Overview
Comment: | 0.0.260 |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
c784c5db57845b7e425525443c0c7843 |
User & Date: | 顽雨沉风 on 2023-06-28 01:23:51 |
Other Links: | manifest | tags |
Context
2023-06-28
| ||
01:26 | 0.0.261 check-in: 85c5301cc9 user: 顽雨沉风 tags: trunk | |
01:23 | 0.0.260 check-in: c784c5db57 user: 顽雨沉风 tags: trunk | |
01:21 | 0.0.259 check-in: 76017253cd user: 顽雨沉风 tags: trunk | |
Changes
Added 30.Inhuman Unicore - 副本.lua version [b5d34f4b27].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 | --[[message 卡数:53 规则:大师3 毫无人性的尤尼科 ]] Debug.SetAIName("四妹") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3) Debug.SetPlayerInfo(0,2100,0,0) Debug.SetPlayerInfo(1,33400,0,0) Debug.AddCard(85605684,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(37742478,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(37011715,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(49267971,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(6850209,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(98045062,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(31829185,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(23434538,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(1475311,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(24508238,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(72989439,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(51630558,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(64034255,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(41442341,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(19439119,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(72892473,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(97651498,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(3972721,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(38737148,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(74848038,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(56399890,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(97439806,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(19439119,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(72892473,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(97651498,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(14198496,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(50091196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(44155002,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(38354937,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(37910722,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(42956963,0,0,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(50933533,1,1,LOCATION_DECK,0,POS_FACEUP) Debug.AddCard(4906301,1,1,LOCATION_DECK,0,POS_FACEUP) Debug.AddCard(88305978,1,1,LOCATION_DECK,0,POS_FACEUP) Debug.AddCard(12275533,1,1,LOCATION_DECK,0,POS_FACEUP) Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP) Debug.AddCard(64605089,1,1,LOCATION_DECK,0,POS_FACEUP) Debug.AddCard(86039057,1,1,LOCATION_HAND,0,POS_FACEUP) Debug.AddCard(95360850,1,1,LOCATION_HAND,0,POS_FACEUP) Debug.AddCard(82593786,1,1,LOCATION_HAND,0,POS_FACEUP) Debug.AddCard(45118716,1,1,LOCATION_HAND,0,POS_FACEUP) Debug.AddCard(14017402,1,1,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(80208158,1,1,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(23899727,1,1,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(26593852,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK,true) Debug.AddCard(10248389,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true) Debug.AddCard(71203602,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK,true) local m2=Debug.AddCard(59170782,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE,true) local s2=Debug.AddCard(8719957,1,1,LOCATION_SZONE,2,POS_FACEUP) Debug.PreEquip(s2,m2) Debug.AddCard(58120309,1,1,LOCATION_SZONE,0,POS_FACEDOWN) Debug.AddCard(70284332,1,1,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(59695933,1,1,LOCATION_SZONE,3,POS_FACEDOWN) Debug.AddCard(48130397,1,1,LOCATION_SZONE,4,POS_FACEDOWN) Debug.AddCard(37694547,1,1,LOCATION_SZONE,5,POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() local str = {} local fun = {} local cache_1 local cache_2 fun["通关邀请"] = function() local effect_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_DAMAGE) function cache_1() cache_1 = Duel.GetLP(1) if cache_1 <= 0 then cache_1 = true else cache_1 = false end return cache_1 end effect_1:SetCondition(cache_1) function cache_1() Debug.ShowHint("残局群181175613") return end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) end fun["开局添加手卡"] = function(str_1) local effect_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_ADJUST) effect_1:SetCountLimit(1) function cache_1() return true end effect_1:SetCondition(cache_1) function cache_1(effect_event , player_who_activate_the_effect) str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect , Card.IsAbleToHand , player_who_activate_the_effect , LOCATION_DECK , 0 , str_1 , str_1 , nil) Duel.SendtoHand(str["玩家选定的卡"] , nil , REASON_RULE) end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) end fun["通关邀请"]() fun["开局添加手卡"](5) |
Added 31.Cluster of Shark Offensive_衍生版_1.lua version [50e5545fb9].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 | --[[message 卡数:38 规则:大师3 群鲨攻势 ]] Debug.SetAIName("四妹") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3) Debug.SetPlayerInfo(0,1100,0,0) Debug.SetPlayerInfo(1,51100,0,0) Debug.AddCard(25067275,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(67675300,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(9952083,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(43138260,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(56747793,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(40916023,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(3972721,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(15893860,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(72355441,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(64319467,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(1845204,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(96947648,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(26400609,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(90303176,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(9952083,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(43138260,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(72355441,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(64319467,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(1845204,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(62023839,0,0,LOCATION_GRAVE,0,POS_FACEDOWN) Debug.AddCard(51282878,0,0,LOCATION_GRAVE,0,POS_FACEDOWN) Debug.AddCard(27174286,0,0,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(26708437,0,0,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(7092142,0,0,LOCATION_SZONE,3,POS_FACEDOWN) Debug.AddCard(21044178,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(21044178,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(440556,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(65676461,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(65676461,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(49221191,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(52687916,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(80516007,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(12275533,1,1,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(82593786,1,1,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(30042158,1,1,LOCATION_GRAVE,0,POS_FACEDOWN) Debug.AddCard(39823987,1,1,LOCATION_GRAVE,0,POS_FACEDOWN,true) Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK,true) Debug.AddCard(94515289,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK,true) Debug.AddCard(66818682,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true) Debug.AddCard(93353691,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true) Debug.AddCard(44508094,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK,true) Debug.AddCard(80887714,1,1,LOCATION_SZONE,0,POS_FACEDOWN) Debug.AddCard(20721759,1,1,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(96008713,1,1,LOCATION_SZONE,3,POS_FACEDOWN) Debug.AddCard(75105429,1,1,LOCATION_SZONE,4,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() local str = {} local fun = {} local cache_1 local cache_2 fun["通关邀请"] = function() local effect_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_DAMAGE) function cache_1() cache_1 = Duel.GetLP(1) if cache_1 <= 0 then cache_1 = true else cache_1 = false end return cache_1 end effect_1:SetCondition(cache_1) function cache_1() Debug.ShowHint("残局群181175613") return end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) end fun["开局添加手卡"] = function(str_1) local effect_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_ADJUST) effect_1:SetCountLimit(1) function cache_1() return true end effect_1:SetCondition(cache_1) function cache_1(effect_event , player_who_activate_the_effect) str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect , Card.IsAbleToHand , player_who_activate_the_effect , LOCATION_DECK , 0 , str_1 , str_1 , nil) Duel.SendtoHand(str["玩家选定的卡"] , nil , REASON_RULE) end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) end fun["通关邀请"]() fun["开局添加手卡"](6) |