游戏王残局简化版

Check-in [2c9d559d15]
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Check-in [2c9d559d15]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 2c9d559d157b8e22aba294c6bdc40f58821d30cddb61bed96bd2414f4b4f4b89
User & Date: 顽雨沉风 on 2024-07-20 05:31:43
Other Links: manifest | tags
Context
2024-07-20
05:32
0 check-in: 423e37ec2b user: 顽雨沉风 tags: trunk
05:31
0 check-in: 2c9d559d15 user: 顽雨沉风 tags: trunk
05:29
0 check-in: a75e60779e user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版1_511_11.lua from [7d8a867e5d] to [3a724e466a].

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local s1 = Debug.AddCard(56747793, 0, 0, k1, 3, POS_FACEUP)
local s2 = Debug.AddCard(56747793, 1, 1, k1, 1, POS_FACEUP)
local s3 = Debug.AddCard(56747793, 1, 1, k1, 2, POS_FACEUP)
local s4 = Debug.AddCard(56747793, 1, 1, k1, 3, POS_FACEUP)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(43641473, 0, 0, k1, 0, POS_FACEDOWN)

local k1 = LOCATION_EXTRA
Debug.AddCard(46195773, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18013090, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60800381, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(9365703, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("氮素战士")
aux.BeginPuzzle()
Debug.PreEquip(s1, m1)
Debug.PreEquip(s2, m2)
Debug.PreEquip(s3, m3)
Debug.PreEquip(s4, m4)







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local s1 = Debug.AddCard(56747793, 0, 0, k1, 3, POS_FACEUP)
local s2 = Debug.AddCard(56747793, 1, 1, k1, 1, POS_FACEUP)
local s3 = Debug.AddCard(56747793, 1, 1, k1, 2, POS_FACEUP)
local s4 = Debug.AddCard(56747793, 1, 1, k1, 3, POS_FACEUP)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(43641473, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(46195773, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18013090, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60800381, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(9365703, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("氮素战士")
aux.BeginPuzzle(1)
Debug.PreEquip(s1, m1)
Debug.PreEquip(s2, m2)
Debug.PreEquip(s3, m3)
Debug.PreEquip(s4, m4)

Modified single/简化版1_511_12.lua from [73fbf455de] to [b9bc7d76d9].

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Debug.AddCard(84636823, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
Debug.AddCard(29401950, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(29401950, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(27053506, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK

local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(85562745, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("拷问室")
aux.BeginPuzzle()







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Debug.AddCard(84636823, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
Debug.AddCard(29401950, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(29401950, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(27053506, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(85562745, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("噩梦之拷问室")
aux.BeginPuzzle(1)

Modified single/简化版1_511_13.lua from [4b3b14d31d] to [cbea877c75].

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Debug.AddCard(40736921, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 4, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK

local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(21155323, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("心镇壶")
aux.BeginPuzzle()







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Debug.AddCard(40736921, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 4, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(21155323, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND


Debug.ReloadFieldEnd("心镇壶")
aux.BeginPuzzle(1)