游戏王残局简化版

Check-in [76f5574746]
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Check-in [76f5574746]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 76f5574746dfd29f4b5c47f4864bf70847673c57382b074d2dd586686052bfc3
User & Date: 顽雨沉风 on 2024-07-18 04:12:03
Other Links: manifest | tags
Context
2024-07-18
04:13
0 check-in: a4c9f51a10 user: 顽雨沉风 tags: trunk
04:12
0 check-in: 76f5574746 user: 顽雨沉风 tags: trunk
04:02
0 check-in: 9f0ee54e0d user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_300_16.lua from [aed49e3200] to [9b5a5d9f4b].

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--[[message
维护:2024-07-03
简语:[WCS2006]08_burn
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 2100, 0, 0)

Debug.AddCard(5183693, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(49398568, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(46918794, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(77568553, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34690519, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(04335645, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(33248692, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)










Debug.ReloadFieldEnd("连续魔法")
aux.BeginPuzzle()

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--[[message

#[WCS2006]08_burn
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)

Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 2100, 0, 0)




local k1 = LOCATION_MZONE
Debug.AddCard(77568553, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34690519, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(04335645, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
Debug.AddCard(33248692, 0, 0, k1, 2, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(49398568, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(5183693, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46918794, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("连续魔法")
aux.BeginPuzzle(1, 1)

Modified single/简化版_300_17.lua from [646711bba6] to [e7c3f3e602].

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--[[message
维护:2024-07-03
简语:[WCS2008]01
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 800, 0, 0)
Debug.AddCard(99788587, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)

Debug.AddCard(63394872, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(89631141, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK)
Debug.AddCard(76573247, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(76573247, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE)






Debug.AddCard(37480144, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd("物体消失")






aux.BeginPuzzle()

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--[[message

#[WCS2008]01
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 800, 0, 0)


local k1 = LOCATION_MZONE

Debug.AddCard(76573247, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(76573247, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1 = LOCATION_SZONE
Debug.AddCard(99788587, 0, 0, k1, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(63394872, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 4, POS_FACEDOWN_ATTACK)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(37480144, 0, 0, k1, 0, POS_FACEUP_ATTACK)

local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("物体消失")
aux.BeginPuzzle(1)

Modified single/简化版_300_20.lua from [ac8062a31b] to [2506b62d01].

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--[[message
维护:2024-07-03
简语:This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions?
标签:#AlphaKretin_05_Lullaby
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)

Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 100, 0, 0)

--AI's deck
Debug.AddCard(7902349, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces
Debug.AddCard(8124921, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces
Debug.AddCard(44519536, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces
Debug.AddCard(70903634, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces

--AI's hand

Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces
Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces
Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces
Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces

--AI's field

--AI’s GY

--Player's Extra Deck

--Player's Hand

Debug.AddCard(39238953, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Lullaby
Debug.AddCard(10000040, 1, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Holactie, AI owned
Debug.AddCard(5556668, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Exchange
Debug.AddCard(71564252, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Thunder King "Rai-Oh Rai-Oh", the Thunder King (best friends with Fushioh "Lichie Lich" Richie (TN: Fushioh means Lich))

--Player's Field
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --CotH
Debug.AddCard(77561728, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Disturbance strat

--Player's GY
Debug.AddCard(24221739, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Protector of the Sanct

Debug.ReloadFieldEnd("光之创造神")
aux.BeginPuzzle()

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--[[message

This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions?
#AlphaKretin_05_Lullaby
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)

Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 100, 0, 0)


local k1 = LOCATION_MZONE
local k1 = LOCATION_SZONE
Debug.AddCard(97077563, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(77561728, 0, 0, k1, 2, POS_FACEDOWN)
local k1 = LOCATION_PZONE

local k1 = LOCATION_DECK
Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA

local k1 = LOCATION_GRAVE

Debug.AddCard(24221739, 0, 0, k1, 0, POS_FACEUP)

local k1 = LOCATION_REMOVED

local k1 = LOCATION_HAND
Debug.AddCard(39238953, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10000040, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5556668, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71564252, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN)

Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN)



Debug.ReloadFieldEnd("光之创造神")
aux.BeginPuzzle()