--[[message
#[WCS2008]02
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631141, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(53582587, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(32710364, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(21698716, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(7093411, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(7093411, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1 = LOCATION_HAND
Debug.AddCard(35486099, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(95326659, 0, 0, k1, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("宝玉兽 红玉兽")
aux.BeginPuzzle(1)
