Overview
| Comment: | 0 |
|---|---|
| Downloads: | Tarball | ZIP archive |
| Timelines: | family | ancestors | descendants | both | trunk |
| Files: | files | file ages | folders |
| SHA3-256: |
8a913822c3aa6d9a39aac34fe1b8ffe3 |
| User & Date: | 顽雨沉风 on 2024-07-21 01:07:29.217 |
| Other Links: | manifest | tags |
Context
|
2024-07-21
| ||
| 01:10 | 0 check-in: bda594538f user: 顽雨沉风 tags: trunk | |
| 01:07 | 0 check-in: 8a913822c3 user: 顽雨沉风 tags: trunk | |
| 01:02 | 0 check-in: 3733337dc9 user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua
from [5aad40194b]
to [af0441455f].
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 |
local string = string
local table = table
local Debug = Debug
local Effect = Effect
local Duel = Duel
local Card = Card
local d = {}
local f = {}
d["排_效果卡之类型"] = {
TYPE_SPELL,
TYPE_TRAP,
TYPE_EFFECT,
}
d["排_非效果灵摆怪兽之卡片编号"] = {
28363749,
19474136,
17390179,
83980492,
}
| > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 |
local string = string
local table = table
local Debug = Debug
local Effect = Effect
local Duel = Duel
local Card = Card
local d = {}
local f = {}
d["排_效果卡之类型"] = {
TYPE_SPELL,
TYPE_TRAP,
TYPE_EFFECT,
TYPE_DUAL,
}
d["排_非效果灵摆怪兽之卡片编号"] = {
28363749,
19474136,
17390179,
83980492,
}
|
| ︙ | ︙ |
Modified single/简化版_351_00.lua
from [548e49f164]
to [88547e35a3].
1 2 3 4 5 6 7 |
--[[message
元素英雄
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 4000, 0, 0)
| | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 |
--[[message
元素英雄
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 4200, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(9327502, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(20721928, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(58932615, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(20721928, 1, 1, k1, 3, POS_FACEUP_ATTACK)
|
| ︙ | ︙ |