Overview
Comment: | 0 |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
787d1b3343d4e07c9690e70c770cf26a |
User & Date: | 顽雨沉风 on 2024-08-07 03:25:17 |
Other Links: | manifest | tags |
Context
2024-08-07
| ||
03:25 | 0 check-in: c9faa02b65 user: 顽雨沉风 tags: trunk | |
03:25 | 0 check-in: 787d1b3343 user: 顽雨沉风 tags: trunk | |
03:24 | 0 check-in: 1a10b90e50 user: 顽雨沉风 tags: trunk | |
Changes
Modified single/简化版_50_030_3.lua from [484a92a852] to [27f390d87c].
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | --[[message #MH-20230407村规三流天+流星龙 ]] --created by puzzle editor Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 8300, 0, 0) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) | > | | | < < > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 | --[[message #MH-20230407村规三流天+流星龙 ]] --created by puzzle editor Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 8300, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56460688, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56460688, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(09622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(05318639, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(05318639, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(43422537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(53855409, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(73680966, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(09742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.AddCard(37799519, 0, 0, LOCATION_HAND, 4, POS_FACEDOWN) Debug.AddCard(53855409, 0, 0, LOCATION_HAND, 3, POS_FACEDOWN) Debug.AddCard(80457744, 0, 0, LOCATION_HAND, 2, POS_FACEDOWN) Debug.AddCard(96363153, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) Debug.AddCard(23442438, 0, 0, LOCATION_HAND, 5, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle(nil, 2) |