游戏王残局简化版

Check-in [0c4abc3a5c]
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Check-in [0c4abc3a5c]

Overview
Comment:0.0.1087
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 0c4abc3a5cdcf0e0828692bf3fe150c2632f87a3379e95edb10624aba95761b2
User & Date: 顽雨沉风 on 2023-07-10 12:07:07
Other Links: manifest | tags
Context
2023-07-10
14:09
0.0.1088 check-in: 9e0c152212 user: 顽雨沉风 tags: trunk
12:07
0.0.1087 check-in: 0c4abc3a5c user: 顽雨沉风 tags: trunk
12:02
0.0.1086 check-in: e7ae482f94 user: 顽雨沉风 tags: trunk
Changes

Modified single/X-LV-32_衍生版_1.lua from [cf949ff8ca] to [586e0db766].

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--[[message
卡数:9
规则:大师3
]]



Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,2500,0,0)
Debug.SetPlayerInfo(1,16500,0,0)
local g01=Debug.AddCard(16428514,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
local g02=Debug.AddCard(78202553,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
Debug.AddCard(31759689,0,0,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local m02=Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEUP)
Debug.AddCard(74640994,0,0,LOCATION_SZONE,3,POS_FACEDOWN) m00=Debug.AddCard(68001309,0,0,LOCATION_SZONE,0,POS_FACEUP)
Debug.AddCard(42713844,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(16719140,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(74762582,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(74640994,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残群181175613") end)
Duel.RegisterEffect(e999,0)




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--[[message


]]
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,2500,0,0)
Debug.SetPlayerInfo(1,16500,0,0)
local g01=Debug.AddCard(16428514,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
local g02=Debug.AddCard(78202553,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
Debug.AddCard(31759689,0,0,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local m02=Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEUP)
Debug.AddCard(74640994,0,0,LOCATION_SZONE,3,POS_FACEDOWN) m00=Debug.AddCard(68001309,0,0,LOCATION_SZONE,0,POS_FACEUP)
Debug.AddCard(42713844,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(16719140,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(74762582,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(74640994,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()





fun["开说明"]()