Overview
Comment: | 0.0.2061 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
244791f8832badab8533d5c3751275d4 |
User & Date: | 顽雨沉风 on 2023-07-23 13:18:10 |
Other Links: | manifest | tags |
Context
2023-07-23
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13:20 | 0.0.2062 check-in: 428f4242f8 user: 顽雨沉风 tags: trunk | |
13:18 | 0.0.2061 check-in: 244791f883 user: 顽雨沉风 tags: trunk | |
13:17 | 0.0.2060 check-in: 8790ffa676 user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua from [a69640e417] to [896932c945].
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452 453 454 455 456 457 458 459 460 461 462 463 464 | 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 | + - - - - - - - - + - - - - - - - - - - - | str["效果"]:SetCode(EVENT_PHASE_START+PHASE_END) function cache_1(effect_event , player_who_activate_the_effect) --{ cache_1 = Duel.GetLP(1) - str["对方玩家的初始生命值"] if cache_1 > 0 then --{ --} else --{ cache_1 = math.abs(cache_1) / (str["对方玩家的初始生命值"] - 100) |
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