Overview
| Comment: | 0.0.1229 |
|---|---|
| Downloads: | Tarball | ZIP archive |
| Timelines: | family | ancestors | descendants | both | trunk |
| Files: | files | file ages | folders |
| SHA3-256: |
8b9b3f86d25e00a104d78f33b4591952 |
| User & Date: | 顽雨沉风 on 2023-07-11 16:02:31.341 |
| Other Links: | manifest | tags |
Context
|
2023-07-13
| ||
| 02:50 | 0.0.1231 check-in: 7c21defa68 user: 顽雨沉风 tags: trunk | |
|
2023-07-11
| ||
| 16:02 | 0.0.1229 check-in: 8b9b3f86d2 user: 顽雨沉风 tags: trunk | |
| 15:58 | 0.0.1228 check-in: d5d0e03305 user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua
from [0fefd0623b]
to [b5cdb8bc35].
| ︙ | ︙ | |||
87 88 89 90 91 92 93 |
--}
else --{
return true
end --}
end --}
return false
end --}
| < | 87 88 89 90 91 92 93 94 95 96 97 98 99 100 |
--}
else --{
return true
end --}
end --}
return false
end --}
fun["开局说明"] = function() --{
if str["开局说明吗"] == 1 then --{
return
--}
else --{
str["开局说明吗"] = 1
end --}
|
| ︙ | ︙ | |||
145 146 147 148 149 150 151 |
if str["印卡"] then --{
str["开局说明"] = str["开局说明"] .. "印卡 "
end --}
Debug.ShowHint(str["开局说明"])
fun["通关邀请"]()
end --}
| < | 144 145 146 147 148 149 150 151 152 153 154 155 156 157 |
if str["印卡"] then --{
str["开局说明"] = str["开局说明"] .. "印卡 "
end --}
Debug.ShowHint(str["开局说明"])
fun["通关邀请"]()
end --}
fun["开局添加手卡"] = function(str_1) --{
str["开局添加手卡"] = str_1
effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
|
| ︙ | ︙ | |||
192 193 194 195 196 197 198 | effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) fun["开局说明"]() end --} | < < | 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 |
effect_1:SetOperation(cache_1)
Duel.RegisterEffect(effect_1
, 0)
fun["开局说明"]()
end --}
fun["禁格"] = function(str_1) --{
str["禁格"] = str_1
effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD)
effect_1:SetCode(EFFECT_USE_EXTRA_MZONE)
effect_1:SetValue(str_1)
Duel.RegisterEffect(effect_1,0)
end --}
fun["印卡"] = function(str_1, str_2, str_3) --{
str["印卡"] = 1
if str_3 then --{
--}
else --{
str_3 = str_2
|
| ︙ | ︙ | |||
264 265 266 267 268 269 270 |
end --}
end --}
end --}
effect_1:SetOperation(print_hand)
str_1:RegisterEffect(effect_1)
end --}
| < | 260 261 262 263 264 265 266 267 268 269 270 271 272 273 |
end --}
end --}
end --}
effect_1:SetOperation(print_hand)
str_1:RegisterEffect(effect_1)
end --}
fun["全部回到卡组"] = function() --{
Debug.ShowHint("胜利条件:让对方的卡回到卡组。")
effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
|
| ︙ | ︙ | |||
304 305 306 307 308 309 310 311 |
Duel.SetLP(1,0)
end --}
effect_1:SetOperation(cache_1)
Duel.RegisterEffect(effect_1,0)
end --}
| < < < < | 299 300 301 302 303 304 305 306 |
Duel.SetLP(1,0)
end --}
effect_1:SetOperation(cache_1)
Duel.RegisterEffect(effect_1,0)
end --}
|