游戏王残局简化版

Check-in [0b94e5908f]
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Check-in [0b94e5908f]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 0b94e5908f4fbd37e378f6a0415fe7f39a894c03e816e7eadf38d1d0ef05d77e
User & Date: 顽雨沉风 on 2024-07-20 09:42:28
Other Links: manifest | tags
Context
2024-07-20
09:44
0 check-in: 8106df3785 user: 顽雨沉风 tags: trunk
09:42
0 check-in: 0b94e5908f user: 顽雨沉风 tags: trunk
09:41
0 check-in: 44f8bcea5e user: 顽雨沉风 tags: trunk
Changes

Deleted single/简化版1_320_03.lua version [4b2b31c0c5].

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--[[message
#huamei
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 666, 0, 0)
Debug.SetPlayerInfo(1, 23333, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(38495396, 1, 1, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(57554544, 1, 1, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19163116, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50457953, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(61632317, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(34408491, 0, 0, k1, 0, k2)
Debug.AddCard(91949988, 0, 0, k1, 0, k2)
Debug.AddCard(44405066, 0, 0, k1, 0, k2)
Debug.AddCard(08809344, 0, 0, k1, 0, k2)
Debug.AddCard(22110647, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(26400609, 0, 0, k1, 0, k2)
Debug.AddCard(90411554, 0, 0, k1, 0, k2)
Debug.AddCard(58695102, 0, 0, k1, 0, k2)
Debug.AddCard(71692913, 0, 0, k1, 0, k2)
Debug.AddCard(21615956, 0, 0, k1, 0, k2)
Debug.AddCard(74677422, 0, 0, k1, 0, k2)
Debug.AddCard(01833916, 0, 0, k1, 0, k2)
Debug.AddCard(14785765, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(31036355, 0, 0, k1, 0, k2)
Debug.AddCard(28741524, 0, 0, k1, 0, k2)
Debug.AddCard(02295440, 0, 0, k1, 0, k2)
Debug.AddCard(51790181, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("盖亚龙骑士")
aux.BeginPuzzle(1)

Deleted single/简化版1_320_04.lua version [0141646688].

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--[[message
#MH-nyanyanya
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8120, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(67556500, 0, 0, k1, 2, k2)
Debug.AddCard(6840573, 1, 1, k1, 1, k2)
Debug.AddCard(12146024, 1, 1, k1, 2, k2)
Debug.AddCard(3732747, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35329581, 0, 0, k1, 1, k2)
Debug.AddCard(58120309, 0, 0, k1, 3, k2)
Debug.AddCard(44095762, 1, 1, k1, 2, k2)
Debug.AddCard(56120475, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(11384280, 0, 0, k1, 0, k2)
Debug.AddCard(69015963, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(24696097, 0, 0, k1, 0, k2)
Debug.AddCard(2322421, 0, 0, k1, 0, k2)
Debug.AddCard(74892653, 0, 0, k1, 0, k2)
Debug.AddCard(35952884, 0, 0, k1, 0, k2)
Debug.AddCard(44508094, 0, 0, k1, 0, k2)
Debug.AddCard(33236860, 0, 0, k1, 0, k2)
Debug.AddCard(97489701, 0, 0, k1, 0, k2)
Debug.AddCard(10406322, 0, 0, k1, 0, k2)
Debug.AddCard(90660762, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(31053337, 0, 0, k1, 0, k2)
Debug.AddCard(72714392, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(35014241, 0, 0, k1, 0, k2)
Debug.AddCard(69196160, 0, 0, k1, 0, k2)
Debug.AddCard(36737092, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("加农炮兵")
aux.BeginPuzzle()

Deleted single/简化版1_320_06.lua version [2da9c6c118].

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--[[message
#ZXT13800-20240625
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 13800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(54578613, 0, 0, k1, 2, k2)
Debug.AddCard(27134689, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(44095762, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(14785765, 0, 0, k1, 0, k2)
Debug.AddCard(28183605, 0, 0, k1, 0, k2)
Debug.AddCard(88264978, 0, 0, k1, 0, k2)
Debug.AddCard(876330, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(21249921, 0, 0, k1, 0, k2)
Debug.AddCard(34116027, 0, 0, k1, 0, k2)
Debug.AddCard(39402797, 0, 0, k1, 0, k2)
Debug.AddCard(52687916, 0, 0, k1, 0, k2)
Debug.AddCard(44508094, 0, 0, k1, 0, k2)
Debug.AddCard(56910167, 0, 0, k1, 0, k2)
Debug.AddCard(27337596, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(63487632, 0, 0, k1, 0, k2, true)
Debug.AddCard(59755122, 0, 0, k1, 0, k2, true)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(876330, 0, 0, k1, 0, k2)
Debug.AddCard(876330, 0, 0, k1, 0, k2)
Debug.AddCard(12800777, 0, 0, k1, 0, k2)
Debug.AddCard(89399912, 0, 0, k1, 0, k2)
Debug.AddCard(62265044, 0, 0, k1, 0, k2)
Debug.AddCard(18964575, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd("银槲剑")
aux.BeginPuzzle()

Added single/简化版1_520_20.lua version [4b2b31c0c5].











































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--[[message
#huamei
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 666, 0, 0)
Debug.SetPlayerInfo(1, 23333, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(38495396, 1, 1, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(57554544, 1, 1, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19163116, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50457953, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(61632317, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(34408491, 0, 0, k1, 0, k2)
Debug.AddCard(91949988, 0, 0, k1, 0, k2)
Debug.AddCard(44405066, 0, 0, k1, 0, k2)
Debug.AddCard(08809344, 0, 0, k1, 0, k2)
Debug.AddCard(22110647, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(26400609, 0, 0, k1, 0, k2)
Debug.AddCard(90411554, 0, 0, k1, 0, k2)
Debug.AddCard(58695102, 0, 0, k1, 0, k2)
Debug.AddCard(71692913, 0, 0, k1, 0, k2)
Debug.AddCard(21615956, 0, 0, k1, 0, k2)
Debug.AddCard(74677422, 0, 0, k1, 0, k2)
Debug.AddCard(01833916, 0, 0, k1, 0, k2)
Debug.AddCard(14785765, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(31036355, 0, 0, k1, 0, k2)
Debug.AddCard(28741524, 0, 0, k1, 0, k2)
Debug.AddCard(02295440, 0, 0, k1, 0, k2)
Debug.AddCard(51790181, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("盖亚龙骑士")
aux.BeginPuzzle(1)

Added single/简化版1_520_21.lua version [0141646688].














































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--[[message
#MH-nyanyanya
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8120, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(67556500, 0, 0, k1, 2, k2)
Debug.AddCard(6840573, 1, 1, k1, 1, k2)
Debug.AddCard(12146024, 1, 1, k1, 2, k2)
Debug.AddCard(3732747, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35329581, 0, 0, k1, 1, k2)
Debug.AddCard(58120309, 0, 0, k1, 3, k2)
Debug.AddCard(44095762, 1, 1, k1, 2, k2)
Debug.AddCard(56120475, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(11384280, 0, 0, k1, 0, k2)
Debug.AddCard(69015963, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(24696097, 0, 0, k1, 0, k2)
Debug.AddCard(2322421, 0, 0, k1, 0, k2)
Debug.AddCard(74892653, 0, 0, k1, 0, k2)
Debug.AddCard(35952884, 0, 0, k1, 0, k2)
Debug.AddCard(44508094, 0, 0, k1, 0, k2)
Debug.AddCard(33236860, 0, 0, k1, 0, k2)
Debug.AddCard(97489701, 0, 0, k1, 0, k2)
Debug.AddCard(10406322, 0, 0, k1, 0, k2)
Debug.AddCard(90660762, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(31053337, 0, 0, k1, 0, k2)
Debug.AddCard(72714392, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(35014241, 0, 0, k1, 0, k2)
Debug.AddCard(69196160, 0, 0, k1, 0, k2)
Debug.AddCard(36737092, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("加农炮兵")
aux.BeginPuzzle()

Added single/简化版1_520_22.lua version [2da9c6c118].










































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--[[message
#ZXT13800-20240625
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 13800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(54578613, 0, 0, k1, 2, k2)
Debug.AddCard(27134689, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(44095762, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(14785765, 0, 0, k1, 0, k2)
Debug.AddCard(28183605, 0, 0, k1, 0, k2)
Debug.AddCard(88264978, 0, 0, k1, 0, k2)
Debug.AddCard(876330, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(21249921, 0, 0, k1, 0, k2)
Debug.AddCard(34116027, 0, 0, k1, 0, k2)
Debug.AddCard(39402797, 0, 0, k1, 0, k2)
Debug.AddCard(52687916, 0, 0, k1, 0, k2)
Debug.AddCard(44508094, 0, 0, k1, 0, k2)
Debug.AddCard(56910167, 0, 0, k1, 0, k2)
Debug.AddCard(27337596, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(63487632, 0, 0, k1, 0, k2, true)
Debug.AddCard(59755122, 0, 0, k1, 0, k2, true)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(876330, 0, 0, k1, 0, k2)
Debug.AddCard(876330, 0, 0, k1, 0, k2)
Debug.AddCard(12800777, 0, 0, k1, 0, k2)
Debug.AddCard(89399912, 0, 0, k1, 0, k2)
Debug.AddCard(62265044, 0, 0, k1, 0, k2)
Debug.AddCard(18964575, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd("银槲剑")
aux.BeginPuzzle()