--[[message
什么叫键魔人！！！
#egg-5 #蛋总
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 14600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(03987233, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(48739166, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(94380860, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(53413628, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(38296564, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(06540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
local s1 = Debug.AddCard(61127349, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(52823314, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(63883999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19665973, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(90098780, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65170459, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(52558805, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(25341652, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(26563200, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(81035362, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(57314798, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK, true)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Debug.PreEquip(s1, m1)
