游戏王残局简化版

Check-in [39c94085f8]
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Check-in [39c94085f8]

Overview
Comment:0.0.2179
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 39c94085f80d4ef20e70060402e1adb2a91a0e2a25edec640c5bae2c10a2db34
User & Date: 顽雨沉风 on 2023-07-25 00:24:04
Other Links: manifest | tags
Context
2023-07-25
00:24
0.0.2180 check-in: 29e93b0df1 user: 顽雨沉风 tags: trunk
00:24
0.0.2179 check-in: 39c94085f8 user: 顽雨沉风 tags: trunk
00:20
0.0.2178 check-in: 4aee0d05cb user: 顽雨沉风 tags: trunk
Changes

Added single/ytb02_Elemental_Lords.lua version [aa9d4f58aa].
























































































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--------------------------
-- Single Mode Duel Puzzle
-- Elemental Lords
--------------------------

Debug.SetAIName("ytb02_Elemental_Lords")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,15100,0,0)


--Player's Hand
Debug.AddCard(32807846,0,0,LOCATION_HAND,0,POS_FACEUP)
Debug.AddCard(81439173,0,0,LOCATION_HAND,0,POS_FACEUP)
Debug.AddCard(72142276,0,0,LOCATION_HAND,0,POS_FACEUP)
Debug.AddCard(74845897,0,0,LOCATION_HAND,0,POS_FACEUP)
Debug.AddCard(74845897,0,0,LOCATION_HAND,0,POS_FACEUP)
Debug.AddCard(04904812,0,0,LOCATION_HAND,0,POS_FACEUP)
Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)

--Player's Grave

--Player's Deck
Debug.AddCard(02407147,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(68505803,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(46404281,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(02407147,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(01315120,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(28332833,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(02407147,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(13959634,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(53027855,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(35842855,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(61468779,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(14943837,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(74311226,0,0,LOCATION_DECK,0,POS_FACEDOWN)

--Player's Extra Deck
Debug.AddCard(55067058,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(91949988,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(91949988,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(50091196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(83810690,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(76891401,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(90953320,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(68124775,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(45379225,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(65749035,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(76774528,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

--Player's Monsters

--Player's S/T
Debug.AddCard(97077563,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(33057951,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(58120309,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(97077563,0,0,LOCATION_SZONE,0,POS_FACEDOWN)


--Opponent's Hand
Debug.AddCard(25206027,1,1,LOCATION_HAND,0,POS_FACEUP)

--Opponent's Monsters
Debug.AddCard(58551308,1,1,LOCATION_MZONE,2,POS_FACEDOWN_DEFENCE)
Debug.AddCard(58551308,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENCE)

--Opponent's S/T
Debug.AddCard(93747864,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(44656491,1,1,LOCATION_SZONE,1,POS_FACEUP)
Debug.AddCard(38411870,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(43487744,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(38411870,1,1,LOCATION_SZONE,4,POS_FACEDOWN)

--Opponent's Deck
Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(98777036,1,1,LOCATION_DECK,0,POS_FACEDOWN)

--Opponent's Grave
Debug.AddCard(56570271,1,1,LOCATION_GRAVE,0,POS_FACEUP)
 	

Debug.ReloadFieldEnd()
Debug.ShowHint("Win in this turn!")
aux.BeginPuzzle()