Overview
Comment: | 好 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
f7d8ee14bc34574022fc7cef4ee76a1c |
User & Date: | 顽雨沉风 on 2024-02-13 11:49:40 |
Other Links: | manifest | tags |
Context
2024-02-13
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14:22 | 好 check-in: b9c81ad464 user: 顽雨沉风 tags: trunk | |
11:49 | 好 check-in: f7d8ee14bc user: 顽雨沉风 tags: trunk | |
11:46 | 好 check-in: 091f486d37 user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua from [08284fbbde] to [2b050e85be].
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46 47 48 49 50 51 52 | else str["规则"] = str["规则表"][5] end fun["Debug.ReloadFieldBegin"](u1, u2) end function s["开局随机抽卡"](u1) local h1, h2 | | | 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 | else str["规则"] = str["规则表"][5] end fun["Debug.ReloadFieldBegin"](u1, u2) end function s["开局随机抽卡"](u1) local h1, h2 s["开局随机抽卡之数"] = u1 --~ 效果 h1 = Effect.GlobalEffect() h1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) h1:SetCode(EVENT_ADJUST) h1:SetCondition(aux.TRUE) -- 随机抽卡 --~ 调该效果的效果 |
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139 140 141 142 143 144 145 | effect_event:Reset() end str["效果"]:SetOperation(cache_1) Duel.RegisterEffect(str["效果"], 0) end fun["一_禁格"] = function(u1) local h1 | | < | 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 | effect_event:Reset() end str["效果"]:SetOperation(cache_1) Duel.RegisterEffect(str["效果"], 0) end fun["一_禁格"] = function(u1) local h1 s["禁格之数"] = u1 --~ 效果 h1 = Effect.GlobalEffect() h1:SetCode(EFFECT_USE_EXTRA_MZONE) h1:SetValue(u1) Duel.RegisterEffect(h1, 0) end --第二层------------------------------- |
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227 228 229 230 231 232 233 | end if str["无AI"] == 0 then h1 = h1 .. "无AI " end if str["开局添加手卡"] then h1 = h1 .. "选" .. str["开局添加手卡的数量"] .. "卡 " end | | | | | | 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 | end if str["无AI"] == 0 then h1 = h1 .. "无AI " end if str["开局添加手卡"] then h1 = h1 .. "选" .. str["开局添加手卡的数量"] .. "卡 " end if s["禁格之数"] then h1 = h1 .. "禁" .. s["禁格之数"] .. "格 " end if s["开局随机抽卡之数"] then h1 = h1 .. "抽" .. s["开局随机抽卡之数"] .. "卡 " end Debug.ShowHint(h1) end fun["aux.BeginPuzzle"] = aux.BeginPuzzle aux.BeginPuzzle = function(u1, u2) fun["aux.BeginPuzzle"]() if u1 then |
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