3ae1b8df60].

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--[[message
#[WCS2011]09
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(44508094, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(46652477, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(56120475, 1, 1, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(13474291, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(65749035, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50091196, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66698383, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52687916, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(93369354, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(16197610, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(13474291, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(13474291, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96947648, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42709949, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("魂魔物 乱气流")
aux.BeginPuzzle(1, 1)

Deleted single/简化版1_510_51.lua version [eba4ae360f].

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--[[message
#[WCS2011]10
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(45815891, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(15629801, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 4, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(40666140, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(93483212, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67098114, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30604579, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(40844552, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(29795530, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(41788781, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77060848, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66362965, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("武斗圆舞")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_52.lua version [1617596141].

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--[[message
#[WCS2011]11
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 10300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(52768103, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(83011277, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89189982, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(40575313, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(98045062, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(55465441, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(41398771, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(52768103, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10315429, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9748752, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(34016756, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81823360, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37742478, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("邪帝 盖乌斯")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_53.lua version [fff7e637c0].

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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1500, 0, 0)
Debug.SetPlayerInfo(1, 13450, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8692301, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(9012916, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(55824220, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(01264319, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81846636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54620698, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(49597193, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39512984, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47611119, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47611119, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24484270, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(94689206, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(99645428, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(79531196, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("宝石骑士·黄玉")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_54.lua version [1477de5363].

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--[[message
#MH-20230405
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(64463828, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(15150371, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(77637979, 0, 0, k1, 5, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(25669282, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(80758812, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72305034, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16146511, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65959844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90965652, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44088292, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(80476891, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55100740, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81599449, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRAk1
Debug.AddCard(38026562, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68300121, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27381364, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(16984449, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("进化合兽 二氧鬼神")
aux.BeginPuzzle(1, 1)

Deleted single/简化版1_510_55.lua version [1be6dc1137].

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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 5100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(98700941, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(82199284, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(29054481, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(20374520, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(15854426, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(82199284, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69448290, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(35199656, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(44330098, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("淘气仙星·莉莉贝儿")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_56.lua version [1c93157072].

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--[[message
1850
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 13600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(95788410, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(74677426, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(32626733, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(38955728, 1, 1, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(31897444, 1, 1, k1, 5, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(86937530, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39000945, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86937530, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55623480, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(62256492, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(74677426, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(74677426, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(38955728, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(38955728, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(95788410, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(95788410, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(28776350, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66011101, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(14785765, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(12289247, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86937530, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9952083, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39000945, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("龙核的咒灵者")
aux.BeginPuzzle(1)

Deleted single/简化版1_510_57.lua version [ebec1b547d].

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--[[message
解法由「如果」提供。
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 16000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local c1 = Debug.AddCard(92559258, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.PreAddCounter(c1, 0x1, 1)
Debug.AddCard(27288416, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(27288416, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(53842431, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66104644, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53842431, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27354732, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(3611830, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91182675, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39910367, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(24094258, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(5133471, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(39000945, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53842431, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(94599451, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("魔导兽 胡狼")
aux.BeginPuzzle(1)

Deleted single/简化版1_511.lua version [944ef8d51c].

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--[[message
纪念气象报告员。
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 211700, 0, 0)
Debug.SetPlayerInfo(1, 214700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(80611581, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(37243151, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(9628664, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(48202661, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(69456283, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(47297616, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(44968687, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34408491, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(46652477, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(83764718, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(08964854, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(08842266, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(90162951, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(82593786, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(25789292, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("禁忌的圣杯")
aux.BeginPuzzle(1)

Deleted single/简化版1_511_01.lua version [22e3cd72d7].

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--[[message
What is this sadness pounding in my chest...?
Use a combination of Blue-Eyes and Obelisk The Tormentor's abilities to win!
Solution (Video): https://www.youtube.com/watch?v=wlIBlP1X_zE
#RashFaustinho_03_Seto_VS_Ishizu
]]

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetAIName("QQ群181175613")
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(1929294, 0, 0, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(54878498, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(1929294, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35659410, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(89041555, 1, 1, k1, 2, POS_FACEDOWN)
Debug.AddCard(81674782, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(10000000, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79339613, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(72892473, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45467446, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(88241506, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("白色灵龙")
aux.BeginPuzzle(1)

Deleted single/简化版1_511_02.lua version [eb21354880].

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--[[message
#星圣 vs 入魔 #07.Constellar vs Evilswarm
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3250, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(359563, 1, 1, k1, 1, POS_FACEUP_DEFENSE, true)
Debug.AddCard(77542832, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(91279700, 1, 1, k1, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(77542832, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(37926346, 1, 1, k1, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(77542832, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(94634433, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(57103969, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(2091298, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98012938, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(33420078, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(16906241, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(41269771, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(70908596, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78358521, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78364470, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("星圣·外屏七")
aux.BeginPuzzle(1)

Deleted single/简化版1_511_03.lua version [006b6e7513].

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--[[message
#LV-044
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local m01 = Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(60082869, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(41420027, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(51452091, 1, 1, k1, 2, POS_FACEDOWN)
local s01 = Debug.AddCard(1435851, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(22046459, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(64389297, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(73891874, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("奇迹之苏生")
aux.BeginPuzzle(1)
Debug.PreEquip(s01, m01)

Deleted single/简化版1_511_04.lua version [35327f3463].

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--[[message
#[WCS2006]21_token
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 4600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(58192742, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(07802006, 1, 1, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(23205979, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(86801871, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29843091, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(87978805, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(38699854, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44762290, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65810489, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22493811, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("光学迷彩铠甲")
aux.BeginPuzzle(1)

Deleted single/简化版1_511_05.lua version [c9541d41e2].

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--[[message
#LV-013
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 4100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(3510565, 0, 0, k1, 0, POS_FACEDOWN_DEFENSE)
Debug.AddCard(41872150, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(41872150, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(3510565, 0, 0, k1, 4, POS_FACEDOWN_DEFENSE)
Debug.AddCard(85639257, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13039848, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(14977074, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(79323590, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(95220856, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(34646691, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(76909279, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(37120512, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52097679, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(25880422, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54098121, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("激昂的牛头人")
aux.BeginPuzzle(1)

Deleted single/简化版1_511_06.lua version [306ddddc57].

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--[[message
#步向破灭的抽卡 #04.Destructive Draw
#四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 10000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(14677495, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(90953320, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35149085, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(41788781, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90508760, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44330098, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(13995824, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(49389523, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(23571046, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(96930127, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(23434538, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("增殖的G")
aux.BeginPuzzle(1)

Deleted single/简化版1_511_07.lua version [6e679a9d99].

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--[[message
#抢夺艾克佐迪亚 #05.Snatch The Exodia
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 10000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(30834988, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(43434803, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(11747708, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(58242947, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(29654737, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(27174286, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(81665333, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(92755808, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
Debug.AddCard(7902349, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(8124921, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(48686504, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(61650133, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71645242, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98494543, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30042158, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(30042158, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("废品收集者")
aux.BeginPuzzle(1)

Deleted single/简化版1_511_10.lua version [0d093fd87b].

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--[[message
#进化帝之旗 #09.Evolzar Flag
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 2200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(74294676, 1, 1, k1, 1, POS_FACEUP_ATTACK, true)
Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(18511599, 1, 1, k1, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(42752141, 1, 1, k1, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP)
Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(47297616, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(53981499, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(78474168, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(73729209, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(33420078, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(66436257, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(22993208, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97396380, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66413481, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57793869, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("进化龙·索德斯龙")
aux.BeginPuzzle(1)

Deleted single/简化版1_511_11.lua version [781f5406dd].

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--[[message
#QB011
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 12200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(96182448, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(67270095, 0, 0, k1, 2, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(97204936, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local m2 = Debug.AddCard(45815891, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local m3 = Debug.AddCard(45815891, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local m4 = Debug.AddCard(45815891, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(98273947, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(94634433, 0, 0, k1, 2, POS_FACEDOWN)
local s1 = Debug.AddCard(56747793, 0, 0, k1, 3, POS_FACEUP)
local s2 = Debug.AddCard(56747793, 1, 1, k1, 1, POS_FACEUP)
local s3 = Debug.AddCard(56747793, 1, 1, k1, 2, POS_FACEUP)
local s4 = Debug.AddCard(56747793, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(43641473, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(46195773, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18013090, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60800381, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(9365703, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("氮素战士")
aux.BeginPuzzle(1)
Debug.PreEquip(s1, m1)
Debug.PreEquip(s2, m2)
Debug.PreEquip(s3, m3)
Debug.PreEquip(s4, m4)

Deleted single/简化版1_511_12.lua version [2e08b3cd76].

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--[[message
#「DMI2」_Guardian Sphinx
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 7200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(40659562, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(69579761, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(84636823, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29401950, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(29401950, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(27053506, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(85562745, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("噩梦之拷问室")
aux.BeginPuzzle(1)

Deleted single/简化版1_511_13.lua version [8dd0d5c5c9].

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--[[message
#突破防护罩
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 4300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(72631243, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(64463828, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(13210191, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(40736921, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 4, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(21155323, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("心镇壶的复制品")
aux.BeginPuzzle(1)

Deleted single/简化版1_511_14.lua version [cce644f856].

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--[[message
#LV067
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 3400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(11384280, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(31305911, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(23205979, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(13945283, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(75560629, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(22537443, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79575620, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("加农炮兵")
aux.BeginPuzzle(1)

Deleted single/简化版1_511_15.lua version [6b8f4a58c1].

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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 18900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(29343734, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(17658803, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(96851799, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(22855882, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local m2 = Debug.AddCard(29343734, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local s1 = Debug.AddCard(47529357, 1, 1, k1, 2, POS_FACEUP)
local s2 = Debug.AddCard(56747793, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(74063034, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43422537, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(12307878, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(49513164, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(34853266, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86120751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(00458748, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("雾状躯体")
aux.BeginPuzzle(1)
Debug.PreEquip(s1, m1)
Debug.PreEquip(s2, m2)

Deleted single/简化版1_512.lua version [b3cde3cbd3].

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--[[message
#攻击力的奇迹
#蛋总
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(21208154, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(50954680, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(8062132, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(56832966, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(86532744, 0, 0, k1, 3, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 3, POS_FACEUP)
Debug.AddCard(67547370, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(67547370, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(56832966, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(56840427, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(8062132, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(21208154, 1, 1, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(50954680, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(54773234, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("水晶翼同调龙")
aux.BeginPuzzle(1)

Deleted single/简化版1_512_01.lua version [b4c7b83285].

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--[[message
#LV-085
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 4700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(60082869, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(14315573, 1, 1, k1, 2, POS_FACEDOWN)
Debug.AddCard(51452091, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(42129512, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(73134081, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(22046459, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(64389297, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(73891874, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78864369, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("王宫的通告")
aux.BeginPuzzle(1)

Deleted single/简化版1_513.lua version [2c645b3469].

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--[[message
#egg-25
#蛋总
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 12700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(41382147, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(88177324, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(57308711, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(41160533, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(41160533, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(20797524, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(4081825, 1, 1, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72053645, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(39648965, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(83392426, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(57308711, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("No.107 银河眼时空龙")
aux.BeginPuzzle(1)

Deleted single/简化版1_520.lua version [1e11f50ee9].

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--[[message
#MH-01
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 13400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(90660762, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(90660762, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(18282103, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82888408, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97439806, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(72328962, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(44155002, 0, 0, k1, 0, 0)
Debug.AddCard(39477584, 0, 0, k1, 0, 0)
Debug.AddCard(54048462, 0, 0, k1, 0, 0)
Debug.AddCard(47395382, 0, 0, k1, 0, 0)
Debug.AddCard(76774528, 0, 0, k1, 0, 0)
Debug.AddCard(76774528, 0, 0, k1, 0, 0)
Debug.AddCard(76774528, 0, 0, k1, 0, 0)
Debug.AddCard(12014404, 0, 0, k1, 0, 0)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(97439806, 0, 0, k1, 0, 0)
Debug.AddCard(57421866, 0, 0, k1, 0, 0)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN
Debug.AddCard(82888408, 0, 0, k1, 0, k2)
Debug.AddCard(13140300, 0, 0, k1, 0, k2)
Debug.AddCard(19439119, 0, 0, k1, 0, k2)
Debug.AddCard(18282103, 0, 0, k1, 0, k2)
Debug.AddCard(19665973, 1, 1, k1, 0, k2)
Debug.AddCard(13140300, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd("魔轰神兽 甘纳许")
aux.BeginPuzzle(1, 1)

Deleted single/简化版1_520_01.lua version [886f82cbbb].

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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 7500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95500396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10604644, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60953949, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(76471944, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10547580, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22423493, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84815190, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("超重武者 飞脚-Q")
aux.BeginPuzzle(1)

Deleted single/简化版1_520_02.lua version [27b2a4d4e1].

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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95500396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10604644, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60953949, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91607976, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91607976, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(10547580, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22423493, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84815190, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27381364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54498517, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("超重武者 飞脚-Q")
aux.BeginPuzzle(1)

Deleted single/简化版1_520_03.lua version [2d2405b547].

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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95500396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60953949, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5182107, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34496660, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(76471944, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10547580, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84815190, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(12014404, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(49036338, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("超重武者 飞脚-Q")
aux.BeginPuzzle(1)

Deleted single/简化版1_520_04.lua version [e6b5d68768].

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--[[message
#埃奇奥奥迪托雷
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 30000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(29432356, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21495657, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45836982, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69931927, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(58990362, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68505803, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(32354768, 0, 0, k1, 0, 0)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50588353, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56910167, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89907227, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37675907, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65536818, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(87188910, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(17390179, 0, 0, k1, 0, 0)
Debug.AddCard(17390179, 0, 0, k1, 0, 0)
Debug.AddCard(87979586, 0, 0, k1, 0, 0)

Debug.ReloadFieldEnd("神数的神托")
aux.BeginPuzzle(1)

Deleted single/简化版1_520_05.lua version [2bc948b94b].

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--[[message
#平凡的路人甲
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 20000, 0, 0)
Debug.SetPlayerInfo(1, 10300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN
local k1, k2 = LOCATION_PZONE, POS_FACEUP
local k1, k2 = LOCATION_DECK, POS_FACEDOWN
Debug.AddCard(6595475, 0, 0, k1, 0, k2)
Debug.AddCard(59724555, 0, 0, k1, 0, k2)
Debug.AddCard(23720856, 0, 0, k1, 0, k2)
Debug.AddCard(4647954, 0, 0, k1, 0, k2)
Debug.AddCard(94770493, 0, 0, k1, 0, k2)
Debug.AddCard(36224040, 0, 0, k1, 0, k2)
Debug.AddCard(81471108, 0, 0, k1, 0, k2)
Debug.AddCard(4017398, 0, 0, k1, 0, k2)
Debug.AddCard(80161395, 0, 0, k1, 0, k2)
Debug.AddCard(85119159, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN
Debug.AddCard(31123642, 0, 0, k1, 0, k2)
Debug.AddCard(56051086, 0, 0, k1, 0, k2)
Debug.AddCard(85692042, 0, 0, k1, 0, k2)
Debug.AddCard(60992364, 0, 0, k1, 0, k2)
Debug.AddCard(95134948, 0, 0, k1, 0, k2)
Debug.AddCard(62517849, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP
local k1, k2 = LOCATION_REMOVED, POS_FACEUP
local k1, k2 = LOCATION_HAND, POS_FACEDOWN
Debug.AddCard(1929294, 0, 0, k1, 0, k2)
Debug.AddCard(69852487, 0, 0, k1, 0, k2)
Debug.AddCard(8512558, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("No.43 魂魄傀儡鬼 灵魂傀儡师")
aux.BeginPuzzle(1)

Deleted single/简化版1_520_06.lua version [49d7ee2184].

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--[[message
#MH-20230320
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(14463695, 0, 0, k1, 0, k2)
Debug.AddCard(61677004, 0, 0, k1, 0, k2)
Debug.AddCard(7394770, 0, 0, k1, 0, k2)
Debug.AddCard(81846636, 0, 0, k1, 0, k2)
Debug.AddCard(11066358, 0, 0, k1, 0, k2)
Debug.AddCard(99946920, 0, 0, k1, 0, k2)
Debug.AddCard(35089369, 0, 0, k1, 0, k2)
Debug.AddCard(1845204, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(66309175, 0, 0, k1, 0, k2)
Debug.AddCard(3113836, 0, 0, k1, 0, k2)
Debug.AddCard(65536818, 0, 0, k1, 0, k2)
Debug.AddCard(30983281, 0, 0, k1, 0, k2)
Debug.AddCard(15248594, 0, 0, k1, 0, k2)
Debug.AddCard(90884403, 0, 0, k1, 0, k2)
Debug.AddCard(98978921, 0, 0, k1, 0, k2)
Debug.AddCard(98978921, 0, 0, k1, 0, k2)
Debug.AddCard(52119435, 0, 0, k1, 0, k2)
Debug.AddCard(71095768, 0, 0, k1, 0, k2)
Debug.AddCard(39139935, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("气能")
aux.BeginPuzzle(1)

Deleted single/简化版1_520_07.lua version [183981e0d6].

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--[[message
Have you ever wondered why Level Eater is banned?
#Furtie_Hubo_01_Dark_Synchro
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 23400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(1929294, 0, 0, k1, 1, k2)
Debug.AddCard(9929398, 0, 0, k1, 2, k2)
Debug.AddCard(11761845, 1, 1, k1, 1, k2)
local m1 = Debug.AddCard(11761845, 1, 1, k1, 2, k2)
Debug.AddCard(11761845, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local s1 = Debug.AddCard(65169794, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(99946920, 0, 0, k1, 0, k2)
Debug.AddCard(63977008, 0, 0, k1, 0, k2)
Debug.AddCard(25935625, 0, 0, k1, 0, k2)
Debug.AddCard(9742784, 0, 0, k1, 0, k2)
Debug.AddCard(9622164, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(35952884, 0, 0, k1, 0, k2)
Debug.AddCard(35952884, 0, 0, k1, 0, k2)
Debug.AddCard(35952884, 0, 0, k1, 0, k2)
Debug.AddCard(97836203, 0, 0, k1, 0, k2)
Debug.AddCard(83755611, 0, 0, k1, 0, k2)
Debug.AddCard(68084557, 0, 0, k1, 0, k2)
Debug.AddCard(53389254, 0, 0, k1, 0, k2)
Debug.AddCard(53389254, 0, 0, k1, 0, k2)
Debug.AddCard(37675907, 0, 0, k1, 0, k2)
Debug.AddCard(65536818, 0, 0, k1, 0, k2)
Debug.AddCard(70913714, 0, 0, k1, 0, k2)
Debug.AddCard(55863245, 0, 0, k1, 0, k2)
Debug.AddCard(81846453, 0, 0, k1, 0, k2)
Debug.AddCard(37038993, 0, 0, k1, 0, k2)
Debug.AddCard(62560742, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57421866, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("辉龙星-蚣蝮")
aux.BeginPuzzle(1, 1)
Debug.PreEquip(s1, m1)

Deleted single/简化版1_520_10.lua version [bd2db29818].

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--[[message
#龙兽交锋
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 22300, 0, 0)
Debug.SetPlayerInfo(1, 10600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local c = Debug.AddCard(27134689, 1, 1, k1, 0, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 1, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 2, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 3, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 4, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(76539047, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(19763315, 1, 1, k1, 1, k2)
Debug.AddCard(74003290, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(36668118, 0, 0, k1, 0, k2)
Debug.AddCard(21615956, 0, 0, k1, 0, k2)
Debug.AddCard(5969957, 0, 0, k1, 0, k2)
Debug.AddCard(74677422, 0, 0, k1, 0, k2)
Debug.AddCard(61901281, 0, 0, k1, 0, k2)
Debug.AddCard(68464358, 0, 0, k1, 0, k2)
Debug.AddCard(28279543, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(73539069, 0, 0, k1, 0, k2)
Debug.AddCard(13143275, 0, 0, k1, 0, k2)
Debug.AddCard(73539069, 0, 0, k1, 0, k2)
Debug.AddCard(23732205, 0, 0, k1, 0, k2)
Debug.AddCard(98630720, 0, 0, k1, 0, k2)
Debug.AddCard(34408491, 0, 0, k1, 0, k2)
Debug.AddCard(24361622, 0, 0, k1, 0, k2)
Debug.AddCard(86148577, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(62265044, 0, 0, k1, 0, k2)
Debug.AddCard(67748760, 0, 0, k1, 0, k2)
Debug.AddCard(99234526, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("前托枪管龙")
aux.BeginPuzzle(1)

Deleted single/简化版1_520_11.lua version [e5fbf5ea91].

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--[[message
Help Exodia obliterate the opponent's field!
#RashFaustinho_01_Obliterate
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8124921, 0, 0, k1, 0, k2, true)
Debug.AddCard(70903634, 0, 0, k1, 1, k2, true)
Debug.AddCard(7902349, 0, 0, k1, 3, k2, true)
Debug.AddCard(44519536, 0, 0, k1, 4, k2, true)
Debug.AddCard(89631139, 1, 1, k1, 1, k2, true)
Debug.AddCard(58604027, 0, 0, k1, 2, k2, true)
Debug.AddCard(89631139, 1, 1, k1, 2, k2, true)
Debug.AddCard(89631139, 1, 1, k1, 3, k2, true)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(38033121, 0, 0, k1, 0, k2)
Debug.AddCard(80161395, 0, 0, k1, 0, k2)
Debug.AddCard(91152256, 0, 0, k1, 0, k2)
Debug.AddCard(39910367, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50237654, 0, 0, k1, 0, k2)
Debug.AddCard(11765832, 0, 0, k1, 0, k2)
Debug.AddCard(73452089, 0, 0, k1, 0, k2)
Debug.AddCard(39915560, 0, 0, k1, 0, k2)
Debug.AddCard(10817524, 0, 0, k1, 0, k2)
Debug.AddCard(54757758, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(71703785, 0, 0, k1, 0, k2)
Debug.AddCard(46986414, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(84133008, 0, 0, k1, 0, k2)
Debug.AddCard(24094653, 0, 0, k1, 0, k2)
Debug.AddCard(32062913, 0, 0, k1, 0, k2)
Debug.AddCard(21570001, 0, 0, k1, 0, k2)
Debug.AddCard(53046408, 0, 0, k1, 0, k2)
Debug.AddCard(23020408, 0, 0, k1, 0, k2)
Debug.AddCard(42352091, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd("新世坏")
aux.BeginPuzzle(1)

Deleted single/简化版1_520_12.lua version [152d4f36b2].

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--[[message
#QB058
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 7100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(12299841, 0, 0, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 1, k2)
Debug.AddCard(89631139, 1, 1, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(25789292, 0, 0, k1, 1, k2)
Debug.AddCard(95714077, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(80604091, 0, 0, k1, 3, k2)
Debug.AddCard(29999161, 0, 0, k1, 4, k2)
Debug.AddCard(44947065, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(85682655, 0, 0, k1, 0, k2)
Debug.AddCard(53540729, 0, 0, k1, 0, k2)
Debug.AddCard(12299841, 0, 0, k1, 0, k2)
Debug.AddCard(53540729, 0, 0, k1, 0, k2)
Debug.AddCard(79759861, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(68597372, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47805931, 0, 0, k1, 0, k2)
Debug.AddCard(81122844, 0, 0, k1, 0, k2)
Debug.AddCard(77334267, 0, 0, k1, 0, k2)
Debug.AddCard(84013237, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(59297550, 0, 0, k1, 0, k2)
Debug.AddCard(25484449, 0, 0, k1, 0, k2)
Debug.AddCard(16923472, 0, 0, k1, 0, k2)
Debug.AddCard(57962537, 0, 0, k1, 0, k2)
Debug.AddCard(61011311, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd("发条猎人")
aux.BeginPuzzle(1, 1)

Deleted single/简化版1_520_13.lua version [209e5a4af9].

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--[[message
#Amazoness Wall
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 8500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(31178212, 0, 0, k1, 1, k2, true)
Debug.AddCard(42566602, 0, 0, k1, 2, k2, true)
Debug.AddCard(80495985, 1, 1, k1, 0, k2, true)
Debug.AddCard(15734813, 1, 1, k1, 1, POS_FACEUP_DEFENSE, true)
Debug.AddCard(99645428, 1, 1, k1, 2, k2, true)
Debug.AddCard(58400390, 1, 1, k1, 3, k2, true)
Debug.AddCard(3797883, 1, 1, k1, 4, k2, true)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(63516460, 0, 0, k1, 1, k2)
Debug.AddCard(80604091, 0, 0, k1, 2, k2)
Debug.AddCard(57312333, 0, 0, k1, 3, k2)
Debug.AddCard(44947065, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(79965360, 0, 0, k1, 0, k2)
Debug.AddCard(15951532, 0, 0, k1, 0, k2)
Debug.AddCard(47480070, 0, 0, k1, 0, k2)
Debug.AddCard(89567993, 0, 0, k1, 0, k2)
Debug.AddCard(712559, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(81325903, 0, 0, k1, 0, k2)
Debug.AddCard(94004268, 0, 0, k1, 0, k2)
Debug.AddCard(31102447, 0, 0, k1, 0, k2)
Debug.AddCard(32807846, 0, 0, k1, 0, k2)
Debug.AddCard(71209500, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("亚马逊诅咒师")
aux.BeginPuzzle(1)

Deleted single/简化版1_520_14.lua version [bf004d60ca].

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--[[message
#pkd
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 30000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16527176, 1, 1, k1, 6, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(5560911, 0, 0, k1, 0, k2)
Debug.AddCard(9742784, 0, 0, k1, 0, k2)
Debug.AddCard(71645242, 0, 0, k1, 0, k2)
Debug.AddCard(48770333, 0, 0, k1, 0, k2)
Debug.AddCard(28674152, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(34408491, 0, 0, k1, 0, k2)
Debug.AddCard(33698022, 0, 0, k1, 0, k2)
Debug.AddCard(45815891, 0, 0, k1, 0, k2)
Debug.AddCard(53325667, 0, 0, k1, 0, k2)
Debug.AddCard(81846453, 0, 0, k1, 0, k2)
Debug.AddCard(44405066, 0, 0, k1, 0, k2)
Debug.AddCard(52119435, 0, 0, k1, 0, k2)
Debug.AddCard(99111753, 0, 0, k1, 0, k2)
Debug.AddCard(28776350, 0, 0, k1, 0, k2)
Debug.AddCard(98978921, 0, 0, k1, 0, k2)
Debug.AddCard(98095162, 0, 0, k1, 0, k2)
Debug.AddCard(41999284, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(87979586, 0, 0, k1, 0, k2)
Debug.AddCard(64034255, 0, 0, k1, 0, k2)
Debug.AddCard(75732622, 0, 0, k1, 0, k2)
Debug.AddCard(11163040, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("武力军奏")
aux.BeginPuzzle(1)

Deleted single/简化版1_520_15.lua version [6d2dbccd79].

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--[[message
#QB
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(71594310, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(71594310, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(36690018, 0, 0, k1, 0, k2)
Debug.AddCard(43422537, 0, 0, k1, 1, k2)
Debug.AddCard(99995595, 0, 0, k1, 2, k2)
Debug.AddCard(35011819, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(99995595, 0, 0, k1, 0, k2)
Debug.AddCard(21524779, 0, 0, k1, 0, k2)
Debug.AddCard(84530620, 0, 0, k1, 0, k2)
Debug.AddCard(94656263, 0, 0, k1, 0, k2)
Debug.AddCard(35781051, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(65676461, 0, 0, k1, 0, k2)
Debug.AddCard(11398059, 0, 0, k1, 0, k2)
Debug.AddCard(93568288, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(54706054, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(25774450, 0, 0, k1, 0, k2)
Debug.AddCard(21524779, 0, 0, k1, 0, k2)
Debug.AddCard(84530620, 0, 0, k1, 0, k2)
Debug.AddCard(84530620, 0, 0, k1, 0, k2)
Debug.AddCard(2830693, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd("测量器人")
aux.BeginPuzzle(1)

Deleted single/简化版1_520_16.lua version [1e322fca94].

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--[[message
Ruin and Demise are deep into your deck, and so are their Ritual Spells.
Can you still summon both of them?
Be careful on not locking yourself out of the combo!
#RashFaustinho_04_Ruin_and_Demise
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 9000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(1929294, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(82956214, 0, 0, k1, 2, k2)
Debug.AddCard(5650082, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(13518809, 0, 0, k1, 0, k2)
Debug.AddCard(59913418, 0, 0, k1, 0, k2)
Debug.AddCard(23635815, 0, 0, k1, 0, k2)
Debug.AddCard(27520594, 0, 0, k1, 0, k2)
Debug.AddCard(61441708, 0, 0, k1, 0, k2)
Debug.AddCard(52904476, 0, 0, k1, 0, k2)
Debug.AddCard(80701178, 0, 0, k1, 0, k2)
Debug.AddCard(53303460, 0, 0, k1, 0, k2)
Debug.AddCard(8454126, 0, 0, k1, 0, k2)
Debug.AddCard(88176533, 0, 0, k1, 0, k2)
Debug.AddCard(8198712, 0, 0, k1, 0, k2)
Debug.AddCard(8198712, 0, 0, k1, 0, k2)
Debug.AddCard(81587028, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(79606837, 0, 0, k1, 0, k2)
Debug.AddCard(21200905, 0, 0, k1, 0, k2)
Debug.AddCard(50669347, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(51782995, 0, 0, k1, 0, k2)
Debug.AddCard(98999181, 0, 0, k1, 0, k2)
Debug.AddCard(65877963, 0, 0, k1, 0, k2)
Debug.AddCard(77235086, 0, 0, k1, 0, k2)
Debug.AddCard(23459650, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("护卫者")
aux.BeginPuzzle(1)

Deleted single/简化版1_520_17.lua version [910b564f59].

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--[[message
#天地创造击 #23.The Creation Burst
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 11300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(71453557, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53257892, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71453557, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71453557, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(11747708, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44887817, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50091196, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(2403771, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(25165047, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35952884, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(48686504, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(487395, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(95750695, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(26120084, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(51790181, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("增草剂")
aux.BeginPuzzle(1)

Deleted single/简化版1_520_20.lua version [4b2b31c0c5].

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--[[message
#huamei
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 666, 0, 0)
Debug.SetPlayerInfo(1, 23333, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(38495396, 1, 1, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(57554544, 1, 1, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19163116, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50457953, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(61632317, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(34408491, 0, 0, k1, 0, k2)
Debug.AddCard(91949988, 0, 0, k1, 0, k2)
Debug.AddCard(44405066, 0, 0, k1, 0, k2)
Debug.AddCard(08809344, 0, 0, k1, 0, k2)
Debug.AddCard(22110647, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(26400609, 0, 0, k1, 0, k2)
Debug.AddCard(90411554, 0, 0, k1, 0, k2)
Debug.AddCard(58695102, 0, 0, k1, 0, k2)
Debug.AddCard(71692913, 0, 0, k1, 0, k2)
Debug.AddCard(21615956, 0, 0, k1, 0, k2)
Debug.AddCard(74677422, 0, 0, k1, 0, k2)
Debug.AddCard(01833916, 0, 0, k1, 0, k2)
Debug.AddCard(14785765, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(31036355, 0, 0, k1, 0, k2)
Debug.AddCard(28741524, 0, 0, k1, 0, k2)
Debug.AddCard(02295440, 0, 0, k1, 0, k2)
Debug.AddCard(51790181, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("盖亚龙骑士")
aux.BeginPuzzle(1)

Deleted single/简化版1_520_21.lua version [31b4a859be].

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--[[message
#MH-nyanyanya
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8120, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(67556500, 0, 0, k1, 2, k2)
Debug.AddCard(6840573, 1, 1, k1, 1, k2)
Debug.AddCard(12146024, 1, 1, k1, 2, k2)
Debug.AddCard(3732747, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35329581, 0, 0, k1, 1, k2)
Debug.AddCard(58120309, 0, 0, k1, 3, k2)
Debug.AddCard(44095762, 1, 1, k1, 2, k2)
Debug.AddCard(56120475, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(35014241, 0, 0, k1, 0, k2)
Debug.AddCard(11384280, 0, 0, k1, 0, k2)
Debug.AddCard(69015963, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(24696097, 0, 0, k1, 0, k2)
Debug.AddCard(2322421, 0, 0, k1, 0, k2)
Debug.AddCard(74892653, 0, 0, k1, 0, k2)
Debug.AddCard(35952884, 0, 0, k1, 0, k2)
Debug.AddCard(44508094, 0, 0, k1, 0, k2)
Debug.AddCard(33236860, 0, 0, k1, 0, k2)
Debug.AddCard(97489701, 0, 0, k1, 0, k2)
Debug.AddCard(10406322, 0, 0, k1, 0, k2)
Debug.AddCard(90660762, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(31053337, 0, 0, k1, 0, k2)
Debug.AddCard(72714392, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(69196160, 0, 0, k1, 0, k2)
Debug.AddCard(36737092, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("加农炮兵")
aux.BeginPuzzle(1)

Deleted single/简化版1_520_22.lua version [77dec5c089].

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--[[message
#ZXT13800-20240625
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 13800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(3732747, 0, 0, k1, 2, k2)
Debug.AddCard(27134689, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(44095762, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(14785765, 0, 0, k1, 0, k2)
Debug.AddCard(28183605, 0, 0, k1, 0, k2)
Debug.AddCard(88264978, 0, 0, k1, 0, k2)
Debug.AddCard(876330, 0, 0, k1, 0, k2)
Debug.AddCard(876330, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(21249921, 0, 0, k1, 0, k2)
Debug.AddCard(34116027, 0, 0, k1, 0, k2)
Debug.AddCard(39402797, 0, 0, k1, 0, k2)
Debug.AddCard(52687916, 0, 0, k1, 0, k2)
Debug.AddCard(44508094, 0, 0, k1, 0, k2)
Debug.AddCard(56910167, 0, 0, k1, 0, k2)
Debug.AddCard(27337596, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(63487632, 0, 0, k1, 0, k2, true)
Debug.AddCard(59755122, 0, 0, k1, 0, k2, true)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(876330, 0, 0, k1, 0, k2)
Debug.AddCard(12800777, 0, 0, k1, 0, k2)
Debug.AddCard(89399912, 0, 0, k1, 0, k2)
Debug.AddCard(62265044, 0, 0, k1, 0, k2)
Debug.AddCard(18964575, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd("龙骑兵团兵器-银槲剑")
aux.BeginPuzzle(1, 1)

Deleted single/简化版1_520_23.lua version [3d73925803].

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--[[message
#QB081
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 10700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(6631034, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(96947648, 0, 0, k1, 2, k2)
Debug.AddCard(70865988, 0, 0, k1, 3, k2)
Debug.AddCard(34103656, 0, 0, k1, 5, POS_FACEUP)
Debug.AddCard(21597117, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(4239451, 0, 0, k1, 0, k2)
Debug.AddCard(84451804, 0, 0, k1, 0, k2)
Debug.AddCard(23408872, 0, 0, k1, 0, k2)
Debug.AddCard(1357146, 0, 0, k1, 0, k2)
Debug.AddCard(12525049, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(95992081, 0, 0, k1, 0, k2)
Debug.AddCard(10002346, 0, 0, k1, 0, k2)
Debug.AddCard(34086406, 0, 0, k1, 0, k2)
Debug.AddCard(36898537, 0, 0, k1, 0, k2)
Debug.AddCard(26593852, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(14785765, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(4239451, 0, 0, k1, 0, k2)
Debug.AddCard(64034255, 0, 0, k1, 0, k2)
Debug.AddCard(9126351, 0, 0, k1, 0, k2)
Debug.AddCard(22842214, 0, 0, k1, 0, k2)
Debug.AddCard(26400609, 0, 0, k1, 0, k2)
Debug.AddCard(94415058, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("鬼青蛙")
aux.BeginPuzzle(1, 1)

Deleted single/简化版1_521.lua version [383969c310].

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--[[message
维护:2024-07-03
简语:枯岳说书人
]]
--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 19200, 0, 0)

Debug.AddCard(85754829, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(39581190, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(92970404, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(36468556, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(16527176, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)

Debug.AddCard(68823957, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(68001309, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)

Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(43641473, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
local s1 = Debug.AddCard(242146, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(4064256, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)

Debug.AddCard(74762582, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(54773234, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("刀匠")
aux.BeginPuzzle()

Debug.PreEquip(s1, m1)

Deleted single/简化版1_521_02.lua version [f8147c8ef2].

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--[[message
维护:2024-07-03
简语:MH-20220202
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 11300, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(81587028, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --玩具盒
Debug.AddCard(41721210, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --龙骑士 黑魔术师
--自己的魔陷区
--对方的魔陷区
Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --魔法筒
--自己的手卡
Debug.AddCard(77901552, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --圣刻龙-泰芙龙
Debug.AddCard(4022819, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --圣刻龙-艾西龙
Debug.AddCard(3300267, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --圣刻龙-舒龙
Debug.AddCard(31516413, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --圣刻龙-奈芙龙
Debug.AddCard(78033100, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --圣刻龙-半龙盖布
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(31516413, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-奈芙龙
Debug.AddCard(4022819, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-艾西龙
Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印
Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印
Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印
Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼暗钢龙
Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼暗钢龙
Debug.AddCard(3300267, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-舒龙
--对方的卡组
Debug.AddCard(62514770, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --拉长石龙
Debug.AddCard(72717433, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --人偶怪兽 小姑娘
--自己的额外
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士
Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王
Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王
Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王
Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星圣神龙 托勒密星团M7
Debug.AddCard(49032236, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.81 超重型炮塔列车 优越多拉炮
Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.61 火山恐龙

Debug.ReloadFieldEnd("拉长石龙")
aux.BeginPuzzle()

Deleted single/简化版1_521_03.lua version [885ee84be1].

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--[[message
维护:2024-07-03
简语:QB072
]]
--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 13500, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙
--自己的魔陷区
Debug.AddCard(47436247, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --紫炎的道场
Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门
Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿
--对方的魔陷区
Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制
Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
--自己的手卡
Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范
Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师
Debug.AddCard(48505422, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --真六武众-竹刀
Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼
Debug.AddCard(1498130, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者
--对方的手卡
--自己的墓地
Debug.AddCard(29795530, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --妖怪的恶作剧
--对方的墓地
Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鹰身女妖的宠物仔龙
Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙
Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙
Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631140, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631141, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(39111158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三角魔龙
Debug.AddCard(56789759, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鲜红之龙
Debug.AddCard(48766543, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --电子科技翼龙
Debug.AddCard(2964201, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --蛋龙
Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙
Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(27782503, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --六武众-伊郎
Debug.AddCard(49721904, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真六武众-辉斩
--对方的卡组
--自己的额外
Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --英豪冠军 断钢剑王
Debug.AddCard(29981921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --真六武众-紫炎
Debug.AddCard(28290705, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --妖精王 阿尔维德
Debug.AddCard(1828513, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --六武众之影-紫炎

Debug.ReloadFieldEnd("死之代偿")
aux.BeginPuzzle()

Deleted single/简化版1_522.lua version [34e7de9e72].

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--[[message
维护:2024-07-03
简语:藤木游作:「这个残局的确又复杂又难解。」
来自游戏王Vrains第65集。
]]

Debug.SetAIName("QQ群181175613")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)

Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 10200, 0, 0)

-----------------

Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(20450925,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)

-----------------

Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2220237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22862454, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

-----------------

Debug.AddCard(46918794, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(27664101, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(4923662, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(88093706, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(53309998, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)

-----------------

-----------------

-----------------

Debug.AddCard(98978921, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)
Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(34472920, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23971061, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("更新干扰员")
aux.BeginPuzzle()

Deleted single/简化版1_530.lua version [6a3d8e4397].

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--[[message
维护:2024-07-03
简语:MH-20230407村规三流天+流星龙
]]

--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8300, 0, 0)

--自己的怪兽区
--~ Debug.AddCard(40217358,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --蓝尘妖
--~ Debug.AddCard(61019812,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --红尘妖
--对方的怪兽区
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼白龙
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(37799519, 0, 0, LOCATION_HAND, 4, POS_FACEDOWN) --星尘同调士
Debug.AddCard(53855409, 0, 0, LOCATION_HAND, 3, POS_FACEDOWN) --二重身战士
Debug.AddCard(80457744, 0, 0, LOCATION_HAND, 2, POS_FACEDOWN) --推进战士
Debug.AddCard(96363153, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) --调律
Debug.AddCard(23442438, 0, 0, LOCATION_HAND, 5, POS_FACEDOWN) --同调追逐
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --废品同调士
Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --废品同调士
Debug.AddCard(56460688, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元隔离机
Debug.AddCard(56460688, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元隔离机
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活
Debug.AddCard(5318639, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --旋风
Debug.AddCard(5318639, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --旋风
Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生
Debug.AddCard(43422537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二重召唤
Debug.AddCard(53855409, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二重身战士
Debug.AddCard(73680966, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --终结之始
Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --同调解除
Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --同调解除
Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --同调解除
Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --喷气同调士
--对方的卡组
--自己的额外
Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --流星龙
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --流天类星龙
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --流天类星龙
Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强袭黑羽-五月雨之骚速刀鸟
Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强袭黑羽-五月雨之骚速刀鸟
Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 超图书馆员
Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --方程式同调士
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --流天类星龙

Debug.ReloadFieldEnd("异次元隔离机")
aux.BeginPuzzle(nil, 2)

Deleted single/简化版1_531.lua version [26df040df8].

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--[[message
维护:2024-07-03
简语:z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11800, 0, 0)

--自己的怪兽区
--对方的怪兽区
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --PSY骨架驱动者
--对方的手卡

Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --消战者
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --消战者
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --消战者
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱
Debug.AddCard(9350312, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --丘与发芽的春化精
Debug.AddCard(81519836, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --苗与霞的春化精
Debug.AddCard(62133026, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --花与原野的春化精
Debug.AddCard(10333641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 隐密-32
Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁
Debug.AddCard(34496660, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8
Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8
Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器
Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K
Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4
Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融
Debug.AddCard(10604644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --兽带斗神“王者”轩辕十四
Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N
Debug.AddCard(61912252, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无限起动 挖沟机
--对方的卡组
--自己的额外
Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --PSY骨架王·Ω
Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士
Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --块斩机 算子达朗贝尔
Debug.AddCard(52352005, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --XX-剑士 加特姆士
Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵
Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C
Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵

Debug.ReloadFieldEnd("机械弩士")
aux.BeginPuzzle()

Deleted single/简化版1_532.lua version [59f86be408].

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--[[message
维护:2024-07-03
简语:This Puzzle is made by 闪光的白日梦 and optimized by Eroldin.
标签:#Dragonmaids vs Dragons
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 24700, 0, 0)

Debug.AddCard(40110009, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(49575521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(32600024, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15848542, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(24799107, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(14625090, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(56051086, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(40398073, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(76782778, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(86780027, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)

Debug.AddCard(50913601, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(77910045, 1, 1, LOCATION_SZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(10669138, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("赤焰龙女")
aux.BeginPuzzle()

Deleted single/简化版1_533.lua version [2d147c178f].

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--[[message
维护:2024-07-03
简语:This Puzzle is made by 闪光的白日梦 and optimized by Eroldin.
标签:#Dragonmaids vs Dragons
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 12900, 0, 0)

Debug.AddCard(40110009, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(78625592, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(49575521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(32600024, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15848542, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(24799107, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(14625090, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(11741041, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(62256492, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(56051086, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(40398073, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(69196160,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(76782778, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(86780027, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)

Debug.AddCard(50913601, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(54250060, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(77910045, 1, 1, LOCATION_SZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(10669138, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("苍河龙女")
aux.BeginPuzzle()

Deleted single/简化版1_540.lua version [4f37ab96dd].

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--[[message
维护:2024-07-12
标签:#MH-20230402 | #棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 24600, 0, 0)

--怪兽区域
Debug.AddCard(8062132, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(9929398, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--魔陷区域
Debug.AddCard(14735698, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)
--卡组区域
Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25935625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52846880, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89463537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9720537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7672244, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--额外区域
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(97836203, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(68431965, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(83755611, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2403771, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(55863245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--墓地区域
Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--除外区域
--手卡区域
Debug.AddCard(73680966, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(nil, 1)

Deleted single/简化版1_573.lua version [9078475a2c].

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--[[message
维护:2024-07-03
简语:Puzzle that consist of multiple layer of defense mechanism that player has to figure how to breakthrough and OTK.
标签:#Banyspy_03_Absolute_Defense
]]

--Absolute defense
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 81000, 0, 0)

--Player's deck
Debug.AddCard(87571563, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --world legacy guardragon
Debug.AddCard(74063034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --invocation
Debug.AddCard(82321037, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --barasthos
Debug.AddCard(58400390, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --beckoned by world chalice
Debug.AddCard(61901281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Collaspserpent
Debug.AddCard(96227613, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Supreme king gate zero
Debug.AddCard(38572779, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Miscellaneousaurus
Debug.AddCard(80727721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --aeolo
Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Premature Burial
--~ Debug.AddCard(70828912,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Premature Burial
--~ Debug.AddCard(70828912,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Premature Burial

--Player's monster zone
Debug.AddCard(63845230, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --eater of millions
Debug.AddCard(59123937, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --D/D Vice Typhon
Debug.AddCard(21593977, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Makyura the Destructor
Debug.AddCard(59123937, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --D/D Vice Typhon
Debug.AddCard(63845230, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --eater of millions
local zero = Debug.AddCard(66403530, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK, true) --zeroboros
Debug.PreSummon(zero, SUMMON_TYPE_LINK, LOCATION_EXTRA)

--Player's extra deck
Debug.AddCard(32559361, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Chaos Dyson sphere
Debug.AddCard(01992816, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Dyson sphere
Debug.AddCard(95685352, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --dark anthelion dragon
Debug.AddCard(06983839, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --tornado dragon
Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --castel
Debug.AddCard(01686814, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Ultimaya tzolkin
Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --trishula
Debug.AddCard(50954680, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --crystal wing
Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --power tool
Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Ib
Debug.AddCard(43387895, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --SK starving venom
Debug.AddCard(41209827, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --starving venom
Debug.AddCard(49513164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Raidjin
Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --N'tss
Debug.AddCard(54757758, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --mudragon

--Player's hand
Debug.AddCard(46606977, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Nemeses Umbrella
Debug.AddCard(69610326, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --darkwurm
Debug.AddCard(14470845, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --ojama duo
Debug.AddCard(46652477, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --The transmigration Prophecy/shuffle 2 cards from GY
Debug.AddCard(25173686, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Straight Flush
Debug.AddCard(48130397, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --super poly
Debug.AddCard(48130397, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --super poly
Debug.AddCard(98494543, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Magical stone excavation
Debug.AddCard(94220427, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --rank-up-magic argent chaos force
Debug.AddCard(15381421, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Starleige Seyfert
Debug.AddCard(53804307, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Blaster Dragon Ruler
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --genex birdman
Debug.AddCard(99234526, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Wyverburster
Debug.AddCard(86120751, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --aleister
Debug.AddCard(21208154, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --wicked avatar

--Player's S/T
Debug.AddCard(16306932, 0, 0, LOCATION_PZONE, 0, POS_FACEUP) --odd-eyes revolution
local mop = Debug.AddCard(24845628, 0, 0, LOCATION_SZONE, 1, POS_FACEUP) -- duster mop
Debug.AddCard(29762407, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -- Temple of the kings
Debug.AddCard(34906152, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) -- Mass Driver
Debug.AddCard(13035077, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) -- dragonic diagram
Debug.PreEquip(mop, zero) -- Equip mop to Zeroboros

--Player's GY
Debug.AddCard(16006416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --D/D/D High King Genghis
Debug.AddCard(55878038, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Chaos Dragon Levianeer
Debug.AddCard(44335251, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --oviraptor
Debug.AddCard(09742784, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Jet Synchron
Debug.AddCard(09952083, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --chain summoning

--Ai's hand
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --nekroz valkyrus
Debug.AddCard(1929294, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --nekroz valkyrus
Debug.AddCard(1929294, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --nekroz valkyrus
Debug.AddCard(1929294, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --nekroz valkyrus
Debug.AddCard(1929294, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --nekroz valkyrus
--~ Debug.AddCard(25857246,1,1,LOCATION_HAND,0,POS_FACEUP) --nekroz valkyrus
--~ Debug.AddCard(25857246,1,1,LOCATION_HAND,0,POS_FACEUP) --nekroz valkyrus

--Ai's monster zone
Debug.AddCard(89386122, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
--Ai's GY
--~ Debug.AddCard(85991529,1,1,LOCATION_GRAVE,0,POS_FACEUP) --kozmo dark planet
--~ Debug.AddCard(85991529,1,1,LOCATION_GRAVE,0,POS_FACEUP) --kozmo dark planet
--~ Debug.AddCard(85991529,1,1,LOCATION_GRAVE,0,POS_FACEUP) --kozmo dark planet
--~ Debug.AddCard(25857246,1,1,LOCATION_GRAVE,0,POS_FACEUP) --nekroz valkyrus
--~ Debug.AddCard(25857246,1,1,LOCATION_GRAVE,0,POS_FACEUP) --nekroz valkyrus
--~ Debug.AddCard(25857246,1,1,LOCATION_GRAVE,0,POS_FACEUP) --nekroz valkyrus
Debug.AddCard(25669282, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --Burnout
--~ Debug.AddCard(34293667,1,1,LOCATION_GRAVE,0,POS_FACEUP) --Ice barrier
--~ Debug.AddCard(19254117,1,1,LOCATION_GRAVE,0,POS_FACEUP) --Rise to Full Height
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --electromagnetic turtle

--Ai's S/T
Debug.AddCard(78625592, 1, 1, LOCATION_SZONE, 0, POS_FACEUP) -- spiritual swords of revealing light
--~ Debug.AddCard(78625592,1,1,LOCATION_SZONE,1,POS_FACEUP) -- spiritual swords of revealing light
Debug.AddCard(59305593, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) -- Mistake
Debug.AddCard(30459350, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) --iron wall
Debug.AddCard(7153114, 1, 1, LOCATION_SZONE, 4, POS_FACEUP) -- pop-up
Debug.AddCard(76375976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) --Mystic mine

--Ai's deck
--~ Debug.AddCard(25857246,1,1,LOCATION_DECK,0,POS_FACEDOWN) --nekroz valkyrus
--~ Debug.AddCard(76375976,1,1,LOCATION_DECK,0,POS_FACEDOWN) --Mystic mine

--Ai's Banish
Debug.AddCard(68366996, 1, 1, LOCATION_REMOVED, 0, POS_FACEUP) --Magical Reflect Slime

--load field and information
Debug.ReloadFieldEnd("革命龙")

--begin
aux.BeginPuzzle()

Added single/简化版_0320.lua version [f8b076d82b].















































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--[[message
#不死海王星 #28.The Undead Neptune
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 18500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(22047978, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(7953868, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14785765, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(4064256, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(88071625, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7953868, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43040603, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(12014404, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68597372, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(28150174, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(11398059, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76067258, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(3897065, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(17259470, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(92826944, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(65422840, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(7953868, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(73776643, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(48976825, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14644902, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("不死世界")
aux.BeginPuzzle(1)

Added single/简化版_0321.lua version [602f0dde50].












































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--[[message
维护:2024-07-03
简语:看!飞机!
标签:#11.Look!Airplane! #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11300, 0, 0)
--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(4417407, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67922702, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(66200210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(66200210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15854426, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(68815132, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67922702, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(83054225, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(89399912, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(5556499, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(22110647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(79575620, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.ReloadFieldEnd("归还")
aux.BeginPuzzle()

Added single/简化版_0321_01.lua version [2087c1974a].








































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--[[message
维护:2024-07-03
简语:龙骑团强袭
标签:#08.Dragunity Onfall #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 9900, 0, 0)
Debug.AddCard(63487632, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(876330, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(12800777, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(28183605, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59755122, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14785765, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(92661479,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(88177324, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(21249921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(21249921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(98012938,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(34116027, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39402797, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(98434877, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(25955164, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(62340868, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("灾魔剑")
aux.BeginPuzzle()

Added single/简化版_0321_02.lua version [8b2fa95d98].







































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--[[message
维护:2024-07-03
简语:MH-baegg
标签:#棉花
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 15250, 0, 0)
Debug.AddCard(36484016, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(86327225, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60365591, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(17375316, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(41517789, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(15839054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(35952884, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(14017402, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(10406322, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(11901678, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(11901678, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(32919136, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
local m01 = Debug.AddCard(16229315, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local s01 = Debug.AddCard(77007920, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.PreEquip(s01, m01)
Debug.AddCard(81020646, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("活死人")
aux.BeginPuzzle()

Added single/简化版_0321_04.lua version [bf1bc3189c].






























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--[[message
维护:2024-07-03
简语:MH-20150511
标签:#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 6600, 0, 0)
Debug.SetPlayerInfo(1, 10900, 0, 0)

Debug.AddCard(3019642, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(41230939, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(77625948, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(40418351, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(21123811, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(16229315, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(57116033, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(15471265, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(70298454, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(68540059, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(5318639, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(80033124, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
c3 = Debug.AddCard(67797569, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1686814, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(98427577, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.ReloadFieldEnd("红龙")
aux.BeginPuzzle()

Added single/简化版_0321_05.lua version [912ec5955e].






















































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--[[message
维护:2024-07-03
简语:QB006
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 1000, 0, 0)

--自己的怪兽区
Debug.AddCard(33396948, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --被封印的艾克佐迪亚
Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光
Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光
--对方的怪兽区
Debug.AddCard(26202165, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --三眼怪
--自己的魔陷区
Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --补充要员
Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --无之炼狱
Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --月镜盾
Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --无之炼狱
--对方的魔陷区
Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --强烈的打落
Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --强烈的打落
Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --强烈的打落
--自己的手卡
Debug.AddCard(67169062, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --贪欲之壶
Debug.AddCard(36111775, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --灵摆停顿
Debug.AddCard(49140998, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --凤凰神的羽毛
--对方的手卡
Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --被封印者的左足
Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --被封印者的左腕
Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --被封印者的右腕
Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --被封印者的右足
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(93946239, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无之炼狱
Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足
Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕
Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕
Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足
--对方的卡组
Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --被封印的艾克佐迪亚
--自己的额外
Debug.AddCard(28363749, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼灵摆龙
Debug.AddCard(19474136, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼霸弧灵摆龙
Debug.AddCard(17390179, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --龙剑士 卓辉星·灵摆

Debug.ReloadFieldEnd("灵摆停顿")
aux.BeginPuzzle()

Added single/简化版_0321_06.lua version [d8d503c24e].

































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--[[message
维护:2024-07-03
简语:治安维持局最后防线·第25期!在传说的尽头!
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 11100, 0, 0)

Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15259703, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75014062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(36107810, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(83764718, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(63101919, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39910367, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(78121572, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(94256039, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(11508758, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(75014062, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89997728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(42386471, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(11868825, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(40732515, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(8471389, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(66436257, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(53183600, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(53183600, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
--~ Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("卡通世界")
aux.BeginPuzzle()

Added single/简化版_0322.lua version [25969ced86].


























































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--[[message
维护:2024-07-03
简语:恶魔融合
标签:#13.Archfiend Fusion #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 17100, 0, 0)
--~ Debug.AddCard(63883999,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(28423537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(31766317,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(92039899,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(94283662,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(50259460, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(75500286, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(68371799, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12071500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(33420078, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(33017655, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP)
--~ Debug.AddCard(81439173,0,0,LOCATION_REMOVED,0,POS_FACEUP)
--~ Debug.AddCard(36484016,0,0,LOCATION_REMOVED,0,POS_FACEUP)
--~ Debug.AddCard(5288597,0,0,LOCATION_REMOVED,0,POS_FACEUP)
Debug.AddCard(1896112, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP)
Debug.AddCard(48130397, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP)
--~ Debug.AddCard(88942504,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(26563200,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(25341652,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(65884091,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(15561463,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(88177324,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(73445448,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(98012938,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(70902743,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(81020646,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(86676862, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(14017402, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(31550470, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(72989439, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(88619463, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(40737112, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(18271561, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
--~ Debug.AddCard(57115864,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(94256039, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(21908319, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.ReloadFieldEnd("始祖恶魔")
aux.BeginPuzzle()

Added single/简化版_0322_02.lua version [2ec006bb54].






































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--[[message
维护:2024-07-03
简语:magic book2
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2600, 0, 0)
Debug.SetPlayerInfo(1, 9400, 0, 0)
Debug.AddCard(90743290, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(33981008, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(88616795, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(52628687, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(13002461,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ Debug.AddCard(54359696,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(770365, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(92918648, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(14824019, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13002461, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(40213117, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(14214060, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(54359696, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13032689, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(28553439, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(53136004, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(61592395, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(97997309, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(36042825, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(7572887, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("皇士")
aux.BeginPuzzle()

Added single/简化版_0323.lua version [c6f08970a9].







































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--[[message
维护:2024-07-03
简语:黑羽反击
标签:#06.Blackwing Counter #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 3300, 0, 0)
Debug.AddCard(72714392, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(57421866,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(49460512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(2009101, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14785765, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(49003716, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(17377751,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(63465535,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(68084557,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(81983656, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(33236860, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(61901281, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(80280737, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(44508094, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
Debug.AddCard(99234526, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true)
Debug.AddCard(61257789, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
local m1 = Debug.AddCard(40101111, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
local s1 = Debug.AddCard(6178850, 1, 1, LOCATION_SZONE, 3, POS_FACEUP)
Debug.PreEquip(s1, m1)
Debug.AddCard(56252810, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(76407432, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(49010598, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.ReloadFieldEnd("盖尔")
aux.BeginPuzzle()

Added single/简化版_0330.lua version [9f4e10b80f].











































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--[[message
维护:2024-07-03
简语:MH-87
标签:#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)
Debug.AddCard(30587695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68184115, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(69207766, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(94573223, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(94573223, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(65192027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(9161357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2407234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(69610924, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(96965364, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(5288597, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(2461031, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("螳螂")
aux.BeginPuzzle()

Added single/简化版_0330_02.lua version [9874ea9bc0].









































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--[[message
维护:2024-07-03
简语:Cyber Dragon2
标签:#青
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 126400, 0, 0)
Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(70095154, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(4162088, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(68774379, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
Debug.AddCard(23893227, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(23893227, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(70095154, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(59281922, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(5373478,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ Debug.AddCard(26439287,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(64599569, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1546123, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74157028, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79229522, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(63477921, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(66607691, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(91989718, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(23171610, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK)
Debug.AddCard(86686671, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(3659803, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(58199906, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(17236839, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(48130397, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(95286165, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(63995093, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(41628550, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("超融合")
aux.BeginPuzzle()

Added single/简化版_0330_03.lua version [5a3a347fad].































































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--[[message
维护:2024-07-03
简语:yanxing
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 9200, 0, 0)
Debug.AddCard(6713443, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10719350, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10719350, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19059929, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(36499284, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(70329348,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(1662004,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(6353603,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(17475251,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(30929786, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(39699564,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(43748308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(44860890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(66084673, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(66762372,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(92572371, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(93751476,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(75132317,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(1662004,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ c=Debug.AddCard(37057743,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ c:CompleteProcedure()
Debug.AddCard(30929786, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(39699564,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(66762372, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(70355994,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ c=Debug.AddCard(96381979,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ c:CompleteProcedure()
--~ Debug.AddCard(93751476,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(10719350, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(93294869,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
--~ Debug.AddCard(37057743,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(58504745, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(96381979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(74168099,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(74168099, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29762407, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1662004, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(5288597, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(2521011, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(66518841, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("鲁猪深")
aux.BeginPuzzle()

Added single/简化版_0331.lua version [1a11e3ee10].





























































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--[[message
维护:2024-07-03
简语:Be cautious! Nekroz of Trishula will punish you if you do not get rid of your whole hand.
标签:#Furtie_Hubo_14_Nekroz
]]

-- Nekroz
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)

-- Furtie_Hubo's Hand
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow

-- Furtie_Hubo's Field
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -- Drowning Mirror Force
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -- Drowning Mirror Force

-- Furtie_Hubo's Grave
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -- Electromagnetic Turtle
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- Electromagnetic Turtle

-- Challenger's Deck
Debug.AddCard(31292357, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90307777, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(84388461, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(26674724, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99185129, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(88240999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74122412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52068432, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25857246, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68819554, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Performage Damage Juggler
Debug.AddCard(89463537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Nekroz of Unicore
Debug.AddCard(51124303, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(14735698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97211663, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(32807846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

-- Challenger's Extra Deck
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

-- Challenger's Hand
Debug.AddCard(53180020, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Exa, Enforcer of the Nekroz
Debug.AddCard(16229315, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Gale Dogra
Debug.AddCard(27796375, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Great Sorcerer of the Nekroz
--~ Debug.AddCard(68819554,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performage Damage Juggler
--~ Debug.AddCard(89463537,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Nekroz of Unicore
Debug.AddCard(96729612, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Preparation of Rites

-- Start the Puzzle
Debug.ReloadFieldEnd("天枪龙")
aux.BeginPuzzle(1)

Added single/简化版_0331_02.lua version [679a53593c].

















































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--[[message
维护:2024-07-03
简语:Untitled-87
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 15300, 0, 0)
Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68371799, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31766317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(28423537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(8581705,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(47217354, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(82888408, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(94845226, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(26082117, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(78156759, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(88177324,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(88120966, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39477584, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(15561463, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(69610924,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(63883999, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(70865988, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(98494543, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(31550470, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(5318639, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(90673413, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(28423537, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(24874630, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(81439173, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(43422537, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
c = Debug.AddCard(97403510, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
c:CompleteProcedure()
c = Debug.AddCard(88177324, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
c:CompleteProcedure()
Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.ReloadFieldEnd("魔轰")
aux.BeginPuzzle()

Added single/简化版_0331_03.lua version [6ed74dbfae].









































































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--[[message
维护:2024-07-03
简语:How much havoc can 1 Brilliant Fusion cause?
标签:#AlphaKretin_08a_Brillliant
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI + DUEL_ATTACK_FIRST_TURN, 3)

Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 6100, 0, 0)

--AI's field.
Debug.AddCard(59919307, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --2Back2Front
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mother Fucker
Debug.AddCard(44656491, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) --Messenger of Peace
--AI's Extra Deck

--AI’s GY
Debug.AddCard(13683298, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --Thunderclap Skywolf

--Player's Extra Deck
Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --GK Seraph
Debug.AddCard(25862681, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --AFD
Debug.AddCard(2403771, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Power Tool
Debug.AddCard(75988594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Musa-C
Debug.AddCard(64245689, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Meliae of the EARTH
Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Chidori
Debug.AddCard(96157835, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Raidraptor Bum Falcon

--Player's Hand
Debug.AddCard(7394770, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Brilliant
Debug.AddCard(91350799, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Cake Owl
Debug.AddCard(12980373, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Cake Cat
Debug.AddCard(8233522, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --AoJ Banish Handtrap

--Player's Field

--Player's Main Deck
Debug.AddCard(75782277, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Hunting Ground
Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --GalSerp
Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --GK Lazuli
Debug.AddCard(52404456, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Cake Postman
Debug.AddCard(14001430, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Cake Castle
Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Gulb
Debug.AddCard(90238142, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Harpie Channeler
Debug.AddCard(76812113, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Harpie
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR

--Player's GY

Debug.ReloadFieldEnd("电光千鸟")
--Below makes it a one turn puzzle.
aux.BeginPuzzle()

--LOCATION_DECK
--LOCATION_SZONE
--LOCATION_GRAVE
--LOCATION_HAND
--LOCATION_MZONE
--LOCATION_EXTRA
--LOCATION_REMOVED
--POS_FACEDOWN
--POS_FACEDOWN_DEFENSE
--POS_FACEUP
--POS_FACEUP_DEFENSE
--POS_FACEUP_ATTACK
--Debug.PreEquip(e1,c1)
--Debug.PreSummon(c,type)
--Debug.AddCard()
--aux.BeginPuzzle()

Added single/简化版_0331_04.lua version [e2d9eb896d].
















































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--[[message
维护:2024-07-03
简语:超越彩虹
标签:#21.Over The Rainbow #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 16100, 0, 0)
Debug.AddCard(32710364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68215963, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(32933942, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21698716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(95600067, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(69937550, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7093411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7093411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(79407975, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7093411, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(75652080, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(8275702, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(95326659, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(2362787, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(75367227, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(63806265, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(47408488, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(42941100, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(79335209, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(12482652, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(86804246, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(12482652, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
--~ Debug.AddCard(63356631,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(62271284, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
--~ Debug.AddCard(4178474,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(90011152, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd("虹暗龙")
aux.BeginPuzzle()

Added single/简化版_0331_05.lua version [79b0ec0a0b].








































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--[[message
维护:2024-07-03
简语:ytb03_Gravekeepers
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 13100, 0, 0)
--~ Debug.AddCard(47355498,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60399954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(47355498, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99690140, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(17393207, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(3381441, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(25262697,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(99877698, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(30213599, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(50712728, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(4179255, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(47355498, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(24317029, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(30450531, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(99523325, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(65169794, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(30606547, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("从者")
aux.BeginPuzzle()

Added single/简化版_0332.lua version [94ab78b364].




















































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--[[message
维护:2024-07-03
简语:四征龙
标签:#26.4 Dragon Ruler #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 31000, 0, 0)
Debug.AddCard(33365932, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(74848038,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(71490127, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14943837, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(43422537,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(23303072,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(33550694, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(76862289,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(93946239,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(55589254,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(27415516, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(53804307, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(91020571, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(33365932, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
--~ Debug.AddCard(90726340,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(10389142,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(25862681, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(99267150, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(20586572, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(51534754, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(4335645, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(47060347, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(20522190, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(71645242, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd("邪恶防护罩")
aux.BeginPuzzle()

Added single/简化版_0332_02.lua version [dd9b71669c].

















































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--[[message
维护:2024-07-03
简语:magic book
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 315, 0, 0)
Debug.SetPlayerInfo(1, 17000, 0, 0)
Debug.AddCard(25123082, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(86585274, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90743290, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(61592395, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(61592395, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89739383, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(33981008, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(53136004, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(26732909,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(52628687, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(770365,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(92918648, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(81439173, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(40213117, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(70865988, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(54359696, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(86780027, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(49191560, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(97997309, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(87608852, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(14824019, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(33981008, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(28553439, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(88616795, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(89739383, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(98427577, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(10000011,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK)
--~ Debug.AddCard(10000040,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(10000021,1,1,LOCATION_HAND,4,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("皇士")
aux.BeginPuzzle()

Added single/简化版_0332_03.lua version [c29a33ef66].












































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--[[message
维护:2024-07-03
简语:废铁
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 10700, 0, 0)

Debug.AddCard(82012319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(17663375, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37694547, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(69155991, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67616300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56746202, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73468603, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(92901944, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(25148255, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50278554, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2956282, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(9348522,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(3322931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(95113856,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(9952083, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(48497555, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(28388296, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(69155991,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(64550682, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(57761191, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(13035077,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(40838625, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(35125879, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("搜索鸟")
aux.BeginPuzzle()

Added single/简化版_0333.lua version [b9516a17e9].












































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--[[message
维护:2024-07-03
简语:一起来我我我
标签:#19.Let's GaGaGa #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 700, 0, 1)
Debug.SetPlayerInfo(1, 12200, 0, 0)

Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(90673413, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(51790181, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(81816475, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(12298909, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(52105192, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(98494543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(26082117, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(33420078, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(77334267, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(92661479, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95040215, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65878864, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(61705417, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(75652080, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(80117527, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
Debug.AddCard(1992816, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g1 = Debug.AddCard(66235877, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.ReloadFieldEnd("死亡恶魔龙")
aux.BeginPuzzle()

Added single/简化版_0333_02.lua version [da9e86f511].















































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--[[message
维护:2024-07-03
简语:反转幻想
标签:#16.Flip Illusions #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 24300, 0, 0)

Debug.AddCard(92826944, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(96146814, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7392745, 0, 0, LOCATION_DECK, 4, POS_FACEDOWN)

Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(43434803, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(35480699, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(39648965, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(14644902, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(37101832, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(30915572, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(90075978, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(4081825, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(93747864, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(5014629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(99916754, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(54702678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(57844634, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(15175429, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(52286175, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(57844634, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(87340664, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(44789585, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(35686187, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(20522190, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.ReloadFieldEnd("木龙兽")
aux.BeginPuzzle()

Added single/简化版_0333_03.lua version [0f126a4a9b].


















































































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--[[message
维护:2024-07-03
简语:ytb01_Reptilianne
]]
--------------------------
-- Single Mode Duel Puzzle
-- Reptilianne
--------------------------

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 16200, 0, 0)

--Player's Hand
Debug.AddCard(74848038, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(42303365, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(89810518, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(16909657, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(94656263, 0, 0, LOCATION_HAND, 0, POS_FACEUP)

--Player's Grave
Debug.AddCard(93187568, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)

--Player's Deck
Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(08400623, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(16886617, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(53776525, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Player's Extra Deck
Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60634565, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

--Player's Monsters
Debug.AddCard(43002864, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(43426903, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

--Player's S/T
Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(05318639, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(77538567, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)

--Opponent's Hand
Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)

--Opponent's Grave
Debug.AddCard(13140300, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)

--Opponent's Deck
Debug.AddCard(98777036, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(87151205, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97940434, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(87774234, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37742478, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)

--Opponent's Monsters
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(71564252, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(85138716, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(30113682, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)

--Opponent's S/T
Debug.AddCard(53582587, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)

Debug.ReloadFieldEnd("抽卡过多")
aux.BeginPuzzle()

Added single/简化版_0333_04.lua version [e190e080a8].
























































































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--[[message
维护:2024-07-03
简语:ytb04_Malefic
]]
--------------------------
-- Single Mode Duel Puzzle
-- Malefic
--------------------------

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3700, 0, 0)
Debug.SetPlayerInfo(1, 3800, 0, 0)

--Player's Hand
Debug.AddCard(00598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(09433350, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(55343236, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(37115575, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--Player's Grave
Debug.AddCard(74509280, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
--~ Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)

--Player's Deck
Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(01710476,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Player's Extra Deck
Debug.AddCard(08310162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(01546123,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

--Player's Monsters

--Player's S/T
Debug.AddCard(27564031, 0, 0, LOCATION_SZONE, 5, POS_FACEDOWN)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(78783370, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)

--Opponent's Hand
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)

--Opponent's Monsters
Debug.AddCard(23693634, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(89386122, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(06588580, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)

--Opponent's S/T
Debug.AddCard(23171610, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(95920682, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)

--Opponent's Deck
Debug.AddCard(58932615, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(40640057, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)

--Opponent's Extra Deck

--Opponent's Grave
Debug.AddCard(93816465, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(91438994, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)

Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)

Debug.ReloadFieldEnd("真实龙")
aux.BeginPuzzle()

Added single/简化版_0340.lua version [67a38d2166].


































































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--[[message
维护:2024-07-03
简语:静寂大日
标签:#20.Silence Vylon #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 12900, 0, 0)
Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(1281505,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(1281505, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1281505, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(9791914,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(92035412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(92035412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(55046718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74657662, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90592429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(41858121, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(95515060, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(83746708,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(21900719,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(44341034, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(1644289, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(71645242, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(41431329, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(84224627, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(4423206,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(66506689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(54719828,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(48370501, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(73580471,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(75779210, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(56768355, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(93157004, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(21593977,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(21593977,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(78706415, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(5650082, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
--~ Debug.AddCard(1224927,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
--~ Debug.AddCard(5650082,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.ReloadFieldEnd("恐狼")
aux.BeginPuzzle()

Added single/简化版_0342.lua version [dbf684b068].































































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--[[message
维护:2024-07-03
简语:Meteor Dragon1
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3100, 0, 0)
Debug.SetPlayerInfo(1, 29500, 0, 0)

Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(54343893,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1845204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(34016756, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(98494543, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(20450925, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(95638658, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
c = Debug.AddCard(25652655, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
c:CompleteProcedure()
c = Debug.AddCard(90953320, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
c:CompleteProcedure()
Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(70902743, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(40391316, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(63485233, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(93912845, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(63485233, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(57421866, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
--~ Debug.AddCard(53129443,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
Debug.AddCard(1475311, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(33420078, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(19613556, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(40633297, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(67316075, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(3701074, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
Debug.AddCard(3701074, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
--~ Debug.AddCard(62279055,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(19665973,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK)
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("流星之弓")
aux.BeginPuzzle()

Added single/简化版_0343.lua version [6d97744e15].






























































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--[[message
维护:2024-07-03
简语:永恒进化

这个残局具有开创性意义,即率先引入了在残局一开始由玩家从卡组中选择固定数量的卡加入手卡的玩法。

使用此方法可以简单地将残局难度提升一个档次。
不过,对于大部分残局而言,不宜滥用该功能。
只需要开局选 1~2 张卡入手卡就行了。
标签:#37.Eternal Evolution #四妹
]]

Debug.SetAIName("QQ 群 181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 23900, 0, 0)

Debug.AddCard(25774450, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(86686671, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(70095155, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(3405259, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(77411244, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(30012506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(63941210, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(63737050, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(46659709, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23893227, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(8783685, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(10443957, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(43202238, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(89112729, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(84058253, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79229522, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74157028, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1561110, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(3897065, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(98850929, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(32104431, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(78193831, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(97940434, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(86240887, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(59822133, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(56532353, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(20960340, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(15155568, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.ReloadFieldEnd("狂暴龙")
aux.BeginPuzzle(1)

Added single/简化版_0343_01.lua version [1faddfb4c6].




















































































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--[[message
维护:2024-07-03
简语:You can play Kozmo without Card of Demise. Who'd have thought?
标签:#Furtie_Hubo_07_Kozmo
]]

-- Kozmo
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 7000, 0, 0)
Debug.SetPlayerInfo(1, 24300, 0, 0)

-- Furtie_Hubo's Hand
Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Kuriboh

-- Furtie_Hubo's Field
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -- Marauding Captain
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -- Marauding Captain
Debug.AddCard(23115241, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- X-Saber Pashuul
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -- Marauding Captain
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -- Marauding Captain
Debug.AddCard(76375976, 1, 1, LOCATION_FZONE, 0, POS_FACEUP) -- Mystic Mine
Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -- Saber Reflection
Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -- Saber Reflection
--~ Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -- Saber Reflection
--~ Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -- Saber Reflection
--~ Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -- Saber Reflection

-- Furtie_Hubo's Grave
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -- Electromagnetic Turtle

-- Challenger's Deck
Debug.AddCard(54149433, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(55885348, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(55885348, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(85991529, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(85991529, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37679169, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31061682, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(20849090, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(94454495, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(01274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(01274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(01274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56907986, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56907986, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(12408276, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

-- Challenger's Extra Deck
Debug.AddCard(10443957, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(02766877, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(58600555, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(10002346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(01249315, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(65305468, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(85252081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(62709239, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(62709239, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(77334267, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

-- Challenger's Hand
Debug.AddCard(55885348, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(57554544, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67237709, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

-- Start the Puzzle
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/简化版_0344.lua version [2a7a6ebd3e].
























































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--[[message
维护:2024-07-03
简语:编号卡斗争
标签:#12.Number Battle #四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 32000, 0, 0)
Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10275411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(42851643, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45458027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(94220427, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(94693857, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(23571046, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(29669359,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(88120966, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(73445448, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39272762, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(33776843, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(1992816, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(65703851, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(30585393, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.ReloadFieldEnd("台车")
aux.BeginPuzzle()

Added single/简化版_0351_07.lua version [38ed34de1b].






























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--[[message
#QB072
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(27970830, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(80604091, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(86871614, 1, 1, k1, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(86871614, 1, 1, k1, 2, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(2511717, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(83039729, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54098121, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44430454, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("血之代偿")
aux.BeginPuzzle(1)

Added single/简化版_0353.lua version [0d921d8fc0].








































































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--[[message
维护:2024-07-03
简语:控敌的纹章
标签:#32.Enemy Controlled Heraldry #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 2200, 0, 0)
Debug.SetPlayerInfo(1, 114375, 0, 0)

Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45725480, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(81385346, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(53804307, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(90411554, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(90470931, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP)
Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd("灾厄狮子")
aux.BeginPuzzle()

Added single/简化版_0353_02.lua version [4e599e0628].








































































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--[[message
维护:2024-07-03
简语:控敌的纹章
标签:#32.Enemy Controlled Heraldry #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 2200, 0, 0)
Debug.SetPlayerInfo(1, 168150, 0, 0)

Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45725480, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(81385346, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(53804307, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(47660516, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(82293134, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(37364101, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP)
Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd("灾厄狮子")
aux.BeginPuzzle()

Added single/简化版_0353_03.lua version [858fb357e3].









































































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--[[message
维护:2024-07-03
简语:控敌的纹章
标签:#32.Enemy Controlled Heraldry #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 2200, 0, 0)
Debug.SetPlayerInfo(1, 12595900, 0, 0)

Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45725480, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(81385346, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(53804307, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(47660516, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(82293134, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(37364101, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(40971261, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
g1:CompleteProcedure()
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP)
Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd("亡龙之旋律")
aux.BeginPuzzle()

Added single/简化版_0354.lua version [b00a61c919].


























































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--[[message
维护:2024-07-03
简语:群鲨攻势
标签:#31.Cluster of Shark Offensive #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 51200, 0, 0)

Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(43138260, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(40916023, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15893860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(64319467, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(1845204, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(96947648, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90303176, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(62023839, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(51282878, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(440556, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(49221191, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80516007, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(31320433, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(30042158, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(39823987, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN, true)
Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(94515289, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true)
Debug.AddCard(66818682, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(93353691, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true)
Debug.AddCard(80887714, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(20721759, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(84136000, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(96008713, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(75105429, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.ReloadFieldEnd("龙神鲨")
aux.BeginPuzzle()

Added single/简化版_0355.lua version [9975a81fac].



























































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--[[message
维护:2024-07-03
简语:群鲨攻势
标签:#31.Cluster of Shark Offensive #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 92100, 0, 0)

Debug.AddCard(99004583, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(43138260, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(40916023, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15893860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(64319467, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(1845204, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(96947648, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90303176, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(62023839, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(51282878, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(94380860, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(49221191, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80516007, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(30042158, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(39823987, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN, true)
Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true)
local m1 = Debug.AddCard(79194594, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true)
Debug.AddCard(66818682, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(93353691, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true)
Debug.AddCard(80887714, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(20721759, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(60967717, 1, 1, LOCATION_REMOVED, 0, POS_FACEUP)
Debug.AddCard(96008713, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(47873397, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(75105429, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.ReloadFieldEnd("零娘")
Debug.PreSummon(m1, SUMMON_TYPE_FUSION)
aux.BeginPuzzle()

Added single/简化版_0356.lua version [59ba40f0bd].













































































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--[[message
维护:2024-07-03
简语:文具人革命
标签:#36.Deskbot Revolution #四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 5500, 0, 0)
Debug.SetPlayerInfo(1, 5400, 0, 0)

Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25494711, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(24573625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(76714458, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(63995093, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(97588916, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(55106249, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10117149, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(22227683, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(22227683, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(22227683, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59368956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59368956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(94693857, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75944053, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12215894, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(1249315, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(95992081,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(28912357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(84013237,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(56832966,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(55863245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(52687916,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(89544521, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(9888196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(34047456, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(1154611, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
--~ Debug.AddCard(52085072,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(44519536, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(7902349, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
--~ Debug.AddCard(8783685,0,0,LOCATION_GRAVE,0,POS_FACEUP)
--~ Debug.AddCard(8783685,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(7902349, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(8124921, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(7841112, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
Debug.AddCard(85800949, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(84565800, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(80019195, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59438930, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(62015408, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(73977033, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(82044279, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(86221741, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(58604027, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(10000090, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(53315891, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89474727, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(12253117, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(8628798, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(12253117, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(12253117, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(78082039, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd("002")
aux.BeginPuzzle()

Added single/简化版_0365.lua version [35095d422d].



















































































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--[[message
维护:2024-07-03
简语:大风起兮云飞扬!
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3100, 0, 0)
Debug.SetPlayerInfo(1, 120500, 0, 0)

Debug.AddCard(66156348, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(7198399, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(99666430, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(68815132, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(46247516, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(96945958,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(17658803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(17658803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(96945958, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(71007216, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56585883, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(5399521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(70117860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(98867329, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73356503, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7044562, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(76812113, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(68815132,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(14785765, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
--~ Debug.AddCard(70117860,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(70117860, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(7608148,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
c = Debug.AddCard(21516908, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
c:CompleteProcedure()
Debug.AddCard(80208158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
c = Debug.AddCard(14577226, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
c:CompleteProcedure()
Debug.AddCard(98506199, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(70939418, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK)
Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(64880894, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(42110604, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(14816688, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(19162134, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK)
Debug.AddCard(67775894, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(43722862, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
Debug.AddCard(12525049, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
--~ Debug.AddCard(56585883,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK)
Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK)
--~ Debug.AddCard(88392300,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(49267971, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK)
Debug.AddCard(27753563, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK)
--~ Debug.AddCard(56585883,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(67775894,0,0,LOCATION_DECK,5,POS_FACEUP_ATTACK)
Debug.AddCard(80161395, 0, 0, LOCATION_DECK, 6, POS_FACEUP_ATTACK)
Debug.AddCard(31178212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(33776734, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(60643553, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(24731453,1,1,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(12247206, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(5833312,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
Debug.AddCard(71829750, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(67616300, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(44405066, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(46247516, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)

Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(7198399, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(67949763, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK)
Debug.AddCard(67949763, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.ReloadFieldEnd("绿宝石龙")
aux.BeginPuzzle(8)

Added single/简化版_0365_02.lua version [aefff45031].













































































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--[[message
维护:2024-07-03
简语:灵摆的多彩召唤
标签:#35.Pendulum's Variety Summon #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 32200, 0, 0)

Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(36898537, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(59383041, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(46052429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52628687, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(88616795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97997309, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25123082, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631144, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10239627, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10239627, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(4807253, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45103815, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(14824019, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73837870, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(91584698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(88241506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89997728, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(98494543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(56981417, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(92746535, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(27125110, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(27125110, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(64631466, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10239627, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(98494543,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(56981417,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(89739383, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(92746535,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(78474168, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(2295440, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(98273947, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(69838592, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(39853199, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(93717133, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(39030163, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65305468, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(56832966, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(84013237, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(5650082, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(31801517, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(21615956, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(51543904, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(66436257, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(84136000, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(67630339, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(13166648, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(79766336, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(1127737, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd("秋千魔术家")
aux.BeginPuzzle()

Added single/简化版_0367.lua version [d77c2388f4].






































































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--[[message
维护:2024-07-03
简语:毫无人性的尤尼科
标签:#30.Inhuman Unicore #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 33400, 0, 0)

Debug.AddCard(85605684, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37742478, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(49267971, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(6850209, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31829185, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23434538, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1475311, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(24508238, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72989439, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(41442341, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19439119, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(72892473, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(97651498, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38737148, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74848038, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56399890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97439806, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(19439119,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(72892473,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(97651498,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(14198496, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44155002, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(38354937, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(37910722, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(42956963, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(50933533, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(4906301, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(88305978, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(44330098, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(64605089, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(86039057, 1, 1, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(95360850, 1, 1, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(45118716, 1, 1, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(14017402, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80208158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(23899727, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(26593852, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true)
Debug.AddCard(10248389, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(71203602, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true)
local m2 = Debug.AddCard(59170782, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE, true)
local s2 = Debug.AddCard(8719957, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
Debug.PreEquip(s2, m2)
Debug.AddCard(58120309, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(70284332, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(59695933, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(48130397, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(37694547, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd("梦魇恶魔群")
aux.BeginPuzzle()

Added single/简化版_0420.lua version [8db5b3b712].










































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--[[message
#egg-04
#蛋总
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 16150, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(14878871, 0, 0, k1, 2, k2)
Debug.AddCard(23995346, 1, 1, k1, 1, k2)
Debug.AddCard(23995346, 1, 1, k1, 2, k2)
Debug.AddCard(23995346, 1, 1, k1, 3, k2)
Debug.AddCard(23995346, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(49374988, 0, 0, k1, 0, k2)
Debug.AddCard(34680482, 0, 0, k1, 0, k2)
Debug.AddCard(91350799, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(95169481, 0, 0, k1, 0, k2)
Debug.AddCard(95169481, 0, 0, k1, 0, k2)
Debug.AddCard(80764541, 0, 0, k1, 0, k2)
Debug.AddCard(82633039, 0, 0, k1, 0, k2)
Debug.AddCard(80796456, 0, 0, k1, 0, k2)
Debug.AddCard(16195942, 0, 0, k1, 0, k2)
Debug.AddCard(67598234, 0, 0, k1, 0, k2)
Debug.AddCard(3987233, 0, 0, k1, 0, k2)
Debug.AddCard(3987233, 0, 0, k1, 0, k2)
Debug.AddCard(79016563, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(96930127, 0, 0, k1, 0, k2)
Debug.AddCard(96930127, 0, 0, k1, 0, k2)
Debug.AddCard(96930127, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("恐狼")
aux.BeginPuzzle()

Added single/简化版_0420_01.lua version [c812c8b167].











































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--[[message
#残局-六王寻胜
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 21150, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(10000000, 1, 1, k1, 1, k2)
Debug.AddCard(4392470, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(94770493, 0, 0, k1, 2, k2)
Debug.AddCard(77622396, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(89943723, 0, 0, k1, 0, k2)
Debug.AddCard(81846636, 0, 0, k1, 0, k2)
Debug.AddCard(7394770, 0, 0, k1, 0, k2)
Debug.AddCard(61677004, 0, 0, k1, 0, k2)
Debug.AddCard(96227613, 0, 0, k1, 0, k2)
Debug.AddCard(35272499, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(3113836, 0, 0, k1, 0, k2)
Debug.AddCard(5043010, 0, 0, k1, 0, k2)
Debug.AddCard(1861629, 0, 0, k1, 0, k2)
Debug.AddCard(28776350, 0, 0, k1, 0, k2)
Debug.AddCard(44508094, 0, 0, k1, 0, k2)
Debug.AddCard(84013237, 0, 0, k1, 0, k2)
Debug.AddCard(16178681, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(69610326, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(64034255, 0, 0, k1, 0, k2)
Debug.AddCard(70950698, 0, 0, k1, 0, k2)
Debug.AddCard(75672051, 0, 0, k1, 0, k2)
Debug.AddCard(46986419, 0, 0, k1, 0, k2)
Debug.AddCard(645087, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("虚空俏丽魔术师")
aux.BeginPuzzle(1)

Added single/简化版_0420_02.lua version [c333f58d67].


















































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--[[message
Field spells are fun, right?
#AlphaKretin_02_Set_Rotation
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(73468603, 0, 0, k1, 2, k2)
Debug.AddCard(43898403, 0, 0, k1, 3, k2)
Debug.AddCard(30459350, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(61488417, 0, 0, k1, 0, k2)
Debug.AddCard(89189982, 0, 0, k1, 0, k2)
Debug.AddCard(73360025, 0, 0, k1, 0, k2)
Debug.AddCard(19580308, 0, 0, k1, 0, k2)
Debug.AddCard(46372010, 0, 0, k1, 0, k2)
Debug.AddCard(1274455, 0, 0, k1, 0, k2)
Debug.AddCard(67237709, 0, 0, k1, 0, k2)
Debug.AddCard(85668449, 0, 0, k1, 0, k2)
Debug.AddCard(64280356, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50091196, 0, 0, k1, 0, k2)
Debug.AddCard(44852429, 0, 0, k1, 0, k2)
Debug.AddCard(65536818, 0, 0, k1, 0, k2)
Debug.AddCard(82956492, 0, 0, k1, 0, k2)
Debug.AddCard(13455674, 0, 0, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
Debug.AddCard(23995346, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34710660, 1, 1, k1, 0, k2)
Debug.AddCard(5133471, 0, 0, k1, 0, k2)
Debug.AddCard(58695102, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(11609969, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("水晶机巧-中枢大蛇")
aux.BeginPuzzle(1)

Added single/简化版_0421.lua version [6f0d69f92d].











































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--[[message
维护:2024-07-03
简语:天使与龙的轮舞
标签:#平凡的路人甲
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 7900, 0, 0)
Debug.SetPlayerInfo(1, 18500, 0, 0)

--自己的怪兽区
Debug.AddCard(40398073, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --半龙女仆·育婴龙女
--对方的怪兽区
Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
--自己的魔陷区
Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --半龙女仆的休息
--对方的魔陷区
Debug.AddCard(35371948, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --淘气仙星的灯光舞台
--自己的手卡
Debug.AddCard(14625090, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --半龙女仆的迎接
Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --半龙女仆·洗衣龙女
Debug.AddCard(88453933, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --半龙女仆·客厅龙女
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古圣戴 始龙
Debug.AddCard(78231355, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --半龙女仆的盛情
--对方的手卡
--自己的墓地
Debug.AddCard(16960120, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --半龙女仆·蒸馏室龙女
Debug.AddCard(40110009, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --半龙女仆的更衣
--对方除外的卡
--自己的卡组
Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·赤焰龙女
Debug.AddCard(76782778, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·地慈龙女
Debug.AddCard(15848542, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·天风龙女
Debug.AddCard(14625090, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆的迎接

--自己的额外
Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --半龙女仆·龙女管家

Debug.ReloadFieldEnd("更衣")
aux.BeginPuzzle()

Added single/简化版_0421_01.lua version [c82a3122e4].































































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--[[message
维护:2024-07-03
简语:奥米伽无限三次方
]]
--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 3800, 0, 0)
Debug.SetPlayerInfo(1, 8200, 0, 0)
--自己的怪兽区
Debug.AddCard(4334811, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --废铁回收员
Debug.AddCard(37300735, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --科技属 喷气猎鹰
--~ Debug.AddCard(9888196,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --科技属 喷气猎鹰
Debug.AddCard(29172562, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --弹丸特急 子弹快车
--对方的怪兽区
Debug.AddCard(92176681, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --黑羽-孤高之银风鸦
--~ Debug.AddCard(84025439,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --超级量子机神王 大磁炎
Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --黑羽-重装铠翼鸦
Debug.AddCard(13117073, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --机动路障封锁者
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --强袭黑羽-神立之鬼丸刀鸟
--自己的魔陷区
--~ Debug.AddCard(66947414,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK) --头目连战
--对方的魔陷区
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
--~ Debug.AddCard(30606547,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK) --暗黑之扉
Debug.AddCard(30606547, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --暗黑之扉
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
--自己的手卡
--对方的手卡
--自己的墓地
Debug.AddCard(56049970, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --水晶机巧-绿晶龟
--对方的墓地
--自己除外的卡
--对方除外的卡
Debug.AddCard(59687381, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --防守区域
--自己的卡组
Debug.AddCard(29838323, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --水晶机巧-紫晶龙
Debug.AddCard(55326322, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --水晶机巧-红晶雀
Debug.AddCard(21893603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的妖精 莉丝
Debug.AddCard(22916281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被星杯所选中者
Debug.AddCard(99674361, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星遗物的继承者
Debug.AddCard(82012319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --废铁石人
Debug.AddCard(94693857, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --文具电子人001
--~ Debug.AddCard(32744558,0,0,LOCATION_DECK,0,POS_FACEDOWN) --真次世代协调员
Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻兽机 猎户座飞狮
--~ Debug.AddCard(4545683,0,0,LOCATION_DECK,0,POS_FACEDOWN) --机皇帝 神陆∞

--对方的卡组
--自己的额外
Debug.AddCard(9888196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --正义盟军 决战兵器
Debug.AddCard(89544521, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --文具电子人喷气机
Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星杯的神子 夏娃
Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武器手套
--~ Debug.AddCard(55863245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --龙子
--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --齿轮齿巨人 X
Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --幻兽机 曙光女神百头龙
Debug.AddCard(47363932, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --废铁翼龙
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --水晶机巧-继承玻纤
Debug.AddCard(85243784, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接十字

Debug.ReloadFieldEnd("武器手套")
aux.BeginPuzzle()

Added single/简化版_0422.lua version [0333a8c555].



















































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--[[message
维护:2024-07-03
简语:egg-26
标签:#蛋总
]]

--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3200, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(38601126, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑
--自己的魔陷区
Debug.AddCard(59344077, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --魔力抽取
Debug.AddCard(69402394, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --暗黑的谋略
Debug.AddCard(38167722, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --暗灵术-「欲」
Debug.AddCard(5037726, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --光灵术-「圣」
--对方的魔陷区
Debug.AddCard(78348934, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --破坏剑士的宿命
--自己的手卡
Debug.AddCard(5645210, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --华丽金星
Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --妖精传姬-辉夜
Debug.AddCard(55428242, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --阿特拉之虫惑魔
Debug.AddCard(86825483, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --神星领域
--对方的手卡
Debug.AddCard(33280639, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --破坏剑士的摇篮
Debug.AddCard(6853254, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --复活之福音
--自己的墓地
--对方的墓地
--自己除外的卡
Debug.AddCard(41224658, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) --野望之高弗
--对方除外的卡
--自己的卡组
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活
Debug.AddCard(41356846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --蓄积硫酸的落穴
Debug.AddCard(95993388, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --地帝家臣 兰罗布
Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生
--对方的卡组
Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
Debug.AddCard(32104431, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑的追忆
Debug.AddCard(41940225, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑士融合
Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
--自己的额外
Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马

Debug.ReloadFieldEnd("野望之高弗")
aux.BeginPuzzle()

Added single/简化版_0430.lua version [2fae1fa724].

























































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--[[message
维护:2024-07-03
简语:MH-20230405
标签:#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14200, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --黑兽龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --黑兽龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --黑兽龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --黑兽龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --黑兽龙
--自己的魔陷区
Debug.AddCard(57441100, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --金刚真力
Debug.AddCard(25669282, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --完全燃烧
Debug.AddCard(80758812, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --二重烧蚀
--对方的魔陷区
--自己的手卡
Debug.AddCard(81599449, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --化合兽 碳素蟹
Debug.AddCard(16984449, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --炎妖蝶 维尔普斯
Debug.AddCard(54485355, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升华骑士
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --融合
Debug.AddCard(95750695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超二重召唤
Debug.AddCard(34959756, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --活化石
Debug.AddCard(38783169, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --调整鼠骑士
Debug.AddCard(97870394, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --亚马逊灵术师
Debug.AddCard(72305034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --重起士道-金骑士
Debug.AddCard(16146511, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真化护法 主教
Debug.AddCard(69488544, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凤凰剑圣 基亚·弗里德
Debug.AddCard(65959844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合电界
Debug.AddCard(90965652, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二量合成
Debug.AddCard(44088292, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 二氧鬼神
Debug.AddCard(80476891, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 水蛇龙
Debug.AddCard(55100740, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合兽 氢素鹰
--对方的卡组
--自己的额外
Debug.AddCard(38026562, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超化合兽 甲醇双面兽
Debug.AddCard(68300121, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --魔键凭灵-威沛图
Debug.AddCard(59934749, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣骑士的追想 伊索德
Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵
Debug.AddCard(64463828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超合魔兽 拉普提诺斯

Debug.ReloadFieldEnd("二氧鬼神")
aux.BeginPuzzle(nil, 1)

Added single/简化版_0430_01.lua version [68293d9267].






















































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--[[message
维护:2024-07-03
简语:MH-20190914
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8500, 0, 0)

--自己的怪兽区
--对方的怪兽区
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(62706865, 0, 0, LOCATION_HAND, 3, POS_FACEDOWN) --网络小龙
--对方的手卡
Debug.AddCard(89631139, 1, 1, LOCATION_HAND, 3, POS_FACEDOWN) --速攻稻草人
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(11012154, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --守护龙 朱斯提亚
Debug.AddCard(26118970, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --赤蔷薇龙
Debug.AddCard(21893603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的妖精 莉丝
Debug.AddCard(12213463, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --白蔷薇龙
Debug.AddCard(53503015, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --冷蔷薇的抱香
Debug.AddCard(87571563, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星遗物的守护龙
Debug.AddCard(48686504, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --孤火花
Debug.AddCard(53257892, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --巨型植物
Debug.AddCard(53257892, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --巨型植物
Debug.AddCard(53257892, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --巨型植物
Debug.AddCard(15033525, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --烈焰火星
Debug.AddCard(21615956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --炎狱护卫龙
--对方的卡组
--自己的额外
Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星杯的神子 夏娃
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --水晶机巧-继承玻纤
Debug.AddCard(53325667, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --花园蔷薇少女
Debug.AddCard(13143275, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --守护龙 毗斯缇
Debug.AddCard(86148577, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --守护龙 厄尔庇
Debug.AddCard(59537380, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --守护龙 阿迦佩因
Debug.AddCard(64463828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超合魔兽 拉普提诺斯
Debug.AddCard(74997493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --锁龙蛇-骷髅四面鬼
Debug.AddCard(93713837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.24 龙血鬼 德拉古勒斯
Debug.AddCard(9161357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.6 先史遗产 大西洲巨人
Debug.AddCard(9161357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.6 先史遗产 大西洲巨人
Debug.AddCard(99011763, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --魔界的警逻课 死亡警察
Debug.AddCard(85216896, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --神数炼机圣 梅塔特隆
Debug.AddCard(27552504, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --永远的淑女 贝阿特丽切

Debug.ReloadFieldEnd("星遗物的守护龙")
aux.BeginPuzzle()

Added single/简化版_0431.lua version [057d17d144].



























































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--[[message
维护:2024-07-03
简语:Did you know that D/D/D stands for different dimension daemon?
标签:#Furtie_Hubo_02_DDD_Remastered
]]

--DDD Remastered
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 24100, 0, 0)

--Furtie_Hubo's Hand
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) --Swift Scarecrow

--Furtie_Hubo's Hand
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mirror Force
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) --Drowning Mirror Force

--Challenger's Deck
Debug.AddCard(72291412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59123937, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Challenger's Extra Deck
Debug.AddCard(84569886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(16006416, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50954680, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(987311, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80696379, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2530830, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39030163, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(18963306, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(85289965, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(8802510, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

--Challenger's Hand
Debug.AddCard(74069667, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(46796664, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45206713, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(19580308, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--Start the Puzzle
Debug.ReloadFieldEnd("继承玻纤")
aux.BeginPuzzle()

Added single/简化版_0432.lua version [ab0f60c282].




























































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--[[message
维护:2024-07-03
简语:QB20171101
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 3100, 0, 0)
Debug.SetPlayerInfo(1, 13100, 0, 0)
--自己的怪兽区
Debug.AddCard(23851033, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK):CompleteProcedure() --异色眼重力龙
Debug.AddCard(58242947, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --废品收集者
Debug.AddCard(72053645, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) --气象报告员
--对方的怪兽区
Debug.AddCard(50954680, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --水晶翼同调龙
Debug.AddCard(78371393, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --于贝尔
--自己的魔陷区
Debug.AddCard(1154611, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --伯吉斯异兽·林乔利虫
Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --试胆竞速
Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --紧急同调
--对方的魔陷区
Debug.AddCard(63227401, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --技能禁锢
Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --光之护封剑
--自己的手卡
Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --废品同调士
Debug.AddCard(59546797, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --妖形杵
Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --奇迹之苏生
Debug.AddCard(50702124, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --同调磁铁头
Debug.AddCard(30915572, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --星见兽 加里斯
--对方的手卡
Debug.AddCard(92536468, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --DDD 反骨王 列奥尼达
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --速攻稻草人
--自己的墓地
Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫
Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --点阵图跳离士
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(58695102, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --再生圣经
Debug.AddCard(38761908, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·高足杯虫
--对方的卡组
Debug.AddCard(4779091, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --于贝尔-被憎恶的骑士
--自己的额外
Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇
Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武器手套
Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗黑俯冲轰炸机
Debug.AddCard(53981499, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强劲战士
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDWON_ATTACK) --幻兽机 哥萨克龙
--对方的额外
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手

Debug.ReloadFieldEnd("废品收集者")
aux.BeginPuzzle()

Added single/简化版_0432_01.lua version [293f986baa].

































































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--[[message
维护:2024-07-03
简语:Fedo-01
标签:#幽厉塔诗莉安
]]
--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 16100, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(10852583, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --平衡侵略者
--自己的魔陷区
Debug.AddCard(75361204, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --灰篮分裂
Debug.AddCard(24425055, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --诡雷陷阱E
--对方的魔陷区
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
--自己的手卡
Debug.AddCard(1154611, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) --伯吉斯异兽·林乔利虫
Debug.AddCard(97729135, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --互瞪
Debug.AddCard(21702241, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --反目的从者
Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --原力
Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --原力
Debug.AddCard(62706865, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --网络小龙
--对方的手卡
--自己的墓地
Debug.AddCard(49966595, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --灰篮寄生体
Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫
--对方的墓地
Debug.AddCard(15419596, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魅幽鸟
--自己除外的卡
--对方除外的卡
--自己的卡组
--~ Debug.AddCard(1154611,0,0,LOCATION_DECK,0,POS_FACEDOWN) --伯吉斯异兽·林乔利虫
Debug.AddCard(35035481, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·拟油栉虫
--~ Debug.AddCard(87571563,0,0,LOCATION_DECK,0,POS_FACEDOWN) --星遗物的守护龙
Debug.AddCard(99674361, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星遗物的继承者
Debug.AddCard(20056760, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮史莱姆
Debug.AddCard(29834183, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮鹰
Debug.AddCard(93445074, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮眼镜蛇
--~ Debug.AddCard(66451379,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰篮短吻鳄
Debug.AddCard(80250319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --小灰篮史莱姆
Debug.AddCard(21893603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的妖精 莉丝
Debug.AddCard(11012154, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --守护龙 朱斯提亚
Debug.AddCard(84899094, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的守护龙
--对方的卡组
--自己的额外
Debug.AddCard(68987122, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --护木枪管龙
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --水晶机巧-继承玻纤
Debug.AddCard(22862454, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --代理龙
--~ Debug.AddCard(41999284,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --连接栗子球
Debug.AddCard(37649320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --伯吉斯异兽·欧巴宾海蝎
--~ Debug.AddCard(89907227,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --白斗气双头神龙
Debug.AddCard(52145422, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --灰篮龙
Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星杯的神子 夏娃

Debug.ReloadFieldEnd("异兽")
aux.BeginPuzzle()

Added single/简化版_0433.lua version [7127d79734].































































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--[[message
维护:2024-07-03
简语:什么叫键魔人!!!
标签:#egg-5 #蛋总
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 14600, 0, 0)

--对方的怪兽区
local m01 = Debug.AddCard(53413628, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --码语者
Debug.AddCard(94380860, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --No.103 神葬零娘 暮零
Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --画星宝宝
Debug.AddCard(48739166, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --No.101 寂静荣誉方舟骑士
Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
--自己的怪兽区
Debug.AddCard(3987233, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --金毛妇
--自己的魔陷区
Debug.AddCard(38296564, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --安全地带
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --活死人的呼声
Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --激流葬
Debug.AddCard(6540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --水灵术-「葵」
--对方的魔陷区
local s01 = Debug.AddCard(61127349, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) --爆炎穿击
Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --奈落的落穴
Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --奈落的落穴
Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --奈落的落穴
--自己的手卡

--对方的手卡
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --消战者
--自己的墓地
Debug.AddCard(52558805, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --太鼓魔人 咚咚拍子
Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
Debug.AddCard(25341652, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --交响魔人 剑击指挥
Debug.AddCard(26563200, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --弦魔人 跃跃节奏
Debug.AddCard(81035362, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魔犀族战士
--对方的墓地
Debug.AddCard(57314798, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --No.100 源数龙
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(52823314, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的巴士
Debug.AddCard(63883999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伏魔殿-恶魔的迷宫-
Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --由魔界到现世的死亡导游
Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --死者苏生
Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --诡计恶魔
--对方的卡组
Debug.AddCard(19665973, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --消战者
--自己的额外
Debug.AddCard(90098780, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --键魔人 挠挠哼唱
Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
Debug.AddCard(65170459, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --孩星老爷

Debug.ReloadFieldEnd("2600")
Debug.PreEquip(s01, m01)
aux.BeginPuzzle()

Added single/简化版_0440.lua version [36d0474190].



































































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--[[message
维护:2024-07-03
简语:Fedo-04
标签:#幽厉塔诗莉安
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 5000, 0, 0)
Debug.SetPlayerInfo(1, 38500, 0, 0)

--自己的怪兽区
Debug.AddCard(1834753, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --最大瞬移者
--对方的怪兽区
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) --星因士 左旗一
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --星因士 左旗一
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) --星因士 左旗一
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --星因士 左旗一
Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) --星因士 左旗一
--自己的魔陷区
Debug.AddCard(3146695, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --念力反应器
Debug.AddCard(39131963, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --死亡反击
Debug.AddCard(56460688, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --异次元隔离机
Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --DNA改造手术
--对方的魔陷区
--自己的手卡
Debug.AddCard(3298689, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升阶魔法-幻影骑士团的出击
Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --地狱的暴走召唤
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --紧急瞬间移动
Debug.AddCard(52430902, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --念力跳跃者
Debug.AddCard(11047543, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --念力感知区
Debug.AddCard(64107820, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) --未来光辉
--对方的手卡
Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手
Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手
--自己的墓地
Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --银河旋风
Debug.AddCard(64382839, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --网罟座泽塔星人
Debug.AddCard(47126872, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --时空警察
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者
Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者
Debug.AddCard(25343017, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --寡默的念力祭司
Debug.AddCard(3233859, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力控轮人
Debug.AddCard(25788011, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --调星师 莱斯贝尔特
Debug.AddCard(16191953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --吉格大王
Debug.AddCard(99315585, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 裂头盔
Debug.AddCard(98827725, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 阴暗布面甲
--对方的卡组
--自己的额外
Debug.AddCard(54191698, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.29 招财猫人偶
Debug.AddCard(16195943, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙
Debug.AddCard(1621413, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗镇魂超量龙
Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔
Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔
Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘
Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘
Debug.AddCard(84271823, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --落消之方块游戏家
Debug.AddCard(26692769, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --幻影骑士团 锈蚀月刃斧
Debug.AddCard(4280258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --召命之神弓-阿波罗萨

Debug.ReloadFieldEnd("魔女姑娘")
aux.BeginPuzzle()

Added single/简化版_0442.lua version [04d2c68fed].






































































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--[[message
维护:2024-07-03
简语:Fedo-03
标签:#幽厉塔诗莉安
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 19200, 0, 0)

--自己的怪兽区
Debug.AddCard(91903221, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --进化虫·埃尔金螈
Debug.AddCard(3283679, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) --进化虫·兔鳄
--对方的怪兽区
Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --进化帝·翔龙
Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --进化帝·半鸟龙
Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --进化帝·索德斯龙
--自己的魔陷区
Debug.AddCard(74100225, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --进化的特异点
Debug.AddCard(37421075, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --强制退化
Debug.AddCard(98596596, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --灵魂游荡的墓场
Debug.AddCard(44612603, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --生存境界
--对方的魔陷区
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
Debug.AddCard(36458063, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --魔女的一击
Debug.AddCard(36458063, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --魔女的一击
Debug.AddCard(36458063, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --魔女的一击
--自己的手卡
--~ Debug.AddCard(27198001,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --九尾狐
Debug.AddCard(5338223, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --强制进化
--对方的手卡
--自己的墓地
Debug.AddCard(13173832, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --转生炎兽 狼獾
--对方的墓地
Debug.AddCard(86039057, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --帮一把骑士
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --超电磁龟
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(1295111, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽的圣域
Debug.AddCard(64178424, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽的意志
Debug.AddCard(26889158, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽 羚羊
Debug.AddCard(56003780, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽 灯火美洲豹
Debug.AddCard(88095331, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化虫·乃者史蛇
Debug.AddCard(28877602, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化虫·半甲齿龟
Debug.AddCard(81873903, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化虫·半甲齿龟
Debug.AddCard(17045014, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·梁龙
Debug.AddCard(17045014, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·梁龙
Debug.AddCard(27198001, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --九尾狐
Debug.AddCard(17045014, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·梁龙
Debug.AddCard(54266211, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·火山齿龙
Debug.AddCard(54266211, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·火山齿龙

Debug.AddCard(2830693, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --彩虹栗子球
--自己的额外
Debug.AddCard(41463182, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 炽热多头狮
Debug.AddCard(41463182, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 炽热多头狮
Debug.AddCard(41463182, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 炽热多头狮
Debug.AddCard(37880706, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --小懒奇美拉
Debug.AddCard(87871125, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 日光狼
Debug.AddCard(87871125, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 日光狼
Debug.AddCard(42752141, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 日光狼
Debug.AddCard(14812471, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 烽火猞猁
Debug.AddCard(42752141, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --进化帝·翔龙
Debug.AddCard(87327776, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 蜃景雄马

Debug.ReloadFieldEnd("乃者史蛇")
aux.BeginPuzzle(2)

Added single/简化版_0500_11.lua version [e31cbaf4cc].































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--[[message
外星人洗脑光线发动!
#[WCS2008]05
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 6700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(98719226, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(24104865, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(41949033, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13039848, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(20277860, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(57384901, 0, 0, k1, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(73262676, 0, 0, k1, 3, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(25920413, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("外星人母后")
aux.BeginPuzzle(1)

Added single/简化版_0500_12.lua version [2ed069c70e].

































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--[[message
#「DMI2」_Primal Seed
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 9750, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(61528025, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72989439, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(12493482, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(23701465, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(23701465, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35183584, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("混沌战士 -开辟的使者-")
aux.BeginPuzzle(1)

Added single/简化版_0500_13.lua version [39bfc21923].





























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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(27134689, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(73081602, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(33178416, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(63941210, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55063751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5087128, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99330325, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68464358, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(46668237, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("森之番人 绿狒狒")
aux.BeginPuzzle(1)

Added single/简化版_0500_14.lua version [af84657033].






























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--[[message
#LV-056
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8500, 0, 0)
Debug.SetPlayerInfo(1, 6900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(8353769, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(8353769, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(77622396, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(47529357, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40619825, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21900719, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55713623, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("雾状躯体")
aux.BeginPuzzle(1)

Added single/简化版_0500_15.lua version [a589d99f22].




























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--[[message
#[WCS2006]03_Ancient Mechanism
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 3300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(23995346, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(80604091, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(44095762, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(92001300, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(10509340, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83104731, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56094445, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("神圣防护罩 -反射镜力-")
aux.BeginPuzzle(1)

Added single/简化版_0500_16.lua version [82debf2b61].






























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--[[message
#[WCS2006]01_ankokukai
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 7000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(05498296, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(15150365, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(41142615, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(07459013, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78004197, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(32619583, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33731070, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79126789, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("暗黑界的武神 高尔德")
aux.BeginPuzzle(1)

Added single/简化版_0500_17.lua version [bc58b672c9].






























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--[[message
#LV-007
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46657337, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(93920745, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(14181608, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(13945283, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(69140098, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(69140098, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90908427, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91152256, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("幻影壁")
aux.BeginPuzzle(1)

Added single/简化版_0500_20.lua version [809dcf4880].



























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--[[message
#LV-012
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(70781052, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(57308711, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(95286165, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(11901678, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("融合解除")
aux.BeginPuzzle(1)

Added single/简化版_0500_21.lua version [31011b9963].


























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--[[message
#LV-017
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(63519819, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(34853266, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("月之书")
aux.BeginPuzzle(1)

Added single/简化版_0500_22.lua version [624fdded75].


























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--[[message
#LV-018
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(34853266, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("纳祭之魔")
aux.BeginPuzzle(1)

Added single/简化版_0500_23.lua version [0c43977a47].



























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--[[message
#LV-024
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(58831685, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13429800, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(15025844, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(58831685, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(22046459, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(22046459, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("巨大化")
aux.BeginPuzzle()

Added single/简化版_0500_24.lua version [fcccdb5160].

























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--[[message
#[WCS2006]04_cannon
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 2500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(29654737, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(11384280, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(86281779, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(40703222, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40640057, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("加农炮兵")
aux.BeginPuzzle()

Added single/简化版_0500_25.lua version [01c07a0416].



























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--[[message
#[WCS2006]08_burn
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 2100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(77568553, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34690519, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(04335645, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(33248692, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(49398568, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(5183693, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46918794, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("连续魔法")
aux.BeginPuzzle(1)

Added single/简化版_0500_26.lua version [f12376633c].































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--[[message
#[WCS2008]01
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(76573247, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(76573247, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(99788587, 0, 0, k1, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(63394872, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 4, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(37480144, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("物体消失")
aux.BeginPuzzle(1)

Added single/简化版_0500_27.lua version [853f6417c6].





































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--[[message
This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions?
#AlphaKretin_05_Lullaby
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(97077563, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(77561728, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(10000040, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(24221739, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(39238953, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5556668, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71564252, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("光之创造神 哈拉克提")
aux.BeginPuzzle(1)

Added single/简化版_0500_30.lua version [d5f52a1108].



























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--[[message
#LV-083
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3050, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(54652250, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78700060, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(82732705, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(29549364, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(31036355, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("技能抽取")
aux.BeginPuzzle(1)

Added single/简化版_0500_31.lua version [5b04f06594].




























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--[[message
#LV-136
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(49036338, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(69196160, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(69196160, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(65277087, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(36331074, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(336369, 0, 0, k1, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(1929294, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("薰风的疾风 莉兹")
aux.BeginPuzzle(1)

Added single/简化版_0500_32.lua version [1cd2cddd8d].































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--[[message
#[WCS2006]13_hero
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 4700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(58932615, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(20721928, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(63035430, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(25366484, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35809262, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(79109599, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("元素英雄 闪光火焰翼侠")
aux.BeginPuzzle(1)

Added single/简化版_0500_33.lua version [71114904c1].





























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--[[message
#MH-31
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27527047, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(38528901, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(37806313, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("死亡树熊")
aux.BeginPuzzle(1)

Added single/简化版_0500_34.lua version [b11a4be107].
































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--[[message
#[WCS2006]23_Break the Seal
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 800, 0, 0)
Debug.SetPlayerInfo(1, 1500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(65570596, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(16246527, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(36280194, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(16762927, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(08124921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75043725, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(07902349, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40619825, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("补充要员")
aux.BeginPuzzle(1)

Added single/简化版_0500_35.lua version [4d943c1f3b].






























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--[[message
#[WCS2008]02
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631141, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(53582587, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(32710364, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(21698716, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(7093411, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(7093411, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(35486099, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(95326659, 0, 0, k1, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("宝玉兽 红玉兽")
aux.BeginPuzzle(1)

Added single/简化版_0500_36.lua version [b876f7eff0].






























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--[[message
#[WCS2008]04
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 4650, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(57610714, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(80825553, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(89631142, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(80825553, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(89631142, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(81179446, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(45653036, 0, 0, k1, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(18158397, 0, 0, k1, 4, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(43318266, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("自然灾害")
aux.BeginPuzzle(1)

Added single/简化版_0500_37.lua version [c98371fc0a].































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--[[message
#[WCS2006]10_Equip Power
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local m01 = Debug.AddCard(21015833, 0, 0, k1, 1, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(00423705, 0, 0, k1, 2, POS_FACEUP_ATTACK)
local m03 = Debug.AddCard(84430950, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(65957473, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local s01 = Debug.AddCard(55226821, 0, 0, k1, 1, POS_FACEUP)
local s02 = Debug.AddCard(37684215, 0, 0, k1, 2, POS_FACEUP)
local s03 = Debug.AddCard(31423101, 0, 0, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(69933858, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("隼骑士")
Debug.PreEquip(s01, m01)
Debug.PreEquip(s02, m02)
Debug.PreEquip(s03, m03)
aux.BeginPuzzle(1)

Added single/简化版_0500_40.lua version [0ae39d704b].

































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--[[message
#「DMI2」Magical Scientist
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 6600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(95727991, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34206604, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(63519819, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(63519819, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(63519819, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, k1, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("千眼纳祭神")
aux.BeginPuzzle(1)

Added single/简化版_0500_41.lua version [7f6836eb22].


























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--[[message
剑圣之技!
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(47946130, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(62878208, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(3918345, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22091647, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(61127349, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54485355, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("刚鬼 大巨人食人魔")
aux.BeginPuzzle(1)

Added single/简化版_0500_42.lua version [93538402ac].



























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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(4031928, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76471944, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("超重忍者 猿飞-B")
aux.BeginPuzzle(1)

Added single/简化版_0500_43.lua version [4a38a756b3].





























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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 7800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(56727340, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14624296, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(3117804, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34496660, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(28912357, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("超重神童 牛若-U4")
aux.BeginPuzzle(1)

Added single/简化版_0500_44.lua version [783d3eb426].






























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--[[message
连接召唤入门
#sample7
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(62279055, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(53932291, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(59546797, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(81275020, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(1861629, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(50185950, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(645087, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("牲祭栗子球")
aux.BeginPuzzle(1)

Added single/简化版_0510.lua version [73bc399b12].































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--[[message
十卡让你体验极致翻翻乐!
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2500, 0, 0)
Debug.SetPlayerInfo(1, 20200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(65976795, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16719140, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74762582, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("地中族妖魔")
aux.BeginPuzzle(nil)

Added single/简化版_0510_01.lua version [3d9dfa44bf].


































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--[[message
Inspired by this page (http://roadoftheking.com/dd-advance-combo).
#Naim_DDD
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(73360025, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46372010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74069667, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(8463720, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74583607, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50954680, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44852429, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(987311, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(45206713, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19580308, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(11609969, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("DD 螺涡史莱姆")
aux.BeginPuzzle(1)

Added single/简化版_0510_02.lua version [da3d2719e4].



































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--[[message
你会加减乘除吗?
#Naim_MathMech
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 22500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(23995346, 1, 1, k1, 4, POS_FACEUP_ATTACK, true)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(53577438, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52354896, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89743495, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16360142, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41410651, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(42632209, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85692042, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(17946349, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57160136, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(80965043, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27182739, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("块斩机 算子达朗贝尔")
aux.BeginPuzzle(1)

Added single/简化版_0510_03.lua version [d4972dfe52].































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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(5405695, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(5405695, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(5405695, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72291078, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91646304, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(26202165, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(86066372, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60303245, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98978921, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("幻兽机 曙光女神百头龙")
aux.BeginPuzzle(1)

Added single/简化版_0510_04.lua version [caec7c675e].





































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--[[message
青眼大战圣夜
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 11600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(6740720, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(6740720, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(17751597, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(25451383, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71039903, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30576089, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66961194, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(72378329, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70534340, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(03322931, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34995106, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(35659410, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(08240199, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41620959, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(38517737, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53318263, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("黑衣龙 白界龙")
aux.BeginPuzzle(1)

Added single/简化版_0510_05.lua version [40122ab6d8].




































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--[[message
A simple puzzle, which teaches a Red Dragon Archfiend line combo
#Eroldin_01_Mastering_the_Red_Dragons
]]

--Mastering the Red Dragons
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 9700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(31122090, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(42079445, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(76407432, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(80280737, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(77336644, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(20474741, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(70902743, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97489701, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(57568840, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8487449, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16638212, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5780210, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("爆裂反击")
aux.BeginPuzzle(1)

Added single/简化版_0510_06.lua version [8334ead0a3].
































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--[[message
同调召唤入门
#sample2
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(34408491, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(16527176, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(00027551, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40348946, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96363153, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(68124775, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(26593852, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34100324, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(83764718, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("东方龙")
aux.BeginPuzzle(1)

Added single/简化版_0510_07.lua version [9e6a68e50d].





































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--[[message
#悠悠王
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8783685, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52340444, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(23935886, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41999284, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86066372, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10817524, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98978921, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81439173, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(63166096, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(51405049, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("访问码语者")
aux.BeginPuzzle(1)

Added single/简化版_0510_10.lua version [5d52b8c90e].





































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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 10000, 0, 0)
Debug.SetPlayerInfo(1, 6350, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(72717433, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(11901678, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(27134689, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(14342283, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72090076, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99748883, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91646304, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(27548199, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21915012, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60303245, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86066372, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(26202165, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("幻兽机 猎户座飞狮")
aux.BeginPuzzle(1)

Added single/简化版_0510_11.lua version [c4f38ddf40].




































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--[[message
#悠悠王
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 1700, 0, 0)
Debug.SetPlayerInfo(1, 10800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(41248270, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85138716, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(33909817, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77637979, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86750474, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(1965724, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96765646, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(911883, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("云魔物-小烟球")
aux.BeginPuzzle(1)

Added single/简化版_0510_12.lua version [006da5d7cb].



































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--[[message
综合残局2
#sample9
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 4300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(00027551, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(63060238, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15839054, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(01845204, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(16304628, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45815891, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(50720316, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("元素英雄 烈焰侠")
aux.BeginPuzzle(1)

Added single/简化版_0510_13.lua version [7d19d96683].


































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--[[message
超量召唤入门
#sample3
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(61344030, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(92125819, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(92125819, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(32807846, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(79979666, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(79979666, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18964575, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(65367484, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(28150174, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82944432, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60645181, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40044918, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("英豪冠军 断钢剑王")
aux.BeginPuzzle(1)

Added single/简化版_0510_14.lua version [20048a54d9].
































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--[[message
融合召唤入门
#sample4
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 1450, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(34408491, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(21143940, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(03642509, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29095552, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40854197, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66836598, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("元素英雄 大龙卷侠")
aux.BeginPuzzle(1)

Added single/简化版_0510_15.lua version [a8ec4c3388].








































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--[[message
#悠悠王
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 6100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(8783685, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(8783685, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(8783685, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(8783685, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69809989, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69809989, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(98978921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99111753, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53334641, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46895036, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21887175, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53334641, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65741786, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97631303, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("鬼计无头骑士")
aux.BeginPuzzle(1)

Added single/简化版_0510_16.lua version [0d3e01e0c1].



































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--[[message
Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly.
#Naim_Lyrilusc
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(45452224, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43422537, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85431040, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85431040, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60954556, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60954556, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(8491961, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8491961, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(48608796, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(97949165, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34550857, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85431040, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("抒情歌鸲-青玉燕")
aux.BeginPuzzle(2)

Added single/简化版_0510_17.lua version [633ad4c88e].







































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--[[message
#Scrap
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(76774528, 0, 0, k1, 5, POS_FACEUP_ATTACK)
Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(67030233, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(8783685, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16638212, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56746202, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50091196, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(62560742, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44508094, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24696097, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35952884, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(96930127, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(19139516, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(16638212, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("流天类星龙")
aux.BeginPuzzle(1, 1)

Added single/简化版_0510_20.lua version [6b64117344].




































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--[[message
#ABC
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 17450, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(68184115, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(19613556, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(21790410, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21977828, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21977828, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21790410, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68184115, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44505297, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29669359, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29669359, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(69207766, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(02461031, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("火山恐龙")
aux.BeginPuzzle(1, 1)

Added single/简化版_0510_21.lua version [9d380d5d32].



































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--[[message
#LV-015
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(54620698, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(24611934, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local m01 = Debug.AddCard(27134689, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(43641473, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43641473, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, k1, 3, POS_FACEDOWN)
local s01 = Debug.AddCard(98495314, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(23171610, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40619825, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(61405855, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86318356, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18161786, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("限制解除")
aux.BeginPuzzle(1)
Debug.PreEquip(s01, m01)

Added single/简化版_0510_22.lua version [027967944e].



































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--[[message
#MH-20161025
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 13700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(25793414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(84298614, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(31036355, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(3606728, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(12533811, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54366836, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65305468, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33909817, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(52085072, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(26082117, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("宝贝虎龙")
aux.BeginPuzzle(1)

Added single/简化版_0510_23.lua version [2ec26780af].




































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--[[message
棉花得意局
#MH-HERO
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 4400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(40101111, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(40044918, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50720316, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89943723, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79979666, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75141056, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(40854197, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81566151, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(89621922, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(213326, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35255456, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("元素英雄 绝对零度侠")
aux.BeginPuzzle(1)

Added single/简化版_0510_24.lua version [6785bbba75].








































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--[[message
#[WCS2011]06
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 10200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(25655502, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(25655502, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(25655502, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(25655502, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(25655502, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(28506708, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, k1, 4, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(81254059, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81254059, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57543573, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57543573, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(64973456, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(70583986, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57647597, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(49003308, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(64973456, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81254059, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(73216412, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45305419, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("伊利丹异虫")
aux.BeginPuzzle(1)

Added single/简化版_0510_25.lua version [1c3a117e63].





































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--[[message
#[WCS2011]12
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 5100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(54541900, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(54541900, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(54541900, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(82732705, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(21070956, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(27174286, 0, 0, k1, 4, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(35262428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(71717923, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(84916669, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(43642620, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(43642620, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75652080, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35262428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81674782, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("二重旋风")
aux.BeginPuzzle(1)

Added single/简化版_0510_26.lua version [b70adaebbe].



































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--[[message
龙星
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 4800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(24154052, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(83755611, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.PreSummon(m1, SUMMON_TYPE_ADVANCE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(57831349, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(57831349, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(55749927, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(20140382, 1, 1, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19508728, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24154052, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5183693, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(33909817, 0, 0, k1, 0, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(44956694, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("象牙角笛")
aux.BeginPuzzle(1)

Added single/简化版_0510_27.lua version [6949a2bc0e].


































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--[[message
#LV-051
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 1900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(63259351, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(22587018, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(12829151, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(12829151, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(80604091, 0, 0, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(85520851, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22587018, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22587018, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(58071123, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75390004, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(13069066, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("超传导恐兽")
aux.BeginPuzzle(1)

Added single/简化版_0510_30.lua version [4d11b32d1f].

































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--[[message
#[WCS2006]20_Beginning of the End
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)

Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(31560081, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(48659020, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(15025844, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29843091, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72426662, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(08198712, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22493811, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(58192742, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46427957, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(80161395, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99171160, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("终焉之王 迪米斯")
aux.BeginPuzzle(1)

Added single/简化版_0510_31.lua version [f0e4e95879].






































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--[[message
#[WCS2006]15_charmer
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(00759393, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(37970940, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(74364659, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(37744402, 0, 0, k1, 4, POS_FACEDOWN_DEFENSE)
Debug.AddCard(75356564, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(53776525, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(75889523, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(48202661, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(31305911, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(42945701, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(70156997, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(06540606, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(79333300, 0, 0, k1, 4, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(31887905, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68881649, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(04376658, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(31764353, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40640057, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("风灵使 薇茵")
aux.BeginPuzzle()

Added single/简化版_0510_32.lua version [e5b43c61a3].










































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--[[message
#增殖的G抽 #02.Maxx C Draw
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 1200, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(34002992, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(30834988, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(55465441, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(80036543, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(7902349, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35112613, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(23434538, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7526150, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(74440055, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(65737274, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("小仙人掌斗士")
aux.BeginPuzzle(1)

Added single/简化版_0510_33.lua version [3cf746a714].
































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--[[message
#base-2
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 9700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19508728, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69211541, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("抽卡蜥蜴")
aux.BeginPuzzle(1)

Added single/简化版_0510_34.lua version [4f12f47cad].







































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--[[message
#棉花糖的暴走叠光 #01.Marshmallon's Reckless Overlay
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 46700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(38142739, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(38142739, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(38142739, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(38142739, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(38142739, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(31305911, 1, 1, k1, 0, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(30643162, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(83272895, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(88942504, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(26563200, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47579719, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(38495396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(21900719, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(13032689, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(25067275, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37364101, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("超量组件")
aux.BeginPuzzle(1)

Added single/简化版_0510_35.lua version [57af5f895c].


































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--[[message
#base-2
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 40300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(32965616, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.PreSummon(m1, SUMMON_TYPE_SPECIAL)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(7799906, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79068663, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69211541, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("精灵神后 树精")
aux.BeginPuzzle(1)

Added single/简化版_0510_36.lua version [9216360b01].


































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--[[message
#暗黑大日 #03.Dark Vylon
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(168917, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(168917, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(168917, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(55465441, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(74064212, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37520316, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(12014404, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(25132288, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(88643579, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57784563, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(423585, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(31036355, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("哈普托大日")
aux.BeginPuzzle(1)

Added single/简化版_0510_37.lua version [83886a4d46].


































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--[[message
#LV-143
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 20000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(30606547, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(98045062, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(42956963, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(82324105, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(31550470, 0, 0, k1, 4, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(102380, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9391354, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90263923, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(15341821, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(36629203, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(93187568, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(1475311, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10352095, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("闪光吸收")
aux.BeginPuzzle(1)

Added single/简化版_0510_40.lua version [575f8e7d32].































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--[[message
#base-2
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19508728, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69211541, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("娱乐伙伴 副手驴")
aux.BeginPuzzle(1)

Added single/简化版_0510_41.lua version [5d0dee8564].






























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--[[message
#MH-54
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(47297616, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(47297616, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(63477921, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74701381, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(9995766, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("电子召唤爆破器")
aux.BeginPuzzle(1)

Added single/简化版_0510_42.lua version [668be3fe9c].
































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--[[message
#QB
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(31477025, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86170989, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70095154, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(94667532, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86170989, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71645242, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(23893227, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96965364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86686671, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19665973, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("大刀β")
aux.BeginPuzzle(1)

Added single/简化版_0510_43.lua version [079d274b64].





























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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2500, 0, 0)
Debug.SetPlayerInfo(1, 16500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16719140, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74762582, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("地中族战士")
aux.BeginPuzzle()

Added single/简化版_0510_44.lua version [28010aac52].





























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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2500, 0, 0)
Debug.SetPlayerInfo(1, 17400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47556396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74762582, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("钻土蜥")
aux.BeginPuzzle()

Added single/简化版_0510_45.lua version [3f291fd177].







































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--[[message
#[WCS2006]11_remove
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(61528025, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(27408609, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(99267150, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(81843628, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(05758500, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(80887952, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54493213, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("魂之解放")
aux.BeginPuzzle(1)

Added single/简化版_0510_46.lua version [43034818c8].


































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--[[message
#[WCS2006]19_vwxyz
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 7500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(91998119, 0, 0, k1, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(23995346, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(20060230, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(23995346, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(97077563, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(58859575, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84243274, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(96300057, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(82112775, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(21438286, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(51638941, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("飓风")
aux.BeginPuzzle(1)

Added single/简化版_0510_47.lua version [90b6490e9d].






























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--[[message
#[WCS2011]03
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 250, 0, 0)
Debug.SetPlayerInfo(1, 21900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(86421986, 1, 1, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(27174286, 0, 0, k1, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(27869883, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27572350, 0, 0, k1, 0, POS_FACEDOWN, true)
Debug.AddCard(30312361, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(6039967, 0, 0, k1, 0, POS_FACEUP)

Debug.ReloadFieldEnd("吸血鬼千金")
aux.BeginPuzzle(1)

Added single/简化版_0510_50.lua version [3ae1b8df60].





































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--[[message
#[WCS2011]09
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(44508094, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(46652477, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(56120475, 1, 1, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(13474291, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(65749035, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50091196, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66698383, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52687916, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(93369354, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(16197610, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(13474291, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(13474291, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96947648, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42709949, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("魂魔物 乱气流")
aux.BeginPuzzle(1, 1)

Added single/简化版_0510_51.lua version [eba4ae360f].



































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--[[message
#[WCS2011]10
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(45815891, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(15629801, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 4, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(40666140, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(93483212, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67098114, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30604579, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(40844552, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(29795530, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(41788781, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77060848, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66362965, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("武斗圆舞")
aux.BeginPuzzle(1)

Added single/简化版_0510_52.lua version [1617596141].

































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--[[message
#[WCS2011]11
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 10300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(52768103, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(83011277, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89189982, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(40575313, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(98045062, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(55465441, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(41398771, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(52768103, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10315429, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9748752, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(34016756, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81823360, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37742478, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("邪帝 盖乌斯")
aux.BeginPuzzle(1)

Added single/简化版_0510_53.lua version [fff7e637c0].

































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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1500, 0, 0)
Debug.SetPlayerInfo(1, 13450, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8692301, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(9012916, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(55824220, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(01264319, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81846636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54620698, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(49597193, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39512984, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47611119, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47611119, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24484270, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(94689206, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(99645428, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(79531196, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("宝石骑士·黄玉")
aux.BeginPuzzle(1)

Added single/简化版_0510_54.lua version [1477de5363].










































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--[[message
#MH-20230405
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(64463828, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(15150371, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(77637979, 0, 0, k1, 5, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(25669282, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(80758812, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72305034, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16146511, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65959844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90965652, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44088292, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(80476891, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55100740, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81599449, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRAk1
Debug.AddCard(38026562, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68300121, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27381364, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(16984449, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("进化合兽 二氧鬼神")
aux.BeginPuzzle(1, 1)

Added single/简化版_0510_55.lua version [1be6dc1137].




























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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 5100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(98700941, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(82199284, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(29054481, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(20374520, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(15854426, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(82199284, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69448290, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(35199656, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(44330098, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("淘气仙星·莉莉贝儿")
aux.BeginPuzzle(1)

Added single/简化版_0510_56.lua version [1c93157072].














































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--[[message
1850
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 13600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(95788410, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(74677426, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(32626733, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(38955728, 1, 1, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(31897444, 1, 1, k1, 5, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(86937530, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39000945, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86937530, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55623480, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(62256492, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(74677426, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(74677426, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(38955728, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(38955728, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(95788410, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(95788410, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(28776350, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66011101, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(14785765, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(12289247, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86937530, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9952083, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39000945, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("龙核的咒灵者")
aux.BeginPuzzle(1)

Added single/简化版_0510_57.lua version [ebec1b547d].







































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--[[message
解法由「如果」提供。
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 16000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local c1 = Debug.AddCard(92559258, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.PreAddCounter(c1, 0x1, 1)
Debug.AddCard(27288416, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(27288416, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(53842431, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66104644, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53842431, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27354732, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(3611830, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91182675, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39910367, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(24094258, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(5133471, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(39000945, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53842431, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(94599451, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("魔导兽 胡狼")
aux.BeginPuzzle(1)

Added single/简化版_0511.lua version [944ef8d51c].



































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--[[message
纪念气象报告员。
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 211700, 0, 0)
Debug.SetPlayerInfo(1, 214700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(80611581, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(37243151, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(9628664, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(48202661, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(69456283, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(47297616, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(44968687, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34408491, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(46652477, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(83764718, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(08964854, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(08842266, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(90162951, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(82593786, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(25789292, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("禁忌的圣杯")
aux.BeginPuzzle(1)

Added single/简化版_0511_01.lua version [22e3cd72d7].









































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--[[message
What is this sadness pounding in my chest...?
Use a combination of Blue-Eyes and Obelisk The Tormentor's abilities to win!
Solution (Video): https://www.youtube.com/watch?v=wlIBlP1X_zE
#RashFaustinho_03_Seto_VS_Ishizu
]]

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetAIName("QQ群181175613")
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(1929294, 0, 0, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(54878498, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(1929294, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35659410, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(89041555, 1, 1, k1, 2, POS_FACEDOWN)
Debug.AddCard(81674782, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(10000000, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79339613, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(72892473, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45467446, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(88241506, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("白色灵龙")
aux.BeginPuzzle(1)

Added single/简化版_0511_02.lua version [eb21354880].






































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--[[message
#星圣 vs 入魔 #07.Constellar vs Evilswarm
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3250, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(359563, 1, 1, k1, 1, POS_FACEUP_DEFENSE, true)
Debug.AddCard(77542832, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(91279700, 1, 1, k1, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(77542832, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(37926346, 1, 1, k1, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(77542832, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(94634433, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(57103969, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(2091298, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98012938, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(33420078, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(16906241, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(41269771, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(70908596, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78358521, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78364470, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("星圣·外屏七")
aux.BeginPuzzle(1)

Added single/简化版_0511_03.lua version [006b6e7513].































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--[[message
#LV-044
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local m01 = Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(60082869, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(41420027, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(51452091, 1, 1, k1, 2, POS_FACEDOWN)
local s01 = Debug.AddCard(1435851, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(22046459, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(64389297, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(73891874, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("奇迹之苏生")
aux.BeginPuzzle(1)
Debug.PreEquip(s01, m01)

Added single/简化版_0511_04.lua version [35327f3463].
































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--[[message
#[WCS2006]21_token
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 4600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(58192742, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(07802006, 1, 1, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(23205979, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(86801871, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29843091, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(87978805, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(38699854, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44762290, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65810489, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22493811, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("光学迷彩铠甲")
aux.BeginPuzzle(1)

Added single/简化版_0511_05.lua version [c9541d41e2].




































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--[[message
#LV-013
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 4100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(3510565, 0, 0, k1, 0, POS_FACEDOWN_DEFENSE)
Debug.AddCard(41872150, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(41872150, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(3510565, 0, 0, k1, 4, POS_FACEDOWN_DEFENSE)
Debug.AddCard(85639257, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13039848, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(14977074, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(79323590, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(95220856, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(34646691, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(76909279, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(37120512, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52097679, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(25880422, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54098121, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("激昂的牛头人")
aux.BeginPuzzle(1)

Added single/简化版_0511_06.lua version [306ddddc57].







































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--[[message
#步向破灭的抽卡 #04.Destructive Draw
#四妹
]]

--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 10000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(14677495, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(90953320, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35149085, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(41788781, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90508760, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44330098, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(13995824, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(49389523, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(23571046, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(96930127, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(23434538, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("增殖的G")
aux.BeginPuzzle(1)

Added single/简化版_0511_07.lua version [6e679a9d99].









































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--[[message
#抢夺艾克佐迪亚 #05.Snatch The Exodia
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 10000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(30834988, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(43434803, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(11747708, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(58242947, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(29654737, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(27174286, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(81665333, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(92755808, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
Debug.AddCard(7902349, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(8124921, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(48686504, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(61650133, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71645242, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98494543, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30042158, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(30042158, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("废品收集者")
aux.BeginPuzzle(1)

Added single/简化版_0511_10.lua version [0d093fd87b].








































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--[[message
#进化帝之旗 #09.Evolzar Flag
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 2200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(74294676, 1, 1, k1, 1, POS_FACEUP_ATTACK, true)
Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(18511599, 1, 1, k1, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(42752141, 1, 1, k1, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP)
Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(47297616, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(53981499, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(78474168, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(73729209, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(33420078, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(66436257, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(22993208, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97396380, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66413481, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57793869, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("进化龙·索德斯龙")
aux.BeginPuzzle(1)

Added single/简化版_0511_11.lua version [781f5406dd].











































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--[[message
#QB011
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 12200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(96182448, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(67270095, 0, 0, k1, 2, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(97204936, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local m2 = Debug.AddCard(45815891, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local m3 = Debug.AddCard(45815891, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local m4 = Debug.AddCard(45815891, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(98273947, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(94634433, 0, 0, k1, 2, POS_FACEDOWN)
local s1 = Debug.AddCard(56747793, 0, 0, k1, 3, POS_FACEUP)
local s2 = Debug.AddCard(56747793, 1, 1, k1, 1, POS_FACEUP)
local s3 = Debug.AddCard(56747793, 1, 1, k1, 2, POS_FACEUP)
local s4 = Debug.AddCard(56747793, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(43641473, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(46195773, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18013090, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60800381, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(9365703, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("氮素战士")
aux.BeginPuzzle(1)
Debug.PreEquip(s1, m1)
Debug.PreEquip(s2, m2)
Debug.PreEquip(s3, m3)
Debug.PreEquip(s4, m4)

Added single/简化版_0511_12.lua version [2e08b3cd76].



































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--[[message
#「DMI2」_Guardian Sphinx
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 7200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(40659562, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(69579761, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(84636823, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29401950, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(29401950, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(27053506, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(85562745, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("噩梦之拷问室")
aux.BeginPuzzle(1)

Added single/简化版_0511_13.lua version [8dd0d5c5c9].





























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--[[message
#突破防护罩
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 4300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(72631243, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(64463828, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(13210191, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(40736921, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 4, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(21155323, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("心镇壶的复制品")
aux.BeginPuzzle(1)

Added single/简化版_0511_14.lua version [cce644f856].































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--[[message
#LV067
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 3400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(11384280, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(31305911, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(23205979, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(13945283, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(75560629, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(22537443, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79575620, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("加农炮兵")
aux.BeginPuzzle(1)

Added single/简化版_0511_15.lua version [6b8f4a58c1].






































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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 18900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(29343734, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(17658803, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(96851799, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(22855882, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local m2 = Debug.AddCard(29343734, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local s1 = Debug.AddCard(47529357, 1, 1, k1, 2, POS_FACEUP)
local s2 = Debug.AddCard(56747793, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(74063034, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43422537, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(12307878, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(49513164, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(34853266, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86120751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(00458748, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("雾状躯体")
aux.BeginPuzzle(1)
Debug.PreEquip(s1, m1)
Debug.PreEquip(s2, m2)

Added single/简化版_0512.lua version [b3cde3cbd3].




















































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--[[message
#攻击力的奇迹
#蛋总
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(21208154, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(50954680, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(8062132, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(56832966, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(86532744, 0, 0, k1, 3, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 3, POS_FACEUP)
Debug.AddCard(67547370, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(67547370, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(56832966, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(56840427, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(8062132, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(21208154, 1, 1, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(50954680, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(54773234, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("水晶翼同调龙")
aux.BeginPuzzle(1)

Added single/简化版_0512_01.lua version [b4c7b83285].



































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--[[message
#LV-085
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 4700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(60082869, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(14315573, 1, 1, k1, 2, POS_FACEDOWN)
Debug.AddCard(51452091, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(42129512, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(73134081, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(22046459, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(64389297, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(73891874, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78864369, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("王宫的通告")
aux.BeginPuzzle(1)

Added single/简化版_0513.lua version [2c645b3469].




































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--[[message
#egg-25
#蛋总
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 12700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(41382147, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(88177324, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(57308711, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(41160533, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(41160533, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(20797524, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(4081825, 1, 1, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72053645, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(39648965, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(83392426, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(57308711, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("No.107 银河眼时空龙")
aux.BeginPuzzle(1)

Added single/简化版_0520.lua version [1e11f50ee9].













































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--[[message
#MH-01
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 13400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(90660762, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(90660762, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(18282103, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82888408, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97439806, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(72328962, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(44155002, 0, 0, k1, 0, 0)
Debug.AddCard(39477584, 0, 0, k1, 0, 0)
Debug.AddCard(54048462, 0, 0, k1, 0, 0)
Debug.AddCard(47395382, 0, 0, k1, 0, 0)
Debug.AddCard(76774528, 0, 0, k1, 0, 0)
Debug.AddCard(76774528, 0, 0, k1, 0, 0)
Debug.AddCard(76774528, 0, 0, k1, 0, 0)
Debug.AddCard(12014404, 0, 0, k1, 0, 0)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(97439806, 0, 0, k1, 0, 0)
Debug.AddCard(57421866, 0, 0, k1, 0, 0)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN
Debug.AddCard(82888408, 0, 0, k1, 0, k2)
Debug.AddCard(13140300, 0, 0, k1, 0, k2)
Debug.AddCard(19439119, 0, 0, k1, 0, k2)
Debug.AddCard(18282103, 0, 0, k1, 0, k2)
Debug.AddCard(19665973, 1, 1, k1, 0, k2)
Debug.AddCard(13140300, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd("魔轰神兽 甘纳许")
aux.BeginPuzzle(1, 1)

Added single/简化版_0520_01.lua version [886f82cbbb].












































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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 7500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95500396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10604644, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60953949, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(76471944, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10547580, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22423493, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84815190, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("超重武者 飞脚-Q")
aux.BeginPuzzle(1)

Added single/简化版_0520_02.lua version [27b2a4d4e1].












































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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95500396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10604644, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60953949, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91607976, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91607976, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(10547580, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22423493, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84815190, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27381364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54498517, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("超重武者 飞脚-Q")
aux.BeginPuzzle(1)

Added single/简化版_0520_03.lua version [2d2405b547].











































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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95500396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60953949, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5182107, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34496660, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(76471944, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10547580, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84815190, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(12014404, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(49036338, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("超重武者 飞脚-Q")
aux.BeginPuzzle(1)

Added single/简化版_0520_04.lua version [e6b5d68768].








































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--[[message
#埃奇奥奥迪托雷
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 30000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(29432356, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21495657, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45836982, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69931927, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(58990362, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68505803, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(32354768, 0, 0, k1, 0, 0)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50588353, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56910167, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89907227, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37675907, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65536818, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(87188910, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(17390179, 0, 0, k1, 0, 0)
Debug.AddCard(17390179, 0, 0, k1, 0, 0)
Debug.AddCard(87979586, 0, 0, k1, 0, 0)

Debug.ReloadFieldEnd("神数的神托")
aux.BeginPuzzle(1)

Added single/简化版_0520_05.lua version [2bc948b94b].







































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--[[message
#平凡的路人甲
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 20000, 0, 0)
Debug.SetPlayerInfo(1, 10300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN
local k1, k2 = LOCATION_PZONE, POS_FACEUP
local k1, k2 = LOCATION_DECK, POS_FACEDOWN
Debug.AddCard(6595475, 0, 0, k1, 0, k2)
Debug.AddCard(59724555, 0, 0, k1, 0, k2)
Debug.AddCard(23720856, 0, 0, k1, 0, k2)
Debug.AddCard(4647954, 0, 0, k1, 0, k2)
Debug.AddCard(94770493, 0, 0, k1, 0, k2)
Debug.AddCard(36224040, 0, 0, k1, 0, k2)
Debug.AddCard(81471108, 0, 0, k1, 0, k2)
Debug.AddCard(4017398, 0, 0, k1, 0, k2)
Debug.AddCard(80161395, 0, 0, k1, 0, k2)
Debug.AddCard(85119159, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN
Debug.AddCard(31123642, 0, 0, k1, 0, k2)
Debug.AddCard(56051086, 0, 0, k1, 0, k2)
Debug.AddCard(85692042, 0, 0, k1, 0, k2)
Debug.AddCard(60992364, 0, 0, k1, 0, k2)
Debug.AddCard(95134948, 0, 0, k1, 0, k2)
Debug.AddCard(62517849, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP
local k1, k2 = LOCATION_REMOVED, POS_FACEUP
local k1, k2 = LOCATION_HAND, POS_FACEDOWN
Debug.AddCard(1929294, 0, 0, k1, 0, k2)
Debug.AddCard(69852487, 0, 0, k1, 0, k2)
Debug.AddCard(8512558, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("No.43 魂魄傀儡鬼 灵魂傀儡师")
aux.BeginPuzzle(1)

Added single/简化版_0520_06.lua version [49d7ee2184].









































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--[[message
#MH-20230320
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(14463695, 0, 0, k1, 0, k2)
Debug.AddCard(61677004, 0, 0, k1, 0, k2)
Debug.AddCard(7394770, 0, 0, k1, 0, k2)
Debug.AddCard(81846636, 0, 0, k1, 0, k2)
Debug.AddCard(11066358, 0, 0, k1, 0, k2)
Debug.AddCard(99946920, 0, 0, k1, 0, k2)
Debug.AddCard(35089369, 0, 0, k1, 0, k2)
Debug.AddCard(1845204, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(66309175, 0, 0, k1, 0, k2)
Debug.AddCard(3113836, 0, 0, k1, 0, k2)
Debug.AddCard(65536818, 0, 0, k1, 0, k2)
Debug.AddCard(30983281, 0, 0, k1, 0, k2)
Debug.AddCard(15248594, 0, 0, k1, 0, k2)
Debug.AddCard(90884403, 0, 0, k1, 0, k2)
Debug.AddCard(98978921, 0, 0, k1, 0, k2)
Debug.AddCard(98978921, 0, 0, k1, 0, k2)
Debug.AddCard(52119435, 0, 0, k1, 0, k2)
Debug.AddCard(71095768, 0, 0, k1, 0, k2)
Debug.AddCard(39139935, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("气能")
aux.BeginPuzzle(1)

Added single/简化版_0520_07.lua version [183981e0d6].


















































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--[[message
Have you ever wondered why Level Eater is banned?
#Furtie_Hubo_01_Dark_Synchro
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 23400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(1929294, 0, 0, k1, 1, k2)
Debug.AddCard(9929398, 0, 0, k1, 2, k2)
Debug.AddCard(11761845, 1, 1, k1, 1, k2)
local m1 = Debug.AddCard(11761845, 1, 1, k1, 2, k2)
Debug.AddCard(11761845, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local s1 = Debug.AddCard(65169794, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(99946920, 0, 0, k1, 0, k2)
Debug.AddCard(63977008, 0, 0, k1, 0, k2)
Debug.AddCard(25935625, 0, 0, k1, 0, k2)
Debug.AddCard(9742784, 0, 0, k1, 0, k2)
Debug.AddCard(9622164, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(35952884, 0, 0, k1, 0, k2)
Debug.AddCard(35952884, 0, 0, k1, 0, k2)
Debug.AddCard(35952884, 0, 0, k1, 0, k2)
Debug.AddCard(97836203, 0, 0, k1, 0, k2)
Debug.AddCard(83755611, 0, 0, k1, 0, k2)
Debug.AddCard(68084557, 0, 0, k1, 0, k2)
Debug.AddCard(53389254, 0, 0, k1, 0, k2)
Debug.AddCard(53389254, 0, 0, k1, 0, k2)
Debug.AddCard(37675907, 0, 0, k1, 0, k2)
Debug.AddCard(65536818, 0, 0, k1, 0, k2)
Debug.AddCard(70913714, 0, 0, k1, 0, k2)
Debug.AddCard(55863245, 0, 0, k1, 0, k2)
Debug.AddCard(81846453, 0, 0, k1, 0, k2)
Debug.AddCard(37038993, 0, 0, k1, 0, k2)
Debug.AddCard(62560742, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57421866, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("辉龙星-蚣蝮")
aux.BeginPuzzle(1, 1)
Debug.PreEquip(s1, m1)

Added single/简化版_0520_10.lua version [bd2db29818].



















































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--[[message
#龙兽交锋
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 22300, 0, 0)
Debug.SetPlayerInfo(1, 10600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local c = Debug.AddCard(27134689, 1, 1, k1, 0, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 1, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 2, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 3, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 4, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(76539047, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(19763315, 1, 1, k1, 1, k2)
Debug.AddCard(74003290, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(36668118, 0, 0, k1, 0, k2)
Debug.AddCard(21615956, 0, 0, k1, 0, k2)
Debug.AddCard(5969957, 0, 0, k1, 0, k2)
Debug.AddCard(74677422, 0, 0, k1, 0, k2)
Debug.AddCard(61901281, 0, 0, k1, 0, k2)
Debug.AddCard(68464358, 0, 0, k1, 0, k2)
Debug.AddCard(28279543, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(73539069, 0, 0, k1, 0, k2)
Debug.AddCard(13143275, 0, 0, k1, 0, k2)
Debug.AddCard(73539069, 0, 0, k1, 0, k2)
Debug.AddCard(23732205, 0, 0, k1, 0, k2)
Debug.AddCard(98630720, 0, 0, k1, 0, k2)
Debug.AddCard(34408491, 0, 0, k1, 0, k2)
Debug.AddCard(24361622, 0, 0, k1, 0, k2)
Debug.AddCard(86148577, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(62265044, 0, 0, k1, 0, k2)
Debug.AddCard(67748760, 0, 0, k1, 0, k2)
Debug.AddCard(99234526, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("前托枪管龙")
aux.BeginPuzzle(1)

Added single/简化版_0520_11.lua version [e5fbf5ea91].

















































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--[[message
Help Exodia obliterate the opponent's field!
#RashFaustinho_01_Obliterate
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8124921, 0, 0, k1, 0, k2, true)
Debug.AddCard(70903634, 0, 0, k1, 1, k2, true)
Debug.AddCard(7902349, 0, 0, k1, 3, k2, true)
Debug.AddCard(44519536, 0, 0, k1, 4, k2, true)
Debug.AddCard(89631139, 1, 1, k1, 1, k2, true)
Debug.AddCard(58604027, 0, 0, k1, 2, k2, true)
Debug.AddCard(89631139, 1, 1, k1, 2, k2, true)
Debug.AddCard(89631139, 1, 1, k1, 3, k2, true)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(38033121, 0, 0, k1, 0, k2)
Debug.AddCard(80161395, 0, 0, k1, 0, k2)
Debug.AddCard(91152256, 0, 0, k1, 0, k2)
Debug.AddCard(39910367, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50237654, 0, 0, k1, 0, k2)
Debug.AddCard(11765832, 0, 0, k1, 0, k2)
Debug.AddCard(73452089, 0, 0, k1, 0, k2)
Debug.AddCard(39915560, 0, 0, k1, 0, k2)
Debug.AddCard(10817524, 0, 0, k1, 0, k2)
Debug.AddCard(54757758, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(71703785, 0, 0, k1, 0, k2)
Debug.AddCard(46986414, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(84133008, 0, 0, k1, 0, k2)
Debug.AddCard(24094653, 0, 0, k1, 0, k2)
Debug.AddCard(32062913, 0, 0, k1, 0, k2)
Debug.AddCard(21570001, 0, 0, k1, 0, k2)
Debug.AddCard(53046408, 0, 0, k1, 0, k2)
Debug.AddCard(23020408, 0, 0, k1, 0, k2)
Debug.AddCard(42352091, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd("新世坏")
aux.BeginPuzzle(1)

Added single/简化版_0520_12.lua version [152d4f36b2].














































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--[[message
#QB058
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 7100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(12299841, 0, 0, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 1, k2)
Debug.AddCard(89631139, 1, 1, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(25789292, 0, 0, k1, 1, k2)
Debug.AddCard(95714077, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(80604091, 0, 0, k1, 3, k2)
Debug.AddCard(29999161, 0, 0, k1, 4, k2)
Debug.AddCard(44947065, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(85682655, 0, 0, k1, 0, k2)
Debug.AddCard(53540729, 0, 0, k1, 0, k2)
Debug.AddCard(12299841, 0, 0, k1, 0, k2)
Debug.AddCard(53540729, 0, 0, k1, 0, k2)
Debug.AddCard(79759861, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(68597372, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47805931, 0, 0, k1, 0, k2)
Debug.AddCard(81122844, 0, 0, k1, 0, k2)
Debug.AddCard(77334267, 0, 0, k1, 0, k2)
Debug.AddCard(84013237, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(59297550, 0, 0, k1, 0, k2)
Debug.AddCard(25484449, 0, 0, k1, 0, k2)
Debug.AddCard(16923472, 0, 0, k1, 0, k2)
Debug.AddCard(57962537, 0, 0, k1, 0, k2)
Debug.AddCard(61011311, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd("发条猎人")
aux.BeginPuzzle(1, 1)

Added single/简化版_0520_13.lua version [209e5a4af9].










































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--[[message
#Amazoness Wall
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 8500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(31178212, 0, 0, k1, 1, k2, true)
Debug.AddCard(42566602, 0, 0, k1, 2, k2, true)
Debug.AddCard(80495985, 1, 1, k1, 0, k2, true)
Debug.AddCard(15734813, 1, 1, k1, 1, POS_FACEUP_DEFENSE, true)
Debug.AddCard(99645428, 1, 1, k1, 2, k2, true)
Debug.AddCard(58400390, 1, 1, k1, 3, k2, true)
Debug.AddCard(3797883, 1, 1, k1, 4, k2, true)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(63516460, 0, 0, k1, 1, k2)
Debug.AddCard(80604091, 0, 0, k1, 2, k2)
Debug.AddCard(57312333, 0, 0, k1, 3, k2)
Debug.AddCard(44947065, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(79965360, 0, 0, k1, 0, k2)
Debug.AddCard(15951532, 0, 0, k1, 0, k2)
Debug.AddCard(47480070, 0, 0, k1, 0, k2)
Debug.AddCard(89567993, 0, 0, k1, 0, k2)
Debug.AddCard(712559, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(81325903, 0, 0, k1, 0, k2)
Debug.AddCard(94004268, 0, 0, k1, 0, k2)
Debug.AddCard(31102447, 0, 0, k1, 0, k2)
Debug.AddCard(32807846, 0, 0, k1, 0, k2)
Debug.AddCard(71209500, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("亚马逊诅咒师")
aux.BeginPuzzle(1)

Added single/简化版_0520_14.lua version [bf004d60ca].










































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--[[message
#pkd
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 30000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16527176, 1, 1, k1, 6, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(5560911, 0, 0, k1, 0, k2)
Debug.AddCard(9742784, 0, 0, k1, 0, k2)
Debug.AddCard(71645242, 0, 0, k1, 0, k2)
Debug.AddCard(48770333, 0, 0, k1, 0, k2)
Debug.AddCard(28674152, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(34408491, 0, 0, k1, 0, k2)
Debug.AddCard(33698022, 0, 0, k1, 0, k2)
Debug.AddCard(45815891, 0, 0, k1, 0, k2)
Debug.AddCard(53325667, 0, 0, k1, 0, k2)
Debug.AddCard(81846453, 0, 0, k1, 0, k2)
Debug.AddCard(44405066, 0, 0, k1, 0, k2)
Debug.AddCard(52119435, 0, 0, k1, 0, k2)
Debug.AddCard(99111753, 0, 0, k1, 0, k2)
Debug.AddCard(28776350, 0, 0, k1, 0, k2)
Debug.AddCard(98978921, 0, 0, k1, 0, k2)
Debug.AddCard(98095162, 0, 0, k1, 0, k2)
Debug.AddCard(41999284, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(87979586, 0, 0, k1, 0, k2)
Debug.AddCard(64034255, 0, 0, k1, 0, k2)
Debug.AddCard(75732622, 0, 0, k1, 0, k2)
Debug.AddCard(11163040, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("武力军奏")
aux.BeginPuzzle(1)

Added single/简化版_0520_15.lua version [6d2dbccd79].









































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--[[message
#QB
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(71594310, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(71594310, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(36690018, 0, 0, k1, 0, k2)
Debug.AddCard(43422537, 0, 0, k1, 1, k2)
Debug.AddCard(99995595, 0, 0, k1, 2, k2)
Debug.AddCard(35011819, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(99995595, 0, 0, k1, 0, k2)
Debug.AddCard(21524779, 0, 0, k1, 0, k2)
Debug.AddCard(84530620, 0, 0, k1, 0, k2)
Debug.AddCard(94656263, 0, 0, k1, 0, k2)
Debug.AddCard(35781051, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(65676461, 0, 0, k1, 0, k2)
Debug.AddCard(11398059, 0, 0, k1, 0, k2)
Debug.AddCard(93568288, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(54706054, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(25774450, 0, 0, k1, 0, k2)
Debug.AddCard(21524779, 0, 0, k1, 0, k2)
Debug.AddCard(84530620, 0, 0, k1, 0, k2)
Debug.AddCard(84530620, 0, 0, k1, 0, k2)
Debug.AddCard(2830693, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd("测量器人")
aux.BeginPuzzle(1)

Added single/简化版_0520_16.lua version [1e322fca94].
















































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--[[message
Ruin and Demise are deep into your deck, and so are their Ritual Spells.
Can you still summon both of them?
Be careful on not locking yourself out of the combo!
#RashFaustinho_04_Ruin_and_Demise
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 9000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(1929294, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(82956214, 0, 0, k1, 2, k2)
Debug.AddCard(5650082, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(13518809, 0, 0, k1, 0, k2)
Debug.AddCard(59913418, 0, 0, k1, 0, k2)
Debug.AddCard(23635815, 0, 0, k1, 0, k2)
Debug.AddCard(27520594, 0, 0, k1, 0, k2)
Debug.AddCard(61441708, 0, 0, k1, 0, k2)
Debug.AddCard(52904476, 0, 0, k1, 0, k2)
Debug.AddCard(80701178, 0, 0, k1, 0, k2)
Debug.AddCard(53303460, 0, 0, k1, 0, k2)
Debug.AddCard(8454126, 0, 0, k1, 0, k2)
Debug.AddCard(88176533, 0, 0, k1, 0, k2)
Debug.AddCard(8198712, 0, 0, k1, 0, k2)
Debug.AddCard(8198712, 0, 0, k1, 0, k2)
Debug.AddCard(81587028, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(79606837, 0, 0, k1, 0, k2)
Debug.AddCard(21200905, 0, 0, k1, 0, k2)
Debug.AddCard(50669347, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(51782995, 0, 0, k1, 0, k2)
Debug.AddCard(98999181, 0, 0, k1, 0, k2)
Debug.AddCard(65877963, 0, 0, k1, 0, k2)
Debug.AddCard(77235086, 0, 0, k1, 0, k2)
Debug.AddCard(23459650, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("护卫者")
aux.BeginPuzzle(1)

Added single/简化版_0520_17.lua version [910b564f59].







































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--[[message
#天地创造击 #23.The Creation Burst
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 11300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(71453557, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53257892, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71453557, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71453557, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(11747708, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44887817, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50091196, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(2403771, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(25165047, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35952884, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(48686504, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(487395, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(95750695, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(26120084, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(51790181, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("增草剂")
aux.BeginPuzzle(1)

Added single/简化版_0520_20.lua version [4b2b31c0c5].











































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--[[message
#huamei
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 666, 0, 0)
Debug.SetPlayerInfo(1, 23333, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(38495396, 1, 1, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(57554544, 1, 1, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19163116, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50457953, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(61632317, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(34408491, 0, 0, k1, 0, k2)
Debug.AddCard(91949988, 0, 0, k1, 0, k2)
Debug.AddCard(44405066, 0, 0, k1, 0, k2)
Debug.AddCard(08809344, 0, 0, k1, 0, k2)
Debug.AddCard(22110647, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(26400609, 0, 0, k1, 0, k2)
Debug.AddCard(90411554, 0, 0, k1, 0, k2)
Debug.AddCard(58695102, 0, 0, k1, 0, k2)
Debug.AddCard(71692913, 0, 0, k1, 0, k2)
Debug.AddCard(21615956, 0, 0, k1, 0, k2)
Debug.AddCard(74677422, 0, 0, k1, 0, k2)
Debug.AddCard(01833916, 0, 0, k1, 0, k2)
Debug.AddCard(14785765, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(31036355, 0, 0, k1, 0, k2)
Debug.AddCard(28741524, 0, 0, k1, 0, k2)
Debug.AddCard(02295440, 0, 0, k1, 0, k2)
Debug.AddCard(51790181, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("盖亚龙骑士")
aux.BeginPuzzle(1)

Added single/简化版_0520_21.lua version [31b4a859be].














































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--[[message
#MH-nyanyanya
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8120, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(67556500, 0, 0, k1, 2, k2)
Debug.AddCard(6840573, 1, 1, k1, 1, k2)
Debug.AddCard(12146024, 1, 1, k1, 2, k2)
Debug.AddCard(3732747, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35329581, 0, 0, k1, 1, k2)
Debug.AddCard(58120309, 0, 0, k1, 3, k2)
Debug.AddCard(44095762, 1, 1, k1, 2, k2)
Debug.AddCard(56120475, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(35014241, 0, 0, k1, 0, k2)
Debug.AddCard(11384280, 0, 0, k1, 0, k2)
Debug.AddCard(69015963, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(24696097, 0, 0, k1, 0, k2)
Debug.AddCard(2322421, 0, 0, k1, 0, k2)
Debug.AddCard(74892653, 0, 0, k1, 0, k2)
Debug.AddCard(35952884, 0, 0, k1, 0, k2)
Debug.AddCard(44508094, 0, 0, k1, 0, k2)
Debug.AddCard(33236860, 0, 0, k1, 0, k2)
Debug.AddCard(97489701, 0, 0, k1, 0, k2)
Debug.AddCard(10406322, 0, 0, k1, 0, k2)
Debug.AddCard(90660762, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(31053337, 0, 0, k1, 0, k2)
Debug.AddCard(72714392, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(69196160, 0, 0, k1, 0, k2)
Debug.AddCard(36737092, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("加农炮兵")
aux.BeginPuzzle(1)

Added single/简化版_0520_22.lua version [77dec5c089].










































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--[[message
#ZXT13800-20240625
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 13800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(3732747, 0, 0, k1, 2, k2)
Debug.AddCard(27134689, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(44095762, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(14785765, 0, 0, k1, 0, k2)
Debug.AddCard(28183605, 0, 0, k1, 0, k2)
Debug.AddCard(88264978, 0, 0, k1, 0, k2)
Debug.AddCard(876330, 0, 0, k1, 0, k2)
Debug.AddCard(876330, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(21249921, 0, 0, k1, 0, k2)
Debug.AddCard(34116027, 0, 0, k1, 0, k2)
Debug.AddCard(39402797, 0, 0, k1, 0, k2)
Debug.AddCard(52687916, 0, 0, k1, 0, k2)
Debug.AddCard(44508094, 0, 0, k1, 0, k2)
Debug.AddCard(56910167, 0, 0, k1, 0, k2)
Debug.AddCard(27337596, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(63487632, 0, 0, k1, 0, k2, true)
Debug.AddCard(59755122, 0, 0, k1, 0, k2, true)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(876330, 0, 0, k1, 0, k2)
Debug.AddCard(12800777, 0, 0, k1, 0, k2)
Debug.AddCard(89399912, 0, 0, k1, 0, k2)
Debug.AddCard(62265044, 0, 0, k1, 0, k2)
Debug.AddCard(18964575, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd("龙骑兵团兵器-银槲剑")
aux.BeginPuzzle(1, 1)

Added single/简化版_0520_23.lua version [3d73925803].










































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--[[message
#QB081
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 10700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(6631034, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(96947648, 0, 0, k1, 2, k2)
Debug.AddCard(70865988, 0, 0, k1, 3, k2)
Debug.AddCard(34103656, 0, 0, k1, 5, POS_FACEUP)
Debug.AddCard(21597117, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(4239451, 0, 0, k1, 0, k2)
Debug.AddCard(84451804, 0, 0, k1, 0, k2)
Debug.AddCard(23408872, 0, 0, k1, 0, k2)
Debug.AddCard(1357146, 0, 0, k1, 0, k2)
Debug.AddCard(12525049, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(95992081, 0, 0, k1, 0, k2)
Debug.AddCard(10002346, 0, 0, k1, 0, k2)
Debug.AddCard(34086406, 0, 0, k1, 0, k2)
Debug.AddCard(36898537, 0, 0, k1, 0, k2)
Debug.AddCard(26593852, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(14785765, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(4239451, 0, 0, k1, 0, k2)
Debug.AddCard(64034255, 0, 0, k1, 0, k2)
Debug.AddCard(9126351, 0, 0, k1, 0, k2)
Debug.AddCard(22842214, 0, 0, k1, 0, k2)
Debug.AddCard(26400609, 0, 0, k1, 0, k2)
Debug.AddCard(94415058, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("鬼青蛙")
aux.BeginPuzzle(1, 1)

Added single/简化版_0521.lua version [383969c310].













































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--[[message
维护:2024-07-03
简语:枯岳说书人
]]
--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 19200, 0, 0)

Debug.AddCard(85754829, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(39581190, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(92970404, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(36468556, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(16527176, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)

Debug.AddCard(68823957, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(68001309, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)

Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(43641473, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
local s1 = Debug.AddCard(242146, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(4064256, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)

Debug.AddCard(74762582, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(54773234, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("刀匠")
aux.BeginPuzzle()

Debug.PreEquip(s1, m1)

Added single/简化版_0521_02.lua version [f8147c8ef2].






















































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--[[message
维护:2024-07-03
简语:MH-20220202
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 11300, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(81587028, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --玩具盒
Debug.AddCard(41721210, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --龙骑士 黑魔术师
--自己的魔陷区
--对方的魔陷区
Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --魔法筒
--自己的手卡
Debug.AddCard(77901552, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --圣刻龙-泰芙龙
Debug.AddCard(4022819, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --圣刻龙-艾西龙
Debug.AddCard(3300267, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --圣刻龙-舒龙
Debug.AddCard(31516413, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --圣刻龙-奈芙龙
Debug.AddCard(78033100, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --圣刻龙-半龙盖布
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(31516413, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-奈芙龙
Debug.AddCard(4022819, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-艾西龙
Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印
Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印
Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印
Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼暗钢龙
Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼暗钢龙
Debug.AddCard(3300267, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-舒龙
--对方的卡组
Debug.AddCard(62514770, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --拉长石龙
Debug.AddCard(72717433, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --人偶怪兽 小姑娘
--自己的额外
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士
Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王
Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王
Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王
Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星圣神龙 托勒密星团M7
Debug.AddCard(49032236, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.81 超重型炮塔列车 优越多拉炮
Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.61 火山恐龙

Debug.ReloadFieldEnd("拉长石龙")
aux.BeginPuzzle()

Added single/简化版_0521_03.lua version [885ee84be1].




























































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--[[message
维护:2024-07-03
简语:QB072
]]
--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 13500, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙
--自己的魔陷区
Debug.AddCard(47436247, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --紫炎的道场
Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门
Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿
--对方的魔陷区
Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制
Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
--自己的手卡
Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范
Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师
Debug.AddCard(48505422, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --真六武众-竹刀
Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼
Debug.AddCard(1498130, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者
--对方的手卡
--自己的墓地
Debug.AddCard(29795530, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --妖怪的恶作剧
--对方的墓地
Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鹰身女妖的宠物仔龙
Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙
Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙
Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631140, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631141, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(39111158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三角魔龙
Debug.AddCard(56789759, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鲜红之龙
Debug.AddCard(48766543, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --电子科技翼龙
Debug.AddCard(2964201, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --蛋龙
Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙
Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(27782503, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --六武众-伊郎
Debug.AddCard(49721904, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真六武众-辉斩
--对方的卡组
--自己的额外
Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --英豪冠军 断钢剑王
Debug.AddCard(29981921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --真六武众-紫炎
Debug.AddCard(28290705, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --妖精王 阿尔维德
Debug.AddCard(1828513, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --六武众之影-紫炎

Debug.ReloadFieldEnd("死之代偿")
aux.BeginPuzzle()

Added single/简化版_0522.lua version [34e7de9e72].



















































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--[[message
维护:2024-07-03
简语:藤木游作:「这个残局的确又复杂又难解。」
来自游戏王Vrains第65集。
]]

Debug.SetAIName("QQ群181175613")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)

Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 10200, 0, 0)

-----------------

Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(20450925,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)

-----------------

Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2220237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22862454, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

-----------------

Debug.AddCard(46918794, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(27664101, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(4923662, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(88093706, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(53309998, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)

-----------------

-----------------

-----------------

Debug.AddCard(98978921, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)
Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(34472920, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23971061, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("更新干扰员")
aux.BeginPuzzle()

Added single/简化版_0530.lua version [6a3d8e4397].































































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--[[message
维护:2024-07-03
简语:MH-20230407村规三流天+流星龙
]]

--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8300, 0, 0)

--自己的怪兽区
--~ Debug.AddCard(40217358,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --蓝尘妖
--~ Debug.AddCard(61019812,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --红尘妖
--对方的怪兽区
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼白龙
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(37799519, 0, 0, LOCATION_HAND, 4, POS_FACEDOWN) --星尘同调士
Debug.AddCard(53855409, 0, 0, LOCATION_HAND, 3, POS_FACEDOWN) --二重身战士
Debug.AddCard(80457744, 0, 0, LOCATION_HAND, 2, POS_FACEDOWN) --推进战士
Debug.AddCard(96363153, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) --调律
Debug.AddCard(23442438, 0, 0, LOCATION_HAND, 5, POS_FACEDOWN) --同调追逐
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --废品同调士
Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --废品同调士
Debug.AddCard(56460688, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元隔离机
Debug.AddCard(56460688, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元隔离机
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活
Debug.AddCard(5318639, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --旋风
Debug.AddCard(5318639, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --旋风
Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生
Debug.AddCard(43422537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二重召唤
Debug.AddCard(53855409, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二重身战士
Debug.AddCard(73680966, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --终结之始
Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --同调解除
Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --同调解除
Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --同调解除
Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --喷气同调士
--对方的卡组
--自己的额外
Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --流星龙
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --流天类星龙
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --流天类星龙
Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强袭黑羽-五月雨之骚速刀鸟
Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强袭黑羽-五月雨之骚速刀鸟
Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 超图书馆员
Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --方程式同调士
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --流天类星龙

Debug.ReloadFieldEnd("异次元隔离机")
aux.BeginPuzzle(nil, 2)

Added single/简化版_0531.lua version [26df040df8].


























































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--[[message
维护:2024-07-03
简语:z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11800, 0, 0)

--自己的怪兽区
--对方的怪兽区
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --PSY骨架驱动者
--对方的手卡

Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --消战者
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --消战者
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --消战者
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱
Debug.AddCard(9350312, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --丘与发芽的春化精
Debug.AddCard(81519836, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --苗与霞的春化精
Debug.AddCard(62133026, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --花与原野的春化精
Debug.AddCard(10333641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 隐密-32
Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁
Debug.AddCard(34496660, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8
Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8
Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器
Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K
Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4
Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融
Debug.AddCard(10604644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --兽带斗神“王者”轩辕十四
Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N
Debug.AddCard(61912252, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无限起动 挖沟机
--对方的卡组
--自己的额外
Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --PSY骨架王·Ω
Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士
Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --块斩机 算子达朗贝尔
Debug.AddCard(52352005, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --XX-剑士 加特姆士
Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵
Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C
Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵

Debug.ReloadFieldEnd("机械弩士")
aux.BeginPuzzle()

Added single/简化版_0532.lua version [59f86be408].







































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--[[message
维护:2024-07-03
简语:This Puzzle is made by 闪光的白日梦 and optimized by Eroldin.
标签:#Dragonmaids vs Dragons
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 24700, 0, 0)

Debug.AddCard(40110009, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(49575521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(32600024, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15848542, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(24799107, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(14625090, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(56051086, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(40398073, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(76782778, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(86780027, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)

Debug.AddCard(50913601, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(77910045, 1, 1, LOCATION_SZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(10669138, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("赤焰龙女")
aux.BeginPuzzle()

Added single/简化版_0533.lua version [2d147c178f].











































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--[[message
维护:2024-07-03
简语:This Puzzle is made by 闪光的白日梦 and optimized by Eroldin.
标签:#Dragonmaids vs Dragons
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 12900, 0, 0)

Debug.AddCard(40110009, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(78625592, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(49575521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(32600024, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15848542, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(24799107, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(14625090, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(11741041, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(62256492, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(56051086, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(40398073, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(69196160,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(76782778, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(86780027, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)

Debug.AddCard(50913601, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(54250060, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(77910045, 1, 1, LOCATION_SZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(10669138, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("苍河龙女")
aux.BeginPuzzle()

Added single/简化版_0540.lua version [4f37ab96dd].






















































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--[[message
维护:2024-07-12
标签:#MH-20230402 | #棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 24600, 0, 0)

--怪兽区域
Debug.AddCard(8062132, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(9929398, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--魔陷区域
Debug.AddCard(14735698, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)
--卡组区域
Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25935625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52846880, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89463537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9720537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7672244, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--额外区域
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(97836203, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(68431965, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(83755611, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2403771, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(55863245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--墓地区域
Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--除外区域
--手卡区域
Debug.AddCard(73680966, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(nil, 1)

Added single/简化版_0573.lua version [9078475a2c].
































































































































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--[[message
维护:2024-07-03
简语:Puzzle that consist of multiple layer of defense mechanism that player has to figure how to breakthrough and OTK.
标签:#Banyspy_03_Absolute_Defense
]]

--Absolute defense
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 81000, 0, 0)

--Player's deck
Debug.AddCard(87571563, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --world legacy guardragon
Debug.AddCard(74063034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --invocation
Debug.AddCard(82321037, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --barasthos
Debug.AddCard(58400390, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --beckoned by world chalice
Debug.AddCard(61901281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Collaspserpent
Debug.AddCard(96227613, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Supreme king gate zero
Debug.AddCard(38572779, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Miscellaneousaurus
Debug.AddCard(80727721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --aeolo
Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Premature Burial
--~ Debug.AddCard(70828912,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Premature Burial
--~ Debug.AddCard(70828912,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Premature Burial

--Player's monster zone
Debug.AddCard(63845230, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --eater of millions
Debug.AddCard(59123937, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --D/D Vice Typhon
Debug.AddCard(21593977, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Makyura the Destructor
Debug.AddCard(59123937, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --D/D Vice Typhon
Debug.AddCard(63845230, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --eater of millions
local zero = Debug.AddCard(66403530, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK, true) --zeroboros
Debug.PreSummon(zero, SUMMON_TYPE_LINK, LOCATION_EXTRA)

--Player's extra deck
Debug.AddCard(32559361, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Chaos Dyson sphere
Debug.AddCard(01992816, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Dyson sphere
Debug.AddCard(95685352, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --dark anthelion dragon
Debug.AddCard(06983839, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --tornado dragon
Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --castel
Debug.AddCard(01686814, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Ultimaya tzolkin
Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --trishula
Debug.AddCard(50954680, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --crystal wing
Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --power tool
Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Ib
Debug.AddCard(43387895, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --SK starving venom
Debug.AddCard(41209827, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --starving venom
Debug.AddCard(49513164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Raidjin
Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --N'tss
Debug.AddCard(54757758, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --mudragon

--Player's hand
Debug.AddCard(46606977, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Nemeses Umbrella
Debug.AddCard(69610326, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --darkwurm
Debug.AddCard(14470845, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --ojama duo
Debug.AddCard(46652477, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --The transmigration Prophecy/shuffle 2 cards from GY
Debug.AddCard(25173686, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Straight Flush
Debug.AddCard(48130397, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --super poly
Debug.AddCard(48130397, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --super poly
Debug.AddCard(98494543, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Magical stone excavation
Debug.AddCard(94220427, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --rank-up-magic argent chaos force
Debug.AddCard(15381421, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Starleige Seyfert
Debug.AddCard(53804307, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Blaster Dragon Ruler
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --genex birdman
Debug.AddCard(99234526, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Wyverburster
Debug.AddCard(86120751, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --aleister
Debug.AddCard(21208154, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --wicked avatar

--Player's S/T
Debug.AddCard(16306932, 0, 0, LOCATION_PZONE, 0, POS_FACEUP) --odd-eyes revolution
local mop = Debug.AddCard(24845628, 0, 0, LOCATION_SZONE, 1, POS_FACEUP) -- duster mop
Debug.AddCard(29762407, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -- Temple of the kings
Debug.AddCard(34906152, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) -- Mass Driver
Debug.AddCard(13035077, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) -- dragonic diagram
Debug.PreEquip(mop, zero) -- Equip mop to Zeroboros

--Player's GY
Debug.AddCard(16006416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --D/D/D High King Genghis
Debug.AddCard(55878038, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Chaos Dragon Levianeer
Debug.AddCard(44335251, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --oviraptor
Debug.AddCard(09742784, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Jet Synchron
Debug.AddCard(09952083, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --chain summoning

--Ai's hand
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --nekroz valkyrus
Debug.AddCard(1929294, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --nekroz valkyrus
Debug.AddCard(1929294, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --nekroz valkyrus
Debug.AddCard(1929294, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --nekroz valkyrus
Debug.AddCard(1929294, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --nekroz valkyrus
--~ Debug.AddCard(25857246,1,1,LOCATION_HAND,0,POS_FACEUP) --nekroz valkyrus
--~ Debug.AddCard(25857246,1,1,LOCATION_HAND,0,POS_FACEUP) --nekroz valkyrus

--Ai's monster zone
Debug.AddCard(89386122, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
--Ai's GY
--~ Debug.AddCard(85991529,1,1,LOCATION_GRAVE,0,POS_FACEUP) --kozmo dark planet
--~ Debug.AddCard(85991529,1,1,LOCATION_GRAVE,0,POS_FACEUP) --kozmo dark planet
--~ Debug.AddCard(85991529,1,1,LOCATION_GRAVE,0,POS_FACEUP) --kozmo dark planet
--~ Debug.AddCard(25857246,1,1,LOCATION_GRAVE,0,POS_FACEUP) --nekroz valkyrus
--~ Debug.AddCard(25857246,1,1,LOCATION_GRAVE,0,POS_FACEUP) --nekroz valkyrus
--~ Debug.AddCard(25857246,1,1,LOCATION_GRAVE,0,POS_FACEUP) --nekroz valkyrus
Debug.AddCard(25669282, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --Burnout
--~ Debug.AddCard(34293667,1,1,LOCATION_GRAVE,0,POS_FACEUP) --Ice barrier
--~ Debug.AddCard(19254117,1,1,LOCATION_GRAVE,0,POS_FACEUP) --Rise to Full Height
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --electromagnetic turtle

--Ai's S/T
Debug.AddCard(78625592, 1, 1, LOCATION_SZONE, 0, POS_FACEUP) -- spiritual swords of revealing light
--~ Debug.AddCard(78625592,1,1,LOCATION_SZONE,1,POS_FACEUP) -- spiritual swords of revealing light
Debug.AddCard(59305593, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) -- Mistake
Debug.AddCard(30459350, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) --iron wall
Debug.AddCard(7153114, 1, 1, LOCATION_SZONE, 4, POS_FACEUP) -- pop-up
Debug.AddCard(76375976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) --Mystic mine

--Ai's deck
--~ Debug.AddCard(25857246,1,1,LOCATION_DECK,0,POS_FACEDOWN) --nekroz valkyrus
--~ Debug.AddCard(76375976,1,1,LOCATION_DECK,0,POS_FACEDOWN) --Mystic mine

--Ai's Banish
Debug.AddCard(68366996, 1, 1, LOCATION_REMOVED, 0, POS_FACEUP) --Magical Reflect Slime

--load field and information
Debug.ReloadFieldEnd("革命龙")

--begin
aux.BeginPuzzle()

Added single/简化版_351_003.lua version [e168f6ce9b].






























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--[[message
#[WCS2006]07_cybernetic_magician
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(59023523, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23205979, 0, 0, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(36280194, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(83133491, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(73915051, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(97023549, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(84686841, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(34100324, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(48766543, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(48094997, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("电控魔术师")
aux.BeginPuzzle(1)

Deleted single/简化版_351_03.lua version [e168f6ce9b].

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--[[message
#[WCS2006]07_cybernetic_magician
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(59023523, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23205979, 0, 0, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(36280194, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(83133491, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(73915051, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(97023549, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(84686841, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(34100324, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(48766543, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(48094997, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("电控魔术师")
aux.BeginPuzzle(1)