游戏王残局简化版

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Check-in [bace339e2b]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: bace339e2b7fabc3f361fcdf06be9b9897e63cca43f23dda28cdddaefddd61d1
User & Date: 顽雨沉风 on 2024-08-05 03:29:10
Other Links: manifest | tags
Context
2024-08-05
03:31
0 check-in: 8dee6d76ef user: 顽雨沉风 tags: trunk
03:29
0 check-in: bace339e2b user: 顽雨沉风 tags: trunk
03:26
0 check-in: 74df121385 user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_30_000_6.lua from [73389e3c85] to [8622a6976f].

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--[[message
This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions?
#AlphaKretin_05_Lullaby
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽


local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(97077563, 0, 0, k1, 1, k2)
Debug.AddCard(77561728, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(10000040, 0, 0, k1, 0, k2)
Debug.AddCard(7902349, 1, 1, k1, 0, k2)
Debug.AddCard(8124921, 1, 1, k1, 0, k2)
Debug.AddCard(44519536, 1, 1, k1, 0, k2)
Debug.AddCard(70903634, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(24221739, 0, 0, k1, 0, k2)



local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(39238953, 0, 0, k1, 0, k2)
Debug.AddCard(5556668, 0, 0, k1, 0, k2)
Debug.AddCard(71564252, 0, 0, k1, 0, k2)
Debug.AddCard(7902349, 1, 1, k1, 0, k2)
Debug.AddCard(8124921, 1, 1, k1, 0, k2)
Debug.AddCard(44519536, 1, 1, k1, 0, k2)
Debug.AddCard(70903634, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

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--[[message

#[WCS2006]07_cybernetic_magician
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(59023523, 0, 0, k1, 2, k2)
Debug.AddCard(23205979, 0, 0, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(36280194, 0, 0, k1, 2, k2)
Debug.AddCard(83133491, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(73915051, 0, 0, k1, 0, k2)




local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(97023549, 0, 0, k1, 0, k2)
Debug.AddCard(84686841, 0, 0, k1, 0, k2)
Debug.AddCard(34100324, 0, 0, k1, 0, k2)
Debug.AddCard(48766543, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.AddCard(48094997, 0, 0, k1, 0, k2)

Debug.AddCard(48094997, 1, 1, k1, 0, k2)




Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/简化版_31_000_11.lua version [73389e3c85].









































































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--[[message
This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions?
#AlphaKretin_05_Lullaby
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(97077563, 0, 0, k1, 1, k2)
Debug.AddCard(77561728, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(10000040, 0, 0, k1, 0, k2)
Debug.AddCard(7902349, 1, 1, k1, 0, k2)
Debug.AddCard(8124921, 1, 1, k1, 0, k2)
Debug.AddCard(44519536, 1, 1, k1, 0, k2)
Debug.AddCard(70903634, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(24221739, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(39238953, 0, 0, k1, 0, k2)
Debug.AddCard(5556668, 0, 0, k1, 0, k2)
Debug.AddCard(71564252, 0, 0, k1, 0, k2)
Debug.AddCard(7902349, 1, 1, k1, 0, k2)
Debug.AddCard(8124921, 1, 1, k1, 0, k2)
Debug.AddCard(44519536, 1, 1, k1, 0, k2)
Debug.AddCard(70903634, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Deleted single/简化版__31_000_021.lua version [8622a6976f].

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--[[message
#[WCS2006]07_cybernetic_magician
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(59023523, 0, 0, k1, 2, k2)
Debug.AddCard(23205979, 0, 0, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(36280194, 0, 0, k1, 2, k2)
Debug.AddCard(83133491, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(73915051, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(97023549, 0, 0, k1, 0, k2)
Debug.AddCard(84686841, 0, 0, k1, 0, k2)
Debug.AddCard(34100324, 0, 0, k1, 0, k2)
Debug.AddCard(48766543, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(48094997, 0, 0, k1, 0, k2)
Debug.AddCard(48094997, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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