游戏王残局简化版

Check-in [e14b3b714b]
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Check-in [e14b3b714b]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: e14b3b714bcde59a2b570cef56a9e47e055a4afbe7803183139d0fd4684ca9fc
User & Date: 顽雨沉风 on 2024-07-18 05:00:03
Other Links: manifest | tags
Context
2024-07-18
05:03
0 check-in: df8a305812 user: 顽雨沉风 tags: trunk
05:00
0 check-in: e14b3b714b user: 顽雨沉风 tags: trunk
04:59
0 check-in: a41759477b user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_300_26.lua from [6e689cd779] to [db35124802].

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Debug.AddCard(89631141, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
Debug.AddCard(53582587, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(32710364, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK

local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(7093411, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(7093411, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(35486099, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(95326659, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(21698716, 0, 0, k1, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("红玉兽")
aux.BeginPuzzle()







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Debug.AddCard(89631141, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
Debug.AddCard(53582587, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(32710364, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(21698716, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(7093411, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(7093411, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(35486099, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(95326659, 0, 0, k1, 0, POS_FACEUP_ATTACK)


Debug.ReloadFieldEnd("宝玉兽 红玉兽")
aux.BeginPuzzle(1, 1)