游戏王残局简化版

Check-in [68e1074e1a]
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Check-in [68e1074e1a]

Overview
Comment:0.0.793
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 68e1074e1a2c39765a09cc652ccb8d5b4eea1de62e812081cea5f4b5754bacf9
User & Date: 顽雨沉风 on 2023-07-07 02:21:09
Other Links: manifest | tags
Context
2023-07-07
02:22
0.0.794 check-in: a611865681 user: 顽雨沉风 tags: trunk
02:21
0.0.793 check-in: 68e1074e1a user: 顽雨沉风 tags: trunk
02:20
0.0.792 check-in: 2d58d863f0 user: 顽雨沉风 tags: trunk
Changes

Modified single/MH54_衍生版_1.lua from [0648314760] to [ba1a1ce698].

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--[[message
]]





--created by ygopro puzzle maker
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,1000,0,0)
Debug.AddCard(63487632,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(63487632,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(47297616,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(63477921,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(47297616,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(19230408,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
Debug.AddCard(19230408,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
Debug.AddCard(74701381,1,1,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
Debug.AddCard(9995766,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(16762927,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
--~ Debug.ShowHint("在这个回合取得胜利!")
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残群181175613") end)
Duel.RegisterEffect(e999,0)



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--[[message
]]

--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)

--created by ygopro puzzle maker
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,1000,0,0)
Debug.AddCard(63487632,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(63487632,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(47297616,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(63477921,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(47297616,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(19230408,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
Debug.AddCard(19230408,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
Debug.AddCard(74701381,1,1,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
Debug.AddCard(9995766,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(16762927,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
--~ Debug.ShowHint("在这个回合取得胜利!")
aux.BeginPuzzle()





fun["开说明"]()