游戏王残局简化版

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Check-in [32a1b43451]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 32a1b43451aef76e724f23456b52edbbb79e6d1c902f9407400ff00ad7c275e1
User & Date: 顽雨沉风 on 2024-07-17 23:52:31
Other Links: manifest | tags
Context
2024-07-17
23:53
0 check-in: df1d9fcbce user: 顽雨沉风 tags: trunk
23:52
0 check-in: 32a1b43451 user: 顽雨沉风 tags: trunk
23:47
0 check-in: 77cab33a24 user: 顽雨沉风 tags: trunk
Changes

Modified single/X-LV-04.lua from [dacb551692] to [9e89087d45].

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--怪兽区域
Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(93788854, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(46613515, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--魔陷区域
Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP)
Debug.AddCard(31000575, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(31000575, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP)
--卡组区域
Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(39581190, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--外组区域
--墓地区域
--除外区域
--手卡区域

Debug.ReloadFieldEnd()
Debug.ReloadFieldEnd("征兵令")
aux.BeginPuzzle()
Debug.ShowHint("胜利目标:让对方生命值归零!\n提示:隐含特殊胜利方式!")

Modified single/X-LV-11.lua from [c84580644f] to [0775da559b].

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--[[message
维护:2024-07-03
维护:2024-07-18
简语:新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8750, 0, 0)

Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(11012154, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)

--自己的怪兽区
--怪兽区
--~ Debug.AddCard(58932615,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --钥匙鼠
--~ Debug.AddCard(21844576,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --死亡袋鼠
Debug.AddCard(56369281, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --巨大树熊
Debug.AddCard(56369281, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(2118022, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --星向鸟
Debug.AddCard(1784619, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星向鸟

Debug.AddCard(47060154, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星向鸟
Debug.AddCard(1784619, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(2118022, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(47060154, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
--对方的怪兽区
--自己的魔陷区
--魔陷区
Debug.AddCard(24094653, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --融合
--对方的魔陷区
--自己的手卡
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
--对方的卡--卡组区域
--区域
--自己的额外
Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --OZ之主
Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --大地之骑士 盖亚骑士
Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士
Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--墓地区域
--除外区域
--手卡区域
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(11012154, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下不同召唤方式")

Modified single/X-LV-12.lua from [15484fc386] to [c9f02b050b].

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--[[message
维护:2024-07-03
维护:2024-07-18
简语:新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 5450, 0, 0)

Debug.AddCard(05405694, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(55761792, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local g01 = Debug.AddCard(96851799, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
--怪兽区域
Debug.AddCard(96851799, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local g02 = Debug.AddCard(32295838, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local g03 = Debug.AddCard(59053232, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
local g04 = Debug.AddCard(34100324, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(44182827, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
local m03 = Debug.AddCard(30531525, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(32295838, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(59053232, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(34100324, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
--魔陷区域
Debug.AddCard(44182827, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(30531525, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
--卡组区域
--外组区域
--墓地区域
--除外区域
--手卡区域
Debug.AddCard(05405694, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(55761792, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下仪式召唤")