Overview
Comment: | 0.0.1940 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
b6e5b481b3ed8464e7324271b4349bb6 |
User & Date: | 顽雨沉风 on 2023-07-20 03:38:51 |
Other Links: | manifest | tags |
Context
2023-07-20
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03:44 | 0.0.1941 check-in: 9bbf0c9ea9 user: 顽雨沉风 tags: trunk | |
03:38 | 0.0.1940 check-in: b6e5b481b3 user: 顽雨沉风 tags: trunk | |
03:36 | 0.0.1939 check-in: 3b1d2b7b0e user: 顽雨沉风 tags: trunk | |
Changes
Deleted single/Egg-05.lua version [62b8212233].
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Added single/Egg-05_衍生版_1.lua version [b8d3b846db].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 | --[[message 什么叫键魔人!!! ]] Debug.SetAIName("蛋总") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4) Debug.SetPlayerInfo(0,2000,0,0) Debug.SetPlayerInfo(1,14600,0,0) --对方的怪兽区 local m01=Debug.AddCard(53413628,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK) --码语者 Debug.AddCard(94380860,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --No.103 神葬零娘 暮零 Debug.AddCard(27288416,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --画星宝宝 Debug.AddCard(48739166,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --No.101 寂静荣誉方舟骑士 Debug.AddCard(27288416,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --画星宝宝 Debug.AddCard(27288416,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --画星宝宝 --自己的怪兽区 Debug.AddCard(3987233,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK) --金毛妇 --自己的魔陷区 Debug.AddCard(38296564,0,0,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK) --安全地带 Debug.AddCard(97077563,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) --活死人的呼声 Debug.AddCard(53582587,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --激流葬 Debug.AddCard(6540606,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) --水灵术-「葵」 --对方的魔陷区 local s01=Debug.AddCard(61127349,1,1,LOCATION_SZONE,0,POS_FACEUP_ATTACK) --爆炎穿击 Debug.AddCard(29401950,1,1,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) --奈落的落穴 Debug.AddCard(29401950,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --奈落的落穴 Debug.AddCard(29401950,1,1,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) --奈落的落穴 --自己的手卡 --对方的手卡 Debug.AddCard(19665973,1,1,LOCATION_HAND,0,POS_FACEUP_ATTACK) --消战者 --自己的墓地 Debug.AddCard(52558805,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK):CompleteProcedure() --太鼓魔人 咚咚拍子 Debug.AddCard(90098780,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱 Debug.AddCard(90098780,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱 Debug.AddCard(25341652,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK):CompleteProcedure() --交响魔人 剑击指挥 Debug.AddCard(26563200,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK):CompleteProcedure() --弦魔人 跃跃节奏 Debug.AddCard(81035362,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --魔犀族战士 --对方的墓地 Debug.AddCard(57314798,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK):CompleteProcedure() --No.100 源数龙 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(52823314,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --由魔界到现世的巴士 Debug.AddCard(63883999,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --伏魔殿-恶魔的迷宫- Debug.AddCard(10802915,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --由魔界到现世的死亡导游 Debug.AddCard(83764718,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --死者苏生 Debug.AddCard(66540884,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --诡计恶魔 --对方的卡组 Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --消战者 --自己的额外 Debug.AddCard(90098780,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --键魔人 挠挠哼唱 Debug.AddCard(25853045,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --重铠装-黑鳍条枪兵 Debug.AddCard(25853045,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --重铠装-黑鳍条枪兵 Debug.AddCard(65170459,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --孩星老爷 Debug.ReloadFieldEnd() Debug.PreEquip(s01,m01) fun["开局添加手卡"](2) aux.BeginPuzzle() |