游戏王残局简化版

Check-in [1737d5c2b9]
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Check-in [1737d5c2b9]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 1737d5c2b9c353fb24e5fb4d9b1169a59f8e2c279c942f299de7a036ab3f5cf7
User & Date: 顽雨沉风 on 2024-06-24 06:37:55
Other Links: manifest | tags
Context
2024-06-24
06:38
0 check-in: 7f7b296bd8 user: 顽雨沉风 tags: trunk
06:37
0 check-in: 1737d5c2b9 user: 顽雨沉风 tags: trunk
03:22
0 check-in: ded44a852f user: 顽雨沉风 tags: trunk
Changes

Deleted single/[WCS2006]_a04 3_04_-500.lua version [6fc559a0d7].

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--[[message
维护:2024-02-09
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 2500, 0, 0)
Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(86281779, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(40703222, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/简化版_3A_06.lua version [6fc559a0d7].















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--[[message
维护:2024-02-09
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 2500, 0, 0)
Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(86281779, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(40703222, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Modified single/简化版_3B_08.lua from [4c78c07e8d] to [2766592cdf].

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--[[message
维护:2024-01-21
维护:2024-06-24
标签:#[WCS2006]03_Ancient Mechanism
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 3300, 0, 0)