Overview
Comment: | 0.0.315 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
398020831c34b6455de4abf6e136af8f |
User & Date: | 顽雨沉风 on 2023-06-29 11:42:07 |
Other Links: | manifest | tags |
Context
2023-06-29
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11:43 | 0.0.316 check-in: 0c999679af user: 顽雨沉风 tags: trunk | |
11:42 | 0.0.315 check-in: 398020831c user: 顽雨沉风 tags: trunk | |
11:40 | 0.0.314 check-in: 2c65034f64 user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua from [e7a9cc349f] to [b0f35920ea].
1 | > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | local str = {} local cache_1 local cache_2 _G["通关邀请"] = function() local effect_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_DAMAGE) function cache_1() cache_1 = Duel.GetLP(1) if cache_1 <= 0 then cache_1 = true else cache_1 = false end return cache_1 end effect_1:SetCondition(cache_1) function cache_1() Debug.ShowHint("残局群181175613") return end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) end |
Modified single/07.Constellar vs Evilswarm.lua from [d77b4b00d5] to [96c8aabb83].
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23 24 25 26 27 28 29 30 31 32 33 34 35 36 | Debug.AddCard(77542832,1,1,LOCATION_MZONE,2,POS_FACEUP) Debug.AddCard(37926346,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true) Debug.AddCard(77542832,1,1,LOCATION_MZONE,3,POS_FACEUP) --~ 加载残局函数库 Debug.AddCard(0,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() --~ local str = {} --~ local fun = {} --~ local cache_1 --~ fun["通关邀请"] = function() --~ local effect_100 | > > | 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 | Debug.AddCard(77542832,1,1,LOCATION_MZONE,2,POS_FACEUP) Debug.AddCard(37926346,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true) Debug.AddCard(77542832,1,1,LOCATION_MZONE,3,POS_FACEUP) --~ 加载残局函数库 Debug.AddCard(0,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() _G["通关邀请"]() --~ local str = {} --~ local fun = {} --~ local cache_1 --~ fun["通关邀请"] = function() --~ local effect_100 |
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