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-
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or cache_3 then
return true
end
return false
end
_G["开局说明"] = function()
str["我方卡组"] = Duel.GetMatchingGroupCount(0,LOCATION_DECK,0)
str["我方墓地"] = Duel.GetMatchingGroupCount(0,LOCATION_GRAVE,0)
str["我方怪兽区"] = Duel.GetMatchingGroupCount(0,LOCATION_MZONE,0)
str["我方手卡"] = Duel.GetMatchingGroupCount(0,LOCATION_HAND,0)
str["我方灵摆区"] = Duel.GetMatchingGroupCount(0,LOCATION_PZONE,0)
str["我方除外区"] = Duel.GetMatchingGroupCount(0,LOCATION_REMOVED,0)
str["我方额外卡组"] = Duel.GetMatchingGroupCount(0,LOCATION_EXTRA,0)
str["我方魔陷区"] = Duel.GetMatchingGroupCount(0,LOCATION_SZONE,0)
str["我方卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_DECK,0,nil)
str["我方墓地"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_GRAVE,0,nil)
str["我方怪兽区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_MZONE,0,nil)
str["我方手卡"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_HAND,0,nil)
str["我方灵摆区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_PZONE,0,nil)
str["我方除外区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_REMOVED,0,nil)
str["我方额外卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_EXTRA,0,nil)
str["我方魔陷区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_SZONE,0,nil)
Debug.ShowHint(Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_GRAVE,0,nil))
--~ Debug.ShowHint(Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_GRAVE,0,nil))
--~ local cache_1 = {}
--~ cache_2 = Duel.GetFieldGroup(0,LOCATION_DECK,0)
--~ cache_1:insert(cache_2)
--~ cache_2 = Duel.GetFieldGroup(0,LOCATION_GRAVE,0)
--~ cache_1:insert(cache_2)
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