Overview
Comment: | 0.0.111 |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
bde7adc93c6d819116aa5d7c3a9b3fd7 |
User & Date: | 顽雨沉风 on 2023-05-07 07:02:27 |
Other Links: | manifest | tags |
Context
2023-05-09
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11:45 | 0.0.112 check-in: 18fc3a6b52 user: 顽雨沉风 tags: trunk | |
2023-05-07
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07:02 | 0.0.111 check-in: bde7adc93c user: 顽雨沉风 tags: trunk | |
2023-05-03
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06:11 | 0.0.110 check-in: 3d43a58e3c user: 顽雨沉风 tags: trunk | |
Changes
Added MH-20230405.lua version [336eafbe49].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | --[[message 卡数:24 规则:新大师 ]] --created by puzzle editor Debug.SetAIName("棉花") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4) Debug.SetPlayerInfo(0,100,0,0) Debug.SetPlayerInfo(1,14200,0,0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(89631139,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --黑兽龙 --自己的魔陷区 Debug.AddCard(57441100,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK) --金刚真力 Debug.AddCard(25669282,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) --完全燃烧 Debug.AddCard(80758812,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) --二重烧蚀 --对方的魔陷区 --自己的手卡 Debug.AddCard(81599449,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --化合兽 碳素蟹 Debug.AddCard(16984449,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --炎妖蝶 维尔普斯 Debug.AddCard(54485355,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --升华骑士 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(24094653,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --融合 Debug.AddCard(95750695,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --超二重召唤 Debug.AddCard(34959756,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --活化石 Debug.AddCard(38783169,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --调整鼠骑士 Debug.AddCard(97870394,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --亚马逊灵术师 Debug.AddCard(72305034,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --重起士道-金骑士 Debug.AddCard(16146511,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --真化护法 主教 Debug.AddCard(69488544,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --凤凰剑圣 基亚·弗里德 Debug.AddCard(65959844,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --化合电界 Debug.AddCard(90965652,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --二量合成 Debug.AddCard(44088292,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --进化合兽 二氧鬼神 Debug.AddCard(80476891,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --进化合兽 水蛇龙 Debug.AddCard(55100740,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --化合兽 氢素鹰 --对方的卡组 --自己的额外 Debug.AddCard(38026562,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --超化合兽 甲醇双面兽 Debug.AddCard(68300121,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --魔键凭灵-威沛图 Debug.AddCard(59934749,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --圣骑士的追想 伊索德 Debug.AddCard(27381364,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --卫星闪灵·淘气精灵 Debug.AddCard(64463828,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --超合魔兽 拉普提诺斯 Debug.ReloadFieldEnd() aux.BeginPuzzle() local e1=Effect.GlobalEffect() e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_USE_EXTRA_MZONE) e1:SetValue(1) Duel.RegisterEffect(e1,0) local e999=Effect.GlobalEffect() e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e999:SetCode(EVENT_DAMAGE) e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) Debug.ShowHint("残局群181175613") end) Duel.RegisterEffect(e999,0) |
Added MH-20230405_衍生-1.lua version [20dcd25dce].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 | --[[message 卡数:15 规则:新大师 ]] --created by puzzle editor Debug.SetAIName("棉花") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4) Debug.SetPlayerInfo(0,100,0,0) Debug.SetPlayerInfo(1,14200,0,0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(89631139,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --黑兽龙 --自己的魔陷区 Debug.AddCard(25669282,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) --完全燃烧 Debug.AddCard(80758812,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) --二重烧蚀 --对方的魔陷区 --自己的手卡 Debug.AddCard(81599449,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --化合兽 碳素蟹 Debug.AddCard(77637979,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK) --化合兽 碳素蟹 Debug.AddCard(16984449,0,0,LOCATION_GRAVE,4,POS_FACEUP_ATTACK) --炎妖蝶 维尔普斯 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(15150371,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --亚马逊灵术师 Debug.AddCard(72305034,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --重起士道-金骑士 Debug.AddCard(16146511,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --真化护法 主教 Debug.AddCard(65959844,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --化合电界 Debug.AddCard(90965652,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --二量合成 Debug.AddCard(44088292,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --进化合兽 二氧鬼神 Debug.AddCard(80476891,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --进化合兽 水蛇龙 Debug.AddCard(55100740,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --化合兽 氢素鹰 --对方的卡组 --自己的额外 Debug.AddCard(38026562,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --超化合兽 甲醇双面兽 Debug.AddCard(68300121,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --魔键凭灵-威沛图 Debug.AddCard(27381364,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --卫星闪灵·淘气精灵 Debug.AddCard(64463828,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --超合魔兽 拉普提诺斯 local e1=Effect.GlobalEffect() e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_USE_EXTRA_MZONE) e1:SetValue(1) Duel.RegisterEffect(e1,0) Debug.ReloadFieldEnd() aux.BeginPuzzle() local e999=Effect.GlobalEffect() e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e999:SetCode(EVENT_DAMAGE) e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) Debug.ShowHint("残局群181175613") end) Duel.RegisterEffect(e999,0) |
Added base-2.lua version [374ffb7955].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | --[[message 卡数:10 规则:大师3 ]] --created by ygopro puzzle maker Debug.SetAIName("base-2") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3) Debug.SetPlayerInfo(0,3000,0,0) Debug.SetPlayerInfo(1,5600,0,0) Debug.AddCard(78835747,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.AddCard(73130445,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.AddCard(15978426,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.AddCard(23693634,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(71645242,0,0,LOCATION_SZONE,5,POS_FACEUP_ATTACK) Debug.AddCard(64034255,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) Debug.AddCard(17330916,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) Debug.AddCard(19508728,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) Debug.AddCard(40318957,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) Debug.AddCard(69211541,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() local e999=Effect.GlobalEffect() e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e999:SetCode(EVENT_DAMAGE) e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) Debug.ShowHint("残局群181175613") end) Duel.RegisterEffect(e999,0) |
Added base-2_衍生-1.lua version [1f900b22be].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | --[[message 卡数:11 规则:大师3 ]] --created by ygopro puzzle maker Debug.SetAIName("base-2") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3) Debug.SetPlayerInfo(0,3000,0,0) Debug.SetPlayerInfo(1,9700,0,0) Debug.AddCard(78835747,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.AddCard(78835747,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) Debug.AddCard(73130445,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.AddCard(15978426,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.AddCard(23693634,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(71645242,0,0,LOCATION_SZONE,5,POS_FACEUP_ATTACK) Debug.AddCard(64034255,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) Debug.AddCard(17330916,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) Debug.AddCard(19508728,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) Debug.AddCard(40318957,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) Debug.AddCard(69211541,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() local e999=Effect.GlobalEffect() e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e999:SetCode(EVENT_DAMAGE) e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) Debug.ShowHint("残局群181175613") end) Duel.RegisterEffect(e999,0) |