Overview
Comment: | 0.0.714 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
dbd1c234df7bba525ba91efdc2e1b6e8 |
User & Date: | 顽雨沉风 on 2023-07-05 12:10:48 |
Other Links: | manifest | tags |
Context
2023-07-05
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12:15 | 0.0.716 check-in: 9c71f720bd user: 顽雨沉风 tags: trunk | |
12:10 | 0.0.714 check-in: dbd1c234df user: 顽雨沉风 tags: trunk | |
12:05 | 0.0.713 check-in: 68bb7baa60 user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua from [1900626652] to [356d80d855].
︙ | ︙ | |||
41 42 43 44 45 46 47 | Debug.ShowHint("残局群181175613") return end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) | < | 41 42 43 44 45 46 47 48 49 50 51 52 53 54 | Debug.ShowHint("残局群181175613") return end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) end fun["是否效果卡"] = function(card) cache_1 = Card.IsType(card, TYPE_SPELL) cache_2 = Card.IsType(card, TYPE_TRAP) cache_3 = Card.IsType(card, TYPE_EFFECT) |
︙ | ︙ | |||
123 124 125 126 127 128 129 130 131 132 133 134 135 136 | if str["开局添加手卡"] then str["开局说明"] = str["开局说明"] .. "选" str["开局说明"] = str["开局说明"] .. str["开局添加手卡"] str["开局说明"] = str["开局说明"] .. "卡 " end Debug.ShowHint(str["开局说明"]) end fun["开局添加手卡"] = function(str_1) str["开局添加手卡"] = str_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) | > | 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 | if str["开局添加手卡"] then str["开局说明"] = str["开局说明"] .. "选" str["开局说明"] = str["开局说明"] .. str["开局添加手卡"] str["开局说明"] = str["开局说明"] .. "卡 " end Debug.ShowHint(str["开局说明"]) fun["通关邀请"]() end fun["开局添加手卡"] = function(str_1) str["开局添加手卡"] = str_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) |
︙ | ︙ | |||
160 161 162 163 164 165 166 | Duel.SendtoHand(str["玩家选定的卡"] , nil , REASON_RULE) end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) | | | 160 161 162 163 164 165 166 167 168 | Duel.SendtoHand(str["玩家选定的卡"] , nil , REASON_RULE) end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) fun["开局说明"]() end |
Modified single/base-2.lua from [f4beb0a7a8] to [b71b6251d5].
︙ | ︙ | |||
18 19 20 21 22 23 24 | Debug.AddCard(64034255,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) Debug.AddCard(17330916,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) Debug.AddCard(19508728,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) Debug.AddCard(40318957,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) Debug.AddCard(69211541,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() | < < | 18 19 20 21 22 23 24 25 26 | Debug.AddCard(64034255,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) Debug.AddCard(17330916,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) Debug.AddCard(19508728,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) Debug.AddCard(40318957,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) Debug.AddCard(69211541,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() fun["开局说明"]() |