游戏王残局简化版

Check-in [31e01fd780]
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Check-in [31e01fd780]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 31e01fd780914f65511c485f6bdb0a3b21f63c7c757c0ac194b9009527da3618
User & Date: 顽雨沉风 on 2024-08-05 05:11:27
Other Links: manifest | tags
Context
2024-08-05
05:12
0 check-in: 7387756ece user: 顽雨沉风 tags: trunk
05:11
0 check-in: 31e01fd780 user: 顽雨沉风 tags: trunk
04:20
0 check-in: 87da7c74a0 user: 顽雨沉风 tags: trunk
Changes

Added single/简化版_31_000_17.lua version [fad9efb97d].

























































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--[[message
#[WCS2006]03_Ancient Mechanism
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 3300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(23995346, 0, 0, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(80604091, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(44095762, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(92001300, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(10509340, 0, 0, k1, 0, k2)
Debug.AddCard(83104731, 0, 0, k1, 0, k2)
Debug.AddCard(56094445, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Deleted single/简化版__32_000_5.lua version [fad9efb97d].

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--[[message
#[WCS2006]03_Ancient Mechanism
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 3300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(23995346, 0, 0, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(80604091, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(44095762, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(92001300, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(10509340, 0, 0, k1, 0, k2)
Debug.AddCard(83104731, 0, 0, k1, 0, k2)
Debug.AddCard(56094445, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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