游戏王残局简化版

Check-in [81aaebd495]
Login

Check-in [81aaebd495]

Overview
Comment:0.0.2665
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 81aaebd495d7e3ef339f327061ba562308398ddd41cb12e3f6fcaa26177baf1a
User & Date: 顽雨沉风 on 2023-10-09 13:15:07
Other Links: manifest | tags
Context
2023-10-09
14:47
0.0.2666 check-in: 66737bd5b3 user: 顽雨沉风 tags: trunk
13:15
0.0.2665 check-in: 81aaebd495 user: 顽雨沉风 tags: trunk
12:43
0.0.2664 check-in: 0656ca7cd7 user: 顽雨沉风 tags: trunk
Changes

Modified single_doc/场景.html from [e39ebf3934] to [dcfcc640c1].

108
109
110
111
112
113
114

115
116
117
118
119
120
121
<li><a href="#section-68" id="toc-section-68"><span class="toc-section-number">2.33</span> </a></li>
<li><a href="#section-69" id="toc-section-69"><span class="toc-section-number">2.34</span> </a></li>
<li><a href="#section-70" id="toc-section-70"><span class="toc-section-number">2.35</span> </a></li>
<li><a href="#section-71" id="toc-section-71"><span class="toc-section-number">2.36</span> </a></li>
<li><a href="#section-72" id="toc-section-72"><span class="toc-section-number">2.37</span> </a></li>
<li><a href="#section-73" id="toc-section-73"><span class="toc-section-number">2.38</span> </a></li>
<li><a href="#section-74" id="toc-section-74"><span class="toc-section-number">2.39</span> </a></li>

</ul></li>
</ul>
</nav>
<h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
<h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
<pre><code>Debug.SetAIName(&quot;base-2&quot;)








>







108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
<li><a href="#section-68" id="toc-section-68"><span class="toc-section-number">2.33</span> </a></li>
<li><a href="#section-69" id="toc-section-69"><span class="toc-section-number">2.34</span> </a></li>
<li><a href="#section-70" id="toc-section-70"><span class="toc-section-number">2.35</span> </a></li>
<li><a href="#section-71" id="toc-section-71"><span class="toc-section-number">2.36</span> </a></li>
<li><a href="#section-72" id="toc-section-72"><span class="toc-section-number">2.37</span> </a></li>
<li><a href="#section-73" id="toc-section-73"><span class="toc-section-number">2.38</span> </a></li>
<li><a href="#section-74" id="toc-section-74"><span class="toc-section-number">2.39</span> </a></li>
<li><a href="#section-75" id="toc-section-75"><span class="toc-section-number">2.40</span> </a></li>
</ul></li>
</ul>
</nav>
<h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
<h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
<pre><code>Debug.SetAIName(&quot;base-2&quot;)

2768
2769
2770
2771
2772
2773
2774
































2775
2776
2777
2778
2779
2780
2781
-----------------


-----------------

Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)

































Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<script>

document.onclick = function(event) {







>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>







2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
-----------------


-----------------

Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<h2 data-number="2.40" id="section-75"><span class="header-section-number">2.40</span> </h2>
<p>应该可以选择适用顺序。</p>
<pre><code>Debug.SetAIName(&quot;base-2&quot;)

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

Debug.SetPlayerInfo(0,500,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

-----------------


-----------------


-----------------

Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)

-----------------


-----------------


-----------------


Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<script>

document.onclick = function(event) {

Modified single_doc/场景.md from [94267bb277] to [27940d40f9].

2992
2993
2994
2995
2996
2997
2998





































2999
3000
3001
3002
3003
-----------------


-----------------

Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)






































Debug.ReloadFieldEnd()
aux.BeginPuzzle()

~~~







>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>





2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
-----------------


-----------------

Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

~~~

###

应该可以选择适用顺序。

~~~
Debug.SetAIName("base-2")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

Debug.SetPlayerInfo(0,500,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

-----------------


-----------------


-----------------

Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)

-----------------


-----------------


-----------------


Debug.ReloadFieldEnd()
aux.BeginPuzzle()

~~~