游戏王残局简化版

Check-in [a52899c8b5]
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Check-in [a52899c8b5]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: a52899c8b50cca49a164e02b5e8e077d0135a1067b21f379694539480a93c364
User & Date: 顽雨沉风 on 2024-07-18 04:55:31
Other Links: manifest | tags
Context
2024-07-18
04:59
0 check-in: a41759477b user: 顽雨沉风 tags: trunk
04:55
0 check-in: a52899c8b5 user: 顽雨沉风 tags: trunk
04:53
0 check-in: dd2d2779b8 user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_300_24.lua from [d643073d6b] to [126721d597].

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--[[message
维护:2024-07-03
简语:MH-31
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 800, 0, 0)






Debug.AddCard(50088247, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)




Debug.AddCard(38528901, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(37806313, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)

Debug.AddCard(69579761, 0, 0, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE)
Debug.AddCard(27527047, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(50088247, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(50088247, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
--~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(8783685, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(8783685, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(19665973,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("循环")
aux.BeginPuzzle()

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--[[message

#MH-31
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 800, 0, 0)

local k1 = LOCATION_MZONE
Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEDOWN_DEFENSE)
local k1 = LOCATION_SZONE
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(38528901, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(37806313, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(27527047, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)









Debug.ReloadFieldEnd("循环")
aux.BeginPuzzle()