Overview
Comment: | 0.0.584 |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
a5cf779f2d26c6a608c5c93233b9d28b |
User & Date: | 顽雨沉风 on 2023-07-03 04:08:25 |
Other Links: | manifest | tags |
Context
2023-07-03
| ||
04:10 | 0.0.585 check-in: 6de962152f user: 顽雨沉风 tags: trunk | |
04:08 | 0.0.584 check-in: a5cf779f2d user: 顽雨沉风 tags: trunk | |
04:06 | 0.0.583 check-in: 8e17f93174 user: 顽雨沉风 tags: trunk | |
Changes
Modified single/32.Enemy Controlled Heraldry.lua from [8c66c19c82] to [db2f2ac794].
1 2 3 4 5 6 7 8 9 10 | --[[message 控敌的纹章 ]] Debug.SetAIName("四妹") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3) Debug.SetPlayerInfo(0,2200,0,0) Debug.SetPlayerInfo(1,109125,0,0) local e0=Effect.GlobalEffect() e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) | > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | --[[message 控敌的纹章 ]] --~ 必须位于残局文件顶部 --~ 加载残局函数库 Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) Debug.SetAIName("四妹") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3) Debug.SetPlayerInfo(0,2200,0,0) Debug.SetPlayerInfo(1,109125,0,0) local e0=Effect.GlobalEffect() e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) |
︙ | ︙ | |||
74 75 76 77 78 79 80 | Debug.AddCard(89631139,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) Debug.AddCard(00473469,1,1,LOCATION_SZONE,0,POS_FACEDOWN) Debug.AddCard(57115864,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(98139712,1,1,LOCATION_SZONE,4,POS_FACEUP) Debug.AddCard(56433456,1,1,LOCATION_SZONE,5,POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() | > > > | 79 80 81 82 83 84 85 86 87 88 | Debug.AddCard(89631139,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) Debug.AddCard(00473469,1,1,LOCATION_SZONE,0,POS_FACEDOWN) Debug.AddCard(57115864,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(98139712,1,1,LOCATION_SZONE,4,POS_FACEUP) Debug.AddCard(56433456,1,1,LOCATION_SZONE,5,POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() --~ 必须位于残局文件底部 fun["开局添加手卡"](6) |