Overview
Comment: | 0.0.1172 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
509545c0c88c5eeafcdaf7f06816beeb |
User & Date: | 顽雨沉风 on 2023-07-11 06:46:34 |
Other Links: | manifest | tags |
Context
2023-07-11
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06:46 | 0.0.1173 check-in: 15145e66b2 user: 顽雨沉风 tags: trunk | |
06:46 | 0.0.1172 check-in: 509545c0c8 user: 顽雨沉风 tags: trunk | |
06:44 | 0.0.1171 check-in: a7e2397f50 user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua from [7962edb113] to [8f7550abb3].
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206 207 208 209 210 211 212 213 214 215 216 217 218 219 | end end effect_1:SetOperation(print_hand) str_1:RegisterEffect(effect_1) end fun["全部回到卡组"] = function effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_ADJUST) | > > | 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 | end end effect_1:SetOperation(print_hand) str_1:RegisterEffect(effect_1) end fun["全部回到卡组"] = function Debug.ShowHint("胜利条件:让对方回到卡组。") effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_ADJUST) |
︙ | ︙ |
Modified single/36.Deskbot Revolution.lua from [c9a9a9579a] to [fa06df088f].
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69 70 71 72 73 74 75 | local e1=Effect.GlobalEffect() e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_ADJUST) e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetFieldGroupCount(1,LOCATION_HAND+LOCATION_GRAVE+LOCATION_MZONE+LOCATION_SZONE+LOCATION_REMOVED,0)==0 end) e1:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) Debug.ShowHint("目标已达成!") Duel.SetLP(1,0) end) Duel.RegisterEffect(e1,0) Debug.ReloadFieldEnd() | | | 69 70 71 72 73 74 75 76 77 | local e1=Effect.GlobalEffect() e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_ADJUST) e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetFieldGroupCount(1,LOCATION_HAND+LOCATION_GRAVE+LOCATION_MZONE+LOCATION_SZONE+LOCATION_REMOVED,0)==0 end) e1:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) Debug.ShowHint("目标已达成!") Duel.SetLP(1,0) end) Duel.RegisterEffect(e1,0) Debug.ReloadFieldEnd() aux.BeginPuzzle() |