游戏王残局简化版

Check-in [4004159c94]
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Check-in [4004159c94]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 4004159c947af80bd670680164c7d28bd6e4dc182f2fd104bccc231c872e6187
User & Date: 顽雨沉风 on 2024-07-04 10:42:23
Other Links: manifest | tags
Context
2024-07-04
10:42
0 check-in: 20eda4219d user: 顽雨沉风 tags: trunk
10:42
0 check-in: 4004159c94 user: 顽雨沉风 tags: trunk
10:39
0 check-in: 91f6eb5e77 user: 顽雨沉风 tags: trunk
Changes

Added single/_简化版_510_13.lua version [3b57d2bccd].































































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--[[message
维护:2024-07-03
简语:超量召唤入门
标签:#sample3
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2600, 0, 0)

Debug.AddCard(32807846, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)

Debug.AddCard(40044918, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65367484, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK)

Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(82944432, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN)

Debug.AddCard(61344030, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)

Debug.AddCard(18964575, 1, 1, LOCATION_DECK, 1, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("断钢")
aux.BeginPuzzle()

Added single/_简化版_510_14.lua version [eb5175631e].

































































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--[[message
维护:2024-07-03
简语:融合召唤入门
标签:#sample4
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 1450, 0, 0)

Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21143940, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--~ Debug.AddCard(40044918,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK)
Debug.AddCard(66836598, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)

Debug.AddCard(03642509, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29095552, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN)

Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
--~ Debug.AddCard(32012841,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE)

Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)

Debug.ReloadFieldEnd("大龙卷侠")
--~ Debug.ShowHint("GAME START!")
aux.BeginPuzzle()

Added single/_简化版_510_15.lua version [dc46b39670].







































































































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--[[message
维护:2024-07-03
简语:悠悠王
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 6100, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --神龙之圣刻印
Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --神龙之圣刻印
Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --神龙之圣刻印
Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --神龙之圣刻印
Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --神龙之圣刻印
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(99910751, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --落单悠悠
Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --三白骨区
Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --悠悠
Debug.AddCard(97631303, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --魔术师双魂
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
Debug.AddCard(69809989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --鬼计曲线球
--~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽
--~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽
--~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽
Debug.AddCard(69809989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --鬼计曲线球
Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --黑幻想之魔术师
--对方的卡组
--自己的额外
Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛
Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --安全龙
Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使
Debug.AddCard(46895036, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计无头骑士
--~ Debug.AddCard(65305468, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来皇 霍普
--~ Debug.AddCard(43490025,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --未来No.0 未来皇 霍普-未来斩
Debug.AddCard(21887175, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --双穹之骑士 阿斯特拉姆
Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使
--~ Debug.AddCard(26973555, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来龙皇 霍普
Debug.AddCard(65741786, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --I:P伪装舞会莱娜

Debug.ReloadFieldEnd("无头骑士")
aux.BeginPuzzle()

Added single/_简化版_520_13.lua version [17ebe7b5eb].

















































































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--[[message
维护:2024-07-03
简语:Amazoness Wall
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 8500, 0, 0)

Debug.AddCard(79965360, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15951532, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(47480070, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(89567993, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(712559, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(81325903, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(71209500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(94004268, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(31102447, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(32807846, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(42566602, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(31178212, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true)

Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(57312333, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(63516460, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)

Debug.AddCard(99645428, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(58400390, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(15734813, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true)
Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true)
Debug.AddCard(80495985, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true)

Debug.AddCard(44947065, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)

Debug.ReloadFieldEnd("诅咒师")
aux.BeginPuzzle()

Added single/_简化版_520_14.lua version [f7e255daeb].





















































































































































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--[[message
维护:2024-07-03
简语:pkd
]]
Debug.SetAIName("QQ群181175613")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)

Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 30000, 0, 0)

-----------------

Debug.AddCard(5560911, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(71645242, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
--~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(87979586, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(48770333, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(28674152, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75732622, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(11163040, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

-----------------

Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(33698022, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(50321796,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(53325667, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(98095162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

-----------------

-----------------

-----------------

-----------------

--~ local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
--~ Debug.PreSummon(c, SUMMON_TYPE_LINK)
--~ local e1=Effect.CreateEffect(c)
--~ e1:SetType(EFFECT_TYPE_SINGLE)
--~ e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
--~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
--~ e1:SetRange(LOCATION_MZONE)
--~ e1:SetValue(1)
--~ c:RegisterEffect(e1)
--~ local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
--~ local e1=Effect.CreateEffect(c)
--~ e1:SetType(EFFECT_TYPE_SINGLE)
--~ e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
--~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
--~ e1:SetRange(LOCATION_MZONE)
--~ e1:SetValue(1)
--~ c:RegisterEffect(e1)
Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("武力军奏")
aux.BeginPuzzle(1)

--~ Debug.ShowHint("终末不能被战破,双穹不能被效破")

Added single/_简化版_520_15.lua version [1f95e401ee].





























































































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--[[message
维护:2024-07-03
简语:QB
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11500, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --骨猪一掷
Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --混沌No.105 燃烧拳击手 彗星之指套拳王
--自己的魔陷区
Debug.AddCard(36690018, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --逆转的命运
Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --二重召唤
Debug.AddCard(99995595, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --电池回收
Debug.AddCard(35011819, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --帝之敕命
--对方的魔陷区
--自己的手卡
Debug.AddCard(25774450, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --死之魔术箱
Debug.AddCard(35781051, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --秘仪之力3-女帝
Debug.AddCard(21524779, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --雷电妈妈
Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --雷电爸爸
Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --雷电爸爸
--对方的手卡
Debug.AddCard(2830693, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手
--自己的墓地
Debug.AddCard(54706054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --测量器人
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(99995595, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --电池回收
Debug.AddCard(21524779, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电妈妈
Debug.AddCard(84530620, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电爸爸
Debug.AddCard(94656263, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --影蜥蜴
--对方的卡组
--自己的额外
Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.32 海咬龙 鲨龙兽
Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精怪王
Debug.AddCard(93568288, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.80 狂装霸王 狂想战曲王

Debug.ReloadFieldEnd("测量器人")
aux.BeginPuzzle()

Added single/_简化版_520_16.lua version [80ab504866].































































































































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--[[message
维护:2024-07-03
简语:Ruin and Demise are deep into your deck, and so are their Ritual Spells.
Can you still summon both of them?
Be careful on not locking yourself out of the combo!
标签:#RashFaustinho_04_Ruin_and_Demise
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 9000, 0, 0)

--Main Deck (yours)
Debug.AddCard(13518809, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59913418, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23635815, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(27520594, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(61441708, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52904476, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(80701178, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(53303460, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(8454126, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(88176533, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(8198712, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(8198712, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Extra Deck (yours)
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(21200905, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50669347, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

--Hand (yours)
Debug.AddCard(81587028, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(51782995, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(98999181, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65877963, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(77235086, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(23459650, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--Spell & Trap Zones (yours)
--~ Debug.AddCard(65810489,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(82956214, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)

--Monster Zones (opponent's)
Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
--~ Debug.AddCard(33212663,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
--~ Debug.AddCard(97204936,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
--~ Debug.AddCard(27520594,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE,true)

--Spell & Trap Zones (opponent's)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
--~ Debug.AddCard(21481146,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(5650082, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
--~ Debug.AddCard(47475363,1,1,LOCATION_SZONE,0,POS_FACEDOWN)

Debug.ReloadFieldEnd("护卫者")
aux.BeginPuzzle()

Deleted single/简化版_551_03.lua version [3b57d2bccd].

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--[[message
维护:2024-07-03
简语:超量召唤入门
标签:#sample3
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2600, 0, 0)

Debug.AddCard(32807846, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)

Debug.AddCard(40044918, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65367484, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK)

Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(82944432, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN)

Debug.AddCard(61344030, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)

Debug.AddCard(18964575, 1, 1, LOCATION_DECK, 1, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("断钢")
aux.BeginPuzzle()
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Deleted single/简化版_551_06.lua version [eb5175631e].

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--[[message
维护:2024-07-03
简语:融合召唤入门
标签:#sample4
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 1450, 0, 0)

Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21143940, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--~ Debug.AddCard(40044918,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK)
Debug.AddCard(66836598, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)

Debug.AddCard(03642509, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29095552, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN)

Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
--~ Debug.AddCard(32012841,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE)

Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)

Debug.ReloadFieldEnd("大龙卷侠")
--~ Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
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Deleted single/简化版_551_14.lua version [dc46b39670].

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--[[message
维护:2024-07-03
简语:悠悠王
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 6100, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --神龙之圣刻印
Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --神龙之圣刻印
Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --神龙之圣刻印
Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --神龙之圣刻印
Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --神龙之圣刻印
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(99910751, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --落单悠悠
Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --三白骨区
Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --悠悠
Debug.AddCard(97631303, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --魔术师双魂
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠
Debug.AddCard(69809989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --鬼计曲线球
--~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽
--~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽
--~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽
Debug.AddCard(69809989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --鬼计曲线球
Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --黑幻想之魔术师
--对方的卡组
--自己的额外
Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛
Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --安全龙
Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使
Debug.AddCard(46895036, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计无头骑士
--~ Debug.AddCard(65305468, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来皇 霍普
--~ Debug.AddCard(43490025,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --未来No.0 未来皇 霍普-未来斩
Debug.AddCard(21887175, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --双穹之骑士 阿斯特拉姆
Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使
--~ Debug.AddCard(26973555, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来龙皇 霍普
Debug.AddCard(65741786, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --I:P伪装舞会莱娜

Debug.ReloadFieldEnd("无头骑士")
aux.BeginPuzzle()
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Deleted single/简化版_552_02.lua version [17ebe7b5eb].

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--[[message
维护:2024-07-03
简语:Amazoness Wall
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 8500, 0, 0)

Debug.AddCard(79965360, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15951532, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(47480070, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(89567993, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(712559, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(81325903, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(71209500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(94004268, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(31102447, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(32807846, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(42566602, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(31178212, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true)

Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(57312333, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(63516460, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)

Debug.AddCard(99645428, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(58400390, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(15734813, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true)
Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true)
Debug.AddCard(80495985, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true)

Debug.AddCard(44947065, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)

Debug.ReloadFieldEnd("诅咒师")
aux.BeginPuzzle()
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Deleted single/简化版_552_06.lua version [f7e255daeb].

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--[[message
维护:2024-07-03
简语:pkd
]]
Debug.SetAIName("QQ群181175613")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)

Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 30000, 0, 0)

-----------------

Debug.AddCard(5560911, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(71645242, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
--~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(87979586, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(48770333, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(28674152, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75732622, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(11163040, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

-----------------

Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(33698022, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(50321796,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(53325667, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(98095162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

-----------------

-----------------

-----------------

-----------------

--~ local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
--~ Debug.PreSummon(c, SUMMON_TYPE_LINK)
--~ local e1=Effect.CreateEffect(c)
--~ e1:SetType(EFFECT_TYPE_SINGLE)
--~ e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
--~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
--~ e1:SetRange(LOCATION_MZONE)
--~ e1:SetValue(1)
--~ c:RegisterEffect(e1)
--~ local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
--~ local e1=Effect.CreateEffect(c)
--~ e1:SetType(EFFECT_TYPE_SINGLE)
--~ e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
--~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
--~ e1:SetRange(LOCATION_MZONE)
--~ e1:SetValue(1)
--~ c:RegisterEffect(e1)
Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("武力军奏")
aux.BeginPuzzle(1)

--~ Debug.ShowHint("终末不能被战破,双穹不能被效破")
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Deleted single/简化版_552_10.lua version [1f95e401ee].

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--[[message
维护:2024-07-03
简语:QB
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11500, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --骨猪一掷
Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --混沌No.105 燃烧拳击手 彗星之指套拳王
--自己的魔陷区
Debug.AddCard(36690018, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --逆转的命运
Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --二重召唤
Debug.AddCard(99995595, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --电池回收
Debug.AddCard(35011819, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --帝之敕命
--对方的魔陷区
--自己的手卡
Debug.AddCard(25774450, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --死之魔术箱
Debug.AddCard(35781051, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --秘仪之力3-女帝
Debug.AddCard(21524779, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --雷电妈妈
Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --雷电爸爸
Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --雷电爸爸
--对方的手卡
Debug.AddCard(2830693, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手
--自己的墓地
Debug.AddCard(54706054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --测量器人
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(99995595, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --电池回收
Debug.AddCard(21524779, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电妈妈
Debug.AddCard(84530620, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电爸爸
Debug.AddCard(94656263, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --影蜥蜴
--对方的卡组
--自己的额外
Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.32 海咬龙 鲨龙兽
Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精怪王
Debug.AddCard(93568288, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.80 狂装霸王 狂想战曲王

Debug.ReloadFieldEnd("测量器人")
aux.BeginPuzzle()
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Deleted single/简化版_552_21.lua version [80ab504866].

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--[[message
维护:2024-07-03
简语:Ruin and Demise are deep into your deck, and so are their Ritual Spells.
Can you still summon both of them?
Be careful on not locking yourself out of the combo!
标签:#RashFaustinho_04_Ruin_and_Demise
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 9000, 0, 0)

--Main Deck (yours)
Debug.AddCard(13518809, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59913418, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23635815, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(27520594, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(61441708, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52904476, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(80701178, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(53303460, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(8454126, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(88176533, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(8198712, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(8198712, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Extra Deck (yours)
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(21200905, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50669347, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

--Hand (yours)
Debug.AddCard(81587028, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(51782995, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(98999181, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65877963, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(77235086, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(23459650, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--Spell & Trap Zones (yours)
--~ Debug.AddCard(65810489,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(82956214, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)

--Monster Zones (opponent's)
Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
--~ Debug.AddCard(33212663,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
--~ Debug.AddCard(97204936,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
--~ Debug.AddCard(27520594,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE,true)

--Spell & Trap Zones (opponent's)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
--~ Debug.AddCard(21481146,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(5650082, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
--~ Debug.AddCard(47475363,1,1,LOCATION_SZONE,0,POS_FACEDOWN)

Debug.ReloadFieldEnd("护卫者")
aux.BeginPuzzle()
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