游戏王残局简化版

Check-in [ec99b8dccc]
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Check-in [ec99b8dccc]

Overview
Comment:0.0.2049
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: ec99b8dcccf7548f9e7bb652022a985b16b05e37a143603000421a86393fd50c
User & Date: 顽雨沉风 on 2023-07-23 12:08:44
Other Links: manifest | tags
Context
2023-07-23
12:09
0.0.2050 check-in: 5ef9b2fbe7 user: 顽雨沉风 tags: trunk
12:08
0.0.2049 check-in: ec99b8dccc user: 顽雨沉风 tags: trunk
12:02
0.0.2048 check-in: 9c53880fae user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [1cd21b9ddd] to [b23d3a3cd3].

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  Duel.RegisterEffect(str["效果"]
  , 0)
  
  end --}
  
fun["失败得分"] = function() --{
  






















  end --}







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  Duel.RegisterEffect(str["效果"]
  , 0)
  
  end --}
  
fun["失败得分"] = function() --{

  str["效果"] = Effect.GlobalEffect()
  
  str["效果"]:SetType(EFFECT_TYPE_FIELD
  + EFFECT_TYPE_CONTINUOUS)
  
  str["效果"]:SetCode(EVENT_PHASE_START+PHASE_END)
  
  str["效果"]:SetCondition(aux.TRUE)
  
  function cache_1(effect_event
  , player_who_activate_the_effect) --{
    
    Debug.ShowHint("a")
    
    effect_event:Reset()
    
    end --}
    
  str["效果"]:SetOperation(cache_1)
  
  Duel.RegisterEffect(str["效果"]
  , 0)
  end --}