游戏王残局简化版

Check-in [4eec9f72fd]
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Check-in [4eec9f72fd]

Overview
Comment:0.0.988
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 4eec9f72fd0e97e844b6433e16563367655fe5b65fb5947c857d4b9750efe10d
User & Date: 顽雨沉风 on 2023-07-08 16:33:13
Other Links: manifest | tags
Context
2023-07-08
16:34
0.0.989 check-in: f11cd095f5 user: 顽雨沉风 tags: trunk
16:33
0.0.988 check-in: 4eec9f72fd user: 顽雨沉风 tags: trunk
16:30
0.0.987 check-in: 840778ac12 user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [40f6190dce] to [b6b8674304].

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      end
    end
  effect_1:SetOperation(print_hand)
  str_1:RegisterEffect(effect_1)
  end


fun["QB"] = function(str_1)















    announce_card = Duel.AnnounceCard(0)
    card = Duel.CreateToken(0
      , announce_card)
  end







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      end
    end
  effect_1:SetOperation(print_hand)
  str_1:RegisterEffect(effect_1)
  end


--~ fun["QB"] = function(str_1)
--~   effect_1 = Effect.GlobalEffect()
--~   effect_1:SetType(EFFECT_TYPE_FIELD
--~     + EFFECT_TYPE_CONTINUOUS)
--~   effect_1:SetCode(EVENT_ADJUST)
--~   effect_1:SetCountLimit(1)
--~   function cache_1()
--~     if str["已添加手卡"] == 1 then
--~       return false
--~     else
--~       str["已添加手卡"] = 1
--~       return true
--~       end

--~     end
--~   effect_1:SetCondition(cache_1)
--~   announce_card = Duel.AnnounceCard(0)
--~   card = Duel.CreateToken(0
--~     , announce_card)
--~   end