Overview
Comment: | 0 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
b76b739f5947a2dbf38102e57b53089b |
User & Date: | 顽雨沉风 on 2024-07-20 06:37:49 |
Other Links: | manifest | tags |
Context
2024-07-20
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06:39 | 0 check-in: b395854285 user: 顽雨沉风 tags: trunk | |
06:37 | 0 check-in: b76b739f59 user: 顽雨沉风 tags: trunk | |
06:30 | 0 check-in: 2226215c1b user: 顽雨沉风 tags: trunk | |
Changes
Modified single/简化版1_520.lua from [710aee2f32] to [cdf1c9bf16].
︙ | ︙ | |||
28 29 30 31 32 33 34 | Debug.AddCard(76774528, 0, 0, k1, 0, 0) Debug.AddCard(76774528, 0, 0, k1, 0, 0) Debug.AddCard(12014404, 0, 0, k1, 0, 0) local k1 = LOCATION_GRAVE Debug.AddCard(97439806, 0, 0, k1, 0, 0) Debug.AddCard(57421866, 0, 0, k1, 0, 0) local k1 = LOCATION_REMOVED | | | | | | | | | 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | Debug.AddCard(76774528, 0, 0, k1, 0, 0) Debug.AddCard(76774528, 0, 0, k1, 0, 0) Debug.AddCard(12014404, 0, 0, k1, 0, 0) local k1 = LOCATION_GRAVE Debug.AddCard(97439806, 0, 0, k1, 0, 0) Debug.AddCard(57421866, 0, 0, k1, 0, 0) local k1 = LOCATION_REMOVED local k1, k2 = LOCATION_HAND, POS_FACEDOWN Debug.AddCard(82888408, 0, 0, k1, 0, k2) Debug.AddCard(13140300, 0, 0, k1, 0, k2) Debug.AddCard(19439119, 0, 0, k1, 0, k2) Debug.AddCard(18282103, 0, 0, k1, 0, k2) Debug.AddCard(19665973, 1, 1, k1, 0, k2) Debug.AddCard(13140300, 1, 1, k1, 0, k2) Debug.ReloadFieldEnd("魔轰神兽 甘纳许") aux.BeginPuzzle(1, 1) |
Modified single_doc/残局代码/single.lua from [c2d2ee5d44] to [2bb3936b7d].
1 2 3 4 5 6 7 8 9 | --[[message 这是一个模板文件,以便于设置新局。 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | --[[message 这是一个模板文件,以便于设置新局。 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK local k1, k2 = LOCATION_SZONE, POS_FACEDOWN local k1, k2 = LOCATION_PZONE, POS_FACEUP local k1, k2 = LOCATION_DECK, POS_FACEDOWN local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN local k1, k2 = LOCATION_GRAVE, POS_FACEUP local k1, k2 = LOCATION_REMOVED, POS_FACEUP local k1, k2 = LOCATION_HAND, POS_FACEDOWN Debug.ReloadFieldEnd("这一个残局之核心卡之完整卡名") aux.BeginPuzzle() |