Overview
Comment: | 0 |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
4004159c947af80bd670680164c7d28b |
User & Date: | 顽雨沉风 on 2024-07-04 10:42:23 |
Other Links: | manifest | tags |
Context
2024-07-04
| ||
10:42 | 0 check-in: 20eda4219d user: 顽雨沉风 tags: trunk | |
10:42 | 0 check-in: 4004159c94 user: 顽雨沉风 tags: trunk | |
10:39 | 0 check-in: 91f6eb5e77 user: 顽雨沉风 tags: trunk | |
Changes
Added single/_简化版_510_13.lua version [3b57d2bccd].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | --[[message 维护:2024-07-03 简语:超量召唤入门 标签:#sample3 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 2600, 0, 0) Debug.AddCard(32807846, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(40044918, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(65367484, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(82944432, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) Debug.AddCard(61344030, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(18964575, 1, 1, LOCATION_DECK, 1, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd("断钢") aux.BeginPuzzle() |
Added single/_简化版_510_14.lua version [eb5175631e].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 | --[[message 维护:2024-07-03 简语:融合召唤入门 标签:#sample4 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 1450, 0, 0) Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(21143940, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(40044918,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) Debug.AddCard(66836598, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(03642509, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(29095552, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --~ Debug.AddCard(32012841,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE) --~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE) Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) Debug.ReloadFieldEnd("大龙卷侠") --~ Debug.ShowHint("GAME START!") aux.BeginPuzzle() |
Added single/_简化版_510_15.lua version [dc46b39670].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 | --[[message 维护:2024-07-03 简语:悠悠王 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 6100, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --神龙之圣刻印 Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --神龙之圣刻印 Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --神龙之圣刻印 Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --神龙之圣刻印 Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --神龙之圣刻印 --自己的魔陷区 --对方的魔陷区 --自己的手卡 Debug.AddCard(99910751, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --落单悠悠 Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --三白骨区 Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --悠悠 Debug.AddCard(97631303, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --魔术师双魂 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 Debug.AddCard(69809989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --鬼计曲线球 --~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽 --~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽 --~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽 Debug.AddCard(69809989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --鬼计曲线球 Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --黑幻想之魔术师 --对方的卡组 --自己的额外 Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --安全龙 Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使 Debug.AddCard(46895036, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计无头骑士 --~ Debug.AddCard(65305468, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来皇 霍普 --~ Debug.AddCard(43490025,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --未来No.0 未来皇 霍普-未来斩 Debug.AddCard(21887175, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --双穹之骑士 阿斯特拉姆 Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使 --~ Debug.AddCard(26973555, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来龙皇 霍普 Debug.AddCard(65741786, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --I:P伪装舞会莱娜 Debug.ReloadFieldEnd("无头骑士") aux.BeginPuzzle() |
Added single/_简化版_520_13.lua version [17ebe7b5eb].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | --[[message 维护:2024-07-03 简语:Amazoness Wall ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 8500, 0, 0) Debug.AddCard(79965360, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(15951532, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(47480070, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89567993, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(712559, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(81325903, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(71209500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(94004268, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(31102447, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(32807846, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(42566602, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) Debug.AddCard(31178212, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(57312333, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(63516460, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(99645428, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) Debug.AddCard(58400390, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) Debug.AddCard(15734813, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true) Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) Debug.AddCard(80495985, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) Debug.AddCard(44947065, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) Debug.ReloadFieldEnd("诅咒师") aux.BeginPuzzle() |
Added single/_简化版_520_14.lua version [f7e255daeb].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 | --[[message 维护:2024-07-03 简语:pkd ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 30000, 0, 0) ----------------- Debug.AddCard(5560911, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(71645242, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN) --~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(87979586, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(48770333, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(28674152, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(75732622, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(11163040, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ----------------- Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(33698022, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(50321796,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(53325667, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(98095162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ----------------- ----------------- ----------------- ----------------- --~ local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --~ Debug.PreSummon(c, SUMMON_TYPE_LINK) --~ local e1=Effect.CreateEffect(c) --~ e1:SetType(EFFECT_TYPE_SINGLE) --~ e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) --~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) --~ e1:SetRange(LOCATION_MZONE) --~ e1:SetValue(1) --~ c:RegisterEffect(e1) --~ local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK) --~ local e1=Effect.CreateEffect(c) --~ e1:SetType(EFFECT_TYPE_SINGLE) --~ e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) --~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) --~ e1:SetRange(LOCATION_MZONE) --~ e1:SetValue(1) --~ c:RegisterEffect(e1) Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd("武力军奏") aux.BeginPuzzle(1) --~ Debug.ShowHint("终末不能被战破,双穹不能被效破") |
Added single/_简化版_520_15.lua version [1f95e401ee].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 | --[[message 维护:2024-07-03 简语:QB ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 11500, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --骨猪一掷 Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --混沌No.105 燃烧拳击手 彗星之指套拳王 --自己的魔陷区 Debug.AddCard(36690018, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --逆转的命运 Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --二重召唤 Debug.AddCard(99995595, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --电池回收 Debug.AddCard(35011819, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --帝之敕命 --对方的魔陷区 --自己的手卡 Debug.AddCard(25774450, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --死之魔术箱 Debug.AddCard(35781051, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --秘仪之力3-女帝 Debug.AddCard(21524779, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --雷电妈妈 Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --雷电爸爸 Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --雷电爸爸 --对方的手卡 Debug.AddCard(2830693, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手 --自己的墓地 Debug.AddCard(54706054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --测量器人 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(99995595, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --电池回收 Debug.AddCard(21524779, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电妈妈 Debug.AddCard(84530620, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电爸爸 Debug.AddCard(94656263, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --影蜥蜴 --对方的卡组 --自己的额外 Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.32 海咬龙 鲨龙兽 Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精怪王 Debug.AddCard(93568288, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.80 狂装霸王 狂想战曲王 Debug.ReloadFieldEnd("测量器人") aux.BeginPuzzle() |
Added single/_简化版_520_16.lua version [80ab504866].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 | --[[message 维护:2024-07-03 简语:Ruin and Demise are deep into your deck, and so are their Ritual Spells. Can you still summon both of them? Be careful on not locking yourself out of the combo! 标签:#RashFaustinho_04_Ruin_and_Demise ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 2100, 0, 0) Debug.SetPlayerInfo(1, 9000, 0, 0) --Main Deck (yours) Debug.AddCard(13518809, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(59913418, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(23635815, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(27520594, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(61441708, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(52904476, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(80701178, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(53303460, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(8454126, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(88176533, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(8198712, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(8198712, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Extra Deck (yours) Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(21200905, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(50669347, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Hand (yours) Debug.AddCard(81587028, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(51782995, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(98999181, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(65877963, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(77235086, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(23459650, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Spell & Trap Zones (yours) --~ Debug.AddCard(65810489,0,0,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(82956214, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Monster Zones (opponent's) Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --~ Debug.AddCard(33212663,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true) --~ Debug.AddCard(97204936,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true) --~ Debug.AddCard(27520594,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE,true) --Spell & Trap Zones (opponent's) --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN) --~ Debug.AddCard(21481146,1,1,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(5650082, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) --~ Debug.AddCard(47475363,1,1,LOCATION_SZONE,0,POS_FACEDOWN) Debug.ReloadFieldEnd("护卫者") aux.BeginPuzzle() |
Deleted single/简化版_551_03.lua version [3b57d2bccd].
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Deleted single/简化版_551_06.lua version [eb5175631e].
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Deleted single/简化版_551_14.lua version [dc46b39670].
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Deleted single/简化版_552_02.lua version [17ebe7b5eb].
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Deleted single/简化版_552_06.lua version [f7e255daeb].
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Deleted single/简化版_552_10.lua version [1f95e401ee].
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Deleted single/简化版_552_21.lua version [80ab504866].
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