Overview
Comment: | 0.0.1500 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
fa024a51f16209c67ad29e18ba6b890f |
User & Date: | 顽雨沉风 on 2023-07-15 12:17:10 |
Other Links: | manifest | tags |
Context
2023-07-15
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12:17 | 0.0.1501 check-in: 7956612488 user: 顽雨沉风 tags: trunk | |
12:17 | 0.0.1500 check-in: fa024a51f1 user: 顽雨沉风 tags: trunk | |
12:15 | 0.0.1499 check-in: d5a54926cd user: 顽雨沉风 tags: trunk | |
Changes
Modified single_doc/卡组测试教程.html from [1da5708093] to [5bd56352b0].
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17 18 19 20 21 22 23 | font-size: inherit; width: 0.8em; margin: 0 0.8em 0.2em -1.6em; vertical-align: middle; } .display.math{display: block; text-align: center; margin: 0.5rem auto;} </style> | < | < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < | | | > > > > > | > > < < < | < | | | | | > | > < < < | < | > | < < < | < | | > | | > | < < < | < | > | < < < | < | | > | | | | > | < | 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 | font-size: inherit; width: 0.8em; margin: 0 0.8em 0.2em -1.6em; vertical-align: middle; } .display.math{display: block; text-align: center; margin: 0.5rem auto;} </style> <style type="text/css">@media screen and (min-aspect-ratio:1/1) {html {background-color: f8f8f8;background-image:linear-gradient(45deg, #eee 25%, transparent 25%, transparent 75%, #eee 75%), linear-gradient(45deg, #eee 25%, transparent 25%, transparent 75%, #eee 75%);background-size: 8px 8px;background-position: 0 0, 16px 8px;}body {border: solid #a0a0a0 1px ;border-radius: 20px ;padding: 26px ;margin: 16px ;color: #101010 ;background-color: #efefef;padding: 2em 18%;}}h1,h2,h3,h4,h5,h6 {font-size: 1.5em;color: #3F5770;border-bottom: 0.1em solid #666666;margin: 1.2em 0em;}a {list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;background-color: white;text-decoration-color: blue;}a:visited {color: blue;text-decoration-color: white;}a:active {color: red;}nav ul li {margin: 1.2em 0em;}p::before {content: " ";}p {margin: 1.2em 0;}.title {background-color: white;font-size: 2em;text-align: center;}b {background-color: white;list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;}details > summary {list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;}details > summary:active {color: red;}pre {background: #f6f6f6;border-left: 0.5em solid #ccc;padding: 0.4em;border-radius: 0.2em;overflow-wrap:break-word;}pre:active {color: red;}code {font-family: "Verdana";}button {background: #ffffff;color: #20894d;}button:active {color: red;}</style> <!--[if lt IE 9]> <script src="//cdnjs.cloudflare.com/ajax/libs/html5shiv/3.7.3/html5shiv-printshiv.min.js"></script> <![endif]--> </head> <body> <header id="title-block-header"> <h1 class="title">卡组测试教程</h1> </header> <nav id="TOC" role="doc-toc"> <ul> <li><a href="#前言" id="toc-前言"><span class="toc-section-number">1</span> 前言</a></li> <li><a href="#开局添加手卡" id="toc-开局添加手卡"><span class="toc-section-number">2</span> 开局添加手卡</a></li> <li><a href="#开启多回合" id="toc-开启多回合"><span class="toc-section-number">3</span> 开启多回合</a></li> <li><a href="#完全操控-ai" id="toc-完全操控-ai"><span class="toc-section-number">4</span> 完全操控 AI</a></li> <li><a href="#控制抽卡数量" id="toc-控制抽卡数量"><span class="toc-section-number">5</span> 控制抽卡数量</a></li> <li><a href="#伪洗牌" id="toc-伪洗牌"><span class="toc-section-number">6</span> 伪洗牌</a></li> </ul> </nav> <h1 data-number="1" id="前言"><span class="header-section-number">1</span> 前言</h1> <p>有人想用残局,进行卡组<b>测试</b>。</p> <p>鄙人在此提供些微帮助。</p> <h1 data-number="2" id="开局添加手卡"><span class="header-section-number">2</span> 开局添加手卡</h1> <pre><code>--~ 必须位于残局文件顶部 --~ 加载残局函数库 Debug.AddCard(0 , 0 , 0 , LOCATION_MZONE , -1 , POS_FACEUP) </code></pre> <p>这段加载代码应放于残局文件顶部,才可使用所有功能。</p> <pre><code>--~ 必须位于残局文件底部 fun["开局添加手卡"](6) </code></pre> <p>数字可改。</p> <p><b>注意:这项功能依赖于残局函数库。</b></p> <p><b>具体来说,就是要安装「游戏王残局简化版」。</b></p> <p><b>☞ 以下内容不够重要,可以忽略</b></p> <h1 data-number="3" id="开启多回合"><span class="header-section-number">3</span> 开启多回合</h1> <pre><code>aux.BeginPuzzle() </code></pre> <p>它注册了三个效果:</p> <ol type="1"> <li>跳过抽卡阶段</li> <li>跳过准备阶段</li> <li>结束阶段时,玩家血量<b>归零</b></li> </ol> <p>去掉这一代码,便可开启多回合。</p> <h1 data-number="4" id="完全操控-ai"><span class="header-section-number">4</span> 完全操控 AI</h1> <pre><code>Debug.ReloadFieldBegin( DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI , 5) </code></pre> <p><b>去除</b>特定参数即可。</p> <pre><code>Debug.ReloadFieldBegin( DUEL_ATTACK_FIRST_TURN , 5) </code></pre> <p><b>☞ 以下内容不够重要,可以忽略</b></p> <h1 data-number="5" id="控制抽卡数量"><span class="header-section-number">5</span> 控制抽卡数量</h1> <pre><code>Debug.SetPlayerInfo(0,0,0,0) </code></pre> <p>最后一个参数控制<b>每</b>回合抽卡数量。</p> <h1 data-number="6" id="伪洗牌"><span class="header-section-number">6</span> 伪洗牌</h1> <pre><code>Debug.ReloadFieldBegin( DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI , 5) </code></pre> <p><b>添加</b>特定参数即可。</p> <pre><code>Debug.ReloadFieldBegin( DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE , 5) </code></pre> <script> document.onclick = function(event) { var target = event.target if (target.tagName == "PRE" |
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Modified single_doc/卡组测试教程.md from [190bc81d18] to [3ab1980378].
1 2 3 4 5 6 7 8 9 10 | % 卡组测试教程 # 前言 有人想用残局,进行卡组<b>测试</b>。 鄙人在此提供些微帮助。 # 开局添加手卡 | < < < < < < < < < | < < < < < < < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | % 卡组测试教程 # 前言 有人想用残局,进行卡组<b>测试</b>。 鄙人在此提供些微帮助。 # 开局添加手卡 <b>先</b>安装「游戏王残局简化版」。 ~~~ fun["开局添加手卡"](6) ~~~ 数字可改。 <b>☞ 以下内容不够重要,可以忽略</b> # 开启多回合 ~~~ aux.BeginPuzzle() |
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