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--[[message
步骤过多,谨慎玩耍。
#MH-ghostrick
#棉花
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)
--怪兽区域
--魔陷区域
Debug.AddCard(39980304, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(33550694, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
local k1 = LOCATION_MZONE
local k1 = LOCATION_SZONE
Debug.AddCard(39980304, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(33550694, 0, 0, k1, 5, POS_FACEUP_ATTACK)
--卡组区域
Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(84327329, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(58932615, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(29400787, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29400787, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29400787, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7617062, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7617062, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7617062, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99795159, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99795159, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99795159, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84327329, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(58932615, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79979666, 0, 0, k1, 0, POS_FACEDOWN)
--外组区域
Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(64332231, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(3814632, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(29343734, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29343734, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29343734, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22061412, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22061412, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22061412, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40854197, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(28150174, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68597372, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(64332231, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(3814632, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53334641, 0, 0, k1, 0, POS_FACEDOWN)
--墓地区域
--除外区域
--手卡区域
Debug.AddCard(89631139, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd("元素英雄 绝对零度侠")
aux.BeginPuzzle(nil, 1)
|