游戏王残局简化版

Check-in [b80a921780]
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Check-in [b80a921780]

Overview
Comment:0.0.1812
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: b80a92178076601bc2812b88f412f4c8e1792f91cbbd83281d58936d724a04d7
User & Date: 顽雨沉风 on 2023-07-19 07:54:06
Other Links: manifest | tags
Context
2023-07-19
07:54
0.0.1813 check-in: a441496d65 user: 顽雨沉风 tags: trunk
07:54
0.0.1812 check-in: b80a921780 user: 顽雨沉风 tags: trunk
07:52
0.0.1811 check-in: ac3a4b186b user: 顽雨沉风 tags: trunk
Changes

Modified single/05.Snatch the Exodia.lua from [e52a6adec8] to [5282f43a73].

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--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,1600,0,0)
Debug.SetPlayerInfo(1,10000,0,0)
Debug.AddCard(33396948,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(48686504,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(28529976,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(61650133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(71645242,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(98494543,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(43434803,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(11747708,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(58242947,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(29654737,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(27174286,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(81665333,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(25789292,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(7902349,0,0,LOCATION_REMOVED,0,POS_FACEUP)
Debug.AddCard(70903634,0,0,LOCATION_REMOVED,0,POS_FACEUP)
Debug.AddCard(44519536,0,0,LOCATION_REMOVED,0,POS_FACEUP)
Debug.AddCard(8124921,0,0,LOCATION_REMOVED,0,POS_FACEUP)
Debug.AddCard(50091196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(90953320,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(33396948,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(30042158,1,1,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(30042158,1,1,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(92755808,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(30834988,1,1,LOCATION_SZONE,2,POS_FACEUP)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()

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--puzzle1
Debug.SetAIName("高性能电子头脑")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI)
Debug.SetPlayerInfo(0,1600,0,0)
Debug.SetPlayerInfo(1,10000,0,0)
Debug.AddCard(33396948,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(48686504,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(28529976,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(61650133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(71645242,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(98494543,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(43434803,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(11747708,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(58242947,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(29654737,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(27174286,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(81665333,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(25789292,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(7902349,0,0,LOCATION_REMOVED,0,POS_FACEUP)
Debug.AddCard(70903634,0,0,LOCATION_REMOVED,0,POS_FACEUP)
Debug.AddCard(44519536,0,0,LOCATION_REMOVED,0,POS_FACEUP)
Debug.AddCard(8124921,0,0,LOCATION_REMOVED,0,POS_FACEUP)
Debug.AddCard(50091196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(90953320,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(33396948,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(30042158,1,1,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(30042158,1,1,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(92755808,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(30834988,1,1,LOCATION_SZONE,2,POS_FACEUP)
Debug.ReloadFieldEnd()
Debug.ShowHint("在这个回合取得胜利!")
aux.BeginPuzzle()