游戏王残局简化版

Check-in [bea9f920e4]
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Check-in [bea9f920e4]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: bea9f920e401d489f68989377f1f21a4374ceb0f09f362b418f1be86191a533b
User & Date: 顽雨沉风 on 2024-08-06 04:25:55
Other Links: manifest | tags
Context
2024-08-06
04:26
0 check-in: 382a416cee user: 顽雨沉风 tags: trunk
04:25
0 check-in: bea9f920e4 user: 顽雨沉风 tags: trunk
04:25
0 check-in: faa0d44b3d user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_30_044_1.lua from [89ae4d8c4a] to [a640ec1165].

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--[[message
#编号卡斗争 #12.Number Battle
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 32000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(64554883, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13140300, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(01992816, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(13140300, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(64554883, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(13140300, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(65703851, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(78474168, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(78474168, 1, 1, k1, 2, POS_FACEDOWN)
Debug.AddCard(78474168, 1, 1, k1, 3, POS_FACEDOWN)
Debug.AddCard(30585393, 1, 1, k1, 4, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(00674561, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10275411, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(00674561, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45458027, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45458027, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(39139935, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(88120966, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(73445448, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39272762, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33776843, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(26593852, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41517789, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(94220427, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(94693857, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(23571046, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(01992816, 1, 1, k1, 0, POS_FACEUP, true)
Debug.AddCard(01992816, 1, 1, k1, 0, POS_FACEUP, true)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(42851643, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45458027, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97268402, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(97268402, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()











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--[[message
#编号卡斗争 #12.Number Battle
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 32000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(64554883, 1, 1, k1, 1, k2)
Debug.AddCard(13140300, 1, 1, k1, 1, k2)
Debug.AddCard(01992816, 1, 1, k1, 2, k2)
Debug.AddCard(13140300, 1, 1, k1, 2, k2)
Debug.AddCard(64554883, 1, 1, k1, 3, k2)
Debug.AddCard(13140300, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(65703851, 1, 1, k1, 0, k2)
Debug.AddCard(78474168, 1, 1, k1, 1, k2)
Debug.AddCard(78474168, 1, 1, k1, 2, k2)
Debug.AddCard(78474168, 1, 1, k1, 3, k2)
Debug.AddCard(30585393, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(00674561, 0, 0, k1, 0, k2)
Debug.AddCard(10275411, 0, 0, k1, 0, k2)
Debug.AddCard(00674561, 0, 0, k1, 0, k2)
Debug.AddCard(72355441, 0, 0, k1, 0, k2)
Debug.AddCard(64034255, 0, 0, k1, 0, k2)
Debug.AddCard(45458027, 0, 0, k1, 0, k2)
Debug.AddCard(51630558, 0, 0, k1, 0, k2)
Debug.AddCard(45458027, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(39139935, 0, 0, k1, 0, k2)
Debug.AddCard(91949988, 0, 0, k1, 0, k2)
Debug.AddCard(88120966, 0, 0, k1, 0, k2)
Debug.AddCard(73445448, 0, 0, k1, 0, k2)
Debug.AddCard(39272762, 0, 0, k1, 0, k2)
Debug.AddCard(33776843, 0, 0, k1, 0, k2)
Debug.AddCard(26593852, 0, 0, k1, 0, k2)
Debug.AddCard(41517789, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(94220427, 0, 0, k1, 0, k2)
Debug.AddCard(94693857, 0, 0, k1, 0, k2)
Debug.AddCard(23571046, 0, 0, k1, 0, k2)
Debug.AddCard(01992816, 1, 1, k1, 0, k2, true)
Debug.AddCard(01992816, 1, 1, k1, 0, k2, true)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(42851643, 0, 0, k1, 0, k2)
Debug.AddCard(51630558, 0, 0, k1, 0, k2)
Debug.AddCard(45458027, 0, 0, k1, 0, k2)
Debug.AddCard(12247206, 0, 0, k1, 0, k2)
Debug.AddCard(64034255, 0, 0, k1, 0, k2)
Debug.AddCard(72355441, 0, 0, k1, 0, k2)
Debug.AddCard(97268402, 1, 1, k1, 0, k2)
Debug.AddCard(97268402, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()