Overview
| Comment: | 0.0.1023 |
|---|---|
| Downloads: | Tarball | ZIP archive |
| Timelines: | family | ancestors | descendants | both | trunk |
| Files: | files | file ages | folders |
| SHA3-256: |
119a4b6cdb6e408265e26a36ed3d46f2 |
| User & Date: | 顽雨沉风 on 2023-07-09 01:53:12.617 |
| Other Links: | manifest | tags |
Context
|
2023-07-09
| ||
| 01:53 | 0.0.1024 check-in: ad50e1ee46 user: 顽雨沉风 tags: trunk | |
| 01:53 | 0.0.1023 check-in: 119a4b6cdb user: 顽雨沉风 tags: trunk | |
| 01:52 | 0.0.1022 check-in: 90068cfab8 user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua
from [4f3fb6c67c]
to [ccb7993691].
| ︙ | ︙ | |||
170 171 172 173 174 175 176 | effect_1:SetValue(str_1) Duel.RegisterEffect(effect_1,0) end fun["印卡"] = function(str_1, str_2, str_3) str["印卡"] = 1 | < < < < < < < < < < < | 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 |
effect_1:SetValue(str_1)
Duel.RegisterEffect(effect_1,0)
end
fun["印卡"] = function(str_1, str_2, str_3)
str["印卡"] = 1
if str_3 then
else
str_3 = str_2
end
str["当前印卡数"] = 1
effect_1 = Effect.CreateEffect(str_1)
effect_1:SetType(EFFECT_TYPE_IGNITION)
effect_1:SetProperty(EFFECT_FLAG_BOTH_SIDE
+ EFFECT_FLAG_UNCOPYABLE
+ EFFECT_FLAG_CANNOT_NEGATE
+ EFFECT_FLAG_CANNOT_DISABLE)
cache_1 = function()
Duel.SetChainLimit(aux.FALSE)
return true
end
effect_1:SetTarget(cache_1)
effect_1:SetRange(LOCATION_EXTRA)
function print_hand(effect_event
, player_who_activate_the_effect)
announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
card = Duel.CreateToken(player_who_activate_the_effect
, announce_card)
if str["当前印卡数"] <= str_2 then
str["当前印卡数"] = str["当前印卡数"] + 1
Duel.SendtoHand(card,nil,REASON_RULE)
else
if str["当前印卡数"] <= str_3 then
str["当前印卡数"] = str["当前印卡数"] + 1
Duel.Remove(card,POS_FACEUP,REASON_RULE)
Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
else
Debug.ShowHint("印卡过多!")
end
end
end
effect_1:SetOperation(print_hand)
str_1:RegisterEffect(effect_1)
end
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